summaryrefslogtreecommitdiffstats
path: root/src/core (unfollow)
Commit message (Collapse)AuthorFilesLines
2019-01-08time: Use custom RTC settings if applicable for gameZach Hilman1-6/+10
2019-01-08core: Set custom RTC differential on game bootZach Hilman1-0/+7
2019-01-08settings: Add custom RTC settingsZach Hilman1-0/+3
Stored as signed seconds since epoch.
2019-01-05service/vi: Correct scaling mode conversionsLioncash1-15/+13
These values are not equivalent, based off RE. The internal value is put into a lookup table with the following values: [3, 0, 1, 2, 4] So the values absolutely do not map 1:1 like the comment was indicating.
2019-01-05service/vi: Factor out scaling mode conversions from the IPC function itselfLioncash1-17/+21
Avoids entangling the IPC buffer appending with the actual operation of converting the scaling values over. This also inserts the proper error handling for invalid scaling values.
2019-01-05service/vi: Unstub IApplicationDisplayService' SetLayerScalingMode()Lioncash1-21/+38
This appears to only check if the scaling mode can actually be handled, rather than actually setting the scaling mode for the layer. This implements the same error handling performed on the passed in values.
2019-01-05service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()Lioncash1-12/+8
Within the actual service, it makes no distinguishing between docked and undocked modes. This will always return the constants values reporting 1280x720 as the dimensions.
2019-01-04Removed pulse event typeDavid Marcec3-7/+0
Pulse is considered a hack and nothing should be using it. We should completely remove it
2019-01-04Return no application area when games try to open an application areaDavid Marcec1-4/+4
This will prompt CreateApplicationArea
2019-01-04Proper no message handling for AM::PopMessageDavid Marcec1-1/+10
When we have no messages, we should be returning an error code.
2019-01-03 Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)David Marcec1-1/+1
Upon investigating the issue with #1878, I found that games are the ones who handle the vsync event resetting and not us.
2019-01-03service/vi: Implement SetDisplayEnabled()Lioncash1-1/+10
This IPC command is simply a stub inside the actual service itself, and just returns a successful error code regardless of input. This is likely only retained in the service interface to not break older code that relied upon it succeeding in some way.
2019-01-03service/vi: Log more information where applicableLioncash1-63/+74
In many cases, we didn't bother to log out any of the popped data members. This logs them out to the console within the logging call to provide more contextual information.
2019-01-03service/vi: Implement OpenDefaultDisplay in terms of OpenDisplayLioncash1-4/+17
Internally within the vi services, this is essentially all that OpenDefaultDisplay does, so it's trivial to just do the same, and forward the default display string into the function.
2019-01-02service/vi: Correct initial width and height valuesLioncash1-2/+2
Based off RE, it appears that almost all display types seem to use 1920x1080 except for a few (null display, edid display).
2019-01-02service/vi: Document unknown DisplayInfo struct membersLioncash1-2/+13
It appears that the two members indicate whether a display has a bounded number of layers (and if set, the second member indicates the total number of layers).
2019-01-01core/kernel: Remove unnecessary inclusionsLioncash16-16/+22
Gets rid of a few unnecessary header dependencies in some source files.
2018-12-31kernel/svc: Correct misleading error message within CreateThread()Lioncash1-2/+3
This is a bounds check to ensure that the thread priority is within the valid range of 0-64. If it exceeds 64, that doesn't necessarily mean that an actual priority of 64 was expected (it actually means whoever called the function screwed up their math). Instead clarify the message to indicate the allowed range of thread priorities.
2018-12-31kernel/svc: Sanitize core number and thread priorities in CreateThread()Lioncash1-6/+17
Now that we handle the kernel capability descriptors we can correct CreateThread to properly check against the core and priority masks like the actual kernel does.
2018-12-31kernel/process: Rename GetAllowedProcessorMask() and GetAllowedThreadPriorityMask()Lioncash2-11/+11
Makes them consistent with their kernel capability counterparts.
2018-12-31kernel/svc: Simplify thread core ID sanitizing in CreateThreadLioncash1-7/+1
Rather than use a switch here, this can be collapsed into a simple range check, which is a little easier on the eyes.
2018-12-31arm_interface: Make include path relative for arm_interface.hLioncash1-1/+1
Makes it consistent with the rest of the includes.
2018-12-31arm_interface: Make LogBacktrace() a const member functionLioncash2-2/+2
This function doesn't modify instance state, so it can be made const.
2018-12-31arm_interface: Mark variables as const where applicable in LogBacktrace()Lioncash1-3/+4
Two of these variables have fixed values, so we can make that immediately obvious from the get-go.
2018-12-31arm_interface: Remove unnecessary semicolonLioncash1-1/+1
Namespaces don't require the use of a semicolon. Silences a -Wextra-semi warning.
2018-12-30service/time: Minor cleanup to GetClockSnapshot()Lioncash1-7/+9
Moves some variables closer to their actual usage sites.
2018-12-30service/time: Fill in some structures and remove padding where not necessaryLioncash2-7/+9
2018-12-29Moved log backtrace to arm_interface.cpp. Added printing of error code to fatalDavid Marcec4-18/+36
2018-12-28kernel/process: Start the main thread using the specified ideal coreLioncash1-2/+2
This matches kernel behavior in that processes are started using their specified ideal core, rather than always starting on core 0.
2018-12-28kernel: Rename 'default' CPU core to 'ideal' coreLioncash4-21/+21
This makes the naming more closely match its meaning. It's just a preferred core, not a required default core. This also makes the usages of this term consistent across the thread and process implementations.
2018-12-28kernel/thread: Move process thread initialization into process.cppLioncash3-36/+30
This function isn't a general purpose function that should be exposed to everything, given it's specific to initializing the main thread for a Process instance. Given that, it's a tad bit more sensible to place this within process.cpp, which keeps it visible only to the code that actually needs it.
2018-12-28file_sys/program_metadata: Print out more descriptive address space descriptionsLioncash1-3/+7
Provides extra information that makes it easier to tell if an executable being run is using a 36-bit address space or a 39-bit address space. While we don't support AArch32 executables yet, this also puts in distinguishing information for the 32-bit address space types as well.
2018-12-28kernel/process: Remove most allocation functions from Process' interfaceLioncash4-49/+35
In all cases that these functions are needed, the VMManager can just be retrieved and used instead of providing the same functions in Process' interface. This also makes it a little nicer dependency-wise, since it gets rid of cases where the VMManager interface was being used, and then switched over to using the interface for a Process instance. Instead, it makes all accesses uniform and uses the VMManager instance for all necessary tasks. All the basic memory mapping functions did was forward to the Process' VMManager instance anyways.
2018-12-27am: Implement GetSaveDataSize and ExtendSaveDataZach Hilman5-5/+50
These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others.
2018-12-27filesystem: Populate save data sizes from control dataZach Hilman2-0/+53
2018-12-27savedata_factory: Partially implement IVFC save sizes using filesZach Hilman2-0/+38
This stores a file in the save directory called '.yuzu_save_size' which stores the two save sizes (normal area and journaled area) sequentially as u64s.
2018-12-27loader: Add accessor for game control dataZach Hilman5-9/+14
2018-12-27control_metadata: Update NACP fields with latest Switchbrew dataZach Hilman2-6/+29
2018-12-27control_metadata: Use value member instead of unique_ptr to store structZach Hilman2-10/+13
Serves no actual purpose in this instance besides making NACP's copy assignment deleted, which is not intended behavior.
2018-12-27vfs: Add reinterpret_casts to WriteArray and ObjectZach Hilman1-2/+2
Allows these functions to compile when T is not u8.
2018-12-27kernel/vm_manager: Reset region attributes when unmapping a VMALioncash1-0/+1
Like the other members related to memory regions, the attributes need to be reset back to their defaults as well.
2018-12-26npad: Remove code to invert input in horizontal mode.bunnei1-46/+0
- This was incorrect, the game appears to handle this for us. - Fixes horizontal mode with Puyo Puyo Tetris and Super Mario Odyssey.
2018-12-21hid: Fix SetNpadJoyHoldType and improve logging.bunnei1-44/+163
2018-12-21kernel/process: Hook up the process capability parser to the process itselfLioncash7-122/+44
While we're at it, we can also toss out the leftover capability parsing from Citra.
2018-12-21kernel/process_capability: Handle debug capability flagsLioncash2-1/+18
2018-12-21kernel/process_capability: Handle handle table capability flagsLioncash2-1/+11
This just specifies the handle table size. There's also a section of reserved bits that are checked against.
2018-12-21kernel/process_capability: Handle kernel version capability flagsLioncash2-1/+18
2018-12-21kernel/process_capability: Handle program capability flagsLioncash3-2/+29
2018-12-21kernel/process_capability: Handle interrupt capability flagsLioncash1-1/+21
Similar to the service capability flags, however, we currently don't emulate the GIC, so this currently handles all interrupts as being valid for the time being.
2018-12-21kernel/process_capability: Handle syscall capability flagsLioncash2-1/+29
2018-12-21kernel/process_capability: Handle the priority mask and core mask flagsLioncash2-1/+40
Handles the priority mask and core mask flags to allow building up the masks to determine the usable thread priorities and cores for a kernel process instance.
2018-12-21kernel/process: Introduce process capability parsing skeletonLioncash5-3/+468
We've had the old kernel capability parser from Citra, however, this is unused code and doesn't actually map to how the kernel on the Switch does it. This introduces the basic functional skeleton for parsing process capabilities.
2018-12-19kernel/svc: Handle thread handles within GetProcessIdLioncash1-10/+23
If a thread handle is passed to svcGetProcessId, the kernel attempts to access the process ID via the thread's instance's owning process. Technically, this function should also be handling the kernel debug objects as well, however we currently don't handle those kernel objects yet, so I've left a note via a comment about it to remind myself when implementing it in the future.
2018-12-19svc: Implement svcSetMemoryAttributeLioncash1-5/+46
With all the basic backing functionality implemented, we can now unstub svcSetMemoryAttribute.
2018-12-19vm_manager: Add member function for setting memory attributes across an address rangeLioncash2-0/+41
This puts the backing functionality for svcSetMemoryAttribute in place, which will be utilized in a following change.
2018-12-19vm_manager: Add member function for checking a memory range adheres to certain attributes, permissions and statesLioncash2-0/+100
2018-12-19kernel/kernel: Use correct initial PID for userland Process instancesLioncash2-4/+14
Starts the process ID counter off at 81, which is what the kernel itself checks against internally when creating processes. It's actually supposed to panic if the PID is less than 81 for a userland process.
2018-12-19kernel/svc: Correct output parameter for svcGetThreadIdLioncash1-1/+1
The service call uses a 64-bit value, just like svcGetProcessId. This amends the function signature accordingly.
2018-12-19kernel/thread: Make thread_id a 64-bit valueLioncash4-7/+7
The kernel uses a 64-bit value for the thread ID, so we shouldn't be using a 32-bit value.
2018-12-19kernel/svc: Correct output parameter for svcGetProcessIdLioncash2-2/+10
svcGetProcessId's out parameter is a pointer to a 64-bit value, not a 32-bit one.
2018-12-19kernel/process: Make process_id a 64-bit valueLioncash3-6/+6
In the actual kernel, this is a 64-bit value, so we shouldn't be using a 32-bit type to handle it.
2018-12-19Device handle should not be a random id, instead it's the current npad idDavid Marcec1-2/+2
Found during hardware testing
2018-12-19Moved backtrace to ArmInterfaceDavid Marcec8-47/+20
2018-12-19Fixed uninitialized memory due to missing returns in canaryDavid Marcec3-0/+3
Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
2018-12-19service/sm: Improve debug log for RegisterServiceLioncash1-4/+5
Now it also indicates the name and max session count. This also gives a name to the unknown bool. This indicates if the created port is supposed to be using light handles or regular handles internally. This is passed to the respective svcCreatePort parameter internally.
2018-12-18yuzu, video_core: Screenshot functionalityzhupengfei2-0/+22
Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout.
2018-12-18kernel/thread: Set default fpcrMerryMage1-0/+3
2018-12-18arm_dynarmic: Set CNTFRQ valueMerryMage1-0/+1
2018-12-18service/am: Unstub GetAppletResourceUserIdLioncash1-2/+5
This is supposed to return the current process' ID. (0 indicates an invalid ID for both process IDs and ARU IDs).
2018-12-16vm_manager: Rename meminfo_state to stateLioncash2-10/+9
This is shorter and more concise. This also removes the now-innaccurate comment, as it's not returned wholesale to svcQueryMemory anymore.
2018-12-16vm_manager: Add backing functionality for memory attributesLioncash2-1/+85
Adds the barebones enumeration constants and functions in place to handle memory attributes, while also essentially leaving the attribute itself non-functional.
2018-12-15nvhost_gpu: Skip empty GPU command lists.bunnei1-0/+4
2018-12-13Fix Service object leak on emulation stopJens Schmer2-10/+12
Services created with the ServiceFramework base class install themselves as HleHandlers with an owning shared_ptr in the ServerPort ServiceFrameworkBase::port member variable, creating a cyclic ownership between ServiceFrameworkBase and the ServerPort, preventing deletion of the service objects. Fix that by removing the ServiceFrameworkBase::port member because that was only used to detect multiple attempts at installing a port. Instead store a flag if the port was already installed to achieve the same functionality.
2018-12-12svc: Enable svcQueryProcessMemoryLioncash2-1/+6
svcQueryProcessMemory is trivial to implement, given all the behavior necessary for it is present, it just needs a handler for it.
2018-12-12svc: Write out the complete MemoryInfo structure in QueryProcessMemoryLioncash1-0/+3
In the previous change, the memory writing was moved into the service function itself, however it still had a problem, in that the entire MemoryInfo structure wasn't being written out, only the first 32 bytes of it were being written out. We still need to write out the trailing two reference count members and zero out the padding bits. Not doing this can result in wrong behavior in userland code in the following scenario: MemoryInfo info; // Put on the stack, not quaranteed to be zeroed out. svcQueryMemory(&info, ...); if (info.device_refcount == ...) // Whoops, uninitialized read. This can also cause the wrong thing to happen if the user code uses std::memcmp to compare the struct, with another one (questionable, but allowed), as the padding bits are not guaranteed to be a deterministic value. Note that the kernel itself also fully zeroes out the structure before writing it out including the padding bits.
2018-12-12svc: Handle memory writing explicitly within QueryProcessMemoryLioncash2-26/+22
Moves the memory writes directly into QueryProcessMemory instead of letting the wrapper function do it. It would be inaccurate to allow the handler to do it because there's cases where memory shouldn't even be written to. For example, if the given process handle is invalid. HOWEVER, if the memory writing is within the wrapper, then we have no control over if these memory writes occur, meaning in an error case, 68 bytes of memory randomly get trashed with zeroes, 64 of those being written to wherever the memory info address points to, and the remaining 4 being written wherever the page info address points to. One solution in this case would be to just conditionally check within the handler itself, but this is kind of smelly, given the handler shouldn't be performing conditional behavior itself, it's a behavior of the managed function. In other words, if you remove the handler from the equation entirely, does the function still retain its proper behavior? In this case, no. Now, we don't potentially trash memory from this function if an invalid query is performed.
2018-12-12vm_manager: Correct ordering of last two struct members of MemoryInfoLioncash1-2/+2
These should be swapped.
2018-12-12svc_wrap: Correct register index for a wrapper specializationLioncash1-1/+1
This would result in svcSetMemoryAttribute getting the wrong value for its third parameter. This is currently fine, given the service function is stubbed, however this will be unstubbed in a future change, so this needs to change.
2018-12-12vm_manager: Amend the returned values for invalid memory queries in QueryMemory()Lioncash2-4/+7
The kernel returns a memory info instance with the base address set to the end of the address space, and the size of said block as 0 - address_space_end, it doesn't set both of said members to zero.
2018-12-12vm_manager: Migrate memory querying to the VMManager interfaceLioncash4-18/+33
Gets rid of the need to directly access the managed VMAs outside of the memory manager itself just for querying memory.
2018-12-12vm_manager: Migrate MemoryInfo and PageInfo to vm_manager.hLioncash3-17/+16
Gets the two structures out of an unrelated header and places them with the rest of the memory management code. This also corrects the structures. PageInfo appears to only contain a 32-bit flags member, and the extra padding word in MemoryInfo isn't necessary.
2018-12-12vm_manager: Amend MemoryState enum membersLioncash5-28/+111
Amends the MemoryState enum to use the same values like the actual kernel does. Also provides the necessary operators to operate on them. This will be necessary in the future for implementing svcSetMemoryAttribute, as memory block state is checked before applying the attribute.
2018-12-12Fix Process object leak on emulation stopJens Schmer3-13/+12
The Process object kept itself alive indefinitely because its handle_table contains a SharedMemory object which owns a reference to the same Process object, creating a circular ownership scenario. Break that up by storing only a non-owning pointer in the SharedMemory object.
2018-12-11patch_manager: Prevent use of a dangling pointer within PatchRomFSLioncash1-4/+3
fmt::format() returns a std::string instance by value, so calling .c_str() on it here is equivalent to doing: auto* ptr = std::string{}.c_str(); The data being pointed to isn't guaranteed to actually be valid anymore after that expression ends. Instead, we can just take the string as is, and provide the necessary formatting parameters.
2018-12-10fsp_srv: Implement IStorage::GetSizeZach Hilman1-2/+15
Takes no input and returns the size as a u64. Needed by Katamari Damacy Reroll to boot.
2018-12-10service/fsp_srv: Correct returned value in GetGlobalAccessLogMode()Lioncash1-1/+10
Based off RE, the backing code only ever seems to use 0-2 as the range of values 1 being a generic log enable, with 2 indicating logging should go to the SD card. These are used as a set of flags internally. Given we only care about receiving the log in general, we can just always signify that we want logging in general.
2018-12-10applets: Correct usage of SignalStateChanged eventZach Hilman3-6/+4
This was causing some games (most notably Pokemon Quest) to softlock due to an event being fired when not supposed to. This also removes a hack wherein we were firing the state changed event when the game retrieves it, which is incorrect.
2018-12-08 web_service: move telemetry condition from TelemetrySession constructor to destructorfearlessTobi1-8/+4
Fixes an issue where Testcases couldn't be sent when Telemetry was disabled, because both things are tied closely together in the backend.
2018-12-08file_sys/save_data_factory: Update SaveDataSpaceId enumLioncash1-1/+3
Amends it with missing values deduced from RE (ProperSystem being from SwitchBrew for naming) (SdCardUser wasn't that difficult to discern given it's used alongside SdCardSystem when creating the save data indexer, based off the usage of the string "saveDataIxrDbSd" nearby).
