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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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memory
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cheat_engine.cpp
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Author
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2024-01-05
hid_core: Move hid to it's own subproject
Narr the Reg
1
-2
/
+2
2023-12-23
core_timing: remove user data value
Liam
1
-4
/
+4
2023-12-15
core: Make sure npad is initialized
Narr the Reg
1
-1
/
+1
2023-11-21
service: hid: Create appropriate hid resources
Narr the Reg
1
-4
/
+1
2023-11-15
service: hid: Split hid.cpp into individual interfaces
Narr the Reg
1
-3
/
+4
2023-10-22
cheats: Clamp cheat names without failing
german77
1
-7
/
+16
2023-09-13
cheat_engine: Remove uncaught usage of stoul
lat9nq
1
-1
/
+1
2023-07-15
kernel: reduce page table region checking
Liam
1
-2
/
+2
2023-07-15
k_process: PageTable -> GetPageTable
Liam
1
-3
/
+3
2023-03-24
memory: rename global memory references to application memory
Liam
1
-2
/
+2
2023-03-22
kernel: use KTypedAddress for addresses
Liam
1
-3
/
+3
2023-03-13
kernel: convert KProcess to new style
Liam
1
-1
/
+1
2023-02-21
cheat_engine: add check for hid initialization
Liam
1
-2
/
+7
2023-02-14
general: rename CurrentProcess to ApplicationProcess
Liam
1
-3
/
+3
2022-07-10
PR
Kelebek1
1
-1
/
+1
2022-07-10
Rework CoreTiming
Kelebek1
1
-4
/
+4
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2021-11-30
npad: Return NpadButton in GetAndResetPressState
Morph
1
-2
/
+1
2021-11-04
general: Get the current process program id directly from the system
Morph
1
-1
/
+1
2021-11-04
general: Rename GetTitleID to GetProgramID
Morph
1
-1
/
+1
2021-11-04
core: Remove unused includes
ameerj
1
-2
/
+0
2021-05-16
core: Make variable shadowing a compile-time error
Lioncash
1
-7
/
+7
2021-05-06
hle: kernel: Rename Process to KProcess.
bunnei
1
-1
/
+1
2021-05-03
core: Resolve misc cases of variable shadowing
Lioncash
1
-2
/
+2
2021-02-19
hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable.
bunnei
1
-1
/
+1
2020-10-13
core/CMakeLists: Make some warnings errors
Lioncash
1
-1
/
+2
2020-09-15
cheat_engine: Convert ExtractName into a non-template function
Lioncash
1
-19
/
+17
2020-09-15
cheat_engine: Remove unnecessary system argument to CheatParser's Parse function
Lioncash
1
-3
/
+2
2020-08-06
cheat_engine: Resolve implicit bool->u64 conversion
Lioncash
1
-1
/
+1
2020-08-06
cheat_engine: Make use of designated initializers
Lioncash
1
-6
/
+18
2020-07-28
core_timing: Make use of uintptr_t to represent user_data
Lioncash
1
-6
/
+6
2020-07-16
core_timing: Make TimedCallback take std::chrono::nanoseconds
Lioncash
1
-6
/
+7
2020-07-16
core_timing: Make use of std::chrono with ScheduleEvent
Lioncash
1
-3
/
+4
2020-06-27
General: Recover Prometheus project from harddrive failure
Fernando Sahmkow
1
-4
/
+4
2020-04-17
memory: cheat_engine: Updates for new VMM.
bunnei
1
-5
/
+8
2020-04-17
core: memory: Move to Core::Memory namespace.
bunnei
1
-2
/
+2
2020-02-12
Core: Set all hardware emulation constants in a single file.
Fernando Sahmkow
1
-1
/
+2
2019-11-27
core/memory: Migrate over Write{8, 16, 32, 64, Block} to the Memory class
Lioncash
1
-1
/
+1
2019-11-27
core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
Lioncash
1
-3
/
+2
2019-11-27
core_timing: Use better reference tracking for EventType. (#3159)
bunnei
1
-1
/
+1
2019-10-17
core/memory/cheat_engine: Resolve -Wreorder warnings
Lioncash
1
-4
/
+3
2019-09-22
dmnt_cheat_vm: Make Cheat VM compliant to code style
Zach Hilman
1
-3
/
+3
2019-09-22
cheat_engine: Move to memory and strip VM
Zach Hilman
1
-0
/
+234