summaryrefslogtreecommitdiffstats
path: root/src/core (unfollow)
Commit message (Expand)AuthorFilesLines
2014-04-11updated logging messagebunnei1-2/+2
2014-04-11cleaned up some logging messagesbunnei5-32/+19
2014-04-11changed some naming/misc cleanupsbunnei4-21/+20
2014-04-11- removed syscall classes (will just use HLEFunction)bunnei6-15/+54
2014-04-11added initial modules for setting up SysCall HLEbunnei7-0/+862
2014-04-11missed this file with commit 95e5436fbunnei1-1/+10
2014-04-11added Memory::GetCharPointer to read strings from HLE functionsbunnei1-0/+4
2014-04-11cleaned up arm_interface, added a setter to set registers for use with HLE return valuesbunnei2-6/+70
2014-04-10fixed a bunch of errors in CMakeListsbunnei1-1/+1
2014-04-10updated CMakeListsbunnei1-8/+21
2014-04-09fixed licensing and updated code style naming for arm_interface/arm_interpreter frontend modulebunnei3-94/+57
2014-04-09fixed project includes to use new directory structurebunnei34-251/+255
2014-04-09got rid of 'src' folders in each sub-projectbunnei48-0/+0
2014-04-09fixed some license headers that I missedbunnei2-46/+6
2014-04-09fixed all license file headers in corebunnei12-303/+44
2014-04-09fixed licensing issue with core_timing being GPL v2+ instead of Dolphin's GPL v2bunnei2-487/+455
2014-04-07removed log message from hw_lcdbunnei1-2/+0
2014-04-07added hack physical memory reads with Memory::GetPointerbunnei1-2/+9
2014-04-06calling SwapBuffers from hw_lcd.cppbunnei1-0/+2
2014-04-06initialize VideoCorebunnei1-2/+3
2014-04-05added g_app_core->Step and HW::Update to Core::SingleStep to be consistent with other changes madebunnei1-1/+5
2014-04-05changed hw_lcd to use ARM core correct tick counter instead of [what was actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.bunnei3-8/+48
2014-04-05add hw_lcd.* to VS project filesbunnei2-0/+8
2014-04-05added an "Update" method to update all hardwarebunnei2-0/+10
2014-04-05added a module for interfacing to hardware LCDbunnei2-0/+129
2014-04-05added a tick counterbunnei1-4/+12
2014-04-05added initial support for hw.cpp modulebunnei8-52/+69
2014-04-05Remove Core::GetState(). Use new ARM_Interface instead.Mathieu Vaillancourt1-2/+0
2014-04-05added hw module to interface h/w register reads/writesbunnei5-3/+118
2014-04-05renamed some functionsbunnei1-11/+11
2014-04-05added entry point loading from ELF filebunnei1-2/+4
2014-04-05- added an interface layer for ARM coresbunnei7-77/+213
2014-04-05renamed ARM disassembler class from "Arm" to "ARM_Disasm"bunnei2-27/+27
2014-04-05got rid of some really poorly named macros in SkyEye corebunnei3-9/+9
2014-04-05moved arm core to interpreter directorybunnei17-65/+71
2014-04-04added some commented out ARMulator functionsbunnei1-20/+3
2014-04-04added hack to allow physical mem read/writesbunnei1-2/+20
2014-04-04made memory #define's enum to make debugging easierbunnei1-15/+21
2014-04-04Add Core::GetState() for debuggerMathieu Vaillancourt2-0/+9
2014-04-04removed some useless log messagesbunnei1-2/+0
2014-04-04added thumb mode emulationbunnei6-4/+522
2014-04-02convert tabs to spacesbunnei10-6796/+6796
2014-04-02-converted tabs to spacesbunnei2-149/+145
2014-04-01added very hackish ARMulator core initialization and CPU steppingbunnei1-6/+97
2014-04-01added ELF loading support to loader.cppbunnei1-69/+113
2014-04-01commented out bswap stuff... ARM ELF files are little endian anywaybunnei1-9/+10
2014-04-01added support for reading/writing to stack membunnei3-17/+40
2014-03-30replaced some error logs with debug assertsbunnei1-4/+2
2014-03-30removed unnecessary debug assertbunnei1-1/+0
2014-03-30added ARM11 MMU from skyeyebunnei6-145/+116
2014-03-30initialize mem regionsbunnei1-0/+2
2014-03-30added various arm modules from skyeye to make project link OKbunnei9-166/+2582
2014-03-25added a GetPointer function to Memory for use with ELF loadingbunnei3-30/+33
2014-03-25updated Windows project files to include ELF filesbunnei2-0/+7
2014-03-25added Dolphin's ELF reader to the projectbunnei3-0/+594
2013-10-06renamed FILETYPE_CTR_DIRECTORY to FILETYPE_DIRECTORY_CXIShizZy2-12/+10
2013-10-06fixed a typo in declaration of meta file systemShizZy1-2/+2
2013-10-03moved some core functions over to system moduleShizZy4-13/+11
2013-10-02added core_timing and system modules to core vcprojShizZy6-2/+823
2013-10-02added an early function for booting from a directoryShizZy2-16/+35
2013-10-02added a message option to Core::Halt functionShizZy2-2/+2
2013-09-27upgraded proj files to vs 2013ShizZy1-1/+5
2013-09-27added system.h to projectShizZy5-22/+87
2013-09-26added meta_file_system to projectShizZy4-0/+637
2013-09-26renamed file_sys_directory.* to directory_file_system.*ShizZy4-5/+5
2013-09-26moved file_sys back to coreShizZy5-0/+982
2013-09-24removed <windows.h> include from common.h and added it only where neededShizZy1-0/+4
2013-09-24moved file_sys to commonShizZy5-982/+0
2013-09-24removed unused commented-out codeShizZy1-154/+0
2013-09-24renamed PSPFileInfo to just FileInfoShizZy3-21/+21
2013-09-24added PPSSPP's file system directory module for game loadingShizZy3-10/+138
2013-09-20ppsspp file system module - currently unusedShizZy3-0/+1008
2013-09-20added a module for loading bootable binariesShizZy4-0/+203
2013-09-20added mem_map hardware writingShizZy3-75/+76
2013-09-19added hw R/W/ memory functionsShizZy5-3/+161
2013-09-19refactored some mem_map stuffShizZy2-19/+36
2013-09-19added log msg to coreShizZy1-0/+2
2013-09-18added ARMulator/skyeye ARM11 core to the projectShizZy18-0/+11356
2013-09-14renamed project to 'citrus'ShizZy4-4/+4
2013-09-09cleaned up VS project filesShizZy1-52/+7
2013-09-08updated common pathsShizZy1-0/+2
2013-09-06start of 3DS memory mapShizZy2-4/+77
2013-09-06added core and mem_map files to the projectShizZy6-2/+232
2013-09-05added an ARM disassembler from the android projectShizZy4-0/+1175
2013-09-05added missing filesShizZy1-0/+2
2013-09-05various fixes to be able to build projectShizZy1-16/+19
2013-08-30adding initial project layoutShizZy2-0/+196