2018-12-07savedata_factory: Add support for CacheStorageZach Hilman1-0/+2
2018-12-07savedata_factory: Delete TemporaryStorage on startupZach Hilman1-1/+5
Mimics hardware behavior.
2018-12-06memory: Convert ASSERT into a DEBUG_ASSERT within GetPointerFromVMA()Lioncash1-1/+1
Given memory should always be expected to be valid during normal execution, this should be a debug assertion, rather than a check in regular builds.
2018-12-06vm_manager: Make vma_map privateLioncash5-28/+41
This was only ever public so that code could check whether or not a handle was valid or not. Instead of exposing the object directly and allowing external code to potentially mess with the map contents, we just provide a member function that allows checking whether or not a handle is valid. This makes all member variables of the VMManager class private except for the page table.
2018-12-06system_archive: Implement open source NgWord2Zach Hilman3-1/+41
2018-12-06hle/service: Replace log + UNIMPLEMENTED with UNIMPLEMENTED_MSGLioncash1-2/+1
Combines the two into one, shortening the amount of code here.
2018-12-06hle/service: Remove unnecessary using declarationsLioncash1-5/+1
Only one usage of the specified objects made use of the lack of namespacing. Given the low usage, we can just remove these.
2018-12-06hle/service, hle/sm: Compress usages of MakeResult()Lioncash2-3/+3
These auto-deduce the result based off its arguments, so there's no need to do that work for the compiler, plus, the function return value itself already indicates what we're returning.
2018-12-06hle/service, hle/sm: Use structured bindings where applicableLioncash2-9/+3
Gets rid of the need to keep the variables separate from their actual initialization spots.
2018-12-05loaders: Make GetFileType() a const qualified member functionLioncash10-10/+10
No implementations actually modify instance state (and it would be questionable to do that in the first place given the name), so we can make this a const member function.
2018-12-05Call shrink_to_fit after page-table vector resizing to cause crt to actually lower vector capacity. For 36-bit titles saves 800MB of commit.heapo1-0/+8
2018-12-05kernel/process: Set ideal core from metadataLioncash1-0/+1
A very trivial change. If metadata is available, the process should use it to retrieve the desired core for the process to run on.
2018-12-05ng_word: Deduplicate use of a constant valueLioncash1-1/+1
We've already given the constant to the vector itself, so we don't need to re-hardcode it in the array.
2018-12-05system_archive: Use a regular function pointer instead of std::function for file-scope system archive arrayLioncash1-3/+2
This allows the array to be constexpr. std::function is also allowed to allocate memory, which makes its constructor non-trivial, we definitely don't want to have all of these execute at runtime, taking up time before the application can actually load.
2018-12-05service/ldr: Deduplicate instruction cache clearing code in LoadNro()Lioncash1-8/+2
We don't need to specify all of the ARM interfaces explicitly.
2018-12-05service/ldr: Amend layout of the NRO headerLioncash1-3/+3
The first word is just a padding byte, it's not an actual entry instruction. Also renames the rest of the entries according to SwitchBrew.
2018-12-05service/ldr: Corrent padding within the NRR header layoutLioncash1-1/+2
The padding after the magic signature value should be 12 bytes rather than 28 bytes. The other 16 should be placed after the title ID pattern.
2018-12-05svc: Avoid incorrect fast yield conditionZach Hilman1-6/+1
2018-12-05kernel/svc: Correct behavior of svcResetSignal()Lioncash1-4/+11
While partially correct, this service call allows the retrieved event to be null, as it also uses the same handle to check if it was referring to a Process instance. The previous two changes put the necessary machinery in place to allow for this, so we can simply call those member functions here and be done with it.
2018-12-05kernel/process: Make Process a WaitObjectLioncash3-6/+68
Process instances can be waited upon for state changes. This is also utilized by svcResetSignal, which will be modified in an upcoming change. This simply puts all of the WaitObject related machinery in place.
2018-12-05kernel/readable_event: Add member function for enforcing a strict reset contractLioncash2-1/+22
svcResetSignal relies on the event instance to have already been signaled before attempting to reset it. If this isn't the case, then an error code has to be returned.
2018-12-04kernel/svc: Remove unused header inclusionLioncash1-1/+0
2018-12-04kernel/svc: Implement svcSignalEvent()Lioncash1-1/+16
This function simply does a handle table lookup for a writable event instance identified by the given handle value. If a writable event cannot be found for the given handle, then an invalid handle error is returned. If a writable event is found, then it simply signals the event, as one would expect.
2018-12-04kernel/svc: Implement svcCreateEvent()Lioncash2-1/+42
svcCreateEvent operates by creating both a readable and writable event and then attempts to add both to the current process' handle table. If adding either of the events to the handle table fails, then the relevant error from the handle table is returned. If adding the readable event after the writable event to the table fails, then the writable event is removed from the handle table and the relevant error from the handle table is returned. Note that since we do not currently test resource limits, we don't check the resource limit table yet.
2018-12-04kernel/object: Amend handle types to distinguish between readable and writable eventsLioncash5-10/+19
Two kernel object should absolutely never have the same handle ID type. This can cause incorrect behavior when it comes to retrieving object types from the handle table. In this case it allows converting a WritableEvent into a ReadableEvent and vice-versa, which is undefined behavior, since the object types are not the same. This also corrects ClearEvent() to check both kernel types like the kernel itself does.
2018-12-04kernel/handle_table: Amend reference to CTR-OS in Create()Lioncash1-2/+3
Another hold-over from Citra.
2018-12-04kernel/svc: Implement the resource limit svcGetInfo optionLioncash4-9/+34
Allows a process to register the resource limit as part of its handle table.
2018-12-04svc: Implement SetThreadActivity (thread suspension)Luke Street4-6/+72
2018-12-04[Kernel::CreateThread] Match format specifiers to LOG_TRACE's argumentsV.Kalyuzhny1-1/+1
2018-12-04scheduler: Avoid manual Reschedule callZach Hilman2-11/+11
This will automatically occur anyway when PrepareReschedule is called
2018-12-03scheduler: Only work steal higher priority threads from other coresZach Hilman3-35/+24
2018-12-03applets: Correct event ResetTypes from OneShot to StickyZach Hilman4-13/+5
Fixes bugs relating to signalling in software keyboard.
2018-12-03qt: Implement GUI dialog frontend for ProfileSelectorZach Hilman1-0/+2
Presents profiles in a list, similar to switch.
2018-12-03am: Use ProfileSelect appletZach Hilman1-0/+4
2018-12-03applets: Implement ProfileSelect appletZach Hilman2-0/+130
Allows the player to select an emulated profile.
2018-12-03core: Add getter/setter for ProfileSelector in SystemZach Hilman2-0/+16
2018-12-03frontend: Add frontend applet for ProfileSelectZach Hilman3-0/+48
Responsible for selecting a profile and firing callback upon completion.
2018-12-03software_keyboard: Signal state changed event upon constructionZach Hilman1-1/+6
Previously, ILibraryAppletAccessor would signal upon creation of any applet, but this is incorrect. A flag inside of the applet code determines whether or not creation should signal state change and swkbd happens to be one of these applets.
2018-12-03loader: Add support for reading the name of game's developerZach Hilman5-0/+26
2018-12-03aoc_u: Obey disabled add-ons list when listing DLCZach Hilman1-0/+12
2018-12-03patch_manager: Obey disabled add-ons list when patching gameZach Hilman2-11/+50
2018-12-03core: Make GetGameFileFromPath function externally accessibleZach Hilman2-3/+9
2018-12-03settings: Store list of disabled add-ons per title IDZach Hilman1-0/+5
2018-12-03Moved backtrace to ArmInterfaceDavid Marcec6-14/+39
Added to both dynarmic and unicorn
2018-12-03Print backtrace on svcBreakDavid Marcec3-0/+24
When we get an svcBreak we get a backtrace now
2018-12-03loader/nso: Remove dependency on the System classLioncash3-8/+11
Similar to the NRO changes, we can also pass the process explicitly as a parameter from Load instead of indirecting through the System class.
2018-12-03loader/nro: Make the static LoadNro function internally linkedLioncash2-7/+5
This simply acts as a forwarding function for the Load() function, so this doesn't need to be directly exposed.
2018-12-03file_sys/directory: Amend path buffer size for directory entriesLioncash1-2/+2
The path buffer is actually 0x301 (769) characters in length, with the extra character being intended for the null-terminator.
2018-12-03loader/nro: Remove dependency on the System classLioncash2-10/+13
Load() is already given the process instance as a parameter, so instead of coupling the class to the System class, we can just forward that parameter to LoadNro()
2018-12-02service/usb: Update function tableLioncash1-1/+1
Updates the function table for IClientEpSession based off information provided by SwitchBrew.
2018-12-02service/erpt: Update function tableLioncash1-5/+7
Updates the function table according to information provided by SwitchBrew.
2018-12-02Fixed crash with SetNpadModeDavid Marcec1-2/+3
fixed crash due to handheld
2018-12-02svc: Use the current process' handle table for retrieving the process instance to act uponLioncash1-1/+2
The kernel uses the handle table of the current process to retrieve the process that should be used to retrieve certain information. To someone not familiar with the kernel, this might raise the question of "Ok, sounds nice, but doesn't this make it impossible to retrieve information about the current process?". No, it doesn't, because HandleTable instances in the kernel have the notion of a "pseudo-handle", where certain values allow the kernel to lookup objects outside of a given handle table. Currently, there's only a pseudo-handle for the current process (0xFFFF8001) and a pseudo-handle for the current thread (0xFFFF8000), so to retrieve the current process, one would just pass 0xFFFF8001 into svcGetInfo. The lookup itself in the handle table would be something like: template <typename T> T* Lookup(Handle handle) { if (handle == PSEUDO_HANDLE_CURRENT_PROCESS) { return CurrentProcess(); } if (handle == PSUEDO_HANDLE_CURRENT_THREAD) { return CurrentThread(); } return static_cast<T*>(&objects[handle]); } which, as is shown, allows accessing the current process or current thread, even if those two objects aren't actually within the HandleTable instance.
2018-12-02svc: Reorganize svcGetInfo, handle more error cases for existing implemented info categoriesLioncash1-50/+99
Our implementation of svcGetInfo was slightly incorrect in that we weren't doing proper error checking everywhere. Instead, reorganize it to be similar to how the kernel seems to do it.
2018-12-02svc: Avoid performance-degrading unnecessary rescheduleZach Hilman2-8/+6
2018-12-02service/audio/audout_u: Amend constructor initialization list orderLioncash1-2/+2
Orders the constructor initializer list the same way the members of the class are declared. Prevents -Wreorder warnings
2018-12-02file_sys/registered_cache: Eliminate variable shadowingLioncash1-27/+26
Also inverts if statements where applicable to allow unindenting code a little bit.
2018-12-02filesystem: De-globalize registered_cache_unionLioncash6-31/+17
We can just return a new instance of this when it's requested. This only ever holds pointers to the existing registed caches, so it's not a large object. Plus, this also gets rid of the need to keep around a separate member function just to properly clear out the union. Gets rid of one of five globals in the filesystem code.
2018-12-02crypto/key_manager: Remove unused variable in GetTicketblob()Lioncash1-1/+0
2018-12-01Fix debug buildLioncash1-1/+1
A non-existent parameter was left in some formatting calls (the logging macro for which only does anything meaningful on debug builds)
2018-12-01file_sys: Override missing mutating functions to be stubbed out for ReadOnlyVfsDirectory by defaultLioncash2-0/+25
Ensures that read only indeed means read only.
2018-12-01service/fsp_srv: Implement CleanDirectoryRecursivelyLioncash5-5/+72
This is the same behavior-wise as DeleteDirectoryRecursively, with the only difference being that it doesn't delete the top level directory in the hierarchy, so given: root_dir/ - some_dir/ - File.txt - OtherFile.txt The end result is just: root_dir/
2018-11-30Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.Subv1-0/+2
Assert that it is not empty before using it in the DequeueBuffer wait callback.
2018-11-30service/set: Convert GetLanguageCode over to using PushEnum()Lioncash1-1/+1
This code was around prior to the introduction of PushEnum, so convert it over so we don't need to cast here.
2018-11-30service/set: Implement MakeLanguageCodeLioncash2-1/+19
This function simply converts a given index into a language code.
2018-11-29hle_ipc: Refactor SleepClientThread to avoid ReadableEventZach Hilman9-14/+14
2018-11-29kernel/event: Reference ReadableEvent from WritableEventZach Hilman30-311/+169
2018-11-29core: Port all current usages of Event to Readable/WritableEventZach Hilman25-153/+274
2018-11-29hle_ipc: Use event pair for SleepClientThreadZach Hilman2-19/+22
2018-11-29kernel: Add named event tableZach Hilman2-0/+30
Used to store ReadableEvents of all events on the system.
2018-11-29kernel: Divide Event into ReadableEvent and WritableEventZach Hilman6-61/+210
More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort.
2018-11-29kernel/object: Add descriptions to ResetTypesZach Hilman1-3/+3
2018-11-28npad: Use NPadIdToIndex to prevent invalid array accessZach Hilman1-2/+2
2018-11-28dma_pushbuffer: Optimize to avoid loop and copy on Push.bunnei1-8/+6
2018-11-27npad: Fix copy/paste error with LED position assignmentsZach Hilman1-3/+3
2018-11-27file_sys/registered_cache: Remove unused <map> includeLioncash1-1/+0
2018-11-27file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()Lioncash2-27/+26
These parameters don't need to utilize a shared lifecycle directly in the interface. Instead, the caller should provide a regular reference for the function to use. This also allows the type system to flag attempts to pass nullptr and makes it more generic, since it can now be used in contexts where a shared_ptr isn't being used (in other words, we don't constrain the usage of the interface to a particular mode of memory management).
2018-11-27control_metadata: Correct typo in language name (Portugese -> Portuguese)Lioncash1-7/+17
While we're at it, organize the array linearly, since clang formats the array elements quite wide length-wise with the addition of the missing 'u'. Technically also fixes patch lookup and icon lookup with Portuguese, though I doubt anyone has actually run into this issue.
2018-11-27gpu: Rewrite GPU command list processing with DmaPusher class.bunnei1-3/+10
- More accurate impl., fixes Undertale (among other games).
2018-11-27svc: Implement svcSetResourceLimitLimitValue()Lioncash1-1/+36
The opposite of the getter functions, this function sets the limit value for a particular ResourceLimit resource category, with the restriction that the new limit value must be equal to or greater than the current resource value. If this is violated, then ERR_INVALID_STATE is returned. e.g. Assume: current[Events] = 10; limit[Events] = 20; a call to this service function lowering the limit value to 10 would be fine, however, attempting to lower it to 9 in this case would cause an invalid state error.
2018-11-27svc: Implement svcGetResourceLimitCurrentValue()Lioncash1-16/+49
This kernel service function is essentially the exact same as svcGetResourceLimitLimitValue(), with the only difference being that it retrieves the current value for a given resource category using the provided resource limit handle, rather than retrieving the limiting value of that resource limit instance. Given these are exactly the same and only differ on returned values, we can extract the existing code for svcGetResourceLimitLimitValue() to handle both values.
2018-11-27svc: Implement svcGetResourceLimitLimitValue()Lioncash2-2/+33
This kernel service function retrieves the maximum allowable value for a provided resource category for a given resource limit instance. Given we already have the functionality added to the resource limit instance itself, it's sufficient to just hook it up. The error scenarios for this are: 1. If an invalid resource category type is provided, then ERR_INVALID_ENUM is returned. 2. If an invalid handle is provided, then ERR_INVALID_HANDLE is returned (bad thing goes in, bad thing goes out, as one would expect). If neither of the above error cases occur, then the out parameter is provided with the maximum limit value for the given category and success is returned.
2018-11-27svc: Implement svcCreateResourceLimit()Lioncash2-1/+27
This function simply creates a ResourceLimit instance and attempts to create a handle for it within the current process' handle table. If the kernal fails to either create the ResourceLimit instance or create a handle for the ResourceLimit instance, it returns a failure code (OUT_OF_RESOURCE, and HANDLE_TABLE_FULL respectively). Finally, it exits by providing the output parameter with the handle value for the ResourceLimit instance and returning that it was successful. Note: We do not return OUT_OF_RESOURCE because, if yuzu runs out of available memory, then new will currently throw. We *could* allocate the kernel instance with std::nothrow, however this would be inconsistent with how all other kernel objects are currently allocated.
2018-11-27Added comment on Main memory size for more clarityDavid Marcec1-0/+1
2018-11-27Made svcSetHeapSize and svcCreateSharedMemory more readableDavid Marcec1-4/+4
2018-11-27Reworked svcs slightly, improved error messages in AM and fsp_srvDavid Marcec3-20/+30
2018-11-27gdbstub: Silence value truncation warning within FpuWrite()Lioncash1-1/+1
Previously this would cause an implicit truncation warning about assigning a u64 value to a u32 value without an explicit cast.
2018-11-26profile_manager: Save and load ProfileData from diskZach Hilman3-17/+19
The ProfileData is a 0x80-sized structure that stores various pieces of miscellaneous data for the account.
2018-11-26Fixed hwopus compile errorDavid Marcec1-1/+1
2018-11-26Improved error messages in AM, HwOpus and NvMapDavid Marcec3-26/+39
2018-11-26Improved error messages for SVCsDavid Marcec1-76/+170
2018-11-26Changed logging to be "Log before execution", Added more error logging, all services should now log on some levelDavid Marcec51-374/+726
2018-11-25svc: Return ERR_INVALID_ENUM_VALUE from svcGetInfoLuke Street1-1/+2
2018-11-24service/sm: Take std::string by const reference in UnregisterServiceLioncash2-2/+2
Avoids the need to create a copy of the std::string instance (potentially allocating). The only reason RegisterService takes its argument by value is because it's std::moved internally.
2018-11-24nvdrv: Implement/stub DumpGraphicsMemoryInfo and GetStatus.bunnei2-2/+18
- Used by Undertale.
2018-11-23file_sys: Implement system archive synthesizer for NgWord (806)Zach Hilman5-6/+61
2018-11-22am: Return StubApplet instead of nullptr when AppletId not foundZach Hilman3-11/+11
2018-11-22debug_pad: Avoid loading input for nonexistent buttons (Home and Screenshot)Zach Hilman1-2/+3
Prevents memory exceptions when the debug pad is enabled.
