Commit message (Collapse) | Author | Files | Lines | ||
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2018-08-06 | perf_stats: Correct literal used for MAX_LAG_TIME_US | Lioncash | 1 | -2/+2 | |
ms is shorthand for milliseconds, not microseconds, and given there's no comment indicating that this was intentional, it probably wasn't. | |||||
2018-08-06 | core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds | Lioncash | 1 | -7/+6 | |
Enforces the time unit being returned and also allows using the standard time utilities to manipulate it. | |||||
2018-04-20 | math_util: Remove the Clamp() function | Lioncash | 1 | -1/+2 | |
C++17 adds clamp() to the standard library, so we can remove ours in favor of it. | |||||
2018-01-17 | UI: Fix frame rate perf stats | James Rowe | 1 | -1/+1 | |
Adds in a missing EndGameFrame when nvdrv swaps buffers | |||||
2018-01-13 | Remove settings issues in sdl and fix a few files that broke in mingw | James Rowe | 1 | -2/+1 | |
2017-02-27 | PerfStats: Re-order and document members better | Yuri Kunde Schlesner | 1 | -1/+1 | |
2017-02-27 | Core: Re-write frame limiter | Yuri Kunde Schlesner | 1 | -0/+33 | |
Now based on std::chrono, and also works in terms of emulated time instead of frames, so we can in the future frame-limit even when the display is disabled, etc. The frame limiter can also be enabled along with v-sync now, which should be useful for those with displays running at more than 60 Hz. | |||||
2017-02-27 | Core: Make PerfStats internally locked | Yuri Kunde Schlesner | 1 | -0/+11 | |
More ergonomic to use and will be required for upcoming changes. | |||||
2017-02-27 | PerfStats: Add method to get the instantaneous time ratio | Yuri Kunde Schlesner | 1 | -3/+11 | |
2017-02-27 | Add performance statistics to status bar | Yuri Kunde Schlesner | 1 | -0/+53 | |