2018-11-22core: Relocate CPU core management to its own classLioncash4-97/+225
Keeps the CPU-specific behavior from being spread throughout the main System class. This will also act as the home to contain member functions that perform operations on all cores. The reason for this being that the following pattern is sort of prevalent throughout sections of the codebase: If clearing the instruction cache for all 4 cores is necessary: Core::System::GetInstance().ArmInterface(0).ClearInstructionCache(); Core::System::GetInstance().ArmInterface(1).ClearInstructionCache(); Core::System::GetInstance().ArmInterface(2).ClearInstructionCache(); Core::System::GetInstance().ArmInterface(3).ClearInstructionCache(); This is kind of... well, silly to copy around whenever it's needed. especially when it can be reduced down to a single line. This change also puts the basics in place to begin "ungrafting" all of the forwarding member functions from the System class that are used to access CPU state or invoke CPU-specific behavior. As such, this change itself makes no changes to the direct external interface of System. This will be covered by another changeset.
2018-11-22audout_u: Add support for multiple IAudioOut streams.bunnei2-9/+22
- Used by Undertale.
2018-11-22scheduler: Add explanations for YieldWith and WithoutLoadBalancingZach Hilman5-77/+139
2018-11-22applets: Add StubAppletZach Hilman3-0/+98
This will log all data it receives, log all calls to its methods and push dummy data into both channels on execution.
2018-11-22kernel/handle_table: Move private static functions into the cpp fileLioncash2-7/+9
These don't depend on class state, and are effectively implementation details, so they can go into the cpp file .
2018-11-22kernel/handle_table: Restrict handle table size to 1024 entriesLioncash1-5/+2
The previous handle table size is a holdover from Citra. The actual handle table construct on Horizon only allows for a maximum of 1024 entries.
2018-11-22kernel/handle_table: Default destructor in the cpp fileLioncash2-0/+3
We don't need to potentially inline the teardown logic of all of the handle instances.
2018-11-21nvhost_ctrl_gpu: Implement IoctlGetGpuTime.bunnei2-0/+19
- Used by Undertale.
2018-11-21am: Correct build failureLioncash1-2/+2
The interface for shared memory was changed, but another commit was merged that relied on the (previously public) internals of SharedMemory. This amends that discrepancy.
2018-11-21patch_manager: Show LayeredExeFS patch in add-ons columnZach Hilman1-3/+14
The decision was made to name them LayeredExeFS instead of just LayeredFS to differentiate from normal RomFS-based mods. The name may be long/unweildy, but conveys the meaning well.
2018-11-21file_sys/card_image: Provide named members for the GamecardInfo structLioncash1-1/+12
Fills out the struct according to information provided by SwitchBrew
2018-11-20patch_manager: Apply LayeredExeFS patchesZach Hilman1-0/+25
This will scan the <mod>/exefs dir for all files and then layer those on top of the game's exefs and use this as the new exefs. This allows for overriding of the compressed NSOs or adding new files. This does use the same dir as IPS/IPSwitch patch, but since the loader will not look for those they are ignored.
2018-11-20settings: Add option to dump ExeFS of games upon launchZach Hilman2-0/+10
When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs.
2018-11-20kernel/process: Move <random> include to the cpp fileLioncash2-1/+1
<random> isn't necesary directly within the header and can be placed in the cpp file where its needed. Avoids propagating random generation utilities via a header file.
2018-11-20am/applets: Make the applet data broker part of the applet itself.Lioncash5-31/+36
The accessor should be doing just that, accessing, rather than retaining the lifetime of the data broker as well.
2018-11-20am/applets: Replace includes with forward declarations where applicableLioncash2-2/+9
Also resolve places where includes should have been provided, but weren't.
2018-11-20am/applets: Relocate comments above the relevant data member in AppletDataBrokerLioncash1-11/+18
Avoids wonky wrapping and makes it nicer to read.
2018-11-20kernel/resource_limit: Clean up interfaceLioncash6-190/+81
Cleans out the citra/3DS-specific implementation details that don't apply to the Switch. Sets the stage for implementing ResourceLimit instances properly. While we're at it, remove the erroneous checks within CreateThread() and SetThreadPriority(). While these are indeed checked in some capacity, they are not checked via a ResourceLimit instance. In the process of moving out Citra-specifics, this also replaces the system ResourceLimit instance's values with ones from the Switch.
2018-11-20lm: Implement SetDestination by doing nothingLioncash1-1/+12
This service function was likely intended to be a way to redirect where the output of a log went. e.g. Firing a log over a network, dumping over a tunneling session, etc. Given we always want to see the log and not change its output. It's one of the lucky service functions where the easiest implementation is to just do nothing at all and return success.
2018-11-19software_keyboard: Fix erroneous extra PushNormalDataZach Hilman1-3/+2
2018-11-19software_keyboard: Return correct result code on user cancel operationZach Hilman3-5/+1
2018-11-19applet: Add AppletDataBroker to manage HLE to AM service interactionZach Hilman5-104/+194
This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
2018-11-19software_keyboard: Use correct offset for inital text stringZach Hilman1-1/+2
2018-11-19kernel/shared_memory: Make Map() and Unmap() take the target process by reference rather than as a pointerLioncash3-12/+12
Both member functions assume the passed in target process will not be null. Instead of making this assumption implicit, we can change the functions to be references and enforce this at the type-system level.
2018-11-19kernel/shared_memory: Add a const qualified member function overload for GetPointer()Lioncash2-1/+12
Given this doesn't mutate instance state, we can provide a const-qualified variant as well.
2018-11-19kernel/shared_memory: Use 64-bit types for offset and size in CreateForAppletLioncash2-2/+2
Keeps the interface consistent with the regular Create() function.
2018-11-19kernel/shared_memory: Make GetPointer() take a std::size_t instead of a u32Lioncash2-2/+2
Makes the interface nicer to use in terms of 64-bit code, as it makes it less likely for one to get truncation warnings (and also makes sense in the context of the rest of the interface where 64-bit types are used for sizes and offsets
2018-11-19kernel/shared_memory: Make data members privateLioncash1-12/+17
Rather than allow unfettered access to the class internals, we hide all members by default and create and API that other code can operate against.
2018-11-19ldr: Clean up error codesLioncash1-29/+12
The separate enum isn't particularly necessary here, and the values can just be directly put into the ResultCode instances, given the names are also self-documenting here.
2018-11-19svc: Implement yield types 0 and -1Zach Hilman5-2/+114
2018-11-19filesystem: Clear registered union paths on factory creationZach Hilman2-0/+6
2018-11-19hid: Use player-defined controller type as PREFERRED_CONTROLLERZach Hilman6-215/+114
2018-11-19hid/npad: Update NPad to use player controller bindings and typeZach Hilman2-55/+108
2018-11-19hid/touchscreen: Update Touchscreen to use advanced parametersZach Hilman1-6/+6
Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
2018-11-19hid: Add controller bindings for Mouse controllerZach Hilman2-4/+30
2018-11-19hid: Add keyboard bindings for Keyboard controllerZach Hilman2-2/+24
2018-11-19hid: Add controller bindings for DebugPad controllerZach Hilman2-21/+43
Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
2018-11-19settings: Add settings for multiple players and controllersZach Hilman1-3/+48
Uses the PlayerInput struct to represent all of the data that constitutes a player.
2018-11-19settings: Add Native type for keyboardZach Hilman1-0/+210
2018-11-19settings: Add Native type for mouse buttonsZach Hilman2-0/+34
2018-11-19Added missing start/end touch attributes to touchscreenDavid Marcec2-1/+18
2018-11-19Added debugpad skeletonDavid Marcec2-2/+55
2018-11-19Added controller helper funcsDavid Marcec2-0/+35
2018-11-19Changed polling rate of hid and Right joycon rotationDavid Marcec1-2/+2
2018-11-19Left joycon rotation button remappingDavid Marcec2-7/+21
2018-11-19Added automatic npad switch based on supported stylesetsDavid Marcec2-4/+124
2018-11-19Added multi-input support and controller assignment at any portDavid Marcec2-122/+181
2018-11-19Removed hard coded values for width and heightDavid Marcec1-2/+4
2018-11-19software_keyboard: Check for UTF-8 config flagZach Hilman2-9/+23
2018-11-18svc: ResetSignal is not stubbedTobias1-1/+1
https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG
2018-11-18software_keyboard: Push all data over all channels on dialog completionZach Hilman1-18/+26
2018-11-18applet: Use std::queue instead of std::vector for storage stackZach Hilman5-18/+44
2018-11-18applet: Add operation completed callbackZach Hilman4-6/+12
2018-11-18software_keyboard: Push buffer size to offset 0x4 in output dataZach Hilman4-18/+39
2018-11-18software_keyboard: Make GetText asynchronousZach Hilman5-11/+29
a
2018-11-18am: Allow applets to push multiple and different channels of dataZach Hilman6-44/+41
2018-11-18am: Implement ILibraryAppletAccessor IsCompleted and GetResultZach Hilman2-4/+9
2018-11-18am: Implement text check software keyboard modeZach Hilman5-14/+103
Allows the game to verify and send a message to the frontend.
2018-11-18am: Deglobalize software keyboard appletZach Hilman11-62/+106
2018-11-18qt/main: Register Qt Software Keyboard frontend with AMZach Hilman1-0/+1
Allows using Qt provider over default.
2018-11-18am: Construct and use proper applets with ILibraryAppletAccessorZach Hilman1-1/+26
Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18am/applets: Add connector between frontend and AM applet classesZach Hilman3-0/+130
Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18frontend/applets: Add frontend software keyboard provider and defaultZach Hilman3-0/+63
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
2018-11-18am/applets: Add Applet superclass to describe a generic appletZach Hilman3-0/+77
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18am: Unstub ILibraryAppletAccessor::StartZach Hilman1-5/+17
Now starts the applet provided in constructor.
2018-11-18am: Implement PopInteractiveOutData and PushInteractiveInDataZach Hilman1-14/+24
Used by software keyboard applet for data transfer.
2018-11-18am: Convert storage stack to vectorZach Hilman1-27/+59
std::stack was no longer suitable for non-trivial operations
2018-11-18am: Move AM::IStorage to headerZach Hilman1-0/+16
Needs to be accessible by applet files.
2018-11-18am: Move IStorageAccessor to header and update backing bufferZach Hilman2-64/+62
Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18am: Implement CreateTransferMemoryStorageZach Hilman2-0/+26
Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18svc: Implement svcCreateTransferMemoryZach Hilman1-3/+33
Seems to be used and created identically to SharedMemory, so just reuse that.
2018-11-18ldr_ro: Add error check for memory allocation failureZach Hilman4-13/+27
2018-11-17vi: Implement TransactParcel for Disconnect and DetachBufferZach Hilman1-0/+22
Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17Stubbed am:EnableApplicationCrashReportMysticExile2-10/+18
2018-11-17hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.bunnei1-1/+1
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-17Implemented CalculateStandardUserSystemClockDifferenceByUserDavid Marcec3-1/+18
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-16kernel/errors: Clean up error codesLioncash2-62/+32
Similar to PR 1706, which cleans up the error codes for the filesystem code, but done for the kernel error codes. This removes the ErrCodes namespace and specifies the errors directly. This also fixes up any straggling lines of code that weren't using the named error codes where applicable.
2018-11-16Added various bluetooth based cmds for palmaDavid Marcec2-1/+145
It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-16Added SetIsPalmaAllConnectable, SetPalmaBoostModeDavid Marcec1-2/+14
Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-16Report resolution scaling support for vi and amDavid Marcec2-13/+29
Specifying an internal resolution in yuzu now will report the scaled changes to vi and am.
2018-11-16file_sys/errors: Remove currently unused filesystem error codesLioncash1-10/+0
Rather than keeping around unused values, we can just introduce them as needed.
2018-11-16file_sys/errors: Get rid of the ErrCodes namespaceLioncash1-17/+5
There's no real point to keeping the separate enum around, especially given the name of the error code itself is supposed to document what the value actually represents.
2018-11-16file_sys/errors: Extract FS-related error codes to file_sys/errors.hLioncash4-14/+19
Keeps filesystem-related error codes in one spot.
2018-11-16Fixed priority switching edge case for handheld (#1675)David1-12/+46
* Fixed priority switching edge case for handheld We accidently used controller index instead of npad id * Moved NPadIdToIndex
2018-11-16fsp_srv: Add support for using open source archive if not found in NANDZach Hilman1-0/+10
2018-11-16file_sys: Add framework for synthesizing open source archivesZach Hilman3-0/+109
2018-11-16vfs_vector: Add VFS backend for std::arrayZach Hilman1-0/+52
Allows using constexpr/static const data with VFS.
2018-11-16csrng: Use random integer distribution instead of raw engineZach Hilman1-1/+2
Prevents returning the same value every single call.
2018-11-15ldr_ro: Implement UnloadNro (command 1)Zach Hilman1-22/+85
Includes actual unmapping and address error checking.
2018-11-15ldr_ro: Fully Implement LoadNro (command 0)Zach Hilman1-11/+110
Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
2018-11-15ldr_ro: Implement UnloadNrr (command 3)Zach Hilman1-2/+84
Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
2018-11-15ldr_ro: Fully implement LoadNrr (command 2)Zach Hilman1-0/+112
Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
2018-11-15process: Make MirrorMemory take state to map new memory asZach Hilman2-3/+7
Credits to Subv
2018-11-15pl_u: Resize buffers in shared font data getter to what game requestsZach Hilman1-0/+8
Fixes unmapped spam in SMP and buffer size errors in some other games
2018-11-14service/acc: Correct error case within TrySelectUserWithoutInteraction()Lioncash1-2/+4
empty() in this case will always return false, since the returned container is a std::array. Instead, check if all given users are invalid before returning the error code.
2018-11-14profile_manager: Replace iterative loop with a ranged-for loop in ParseUserSaveFile()Lioncash1-4/+5
2018-11-14profile_manager: Move UUID Format function definitions into the cpp fileLioncash2-11/+18
Avoids relying on fmt always being indirectly included.
2018-11-14nfp: Correct erroneous sizeof expression within GetTagInfo()Lioncash1-1/+1
The previous expression would copy sizeof(size_t) amount of bytes (8 on a 64-bit platform) rather than the full 10 bytes comprising the uuid member. Given the source and destination types are the same, we can just use an assignment here instead.
2018-11-14service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdateLioncash1-3/+3
Based off RE, they both currently go through the same codepath with no difference in behavior.
2018-11-14hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate()Lioncash1-0/+1
2018-11-14service: Mark MakeFunctionString with the [[maybe_unused]] attribute.Lioncash1-2/+2
When yuzu is compiled in release mode this function is unused, however, when compiled in debug mode, it's used within a LOG_TRACE statement. This prevents erroneous compilation warnings about an unused function (that isn't actually totally unused).
2018-11-14kernel/thread: Deduplicate scheduler switching codeLioncash2-37/+13
The code in both places was the same verbatim, so we can extract it to a function to deduplicate the logic.
2018-11-13hle/audren_u: Implement Get/SetRenderingTimeLimitLioncash1-2/+23
These appear to be a basic getter and setter pair, so these are fairly trivial to implement and get out of the way.
2018-11-13vm_manager: Unstub GetTotalHeapUsage()Lioncash1-2/+1
Now that we've moved all of the heap-related stuff to the VMManager class, we can unstub this function, as the necessary members are visible now.
2018-11-13kernel/process: Migrate heap-related memory management out of the process class and into the vm managerLioncash4-84/+97
Avoids a breach of responsibilities in the interface and keeps the direct code for memory management within the VMManager class.
2018-11-13svc: Use proper random entropy generation algorithmZach Hilman4-2/+28
2018-11-13GDBStub improvements:Hedges1-37/+86
- Add FPU support - Fix access to TLS Fix clang-format.
2018-11-13svc: Return random seed for svcGetInfo RandomEntropyZach Hilman1-1/+2
2018-11-12settings: Add config option to set RNG seedZach Hilman1-0/+2
2018-11-12csrng: Use std::mt19937 engine for random number generationZach Hilman2-2/+11
2018-11-10Added maybe_unusedDavid Marcec2-2/+7
2018-11-10Added ToPosixTime & ToPosixTimeWithMyRuleDavid Marcec1-2/+41
Added instead of using a seperate PR to prevent conflicts
2018-11-10Added consts and staticDavid Marcec1-6/+6
2018-11-09Implement GetClockSnapshotDavid Marcec3-21/+88
Needed by megaman 11
2018-11-08svcBreak now dumps information from the debug buffer passed (#1646)David1-0/+28
* svcBreak now dumps information from the debug buffer passed info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date. * Addressed comments
2018-11-07Updated npad styles on holdtype switchesDavid Marcec1-0/+2
Fixes input for megaman
2018-11-07FixupsDavid Marcec1-1/+1
2018-11-07Ability to switch between docked and undocked mode in-gameDavid Marcec6-35/+138
Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07fixed spelling errorDavid Marcec1-1/+1
2018-11-07Added missing logDavid Marcec1-0/+1
2018-11-07Implement acc:TrySelectUserWithoutInteractionDavid Marcec5-3/+25
Needed for Shantae - Half-Genie Hero - Ultimate Edition!
2018-11-06configure_system: Fix compiler warningFrederic Laing1-2/+2
2018-11-06Implement SetMemoryPermissionFrederic Laing1-3/+39
2018-11-04Fix typo in BufferTransformFlagsFrederic Laing1-2/+2
2018-11-04sm: Implement RegisterService and UnregisterServiceZach Hilman2-2/+55
These are needed by Edizon to boot. They are used to see if a user is using SX OS, as SX OS registers a custom service called 'tx' and attempting to register a service of the same name lets the application know if it is present.
2018-11-03Stubbed SetMemoryPermissionFrederic Laing2-1/+12
2018-11-02Fixed incorrect hwopus assertDavid Marcec1-1/+1
2018-11-02Fixed HID crash when launching more than 1 game & signaled syleset change eventDavid Marcec2-0/+5
This should fix crashes when launching multiple games in yuzu
2018-11-02filesystem: Cache RegisteredCacheUnion instead of constructing on demandZach Hilman2-4/+11
Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-02file_sys: Use common KeyManager in NCA container typesZach Hilman6-7/+18
Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
2018-11-02content_archive: Add optional KeyManager parameter to constructorZach Hilman2-3/+5
Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
2018-10-31configure_system: Contrain profile usernames to 32 charactersLioncash1-1/+2
Previously, we would let a user enter an unbounded name and then silently truncate away characters that went over the 32-character limit. This is kind of bad from the UX point of view, because we're essentially not doing what the user intended in certain scenarios. Instead, we clamp it to 32 characters and make that visually apparent in the dialog box to provide a name for a user.
2018-10-30service/usb: Update IPdSession's function tableLioncash1-3/+3
Updated based off information on SwitchBrew.
2018-10-30general: Remove unused boost inclusions where applicableLioncash2-3/+0
Cleans up unused includes and trims off some dependencies on externals.
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L24-144/+141
* get rid of boost::optional * Remove optional references * Use std::reference_wrapper for optional references * Fix clang format * Fix clang format part 2 * Adressed feedback * Fix clang format and MacOS build
2018-10-30hle_ipc: Add member function for querying the existence of a domain headerLioncash3-3/+6
Gets rid of the need to call the getter and then check for null.
2018-10-30hle_ipc: Make GetDomainMessageHeader return a regular pointerLioncash2-3/+3
Nothing requires the shared owner ship here, so we can just return a plain pointer.
2018-10-29ns: Implement command 400: GetApplicationControlDataZach Hilman4-17/+75
Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
2018-10-29patch_manager: Add support for dumping decompressed NSOsZach Hilman2-1/+14
When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID.
2018-10-29settings: Add setting to control NSO dumpingZach Hilman1-0/+1
Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
2018-10-29bis_factory: Add getter for mod dump root for a title IDZach Hilman4-6/+33
Equates to yuzu_dir/dump/<title id>/
2018-10-29fsp_srv: Implement ISaveDataInfoReaderZach Hilman1-0/+144
An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
2018-10-29fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceIdZach Hilman2-1/+13
Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
2018-10-29savedata_factory: Expose accessors for SaveDataSpaceZach Hilman4-14/+32
2018-10-29loader/nro: Call RegisterRomFS from LoadZach Hilman1-0/+5
Allows NRO homebrew to use the RomFS in the ASET section.
2018-10-29control_metadata: Add GetRawBytes function to NACPZach Hilman2-0/+7
Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
2018-10-28core: Make System references const where applicableLioncash2-3/+3
2018-10-28core: Add missing const variants of getters for the System classLioncash2-10/+49
Many of the Current<Thing> getters (as well as a few others) were missing const qualified variants, which makes it a pain to retrieve certain things from const qualified references to System.
2018-10-28compatdb: Use a seperate endpoint for testcase submissionfearlessTobi2-0/+15
2018-10-28file_sys/patch_manager: Remove unnecessary if-statements (#1586)Frederic L1-7/+6
* remove unnecessary if-statements * Addressed feedback
2018-10-28key_manager: Use isxdigit instead of isdigit when reading key fileZach Hilman1-1/+1
Crypto revisions are hex numbers and this function only checks if the string is valid for stoul in base 16, so it should be isxdigit.
2018-10-27loader/nsp: Move secondary loader initialization to constructorZach Hilman1-17/+20
Prevents nullptr bug when trying to dump the RomFS of an NSP resulting from secondary_loader not being initialized.
2018-10-27service/filesystem: Add DirectoryDelete & DirectoryDeleteRecursivelyDeeJayBro1-2/+26
2018-10-26svc: Localize the GetInfo enum class to the function itselfLioncash2-32/+31
Nothing from this enum is intended to be used outside of this function.
2018-10-26svc: Implement svcGetInfo command 0xF0000002Lioncash6-4/+98
This retrieves: if (curr_thread == handle_thread) { result = total_thread_ticks + (hardware_tick_count - last_context_switch_ticks); } else if (curr_thread == handle_thread && sub_id == current_core_index) { result = hardware_tick_count - last_context_switch_ticks; }
2018-10-26ldr: Partially implement LoadNro.bunnei1-3/+49
- This is an incomplete implementation. It was tested with Super Mario Party.
2018-10-26process: LoadModule should clear JIT instruction cache.bunnei1-0/+6
2018-10-26Kernel/Memory: Added a function to first a suitable guest address at which to allocate a region of a given size.bunnei2-0/+28
2018-10-26nro: Make LoadNro method accessible outside of apploader code.bunnei2-6/+18
2018-10-25ips_layer: Use rle_size instead of data_size in RLE patch applicationZach Hilman1-1/+1
Prevents a potential bug when using RLE records in an IPS patch.
2018-10-25service/usb: Update service function tablesLioncash1-21/+22
Updated based off the information provided by Hexkyz on Switchbrew.
2018-10-25service/acc: Move fallback image to file scopeLioncash1-14/+13
This is just flat data, so it doesn't really need to be in the function itself. This also allows deduplicating the constant for the backup size in GetImageSize().
2018-10-25service/acc: Silence compiler warningsLioncash1-5/+8
Silences compiler warnings related to truncation. This also introduces a small helper function to perform the clamping of the image size.
2018-10-25service/acc: Early return in failure case in LoadImage()Lioncash1-8/+8
Allows unindenting the other branch's code.
2018-10-24kernel/errors: Remove now-unused, unnecessary, error codesLioncash2-13/+0
Now that we've gotten the innaccurate error codes out of the way, we can finally toss away a bunch of these, trimming down the error codes to ones that are actually used and knocking out two TODO comments.
2018-10-24kernel/shared_memory: Return ERR_INVALID_MEMORY_PERMISSIONS instead of ERR_INVALID_COMBINATIONLioncash1-4/+3
This is more consistent with what the kernel does.
2018-10-24kernel/server_port: Simplify emptiness check within ShouldWait()Lioncash1-1/+1
2018-10-24kernel/server_port: Change error case return value in Accept() to ERR_NOT_FOUNDLioncash2-3/+1
This is what the kernel does in this instance.
2018-10-24kernel/error: Remove leftover 3DS error codesLioncash1-5/+0
These are now entirely unused and can be removed.
2018-10-24kernel/svc: Amend returned error code for invalid priorities in CreateThreadLioncash1-1/+1
Like with the previous change, the kernel doesn't return NOT_AUTHORIZED here. It returns INVALID_THREAD_PRIORITY.
2018-10-24kernel/svc: Move and correct returned error code for invalid thread priorities in SetThreadPriority()Lioncash1-5/+6
All priority checks are supposed to occur before checking the validity of the thread handle, we're also not supposed to return ERR_NOT_AUTHORIZED here.
2018-10-24kernel/error: Add error code for invalid pointersLioncash1-1/+1
The kernel appears to return 0xE601 for this situation. Particularly in svcWaitSynchronization, svcReplyAndReceive, and svcGetThreadContext
2018-10-24kernel/error: Add error code for closed sessionsLioncash1-1/+3
The kernel appears to return 0xF601 for this case.
2018-10-24profile_manager: Use std::optional instead of boost::optionalLioncash3-43/+48
Now that we can actually use std::optional on macOS, we don't need to continue using boost::optional here.
2018-10-24yuzu/main: Notify user of loading errors with Amiibo dataLioncash2-3/+5
We shouldn't silently continue if loading failed, since the general assumption is that no messages showing up implicitly indicates success.
2018-10-24npad: Remove unused controller variable from OnInit()Lioncash1-2/+3
This also gets rid of variable shadowing related to the lambda parameter a little bit below this code as well.
2018-10-24perf_stats: Remove unused variable within DoFrameLimiting()Lioncash1-4/+0
This hasn't been used since ba8ff096fdc9f7ab101851c4cd06c3244a7d84c3
2018-10-24aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() functionLioncash1-3/+3
We can just call the function instead of duplicating the code here. This also prevents an unused function warning. We also don't need to take the lambda capture by reference. It's just a u64 value, so by value is fine here.
2018-10-24vfs: Handle failure of file reading within VfsRawCopy()Lioncash1-2/+6
Also gets rid of an unused variable.
2018-10-24key_manager: Remove unused variable in DeriveBase()Lioncash1-1/+0
2018-10-24profile_manager: Create save data if it doesn't exist on useZach Hilman2-13/+37
2018-10-24acc: Fix account UUID duplication errorZach Hilman4-17/+47
2018-10-24configure_system: Clear selection after user deleteZach Hilman1-1/+1
2018-10-24profile_manager: Load user icons, names, and UUIDs from system saveZach Hilman5-28/+129
2018-10-24acc: Load user images from config dirZach Hilman1-9/+45
2018-10-24am: Pass current user UUID to launch parametersZach Hilman1-7/+9
2018-10-24profile_manager: Load users from emulator settingsZach Hilman2-5/+7
2018-10-24settings: Add users and current_user settings and remove usernameZach Hilman1-1/+3
2018-10-24Added Amiibo support (#1390)David4-50/+295
* Fixed conflict with nfp * Few fixups for nfc * Conflict 2 * Fixed AttachAvailabilityChangeEvent * Conflict 3 * Fixed byte padding * Refactored amiibo to not reside in "System" * Removed remaining references of nfc from system * used enum for Nfc GetStateOld * Added missing newline * Moved file operations to front end * Conflict 4 * Amiibos now use structs and added mutexes * Removed amiibo_path
2018-10-23Added assertion failed, reworked logging levelsDavid Marcec1-16/+24
2018-10-23Added break types to svcBreakDavid Marcec1-4/+42
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
2018-10-22psm: Stub GetChargerTypeZach Hilman2-24/+27
Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
2018-10-21service: Add the basic skeleton for the NPNS servicesLioncash4-2/+109
2018-10-21hid: Update service function table for hidbusLioncash1-0/+1
Updated based off information provided by Switchbrew.
2018-10-21am: Add the basic skeleton for the tcap serviceLioncash4-0/+44
Added based off information provided by Switchbrew.
2018-10-21am: Update service function tablesLioncash4-15/+60
Updated based off information from Switchbrew
2018-10-21prepo: Update service function table.Lioncash1-8/+13
Also introduces the new prepo:a2 service. Updated based off information provided by Switchbrew.
2018-10-21lbl: Update service function table namesLioncash1-28/+28
Updated based off information provided by Switchbrew.
2018-10-21psm: Stub GetBatteryChargePercentageZach Hilman2-1/+14
Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
2018-10-21service: Add skeleton for psm serviceZach Hilman4-0/+74
Seems to be the power controller. Listed in switchbrew under the category PTM services.
2018-10-20kernel/process: Make the handle table per-processLioncash8-98/+95
In the kernel, there isn't a singular handle table that everything gets tossed into or used, rather, each process gets its own handle table that it uses. This currently isn't an issue for us, since we only execute one process at the moment, but we may as well get this out of the way so it's not a headache later on.
2018-10-20svc: Fix vma boundary check in svcQueryMemoryLioncash1-1/+1
This should be comparing against the queried process' vma_map, not the current process'. The only reason this hasn't become an issue yet is we currently only handle one process being active at any time.
2018-10-20Added auto controller switching to supported controllers and single joycon button rotationDavid Marcec2-4/+189
This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
2018-10-20aoc_u: Stub GetAddOnContentListChangedEventZach Hilman2-1/+16
This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
2018-10-20crypto: Use compressed sizes in offset calculation for KIP decompressionZach Hilman1-1/+2
Fixes a fatal crash on start when deriving keys.
2018-10-19vfs: Remove InterpretAsDirectory and related functionsZach Hilman17-95/+1
When writing VFS, it initally seemed useful to include a function to in-place convert container files into directories in one homogenous directory structure, but re-evaluating it now there have been plenty of chances to use it and there has always been a better way. Removing as it is unused and likely will not be used.
2018-10-19Stubbed home blockingDavid Marcec2-4/+36
Needed by arms due to new hid rework
2018-10-19es: Update service function tablesLioncash1-7/+11
Updated based off information provided by Switchbrew.
2018-10-19audio: Update service function tablesLioncash1-17/+20
Updated based off information provided by Switchbrew.
2018-10-19omm: Update service function tablesLioncash1-16/+18
Updated based off information provided by Switchbrew.
2018-10-19nifm: Update service function tablesLioncash1-0/+1
Updated based off information provided by switchbrew.
2018-10-19hid: Update service function tablesLioncash1-6/+45
Updated based off information provided by Switchbrew.
2018-10-19nim: Add the basic skeleton of the nim:eca serviceLioncash1-0/+17
Added based off information provided by Switchbrew
2018-10-19ns: Update service function tableLioncash1-6/+49
Updated based off information provided by Switchbrew.
2018-10-19set_cal: Update service function tableLioncash1-1/+2
Updated based on information from Switchbrew.
2018-10-18svc: Check for word alignment of addresses within svcArbitrateLock/svcArbitrateUnlockLioncash1-0/+8
The kernel itself checks whether or not the provided addresses are word aligned before continuing, so we should be doing the same.
2018-10-18common: Move Is4KBAligned() to alignment.hLioncash1-9/+7
Aligning on 4KB pages isn't a Switch-specific thing, so this can be moved to common so it can be used with other things as well.
2018-10-18core: Remove unnecessary assert in ArmInterface()Lioncash1-2/+1
CpuCore already does this sort of checking, so we can just call that instead of duplicating the assertions.
2018-10-18Used better names for mm:u and fixed bad stubDavid Marcec1-8/+42
InitializeWithId needs to return an id which is a u32 which should be a non zero value
2018-10-18svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemoryLioncash3-3/+50
Now that the changes clarifying the address spaces has been merged, we can wrap the checks that the kernel performs when mapping shared memory (and other forms of memory) into its own helper function and then use those within MapSharedMemory and UnmapSharedMemory to complete the sanitizing checks that are supposed to be done.
2018-10-18hid/controller: Remove unused header inclusionsLioncash9-9/+0
swap.h only needs to be present in the header for the type aliases and definitions, it's not actually needed in the cpp files though. input.h is just unused entirely in xpad.h
2018-10-18hid/controller/npad: Remove unused dump_idx member variableLioncash1-1/+0
Given it's unused, we may as well toss it.
2018-10-18hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructorLioncash1-1/+1
2018-10-18hid/controller/npad: Remove #pragma once from the cpp fileLioncash1-2/+0
This is only useful in headers.
2018-10-18hid/controller/npad: Move npad_id_list into the cpp fileLioncash2-2/+10
This is just a lookup table, and since it's private, there's nothing really stateful about it, so we can just move it into the cpp file.
2018-10-18hid/controller/npad: Remove unnecessary const from void return typeLioncash2-2/+2
This literally does nothing.
2018-10-18hid/controller: Default the destructors of all controller types in the cpp fileLioncash16-0/+16
These classes are non-trivial and are definitely going to be changed in the future, so we default these to prevent issues with forward declarations, and to keep the compiler from inlining tear-down code.
2018-10-18controller_base: Default the base class constructor and destructor in the cpp fileLioncash2-2/+4
The destructor doesn't need to be a pure-virtual function.
2018-10-18qt: Add support for dumping a DLC Data RomFSZach Hilman2-0/+5
2018-10-17registered_cache: Deduplicate results of ListEntry and ListEntryFilterZach Hilman2-2/+16
Prevents a Entry from appearing in the list twice if the user has it installed in two places (e.g. User NAND and SDMC)
2018-10-17Using dual joycons as the default controllerDavid Marcec3-77/+59
Reason for the change is to allow both docked and undocked mode to work
2018-10-17fsp_srv: Apply patches to Data storage in OpenDataStorageByDataIdZach Hilman1-1/+5
2018-10-17patch_manager: Add support for using LayeredFS with DataZach Hilman1-2/+3
2018-10-16config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.bunnei2-3/+3
- This will be used as a catch-all for slow-but-accurate GPU emulation paths.
2018-10-16content_archive: Simpify assignment of bktr_base_romfs in the constructorLioncash1-2/+1
std::move doesn't actually dereference the data, so it doesn't matter whether or not the type is null.
2018-10-16content_archive: Make IsValidNCA() an internally linked functionLioncash2-3/+1
This is only ever used within the cpp file, so it can just be an internal function.
2018-10-16content_archive: Simplify rights ID checkLioncash1-2/+2
This is the same as using std::any_of with an inverted predicate.
2018-10-16content_archive: Split loading into separate functionsLioncash2-253/+290
The constructor alone is pretty large, the reading code should be split into its consistuent parts to make it easier to understand it without having to build a mental model of a 300+ line function.
2018-10-16content_archive: Pass and take NCASectionHeader instance by referenceLioncash2-3/+3
Each header is 512 bytes in size, which is kind of an excessive amount to copy all the time when it's possible to avoid doing so.
2018-10-16XCI: Add function for checking the existence of the program NCALioncash3-7/+8
The only reason the getter existed was to check whether or not the program NCA was null. Instead, we can just provide a function to query for the existence of it, instead of exposing it entirely.
2018-10-16Implement VI ConvertScalingMode (#1475)David1-1/+49
* Implement VI ConvertScalingMode * Fixed push enum * Scale mode now uses Nintendo scale mode as an enum as well
2018-10-16savedata_factory: Add TemporaryStorage SaveDataSpaceIdZach Hilman1-1/+4
Required for TemporaryStorage saves (in addition to SaveDataType)
2018-10-16savedata_factory: Add support for DeviceSaveDataZach Hilman1-0/+8
Uses the same path as SaveData except with UID 0. Adds a warning if UID is not 0.
2018-10-16file_sys/registered_cache: Use unique_ptr and regular pointers instead of shared_ptrs where applicableLioncash10-42/+41
The data retrieved in these cases are ultimately chiefly owned by either the RegisteredCache instance itself, or the filesystem factories. Both these should live throughout the use of their contained data. If they don't, it should be considered an interface/design issue, and using shared_ptr instances here would mask that, as the data would always be prolonged after the main owner's lifetime ended. This makes the lifetime of the data explicit and makes it harder to accidentally create cyclic references. It also makes the interface slightly more flexible than the previous API, as a shared_ptr can be created from a unique_ptr, but not the other way around, so this allows for that use-case if it ever becomes necessary in some form.
2018-10-16file_sys/control_metadata: Get rid of magic constantsLioncash1-3/+6
These are just the size of the data being passed in, so we can specify that via the size() member function.
2018-10-15nso: Return an optional address from LoadModuleLioncash5-16/+29
If a malformed NSO is attempted to be loaded, we shouldn't continue onwards. We should be reporting an error and bailing out.
2018-10-15core_cpu: Make Cpu scheduler instances unique_ptrs instead of shared_ptrsLioncash9-27/+45
2018-10-15core: Make the live Cpu instances unique_ptrs instead of shared_ptrsLioncash1-9/+9
There's no need for shared ownership here, as the only owning class instance of those Cpu instances is the System class itself. We can also make the thread_to_cpu map use regular pointers instead of shared_ptrs, given that the Cpu instances will always outlive the cases where they're used with that map.
2018-10-15core: Make the exclusive monitor a unique_ptr instead of a shared_ptrLioncash5-15/+13
Like the barrier, this is owned entirely by the System and will always outlive the encompassing state, so shared ownership semantics aren't necessary here.
2018-10-15core: Make CPUBarrier a unique_ptr instead of a shared_ptrLioncash3-11/+10
This will always outlive the Cpu instances, since it's destroyed after we destroy the Cpu instances on shutdown, so there's no need for shared ownership semantics here.
2018-10-15crypto: Various crypto fixes for quickstart guideZach Hilman1-2/+2
2018-10-15nso: Make LoadModule take a VfsFile by const referenceLioncash3-11/+9
2018-10-15nro: Make LoadNro take a VfsFile by const referenceLioncash2-6/+6
This function doesn't need to care about ownership semantics, so we can just pass it a reference to the file itself, rather than a std::shared_ptr alias.
2018-10-15svc: Clarify enum values for AddressSpaceBaseAddr and AddressSpaceSize in svcGetInfo()Lioncash4-28/+44
So, one thing that's puzzled me is why the kernel seemed to *not* use the direct code address ranges in some cases for some service functions. For example, in svcMapMemory, the full address space width is compared against for validity, but for svcMapSharedMemory, it compares against 0xFFE00000, 0xFF8000000, and 0x7FF8000000 as upper bounds, and uses either 0x200000 or 0x8000000 as the lower-bounds as the beginning of the compared range. Coincidentally, these exact same values are also used in svcGetInfo, and also when initializing the user address space, so this is actually retrieving the ASLR extents, not the extents of the address space in general.
2018-10-15aoc: Read DLC base title ID from RegisteredCacheZach Hilman3-2/+18
Falls back to title ID + 0x1000, which is what HOS does.
2018-10-14Stop all threads on svcBreakDavid Marcec1-0/+6
This should help diagnose crashes easier and prevent many users thinking that a game is still running when in fact it's just an audio thread still running(this is typically not killed when svcBreak is hit since the game expects us to do this)
2018-10-14aoc: Return size in ListAddOnContentZach Hilman1-1/+2
2018-10-13svc: Implement svcGetProcessInfoLioncash3-4/+50
A fairly basic service function, which only appears to currently support retrieving the process state. This also alters the ProcessStatus enum to contain all of the values that a kernel process seems to be able of reporting with regards to state.
2018-10-13filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem instance by referenceLioncash5-15/+14
Neither of these functions alter the ownership of the provided pointer, so we can simply make the parameters a reference rather than a direct shared pointer alias. This way we also disallow passing incorrect memory values like nullptr.
2018-10-13partition_data_manager: Reserve and insert data within output vector in DecryptPackage2()Lioncash1-20/+16
We can just reserve the memory then perform successive insertions instead of needing to use memcpy. This also avoids the need to zero out the output vector's memory before performing the insertions. We can also std::move the output std::vector into the destination so that we don't need to make a completely new copy of the vector, getting rid of an unnecessary allocation. Additionally, we can use iterators to determine the beginning and end ranges of the std::vector instances that comprise the output vector, as the end of one range just becomes the beginning for the next successive range, and since std::vector's iterator constructor copies data within the range [begin, end), this is more straightforward and gets rid of the need to have an offset variable that keeps getting incremented to determine where to do the next std::memcpy.
2018-10-13partition_data_manager: Remove unused std::map instance within DecryptPackage2()Lioncash1-2/+0
Aside from emplacing elements into the map, the map itself is never actually queried for contained data.
2018-10-13partition_data_manager: Take package2_keys by const referenceLioncash2-2/+3
These are only ever read from, so we don't need to make a copy of all the keys here.
2018-10-13partition_data_manager: Move IV data to where it's needed in DecryptPackage2()Lioncash1-3/+1
Given it's only used in one spot and has a fairly generic name, we can just specify it directly in the function call. This also the benefit of automatically moving it.
2018-10-13partition_data_manager: Remove commented out codeLioncash1-2/+0
Commented out code shouldn't be left in without a reason indicating why in a comment.
2018-10-13key_manager/partition_data_manager: Silence truncation compiler warningsLioncash4-10/+15
2018-10-13partition_data_manager: Dehardcode array boundsLioncash2-7/+12
Instead, we can make it part of the type and make named variables for them, so they only require one definition (and if they ever change for whatever reason, they only need to be changed in one spot).
2018-10-13partition_data_manager: Take VirtualFile by const reference in constructorLioncash2-2/+2
Given the VirtualFile instance isn't stored into the class as a data member, or written to, this can just be turned into a const reference, as the constructor doesn't need to make a copy of it.
2018-10-13partition_data_manager: Amend constructor initializer list orderLioncash1-2/+3
Orders the members in the exact order they would be initialized. This also prevents compiler warnings about this sort of thing.
2018-10-13partition_data_manager: Remove unused includesLioncash2-4/+1
Gets unused includes out of the headers and moves them into the cpp file if they're used there instead.
2018-10-13key_manager: Use std::vector's insert() instead of std::copy with a back_inserterLioncash1-2/+2
If the data is unconditionally being appended to the back of a std::vector, we can just directly insert it there without the need to insert all of the elements one-by-one with a std::back_inserter.
2018-10-13key_manager: Brace long conditional bodyLioncash1-1/+2
If a conditional (or it's body) travels more than one line, it should be braced.
2018-10-13key_manager: Don't assume file seeks and reads will always succeedLioncash1-7/+17
Given the filesystem should always be assumed to be volatile, we should check and bail out if a seek operation isn't successful. This'll prevent potentially writing/returning garbage data from the function in rare cases. This also allows removing a check to see if an offset is within the bounds of a file before perfoming a seek operation. If a seek is attempted beyond the end of a file, it will fail, so this essentially combines two checks into one in one place.
2018-10-13key_manager: Remove unnecessary seek in DeriveSDSeed()Lioncash1-1/+0
Given the file is opened a few lines above and no operations are done, other than check if the file is in a valid state, the read/write pointer will always be at the beginning of the file.
2018-10-13patch_manager: Move non-Program RomFS patch log to DebugZach Hilman1-2/+8
Normal Program-type patches will still be logged to aid in debugging, but for others (mainly Control), it was moved to Debug.
2018-10-13content_archive: Move get key log to Trace levelZach Hilman1-1/+1
Avoids printing live keys in the general log.
2018-10-12kernel/process: Make CodeSet a regular non-inherited objectLioncash7-83/+45
These only exist to ferry data into a Process instance and end up going out of scope quite early. Because of this, we can just make it a plain struct for holding things and just std::move it into the relevant function. There's no need to make this inherit from the kernel's Object type.
2018-10-12thread: Remove unnecessary memset from ResetThreadContext()Lioncash1-4/+1
Regular value initialization is adequate here for zeroing out data. It also has the benefit of not invoking undefined behavior if a non-trivial type is ever added to the struct for whatever reason.
2018-10-12Returned an error before processing other remapsDavid Marcec1-6/+2
2018-10-12Made the minimum alignment more clearDavid Marcec1-2/+3
2018-10-12svc: Fix typos in sanitizing checks for MapMemory/UnmapMemoryLioncash1-3/+3
2018-10-12WipDavid Marcec2-3/+23
2018-10-11Dynamically decide handheld variant based on supported npad id priorityDavid Marcec3-19/+62
Kirby input still doesn't work, should fix a lot of other games
2018-10-11Added error codes for nvmapDavid Marcec1-12/+59
2018-10-11Passing an invalid nmap handle to Remap should throw an errorDavid Marcec1-3/+14
Added error for invalid nmap handles
2018-10-11nvhost_as_gpu: Flush CPU VAddr on UnmapBuffer.bunnei1-3/+4
2018-10-11core/CMakeLists: Make all web_service-related libraries privateLioncash1-1/+1
Now that all external dependencies are hidden, we can remove json-headers from the publically linked libraries, as the use of this library is now completely hidden from external users of the web_service library. We can also make the web_services library private as well, considering it's not a requirement. If a library needs to link in web_service, it should be done explicitly -- not via indirect linking.
2018-10-11HwOpus, Implemented DecodeInterleavedWithPerformanceDavid Marcec1-3/+34
Used by sonic ages
2018-10-11core/CMakeLists: Use target_compile_definitions instead of add_definitions for specifying ENABLE_WEB_SERVICELioncash1-1/+1
Avoids introducing the definition to the whole directory space and localizes it to being added to the library that needs it.
2018-10-11svc: Add missing address range sanitizing checks to MapMemory/UnmapMemoryLioncash2-12/+81
This adds the missing address range checking that the service functions do before attempting to map or unmap memory. Given that both service functions perform the same set of checks in the same order, we can wrap these into a function and just call it from both functions, which deduplicates a little bit of code.
2018-10-10Added BeginPermitVibrationSession and EndPermitVibrationSessionDavid Marcec3-2/+26
Used by Mario Party
2018-10-10Added GetLedPattern and HandheldVariantDavid Marcec3-6/+63
HandheldVariant is for specific games which expect handheld controllers to be at position 8(kirby), however this doesn't fix all games as some games require handhelds to be at position 0(snipperclips)
2018-10-10kernel/thread: Use a regular pointer for the owner/current processLioncash9-38/+39
There's no real need to use a shared pointer in these cases, and only makes object management more fragile in terms of how easy it would be to introduce cycles. Instead, just do the simple thing of using a regular pointer. Much of this is just a hold-over from citra anyways. It also doesn't make sense from a behavioral point of view for a process' thread to prolong the lifetime of the process itself (the process is supposed to own the thread, not the other way around).
2018-10-10Kirby expects handheld controllers to be at position 8David Marcec1-2/+8
2018-10-10Added the ability to "disconnect" individual npadsDavid Marcec3-16/+40
Fixes arms
2018-10-10Removed unneeded forward declarationsDavid Marcec2-13/+2
2018-10-10Addressed changes for better hidDavid Marcec19-167/+238
2018-10-10"Better Hid" rework part 1David Marcec22-644/+1500
2018-10-10Changed all casts in svc_wrap.h to be static_cast insteadDavid Marcec1-25/+28
2018-10-10Use a better name than "dont_kill_application"David Marcec1-2/+2
signal_debugger seems like a more fitting name
2018-10-10Fixed incorrect types for svcBreakDavid Marcec2-3/+8
svcBreak reason should be a u32, not a u64.
2018-10-09telemetry_session: Remove doxygen comment for a non-existent parameterLioncash1-1/+0
There's no "func" parameter, so this can just be removed.
2018-10-09telemetry_session: Add missing includesLioncash2-2/+5
Prevents potential compilation issues in the future by including missing headers for certain functions and types.
2018-10-09telemetry_session: Remove unimplemented FinalizeAsyncJob prototypeLioncash1-2/+0
This isn't implemented anywhere, so it can just be removed.
2018-10-09telemetry_session: Use a std::array in GenerateTelemetryId()Lioncash1-2/+4
We don't need to potentially heap-allocate a std::string instance here, given the data is known ahead of time. We can just place it within an array and pass this to the mbedtls functions.
2018-10-09patch_manager: Return a std::unique_ptr from ParseControlNCA() and GetControlMetadata() instead of a std::shared_ptrLioncash6-15/+13
Neither of these functions require the use of shared ownership of the returned pointer. This makes it more difficult to create reference cycles with, and makes the interface more generic, as std::shared_ptr instances can be created from a std::unique_ptr, but the vice-versa isn't possible. This also alters relevant functions to take NCA arguments by const reference rather than a const reference to a std::shared_ptr. These functions don't alter the ownership of the memory used by the NCA instance, so we can make the interface more generic by not assuming anything about the type of smart pointer the NCA is contained within and make it the caller's responsibility to ensure the supplied NCA is valid.
2018-10-09ips_layer: Avoid constructing std::vector instances where not necessaryLioncash1-6/+25
We can just compare the existing std::vector instance with a constexpr std::array containing the desired match. This is lighter resource-wise, as we don't need to allocate on the heap.
2018-10-09ips_layer: Remove unnecessary explicit std::pair constructor in std::arrayLioncash1-5/+13
Makes the layout of the array consistent, by making all elements match, instead of special-casing the first one.
2018-10-09ips_layer: Add missing includesLioncash2-7/+17
Adds missing includes to prevent potential compilation issues in the future. Also moves the definition of a struct into the cpp file, so that some includes don't need to be introduced within the header.
2018-10-09ips_layer: std::move data within PatchIPS() and Apply()Lioncash1-2/+5
We don't need to make a copy of the read data, so we can std::move it into the make_shared call here.
2018-10-09ips_layer: Silence truncation and conversion warningsLioncash1-3/+3
Makes type conversions explicit to avoid compiler warnings.
2018-10-09Added bitfield instead of manually checking if the bit is setDavid Marcec1-4/+12
2018-10-09Actual kill execution when the bit isn't set, not the other way aroundDavid Marcec1-1/+1
2018-10-09svcBreak, Signalling to the debugger should not kill executionDavid Marcec1-5/+12
When loading NROs, svcBreak is called to signal to the debugger that a new "module" is loaded. As no debugger is technically attached we shouldn't be killing the programs execution.
2018-10-08Unmapping an unmapped buffer should succeedDavid Marcec1-1/+6
Hardware tests show that trying to unmap an unmapped buffer already should always succeed. Hardware test was tested up to 32 iterations of attempting to unmap
2018-10-07nso/nro: Use default allocation size for arg_dataZach Hilman4-14/+20
2018-10-07cmd: Support passing game arguments from command lineZach Hilman2-2/+2
Uses -p (--program) and following string as args.
2018-10-07settings: Add program_args string settingZach Hilman1-0/+1
2018-10-07nso/nro: Add NSO arguments structure to data sectionZach Hilman4-3/+38
Only added if arguments string is non-empty and a pass is requested by loader.
2018-10-07partition_data_manager: Rename system files for hekateZach Hilman4-178/+228
x
2018-10-07crypto: Add PartitionDataManagerZach Hilman3-0/+692
Keeps track of system files for key derivation
2018-10-07key_manager: Add support for loading keys from partition dataZach Hilman2-0/+88
2018-10-07key_manager: Add ETicket key derivationZach Hilman3-2/+277
Derives titlekeys
2018-10-07key_manager: Add base key derivationZach Hilman2-4/+220
Derives master keys, game encryption keys, and package1/2 keys
2018-10-07key_manager: Add BIS key getterZach Hilman2-2/+19
2018-10-07key_manager: Add support for more keysZach Hilman2-3/+99
TSEC, SBK, BIS, and other Sources for proper derivation
2018-10-07key_manager: Add keyblob supportZach Hilman2-0/+14
2018-10-07key_manager: Add support for crypto revisions past 04Zach Hilman1-43/+63
2018-10-07key_manager: Add support for comments in keyfilesZach Hilman1-0/+3
2018-10-07vfs: Move forward declarations to separate fileZach Hilman2-9/+22
2018-10-07key_manager: Add support for console-specific keyfileZach Hilman2-3/+13
2018-10-07key_manager: Rename KEK to KekZach Hilman2-8/+9
2018-10-07Fixed assertion due to CountAddOnContentDavid Marcec1-5/+5
Word count should be 3 since we're pushing a result code and a u32. Also fixed up compiler warnings due to casting
2018-10-06Added forward define for ServerPortDavid Marcec2-4/+6
2018-10-06Ported #4296 from citraDavid Marcec3-1/+25
This will allow us to easily remove the use of "NFC" in "System"
2018-10-06kernel/mutex: Amend behavior of TransferMutexOwnership()Lioncash1-1/+1
This was the result of a typo accidentally introduced in e51d715700a35a8f14e5b804b6f7553c9a40888b. This restores the previous correct behavior. The behavior with the reference was incorrect and would cause some games to fail to boot.
2018-10-05thread: Make the scheduler pointer a regular pointerbalika0112-4/+4
Conceptually, it doesn't make sense for a thread to be able to persist the lifetime of a scheduler. A scheduler should be taking care of the threads; the threads should not be taking care of the scheduler. If the threads outlive the scheduler (or we simply don't actually terminate/shutdown the threads), then it should be considered a bug that we need to fix. Attributing this to balika011, as they opened #1317 to attempt to fix this in a similar way, but my refactoring of the kernel code caused quite a few conflicts.
2018-10-05romfs_factory: Extract packed update setter to new functionZach Hilman9-6/+36
2018-10-05patch_manager: Add support for NSP packed updatesZach Hilman1-2/+2
Reads as Update (NSP) in add-ons
2018-10-05patch_manager: Add support for packed updatesZach Hilman4-5/+18
Will prefer any installed update over the packed version.
2018-10-05loader: Add getter for packed updateZach Hilman6-3/+58
Reads the update included with the game if it has one and adds the new ErrorNoPackedUpdate status.
2018-10-05loader: Add ReadRomFSIVFCOffset to NSP, XCI, and NAX loadersZach Hilman6-6/+20
Fixes errors with certain updates
2018-10-04patch_manager: Avoid romfs_ext requirement for patchingZach Hilman1-4/+1
2018-10-04fsmitm_romfsbuild: Extract stubs and IPS to romfs_ext dirZach Hilman5-21/+38
2018-10-04fsmitm_romfsbuild: Add support for stubbing and IPS patches in LFSZach Hilman1-0/+14
2018-10-04ips_layer: Fix inaccuracies with comments and flagsZach Hilman3-16/+51
Specifically bugs/crashes that arise when putting them in positions that are legal but not typical, such as midline, between patch data, or between patch records.
2018-10-04ips_layer: Deduplicate resource usageZach Hilman3-31/+37
2018-10-04ips_layer: Add support for escape sequences and midline commentsZach Hilman3-8/+41
More accurately follows IPSwitch specification.
2018-10-04patch_manager: Add support for IPSwitch format patchesZach Hilman1-22/+56
2018-10-04ips_layer: Add IPSwitchCompiler to process IPSwitch formatZach Hilman2-0/+168
2018-10-04kernel/thread: Make all instance variables privateLioncash14-206/+392
Many of the member variables of the thread class aren't even used outside of the class itself, so there's no need to make those variables public. This change follows in the steps of the previous changes that made other kernel types' members private. The main motivation behind this is that the Thread class will likely change in the future as emulation becomes more accurate, and letting random bits of the emulator access data members of the Thread class directly makes it a pain to shuffle around and/or modify internals. Having all data members public like this also makes it difficult to reason about certain bits of behavior without first verifying what parts of the core actually use them. Everything being public also generally follows the tendency for changes to be introduced in completely different translation units that would otherwise be better introduced as an addition to the Thread class' public interface.
2018-10-03submission_package: Avoid dangling std::string_view within SetTicketKeys()Lioncash1-2/+5
GetName() returns a std::string by value, not by reference, so after the std::string_view is constructed, it's not well defined to actually execute any member functions of std::string_view that attempt to access the data, as the std::string has already been destroyed. Instead, we can just use a std::string and erase the last four characters.
2018-10-03submission_package: Correct location of null check within SetTicketKeys()Lioncash1-3/+6
If a ticket file was ever a null pointer, we'd cause a null pointer dereference, as we were calling GetExtension() on the pointer instance.
2018-10-03submission_package: Use std::string's rfind() when looking for the extension in InitializeExeFSAndRomFS()Lioncash1-1/+1
When searching for a file extension, it's generally preferable to begin the search at the end of the string rather than the beginning, as the whole string isn't going to be walked just to check for something at the end of it.
2018-10-03submission_package: Ensure the 'extracted' member variable is always initializedLioncash2-3/+1
If an error occurs when constructing the PartitionFilesystem instance, the constructor would be exited early, which wouldn't initialize the extracted data member, making it possible for other code to perform an uninitialized read by calling the public IsExtractedType() member function. This prevents that.
2018-10-03submission_package: Move ExeFS and RomFS initialization to its own functionLioncash2-10/+18
Like the other two bits of factored out code, this can also be put within its own function. We can also modify the code so that it accepts a const reference to a std::vector of files, this way, we can deduplicate the file retrieval. Now the constructor for NSP isn't a combination of multiple behaviors in one spot. It's nice and separate.
2018-10-03submission_package: Move NCA reading code to its own functionLioncash2-43/+48
This too, is completely separate behavior from what is in the constructor, so we can move this to its own isolated function to keep everything self-contained.
2018-10-03submission_package: Move ticket key setting to its own functionLioncash1-21/+28
This behavior is entirely independent of the surrounding code, so it can be put in its own function to keep the behavior separate.
2018-10-03submission_package: Invert conditionals within NSP's constructor to reduce nestingLioncash1-45/+49
We can use early continues here to reduce the amount of nesting.
2018-10-03card_image: Ensure program_nca_status is always initializedLioncash1-1/+3
If any of the error paths before the NCA retrieval are taken, it'll result in program_nca_status being left in an inconsistent state. So we initialize it by default with a value indicating an error.
2018-10-03aoc_u: Fix edge case with DLC that causes breaksZach Hilman1-1/+1
In some games (Splatoon 2 and Splatoon 2 Splatfest World Premiere, notably), pass offset=0 and count=2047 into the ListAddOnContent method which should return all DLCs for the current title. The (presumably) intended behavior is to successfully return a empty array but because of a < v. <= in an if statement, a failure error code was returned causing these games to svcBreak. This fixes that if statement.
2018-10-03services/fsp_srv: Amend service function tableLioncash1-0/+2
Adds new functions that have been given names to the table. Information is based off what is provided on Switchbrew.
2018-10-03service/lbl: Update service function tableLioncash1-19/+19
Amends the lbl service table to include new names of functions that were added to Switchbrew.
2018-10-02nso: Optimize loading of IPS patchesZach Hilman5-51/+43
Avoid resource-heavy classes and remove quasi-duplicated code.
2018-10-02Review comments -part 4fearlessTobi1-0/+1
2018-10-02Address more review commentsfearlessTobi1-1/+1
2018-10-02Address a bunch of review commentsfearlessTobi2-6/+7
2018-10-02Port web_service from CitrafearlessTobi4-14/+51
2018-10-01deconstructed_rom_directory: Force NSO loader to patch NSOsZach Hilman1-1/+3
2018-10-01nso: Add framework to support patching of uncompressed NSOsZach Hilman2-2/+17
2018-10-01patch_manager: Add PatchNSO functionZach Hilman3-0/+104
While PatchExeFS operated on the entire directory, this function operates on the uncompressed NSO. Avoids copying decompression code to PatchManager.
2018-10-01patch_manager: Use strings for patch type instead of enumZach Hilman2-29/+33
2018-10-01file_sys: Implement function to apply IPS patchesZach Hilman2-0/+103
2018-10-01nso: Replace NSOHeader padding bytes with build IDZach Hilman1-2/+1
2018-10-01aoc_u: Extract AccumulateAOCTitleIDs to separate functionZach Hilman2-21/+28
2018-10-01aoc_u: Implement GetAddOnContentBaseIdZach Hilman3-5/+8
Command #5
2018-10-01aoc_u: Implement Count, List and Prepare AddOnContentZach Hilman2-3/+78
Commands #2, #3, and #7
2018-10-01romfs_factory: Read from all locations with StorageId NoneZach Hilman1-26/+25
Previous behavior was to assert. Seems to mirror expected game behavior.
2018-10-01patch_manager: Add DLC recognition to PatchManagerZach Hilman2-0/+27
2018-09-30kernel/svc: Implement svcGetThreadContext()Lioncash3-2/+37
Now that we have all of the rearranging and proper structure sizes in place, it's fairly trivial to implement svcGetThreadContext(). In the 64-bit case we can more or less just write out the context as is, minus some minor value sanitizing. In the 32-bit case we'll need to clear out the registers that wouldn't normally be accessible from a 32-bit AArch32 exectuable (or process).
2018-09-30kernel/process: Add a data member to determine if a process is 64-bit or not.Lioncash2-0/+11
This will be necessary for the implementation of svcGetThreadContext(), as the kernel checks whether or not the process that owns the thread that has it context being retrieved is a 64-bit or 32-bit process. If the process is 32-bit, then the upper 15 general-purpose registers and upper 16 vector registers are cleared to zero (as AArch32 only has 15 GPRs and 16 128-bit vector registers. not 31 general-purpose registers and 32 128-bit vector registers like AArch64).
2018-09-30kernel/process: Make data member variables privateLioncash16-72/+117
Makes the public interface consistent in terms of how accesses are done on a process object. It also makes it slightly nicer to reason about the logic of the process class, as we don't want to expose everything to external code.
2018-09-30arm_interface: Add missing fpsr/tpidr members to the ThreadContext structLioncash3-5/+15
Internally within the kernel, it also includes a member variable for the floating-point status register, and TPIDR, so we should do the same here to match it. While we're at it, also fix up the size of the struct and add a static assertion to ensure it always stays the correct size.
2018-09-30Implement ISystemDisplayService::GetDisplayModeraven021-1/+19
2018-09-29loader: Make the Load() function take a process as a regular reference, not a SharedPtrLioncash18-42/+28
A process should never require being reference counted in this situation. If the handle to a process is freed before this function is called, it's definitely a bug with our lifetime management, so we can put the requirement in place for the API that the process must be a valid instance.
2018-09-28kernel/object: Remove unnecessary std::move from DynamicObjectCast()Lioncash2-3/+2
boost::static_pointer_cast for boost::intrusive_ptr (what SharedPtr is), takes its parameter by const reference. Given that, it means that this std::move doesn't actually do anything other than obscure what the function's actual behavior is, so we can remove this. To clarify, this would only do something if the parameter was either taking its argument by value, by non-const ref, or by rvalue-reference.
2018-09-26fsmitm_romfsbuild: std::move std::vector instances in Build()Lioncash1-2/+2
Avoids making copies of large std::vector instances where it's trivially avoidable to do so.
2018-09-26fsmitm_romfsbuild: Replace manual value aligning with Common::AlignUp()Lioncash1-12/+11
Theres no need to do explicit bitwise arithmetic here, when we have a function that does this with a more descriptive name.
2018-09-26patch_manager: Invert conditionals within ApplyLayeredFS()Lioncash1-27/+30
Avoids the need to nest code quite a bit by early-exiting in error cases.
2018-09-26vfs_vector: Amend initializer list order in VectorVfsFile's constructor initializer listLioncash1-1/+1
Orders the initializer list members to be in the same order that they would be initialized in. Avoids compiler warnings.
2018-09-26fsmitm_romfsbuild: Avoid type truncation warningsLioncash1-7/+10
Cast where explicitly necessary and in other cases we can simply modify the algorithm to accomodate larger data.
2018-09-26fsmitm_romfsbuild: Remove unnecessary constructors and initializers for RomFSBuildFileContext and RomFSBuildDirectoryContextLioncash1-5/+3
There's no need to duplicate in-class initializers with a constructor initializer list. std::strings also initialize to empty by default.
2018-09-26fsmitm_romfsbuild: Remove unnecessary loops in Build()Lioncash1-6/+0
The std::vector instances are already initially allocated with all entries having these values, there's no need to loop through and fill them with it again when they aren't modified.
2018-09-26fsmitm_romfsbuild: Make auto variable into a std::size_t variable within Build()Lioncash1-1/+1
auto x = 0; auto-deduces x to be an int. This is undesirable when working with unsigned values. It also causes sign conversion warnings. Instead, we can make it a proper unsigned value with the correct width that the following expressions operate on.
2018-09-26vfs/etc: Append std:: to size_t usagesLioncash6-22/+23
Given we just recently had a patch backport this from citra, let's try and keep the convention uniform.
2018-09-26vfs_concat/vfs_layered: Remove friend declarations from ConcatenatedVfsFileLioncash8-61/+59
Given these are only added to the class to allow those functions to access the private constructor, it's a better approach to just make them static functions in the interface, to make the dependency explicit.
2018-09-25vfs_static: Remove template byte parameter from StaticVfsFileLioncash4-42/+42
This converts it into a regular constructor parameter. There's no need to make this a template parameter on the class when it functions perfectly well as a constructor argument. This also reduces the amount of code bloat produced by the compiler, as it doesn't need to generate the same code for multiple different instantiations of the same class type, but with a different fill value.
2018-09-25service: Add missing headers inclusions where applicableLioncash5-1/+7
Gets rid of a few indirect inclusions.
2018-09-25core_cpu: Make arm_interface instances a std::unique_ptrLioncash2-4/+4
This is only exposed by reference, so we can just make it a unique pointer to get rid of the need to also use reference counting for the pointer.
2018-09-25kernel/scheduler: Take ARM_Interface instance by reference in the constructorLioncash3-10/+10
It doesn't make sense to allow a scheduler to be constructed around a null pointer.
2018-09-25memory: Dehardcode the use of fixed memory range constantsLioncash11-75/+60
The locations of these can actually vary depending on the address space layout, so we shouldn't be using these when determining where to map memory or be using them as offsets for calculations. This keeps all the memory ranges flexible and malleable based off of the virtual memory manager instance state.
2018-09-25svc: Report correct memory-related values within some of the cases in svcGetInfo()Lioncash3-28/+41
Previously, these were reporting hardcoded values, but given the regions can change depending on the requested address spaces, these need to report the values that the memory manager contains.
2018-09-25memory: Dehardcode the use of a 36-bit address spaceLioncash5-20/+56
Given games can also request a 32-bit or 39-bit address space, we shouldn't be hardcoding the address space range as 36-bit.
2018-09-24process/vm_manager: Amend API to allow reading parameters from NPDM metadataLioncash10-38/+259
Rather than hard-code the address range to be 36-bit, we can derive the parameters from supplied NPDM metadata if the supplied exectuable supports it. This is the bare minimum necessary for this to be possible. The following commits will rework the memory code further to adjust to this.
2018-09-24Implemented fatal:u properly (#1347)David3-4/+140
* Implemented fatal:u properly fatal:u now is properly implemented with all the ipc cmds. Error reports/Crash reports are also now implemented for fatal:u. Crash reports save to yuzu/logs/crash_reports/ The register dump is currently known as sysmodules send all zeros. If there are any non zero values for the "registers" or the unknown values, let me know! * Fatal:U fixups * Made fatal:u execution break more clear * Fatal fixups
2018-09-24Stubbed IRS (#1349)David2-18/+167
* Stubbed IRS Currently we have no ideal way of implementing IRS. For the time being we should have the functions stubbed until we come up with a way to emulate IRS properly. * Added IRS to logging backend * Forward declared shared memory for irs
2018-09-24fsmitm: Cleanup and modernize fsmitm portZach Hilman21-377/+377
2018-09-24stream: Preserve enum class type in GetState()Lioncash1-1/+1
Preserves the meaning/type-safetiness of the stream state instead of making it an opaque u32. This makes it usable for other things outside of the service HLE context.
2018-09-24svc: Updated svc namestech4me1-7/+7
2018-09-23Added audren:u#GetAudioRendererStateDavid Marcec1-1/+8
2018-09-23FPCR register was uninitialized at start upPhilippe Babin1-1/+1
2018-09-22qt: Add UI elements for LayeredFS and related toolsZach Hilman2-2/+2
2018-09-22romfs: Implement CreateRomFSZach Hilman2-4/+25
2018-09-22file_sys: Port Atmosphere-NX fs_mitm implementationZach Hilman2-0/+474
2018-09-22filesystem: Add LayeredFS VFS directory getterZach Hilman2-1/+14
2018-09-22bis_factory: Add mod directory VFS getterZach Hilman3-3/+18
2018-09-22patch_manager: Add LayeredFS mods supportZach Hilman2-1/+44
2018-09-22vfs_concat: Rewrite and fix ConcatenatedVfsFileZach Hilman2-14/+59
2018-09-22vfs_layered: Add LayeredVfsDirectoryZach Hilman2-0/+178
Reads multiple dirs through as if a waterfall.
2018-09-22vfs_vector: Add VectorVfsFileZach Hilman2-0/+75
Maps a vector into the VFS interface.
2018-09-22vfs_static: Add StaticVfsFileZach Hilman2-0/+78
Always returns the template argument byte for all reads. Doesn't support writes.
2018-09-22vfs: Add and rewite VfsRawCopy functionsZach Hilman2-6/+36
2018-09-22vfs: Add GetEntries methodZach Hilman4-0/+32
Maps name string to directory or file.
2018-09-21svc: Move most process termination code to its own function within ProcessLioncash3-32/+56
Reduces the use of Process class members externally and keeps most code related to tearing down a process with the rest of the process code.
2018-09-21thread/process: Move TLS slot marking/freeing to the process classLioncash4-68/+89
Allows making several members of the process class private, it also avoids going through Core::CurrentProcess() just to retrieve the owning process.
2018-09-21Added support for uncompressed NSOs (#1374)David1-3/+12
* Added support for uncompressed NSOs * Moved compressed section check to NsoHeader
2018-09-21Revert GetRequestStateDavid Marcec1-1/+1
Even though setting this value to 3 is more correct. We break more games than we fix due to missing implementations. We should keep this as 0 for the time being
2018-09-21kernel/thread: Use owner_process when setting the page table in SetupMainThread()Lioncash3-5/+5
The owning process of a thread is required to exist before the thread, so we can enforce this API-wise by using a reference. We can also avoid the reliance on the system instance by using that parameter to access the page table that needs to be set.
2018-09-21arm_interface: Replace kernel vm_manager include with a forward declarationLioncash4-1/+10
Avoids an unnecessary inclusion and also uncovers three places where indirect inclusions were relied upon, which allows us to also resolve those.
2018-09-20Correct endianness of BKPTJarek Syrylak1-1/+1
2018-09-20arm_dynarmic: Halt when BRK encounteredMerryMage1-0/+1
2018-09-20Fixed submitDavid Marcec1-2/+1
2018-09-20Added IRequest::SubmitDavid Marcec1-1/+8
This fixes updated versions of SMO. Currently unable to test as I don't have an updated version
2018-09-20Removed unneeded event clearDavid Marcec1-1/+0
2018-09-20Implemented NTC & IEnsureNetworkClockAvailabilityServiceDavid Marcec1-3/+100
Needed because of the recent nim fixes
2018-09-20file-sys: Default heavy-weight class destructors in the cpp fileLioncash25-1/+45
Several classes have a lot of non-trivial members within them, or don't but likely should have the destructor defaulted in the cpp file for future-proofing/being more friendly to forward declarations. Leaving the destructor unspecified allows the compiler to inline the destruction code all over the place, which is generally undesirable from a code bloat perspective.
2018-09-20control_metadata: Remove unnecessary else within GetLanguageEntry()Lioncash1-8/+8
There's no need to indent the code here, given the if case contains a return statement at the end of it.
2018-09-20control_metadata: Move language name array definition to the cpp fileLioncash2-6/+9
This was used in two different translation units (deconstructed_rom_directory and patch_manager). This means we'd be pointlessly duplicating the whole array twice due to it being defined within the header.
2018-09-19arm_dynarmic: Support BKPT instructionMerryMage1-0/+11
2018-09-19xts_archive: Remove unused variables from CalculateHMAC256()Lioncash1-3/+0
These variables aren't used, which still has an impact, as std::vector cannot be optimized away by the compiler (it's constructor and destructor are both non-trivial), so this was just wasting memory.
2018-09-19xts_archive: Make AsNCA() return a std::unique_ptr instead of a std::shared_ptrLioncash2-3/+3
std::shared_ptr isn't strictly necessary here and is only ever used in contexts where the object doesn't depend on being shared. This also makes the interface more flexible, as it's possible to create a std::shared_ptr from a std::unique_ptr (std::shared_ptr has a constructor that accepts a std::unique_ptr), but not the other way around.
2018-09-19nax: Avoid re-parsing NAX data with GetFileType()Lioncash2-13/+19
An instance of the NAX apploader already has an existing NAX instance in memory. Calling directly into IdentifyType() directly would re-parse the whole file again into yet another NAX instance, only to toss it away again. This gets rid of unnecessary/redundant file parsing and allocations.
2018-09-19nax: Avoid unnecessary calls to AsNCA() in IdentifyType()Lioncash1-4/+8
AsNCA() allocates an NCA instance every time it's called. In the current manner it's used, it's quite inefficient as it's making a redundant allocation. We can just amend the order of the conditionals to make it easier to just call it once.
2018-09-19xts_archive: Ensure NAX's type member is always initializedLioncash1-1/+1
Ensures that the member always has a deterministic value.
2018-09-19xts_archive: Amend initializer order of NAX's constructorLioncash1-2/+2
Orders the initializer list in the same order the members would be initialized. Avoids compiler warnings.
2018-09-19Reworked incorrect nifm stubs (#1355)David1-3/+10
* Reworked incorrect nifm stubs Need confirmation on `CreateTemporaryNetworkProfile`, unsure which game uses it but according to reversing. It should return a uuid which we currently don't do. Any 0 client id is considered an invalid client id. GetRequestState 0 is considered invalid. * Fixups for nifm
2018-09-19Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevisionDavid Marcec3-7/+12
With these, `Nintendo Entertainment System - Nintendo Switch Online` loads
2018-09-19savedata_factory: Add TemporaryStorage SaveDataTypeZach Hilman1-4/+7
Seems to be used by NSO NES Emulator
2018-09-19Corrected SSL::SetInterfaceVersionDavid Marcec1-3/+3
Should be a single u32
2018-09-19Removed MakeBuilder as it's not needed anymoreDavid Marcec1-7/+0
2018-09-19Removed the use of rp.MakeBuilderDavid Marcec6-27/+26
Due to keeping the code style consistent in the yuzu codebase. `rb = rp.MakeBuilder(...)` was replaced with `rb{ctx, ...}`
2018-09-19Invalid default value of username in yuzu_cmd (#1334)Philippe Babin1-2/+3
* Fix bug where default username value for yuzu_cmd create an userprofile with uninitialize data as username * Fix format * Apply code review changes * Remove nullptr check
2018-09-18Added ActivateGestureDavid Marcec1-1/+7
2018-09-18Implemented GetDefaultDisplayResolutionDavid Marcec2-1/+18
2018-09-18Added StopSixAxisSensorDavid Marcec1-1/+7
2018-09-18Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensorDavid Marcec1-2/+14
2018-09-18Implemented GetImageSizeDavid Marcec1-1/+9
2018-09-18svc_wrap: Convert the PARAM macro into a functionLioncash1-37/+36
This can just be a regular function, getting rid of the need to also explicitly undef the define at the end of the file. Given FuncReturn() was already converted into a function, it's #undef can also be removed.
2018-09-18arm_dynarmic: Correct ExclusiveWrite128()'s operationLioncash1-2/+2
Previously the second half of the value being written would overwrite the first half. Thankfully this wasn't a bug that was being encountered, as the function is currently unused.
2018-09-18arm_interface: Remove ARM11-isms from the CPU interfaceLioncash7-99/+86
This modifies the CPU interface to more accurately match an AArch64-supporting CPU as opposed to an ARM11 one. Two of the methods don't even make sense to keep around for this interface, as Adv Simd is used, rather than the VFP in the primary execution state. This is essentially a modernization change that should have occurred from the get-go.
2018-09-18kernel/mutex: Replace ResultCode construction for invalid addresses with the named variantLioncash1-2/+2
We already have a ResultCode constant for the case of an invalid address, so we can just use it instead of re-rolling that ResultCode type.
2018-09-18kernel/svc: Handle error cases for svcArbitrateLock() and svcArbitrateUnlock()Lioncash1-0/+8
The kernel does the equivalent of the following check before proceeding: if (address + 0x8000000000 < 0x7FFFE00000) { return ERR_INVALID_MEMORY_STATE; } which is essentially what our IsKernelVirtualAddress() function does. So we should also be checking for this. The kernel also checks if the given input addresses are 4-byte aligned, however our Mutex::TryAcquire() and Mutex::Release() functions already handle this, so we don't need to add code for this case.
2018-09-18core/core_cpu: Replace exclusive monitor include with forward declarationLioncash2-2/+6
We don't need to include this as a dependency within the header. A regular forward declaration will suffice here.
2018-09-15Port # #4192 from Citra: "svc: change unknown to thread in CreateThread"Valentin Vanelslande1-1/+1
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi79-395/+409
2018-09-14services/sm: Amend error code constantsLioncash2-8/+6
Courtesy of @ogniK5377. This also moves them into the cpp file and limits the visibility to where they're directly used. It also gets rid of unused or duplicate error codes.
2018-09-14kernel/svc: Sanitize creation of shared memory via svcCreateSharedMemory()Lioncash1-2/+18
The kernel caps the size limit of shared memory to 8589930496 bytes (or (1GB - 512 bytes) * 8), so approximately 8GB, where every GB has a 512 byte sector taken off of it. It also ensures the shared memory is created with either read or read/write permissions for both permission types passed in, allowing the remote permissions to also be set as "don't care".
2018-09-14kernel/svc: Sanitize addresses, permissions, and sizes within svcMapSharedMemory() and svcUnmapSharedMemory()Lioncash1-17/+25
Part of the checking done by the kernel is to check if the given address and size are 4KB aligned, as well as checking if the size isn't zero. It also only allows mapping shared memory as readable or read/write, but nothing else, and so we shouldn't allow mapping as anything else either.
2018-09-14kernel/svc: Sanitize addresses and sizes within svcMapMemory() and svcUnmapMemory()Lioncash1-0/+23
The kernel checks if the addresses and given size is 4KB aligned before continuing onwards to map the memory.
2018-09-14kernel/svc: Sanitize heap sizes within svcSetHeapSize()Lioncash2-0/+8
The kernel checks if the given size is a multiple of 2MB and <= to 4GB before going ahead and attempting to allocate that much memory.
2018-09-13kernel/errors: Amend error code for ERR_NOT_FOUNDLioncash1-1/+2
This is the value returned by the kernel for svcConnectToNamedPort() if the named port cannot be found.
2018-09-13service/vi: Replace includes with forward declarations where applicableLioncash3-7/+9
2018-09-13kernel/thread: Include thread-related enums within the kernel namespaceLioncash4-9/+10
Previously, these were sitting outside of the Kernel namespace, which doesn't really make sense, given they're related to the Thread class which is within the Kernel namespace.
2018-09-13service: Use nested namespace specifiers where applicableLioncash3-12/+6
There were a few places where nested namespace specifiers weren't being used where they could be within the service code. This amends that to make the namespacing a tiny bit more compact.
2018-09-13ipc: minor fixValentin Vanelslande1-1/+1
2018-09-13services/pl_u: Add missing Korean font to the fallback case for shared fontsLioncash1-2/+4
Previously this wasn't using the Korean font at all.
2018-09-12svc: Return ERR_INVALID_PROCESSOR_ID in CreateThread() if an invalid processor ID is givenLioncash1-2/+2
This is what the kernel does for an out-of-range processor ID.
2018-09-12kernel/errors: Correct error codes for invalid thread priority and invalid processor IDLioncash3-7/+9
2018-09-12svc: Do nothing if svcOutputDebugString() is given a length of zeroLioncash1-0/+4
While unlikely, it does avoid constructing a std::string and unnecessarily calling into the memory code if a game or executable decides to be really silly about their logging.
2018-09-12svc: Correct parameter type for OutputDebugString()Lioncash2-3/+3
This should be a u64 to represent size.
2018-09-12service/audio: Replace includes with forward declarations where applicableLioncash7-17/+34
A few headers were including other headers when a forward declaration can be used instead, allowing the include to be moved to the cpp file.
2018-09-12pl_u: Eliminate mutable file-scope stateLioncash2-66/+88
Converts the PL_U internals to use the PImpl idiom and makes the state part of the Impl struct, eliminating mutable global/file state.
2018-09-12service/prepo: Move class into the cpp fileLioncash2-39/+40
This doesn't need to be exposed within the header and be kept in the translation unit, eliminating the need to include anything within the header.
2018-09-11externals: Place font data within cpp filesLioncash1-6/+6
This places the font data within cpp files, which mitigates the possibility of the font data being duplicated within the binary if it's referred to in more than one translation unit in the future. It also stores the data within a std::array, which is more flexible when it comes to operating with the standard library. Furthermore, it makes the data arrays const. This is what we want, as it allows the compiler to store the data within the read-only segment. As it is, having several large sections of mutable data like this just leaves spots in memory that we can accidentally write to (via accidental overruns, what have you) and actually have it work. This ensures the font data remains the same no matter what.
2018-09-11hle/service: Default constructors and destructors in the cpp file where applicableLioncash148-45/+291
When a destructor isn't defaulted into a cpp file, it can cause the use of forward declarations to seemingly fail to compile for non-obvious reasons. It also allows inlining of the construction/destruction logic all over the place where a constructor or destructor is invoked, which can lead to code bloat. This isn't so much a worry here, given the services won't be created and destroyed frequently. The cause of the above mentioned non-obvious errors can be demonstrated as follows: ------- Demonstrative example, if you know how the described error happens, skip forwards ------- Assume we have the following in the header, which we'll call "thing.h": \#include <memory> // Forward declaration. For example purposes, assume the definition // of Object is in some header named "object.h" class Object; class Thing { public: // assume no constructors or destructors are specified here, // or the constructors/destructors are defined as: // // Thing() = default; // ~Thing() = default; // // ... Some interface member functions would be defined here private: std::shared_ptr<Object> obj; }; If this header is included in a cpp file, (which we'll call "main.cpp"), this will result in a compilation error, because even though no destructor is specified, the destructor will still need to be generated by the compiler because std::shared_ptr's destructor is *not* trivial (in other words, it does something other than nothing), as std::shared_ptr's destructor needs to do two things: 1. Decrement the shared reference count of the object being pointed to, and if the reference count decrements to zero, 2. Free the Object instance's memory (aka deallocate the memory it's pointing to). And so the compiler generates the code for the destructor doing this inside main.cpp. Now, keep in mind, the Object forward declaration is not a complete type. All it does is tell the compiler "a type named Object exists" and allows us to use the name in certain situations to avoid a header dependency. So the compiler needs to generate destruction code for Object, but the compiler doesn't know *how* to destruct it. A forward declaration doesn't tell the compiler anything about Object's constructor or destructor. So, the compiler will issue an error in this case because it's undefined behavior to try and deallocate (or construct) an incomplete type and std::shared_ptr and std::unique_ptr make sure this isn't the case internally. Now, if we had defaulted the destructor in "thing.cpp", where we also include "object.h", this would never be an issue, as the destructor would only have its code generated in one place, and it would be in a place where the full class definition of Object would be visible to the compiler. ---------------------- End example ---------------------------- Given these service classes are more than certainly going to change in the future, this defaults the constructors and destructors into the relevant cpp files to make the construction and destruction of all of the services consistent and unlikely to run into cases where forward declarations are indirectly causing compilation errors. It also has the plus of avoiding the need to rebuild several services if destruction logic changes, since it would only be necessary to recompile the single cpp file.
2018-09-11Use open-source shared fonts if no dumped file is available (#1269)Tobias2-2/+26
* Add open-source shared fonts * Address review comments
2018-09-10video_core: Move command buffer loop.Markus Wick2-31/+12
This moves the hot loop into video_core. This refactoring shall reduce the CPU overhead of calling ProcessCommandList.
2018-09-10service: Remove unused g_kernel_named_ports variableLioncash1-2/+0
With the named port functionality all migrated over to the kernel, there's no need to keep this around anymore.
2018-09-09hid: Implement ReloadInputDevicesfearlessTobi2-4/+6
2018-09-08Add audio stretching supportfearlessTobi2-0/+4
2018-09-07core: Migrate current_process pointer to the kernelLioncash4-5/+34
Given we now have the kernel as a class, it doesn't make sense to keep the current process pointer within the System class, as processes are related to the kernel. This also gets rid of a subtle case where memory wouldn't be freed on core shutdown, as the current_process pointer would never be reset, causing the pointed to contents to continue to live.
2018-09-06core/core: Remove unnecessary sm/controller includeLioncash5-2/+5
The only reason this include was necessary, was because the constructor wasn't defaulted in the cpp file and the compiler would inline it wherever it was used. However, given Controller is forward declared, all those inlined constructors would see an incomplete type, causing a compilation failure. So, we just place the constructor in the cpp file, where it can see the complete type definition, allowing us to remove this include.
2018-09-06file_sys/nca_patch: Amend constructor initializer list orderLioncash1-2/+2
Orders the elements in the initializer list in the order they're specified in the class. This prevents compiler warnings about initialization order.
2018-09-06file_sys/nca_patch: Remove unnecessary includesLioncash2-2/+9
romfs.h doesn't need to be included in the header, the only real dependency here is common's swap.h that needs to be included.
2018-09-06file_sys/patch_manager: Add missing includesLioncash2-0/+5
These includes were previously being satisfied indirectly.
2018-09-05file_sys/submission_package: Correct constructor initialization list orderLioncash1-2/+2
Orders the elements in the sequence to match the order in which they'll actually be initialized in.
2018-09-05file_sys/submission_package: Replace includes with forward declarations where applicableLioncash2-6/+15
2018-09-04bktr: Fix bucket overlap errorZach Hilman7-9/+9
2018-09-04drd: Parse title ID from program metadataZach Hilman2-4/+29
2018-09-04patch_manager: Centralize Control-type NCA parsingZach Hilman4-55/+74
2018-09-04nsp: Fix error masking issue with XCI filesZach Hilman3-6/+13
Now display correct error instead of catch-all MissingProgramNCA
2018-09-04game_list: Fix version display on non-NAND titlesZach Hilman3-8/+33
2018-09-04bktr: Add logging on successful patchZach Hilman3-7/+24
2018-09-04bktr: Implement IVFC offset shiftingZach Hilman8-8/+36
Fixes base game read errors
2018-09-04bktr: Fix missing includes and optimize styleZach Hilman11-101/+107
2018-09-04loader: Add BKTR-specific error messages and codesZach Hilman3-7/+28
2018-09-04loader: Ignore patches on NRO and DRDZach Hilman4-0/+11
2018-09-04patch_manager: Add usages of patches to ExeFSZach Hilman5-9/+41
2018-09-04file_sys: Add class to manage game patchesZach Hilman2-0/+132
Right now only includes Updates, but should eventually contain all of the other patches we need.
2018-09-04file_sys: Add BKTR patching mechanismZach Hilman2-0/+352
2018-09-04content_archive: Add BKTR header parsing to NCAZach Hilman2-19/+160
2018-09-04registration: Add RegisteredCacheUnionZach Hilman4-0/+164
Aggregates multiple caches into one interface
2018-09-04game_list: Use RegisteredCacheUnion for installedZach Hilman1-1/+1
Reduces code
2018-09-04aes_util: Fix error involving reads of less than 0x10Zach Hilman1-0/+14
Issues with block size are fixed by making all reads minimum length of 0x10
2018-09-04main: Only show DRD deprecation warning onceZach Hilman6-3/+6
2018-09-04control_metadata: Use alternate language names if AmericanEnglish isn't availableZach Hilman2-4/+17
2018-09-04card_image: Add program title ID getterZach Hilman2-0/+6
2018-09-04nsp: Comply with style and performance guidelinesZach Hilman7-29/+48
2018-09-04qt: Add UI support for NSP filesZach Hilman1-0/+4
2018-09-04registration: Add support for installing NSP filesZach Hilman2-10/+16
2018-09-04loader: Add AppLoader for NSP filesZach Hilman2-0/+182
2018-09-04card_image: Parse XCI secure partition with NSPZach Hilman4-11/+38
Eliminated duplicate code and adds support for Rev1+ carts
2018-09-04file_sys: Add Nintendo Submission Package (NSP)Zach Hilman2-0/+296
2018-09-04drd: Load title ID from program metadataZach Hilman1-3/+1
Previously only loaded from control metadata
2018-09-04loader: Add NSP file type and NSP-specific errorsZach Hilman2-2/+14
2018-09-04key_manager: Avoid autogeneration if key existsZach Hilman1-3/+13
2018-09-04core: Use a raw pointer in GetGPUDebugContext.Markus Wick2-3/+3
This helper is called very often. The memory ownership shall not be transfered, so just return the raw pointer.
2018-09-04Update microprofile scopes.Markus Wick2-2/+6
Blame the subsystems which deserve the blame :) The updated list is not complete, just the ones I've spotted on random sampling the stack trace.
2018-09-04file_sys: Replace includes with forward declarations where applicableLioncash20-26/+62
Cuts down on include dependencies, resulting in less files that need to be rebuilt when certain things are changed.
2018-09-04settings: Save and load NAND/SD dirs from configZach Hilman1-0/+2
2018-09-02vfs_real: Forward declare IOFileLioncash7-14/+31
Eliminates the need to rebuild some source files if the file_util header ever changes. This also uncovered some indirect inclusions, which have also been fixed.
2018-09-02service: Migrate global named port map to the KernelCore classLioncash5-19/+51
Now that we have a class representing the kernel in some capacity, we now have a place to put the named port map, so we move it over and get rid of another piece of global state within the core.
2018-09-02ssl: Move SSL class to cpp fileLioncash2-37/+39
This isn't required to be visible to anything outside of the main source file, and will eliminate needing to rebuild anything else including the header if the SSL class needs to be changed in the future.
2018-09-02filesystem: Move dir retrieval after path checking in DeleteFile()Lioncash1-2/+5
We don't need to do the lookup if the path is considered empty currently.
2018-09-01filesystem: Implement OpenReadOnlySaveDataFilesystemZach Hilman2-1/+7
2018-09-01filesystem: Add OpenFileSystemWithPatchZach Hilman2-1/+23
2018-08-31core/core: Replace includes with forward declarations where applicableLioncash18-43/+85
The follow-up to e2457418dae19b889b2ad85255bb95d4cd0e4bff, which replaces most of the includes in the core header with forward declarations. This makes it so that if any of the headers the core header was previously including change, then no one will need to rebuild the bulk of the core, due to core.h being quite a prevalent inclusion. This should make turnaround for changes much faster for developers.
2018-08-31gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.bunnei3-38/+17
2018-08-31core: Make the main System class use the PImpl idiomLioncash4-276/+383
core.h is kind of a massive header in terms what it includes within itself. It includes VFS utilities, kernel headers, file_sys header, ARM-related headers, etc. This means that changing anything in the headers included by core.h essentially requires you to rebuild almost all of core. Instead, we can modify the System class to use the PImpl idiom, which allows us to move all of those headers to the cpp file and forward declare the bulk of the types that would otherwise be included, reducing compile times. This change specifically only performs the PImpl portion.
2018-08-29kernel: Eliminate kernel global stateLioncash51-440/+665
As means to pave the way for getting rid of global state within core, This eliminates kernel global state by removing all globals. Instead this introduces a KernelCore class which acts as a kernel instance. This instance lives in the System class, which keeps its lifetime contained to the lifetime of the System class. This also forces the kernel types to actually interact with the main kernel instance itself instead of having transient kernel state placed all over several translation units, keeping everything together. It also has a nice consequence of making dependencies much more explicit. This also makes our initialization a tad bit more correct. Previously we were creating a kernel process before the actual kernel was initialized, which doesn't really make much sense. The KernelCore class itself follows the PImpl idiom, which allows keeping all the implementation details sealed away from everything else, which forces the use of the exposed API and allows us to avoid any unnecessary inclusions within the main kernel header.
2018-08-28gpu: Make memory_manager privateLioncash2-8/+8
Makes the class interface consistent and provides accessors for obtaining a reference to the memory manager instance. Given we also return references, this makes our more flimsy uses of const apparent, given const doesn't propagate through pointers in the way one would typically expect. This makes our mutable state more apparent in some places.
2018-08-28hle/result: Make ResultVal's move constructor as noexceptLioncash1-1/+1
Many containers within the standard library provide different behaviors based on whether or not a move constructor/assignment operator can be guaranteed not to throw or not. Notably, implementations will generally use std::move_if_noexcept (or an internal implementation of it) to provide strong exception guarantees. If a move constructor potentially throws (in other words, is not noexcept), then certain behaviors will create copies, rather than moving the values. For example, consider std::vector. When a std::vector calls resize(), there are two ways the elements can be relocated to the new block of memory (if a reallocation happens), by copy, or by moving the existing elements into the new block of memory. If a type does not have a guarantee that it will not throw in the move constructor, a copy will happen. However, if it can be guaranteed that the move constructor won't throw, then the elements will be moved. This just allows ResultVal to be moved instead of copied all the time if ever used in conjunction with containers for whatever reason.
2018-08-27vfs_real: Remove unused variable in CreateDirectoryRelative()Lioncash1-1/+0
2018-08-27registered_cache: Get rid of variable shadowing in ProcessFiles()Lioncash1-3/+3
Prevents compiler warnings.
2018-08-26set: Fixed GetAvailableLanguageCodes() to follow the max_entriestech4me2-8/+45
Rightnow, in games use GetAvailableLanguageCodes(), there is a WriteBuffer() with size larger than the buffer_size. (Core Critical core\hle\kernel\hle_ipc.cpp:WriteBuffer:296: size (0000000000000088) is greater than buffer_size (0000000000000078)) 0x88 = 17(languages) * 8 0x78 = 15(languages) * 8 GetAvailableLanguageCodes() can only support 15 languages. After firmware 4.0.0 there are 17 supported language instead of 15, to enable this GetAvailableLanguageCodes2() need to be used. So GetAvailableLanguageCodes() will be caped at 15 languages. Reference: http://switchbrew.org/index.php/Settings_services
2018-08-25kernel/error: Amend error code for ERR_MAX_CONNECTIONS_REACHEDLioncash1-2/+4
We can make this error code an alias of the resource limit exceeded error code, allowing us to get rid of the lingering 3DS error code of the same type.
2018-08-25kernel/error: Amend error code for ERR_PORT_NAME_TOO_LONGLioncash1-2/+1
We can treat this as an alias of TooLarge for documentation purposes. This also lets us get rid of another lingering 3DS-related error code.
2018-08-25kernel/error: Add error code for the handle table being fullLioncash3-4/+4
This replaces the lingering 3DS constant with the proper one, and utilizes it within HandleTable's Create() member function.
2018-08-25kernel/error: Add error code for invalid memory permissionsLioncash2-3/+4
2018-08-25kernel/error: Correct kernel error code for invalid combinationLioncash1-1/+2
2018-08-25svc: Return process title ID if queried in GetInfo()Lioncash1-2/+1
We already have the variable itself set up to perform this task, so we can just return its value from the currently executing process instead of always stubbing it to zero.
2018-08-25file_sys/crypto: Fix missing/unnecessary includesZach Hilman9-5/+10
2018-08-25core: Namespace all code in the arm subdirectory under the Core namespaceLioncash13-12/+42
Gets all of these types and interfaces out of the global namespace.
2018-08-25debug_utils: Remove unused includesLioncash1-0/+1
Quite a bit of these aren't necessary directly within the debug_utils header and can be removed or included where actually necessary.
2018-08-24core: Remove always true conditionals in Load()Lioncash1-7/+4
These conditions are always true, since the outer conditional already checks for these conditions.
2018-08-24hid: Move core include to cpp fileLioncash2-1/+4
This isn't required to be in the header. Instead, directly include what this header needs and move it to the cpp file where it belongs.
2018-08-24filesystem: Fix typo in log messageLioncash1-1/+1
2018-08-24xci: Ignore NCA files with updates in secureZach Hilman1-0/+3
2018-08-24content_archive: Add update title detectionZach Hilman2-0/+11
This is needed because the title IDs of update NCAs will not use the update title ID. The only sure way to tell is to look for a partition with BKTR crypto.
2018-08-24Added GetBootMode (#1107)David4-3/+25
* Added GetBootMode Used by homebrew * Added enum for GetBootMode
2018-08-23qt: Add filename and title id to window title while runningZach Hilman1-0/+7
2018-08-23Addressed plu TTF changesDavid Marcec1-6/+7
2018-08-23key_manager: Eliminate indexed for loopZach Hilman1-6/+13
2018-08-23key_manager: Create keys dir if it dosen't existZach Hilman2-0/+2
On call to WriteKeyToFile, so that the autogenerated file can be written.
2018-08-23file_sys: Cut down on includes and copiesZach Hilman7-19/+30
2018-08-23crypto: Eliminate magic constantsZach Hilman4-32/+38
2018-08-23key_manager: Add support for autogenerated keysZach Hilman2-3/+45
Stored in a separate file than manual keys.
2018-08-23key_manager: Add support for KEK and SD seed derivationZach Hilman2-5/+135
2018-08-23key_manager: Switch to boost flat_map for keysZach Hilman2-32/+14
Should make key gets marginally faster.
2018-08-23file_sys: Implement NAX containersZach Hilman3-0/+238
2018-08-23registration: Add GetEntryUnparsed methodsZach Hilman2-0/+15
Returns the file before calling parser on it.
2018-08-23sdmc_factory: Add SDMC RegisteredCache getterZach Hilman2-1/+14
2018-08-23vfs: Add GetOrCreateDirectoryRelative methodZach Hilman3-9/+13
2018-08-23filesystem: Add CreateFactories methods to fsZach Hilman2-8/+11
Allows frontend to create registration caches for use before a game has booted.
2018-08-23filesystem: Add logging to registration gettersZach Hilman1-4/+25
2018-08-23loader: Add new NAX-specific errors and messagesZach Hilman2-1/+27
2018-08-23nax: Add AppLoader_NAX and update loader to support itZach Hilman4-2/+121
2018-08-23xts_encryption_layer: Implement XTSEncryptionLayerZach Hilman3-1/+81
2018-08-23aes_util: Make XTSTranscode stricter about sizesZach Hilman1-5/+2
XTS with Nintendo Tweak will fail mysteriously if the sector size is not 0x4000. Upgrade the critical log to an assert to prevent undefined behavior.
2018-08-23ctr_encryption_layer: Fix bug when transcoding small dataZach Hilman1-5/+3
Fixes a bug where data lengths of less than size 0x10 will fail or have misleading return values.
2018-08-23xci: Fix error masking issueZach Hilman3-5/+17
Prevents NCA-related errors from being masked into MissingProgramNCA or MissingKeyFile
2018-08-23Added SharedFonts loading via TTFDavid Marcec1-5/+50
By having the following TTF files in your yuzu sysdata directory. You can load sharedfonts via TTF files. FontStandard.ttf FontChineseSimplified.ttf FontExtendedChineseSimplified.ttf FontChineseTraditional.ttf FontKorean.ttf FontNintendoExtended.ttf FontNintendoExtended2.ttf
2018-08-22Added missing include for pl:uDavid Marcec1-0/+1
Should fix any compile errors
2018-08-22PL:U Added BFTTF loading(Loading from System NAND dumps) (#1088)David1-25/+140
* Added bfttf loading We can now load system bfttf fonts from system archives AND shared memory dumps. This allows people who have installed their system nand dumps to yuzu to automatically get shared font support. We also now don't hard code the offsets or the sizes of the shared fonts and it's all calculated for us now. * Addressed plu fixups * Style changes for plu * Fixed logic error for plu and added more error checks.
2018-08-21vfs: Replace mode.h include with forward declarations where applicableLioncash5-4/+7
Avoids the need to rebuild these source files if the mode header changes.
2018-08-21am: Utilize std::array within PopLaunchParameter()Lioncash1-3/+4
Gets rid of the potential for C array-to-pointer decay, and also makes pointer arithmetic to get the end of the copy range unnecessary. We can just use std::array's begin() and end() member functions.
2018-08-21perf_stats: Change MAX_LAG_TIME_US to an appropriate valueMerryMage1-1/+1
25us is far too small, and would result in std::this_thread::sleep_for being called with this as a maximum value. This means that a guest application that produces frames instantly would only be limited to 40 kHz. 25ms is a more appropriate value, as it allows for a 60 Hz refresh rate while providing enough slack in the negative region.
2018-08-21sdmc_factory: Remove unnecessary core includeLioncash2-1/+1
This doesn't require the central core header to be included, it just needs the vfs headers.
2018-08-21qt/main: Port part of citra(#3411), open savedata workstech4me2-4/+4
2018-08-21service/filesystem: Use forward declarations where applicableLioncash6-5/+22
Avoids the need to rebuild multiple source files if the filesystem code headers change. This also gets rid of a few instances of indirect inclusions being relied upon
2018-08-21romfs_factory: Remove unnecessary includes and use forward declarations where applicableLioncash3-3/+12
Avoids the need to rebuild whatever includes the romfs factory header if the loader header ever changes. We also don't need to include the main core header. We can instead include the headers we specifically need.
2018-08-21telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()Lioncash1-4/+4
Given these functions aren't intended to be used frequently, there's no need to keep the std::string instances allocated for the whole lifetime of the program. It's just a waste of memory.
2018-08-21acc: Replace profile_manager include with a forward declarationLioncash2-2/+6
This is only used in a shared_ptr, so we can forward declare it.
2018-08-21acc: Simplify WriteBuffer call within LoadImage()Lioncash1-3/+3
We have an overload of WriteBuffer that accepts containers that satisfy the ContiguousContainer concept, which std::array does, so we only need to pass in the array itself.
2018-08-21acc: Correct IProfile's constructor initializer list orderLioncash1-1/+1
Arranges them in the order the members would be initialized
2018-08-21acc: Remove unused DEFAULT_USER_IDLioncash1-3/+0
This is no longer used, so it can be removed.
2018-08-21profile_manager: Use INVALID_UUID in the initializer of last_opened_userLioncash1-1/+1
Makes it a little bit more self-documenting.
2018-08-21profile_manager: Remove unnecessary memcpy in GetProfileBaseAndData()Lioncash1-1/+1
Given the source and destination types are the same std::array type, we can simply use regular assignment to perform the same behavior.
2018-08-21profile_manager: Use type aliases for username data, profile data, and user arraysLioncash2-19/+22
Avoids the need to repeatedly specify the whole array type in multiple places.
2018-08-21profile_manager: Take ProfileInfo by const reference where applicableLioncash2-8/+8
ProfileInfo is quite a large struct in terms of data, and we don't need to perform a copy in these instances, so we can just pass constant references instead.
2018-08-21profile_manager: Make array parameter to CreateNewUser a const referenceLioncash2-2/+2
This doesn't modify the passed in array, so this can be a const reference.
2018-08-21profile_manager: Remove unnecessary staticLioncash1-1/+1
This can just be constexpr like the others
2018-08-21profile_manager: Simplify UUID's two param constructor, operator==, and operator boolLioncash1-6/+4
We can use the constructor initializer list and just compare the contained u128's together instead of comparing each element individually. Ditto for comparing against an invalid UUID.
2018-08-21profile_manager: Move UUID generation function to the cpp fileLioncash2-10/+12
This avoids needing to dump the contents of <random> into other files that include the profile manager header.
2018-08-21Port #3353 from CitrafearlessTobi3-7/+18
2018-08-20registration: Add Data_Unknown5 NCAContentTypeZach Hilman3-2/+3
2018-08-20profile_manager: Remove unnecessary std::move in AddToProfiles() and CreateNewUser()Lioncash1-2/+2
Moving a const reference isn't possible, so this just results in a copy (and given ProfileInfo is composed of trivial types and aggregates, a move wouldn't really do anything).
2018-08-20Added CheckFreeCommunicationPermissionDavid Marcec1-1/+8
This fixes save files not loading in splatoon 2
2018-08-19filesystem: Add support for loading of system archivesZach Hilman7-20/+99
2018-08-17Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension (#1059)greggameplayer2-2/+22
* Used by Mario Tennis Aces
2018-08-16correct coding stylegreggameplayer1-1/+1
2018-08-16Implement GetDefaultDisplayResolutionChangeEventgreggameplayer2-1/+13
Require by Toki Tori and Toki Tori 2+
2018-08-16core: Delete System copy/move constructors and assignment operatorsLioncash1-0/+6
Prevents potentially making copies or doing silly things by accident with the System instance, particularly given our current core is designed (unfortunately) around one instantiable instance. This will prevent the accidental case of: auto instance = System::Instance(); being compiled without warning when it's supposed to be: auto& instance = System::Instance();
2018-08-16dynarmic: Update to 550d662MerryMage1-0/+3
550d662 load_store_exclusive: Define s == t state to be Constraint_NONE 0b69381 A64/translate: Allow for unpredictable behaviour to be defined 6d236d4 system: Implement MRS CNTFRQ_EL0 6cbb6fb A32/testenv: Add missing headers 6729328 externals: Update xbyak to v5.67 1812bd2 Squashed 'externals/xbyak/' changes from 2794cde7..671fc805 9a95802 externals: Document subtrees 714a840 A64: Implement SQ{ADD, SUB}, and UQ{ADD, SUB}'s vector variants 8cab459 A64: Implement UQADD/UQSUB's scalar variants 18a8151 ir: Add opcodes for unsigned saturating add and subtract a5660ee x64/reg_alloc: Use type alias for array returned by GetArgumentInfo() 29489b5 ir/value: Use type alias CoprocessorInfo for std::array<u8, 8> e23ba26 status_register_access: Add support for bits 0 and 1 of mask to MSR 55190bd fuzz_with_unicorn: Split utility functions into fuzz_util 23b049d A32/translate/load_store: Correct detection of writeback 7ec9f15 A32/translate: Add TranslateSingleInstruction efeecb4 A32/ir_emitter: Bug fix: IREmitter::ExceptionRaised using incorrect opcode 08d1d19 A32/decoders: Split instruction list into include file 2d929cc tests: Refactor unicorn_emu to allow for A32 unicorn f672368 microinstruction: Improve assert messages 7ebff50 emit_x64_vector: EmitVectorNarrow16: AVX512 implementation edce230 emit_x64_vector: EmitVectorNarrow32: prefer pblendw to loading constant
2018-08-16common: Namespace hex_util.h/.cppLioncash2-12/+14
It's in the common code, so it should be under the Common namespace like everything else.
2018-08-15kernel/server_session: Add IsSession() member functionLioncash3-3/+8
Allows querying the inverse of IsDomain() to make things more readable. This will likely also be usable in the event of implementing ConvertDomainToSession().
2018-08-15sm/controller: Correct return value of QueryPointerBufferSizeLioncash1-1/+1
This should be returning a u16 according to Switch Brew.
2018-08-15loader: Make ResultStatus directly compatible with fmtLioncash3-12/+11
We can make the enum class type compatible with fmt by providing an overload of operator<<. While we're at it, perform proper bounds checking. If something exceeds the array, it should be a hard fail, because it's, without a doubt, a programmer error in this case.
2018-08-15loader/nca: Remove unnecessary includes and member variablesLioncash2-20/+11
2018-08-15loader/xci: Remove unnecessary includes and member variablesLioncash2-15/+11
Many of these aren't necessary and will cause this file to be required to be recompiled whenever any changes to those files are made, which lengthens compile times for no reason. This also removes an unused metadata variable from AppLoader_XCI
2018-08-15lm: Use LOG_DEBUG for printing out trace logsLioncash1-1/+1
Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled when yuzu is compiled in debug mode. Debug mode is also quite slow, and so we're potentially throwing away logging messages that can provide value when trying to boot games.
2018-08-15lm: Handle threads and modules within the loggerLioncash1-1/+19
The thread field serves to indicate which thread a log is related to and provides the length of the thread's name, so we can print that out, ditto for modules. Now we can know what threads are potentially spawning off logging messages (for example Lydie & Suelle bounces between MainThread and LoadingThread when initializing the game).
2018-08-15loader: Remove address mapping remnants from citraLioncash6-17/+0
These mappings are leftovers from citra and don't apply to the Switch.
2018-08-15kernel/svc: Log svcBreak parametersLioncash1-2/+5
Given if we hit here all is lost, we should probably be logging the break reason code and associated information to distinguish between the causes.
2018-08-15emu_window: Ensure WindowConfig members are always initializedLioncash1-3/+3
Previously we weren't always initializing all members of the struct. Prevents potentially wonky behavior from occurring.
2018-08-15common/telemetry: Migrate core-independent info gathering to commonLioncash1-62/+7
Previously core itself was the library containing the code to gather common information (build info, CPU info, and OS info), however all of this isn't core-dependent and can be moved to the common code and use the common interfaces. We can then just call those functions from the core instead. This will allow replacing our CPU detection with Xbyak's which has better detection facilities than ours. It also keeps more architecture-dependent code in common instead of core.
2018-08-14mm_u: Forward all old variants of functions to the new onesLioncash1-5/+11
Ensures both variants go through the same interface, and while we're at it, add Finalize to provide the inverse of Initialize for consistency.
2018-08-14mm_u: Move implementation class into the cpp fileLioncash2-46/+46
Now if changes are ever made to the behavior of the class, it doesn't involve rebuilding everything that includes the mm_u header.
2018-08-14audout_u: Correct IAudioOut initializer list orderLioncash1-1/+1
Orders elements in the precise order they'll be initialized.
2018-08-13arm_dynarmic: Remove IsExecuting check from PrepareRescheduleMerryMage1-3/+1
No longer required. HaltExecution is a no-op if it is not currently executing.
2018-08-13Core::CoreTiming: add UnscheduleEventThreadsafeB3n303-1/+12
2018-08-13kernel/object: Tighten object against data racesLioncash2-8/+9
Despite being covered by a global mutex, we should still ensure that the class handles its reference counts properly. This avoids potential shenanigans when it comes to data races. Given this is the root object that drives quite a bit of the kernel object hierarchy, ensuring we always have the correct behavior (and no races) is a good thing.
2018-08-13Registered missing channel devicesDavid Marcec1-0/+4
2018-08-13Added missing channel devicesDavid Marcec5-0/+144
2018-08-13CPU/Timing: Use an approximated amortized amount of ticks when advancing timing.Subv2-1/+11
We divide the number of ticks to add by the number of cores (4) to obtain a more or less rough estimate of the actual number of ticks added. This assumes that all 4 cores are doing similar work. Previously we were adding ~4 times the number of ticks, thus making the games think that time was going way too fast. This lets us bypass certain hangs in some games like Breath of the Wild. We should modify our CoreTiming to support multiple cores (both running in a single thread, and in multiple host threads).
2018-08-13Kernel/SVC: Don't reschedule the current core when creating a new thread.Subv1-1/+0
The current core may have nothing to do with the core where the new thread was scheduled to run. In case it's the same core, then the following PrepareReshedule call will take care of that.
2018-08-13Core/HLE: Make the 'reschedule_pending' flag atomic.Subv1-1/+1
Another thread may write to this variable while the core in question is in the middle of checking for a reschedule request.
2018-08-13CPU/HLE: Lock the HLE mutex before performing a reschedule.Subv1-0/+3
Another thread might be in the middle of an SVC, thus altering the state of the schedulers.
2018-08-13Kernel/Threads: Lock the HLE mutex when executing the wakeup callback.Subv1-0/+5
Another thread might be in the middle of a reschedule, thus altering the state of the schedulers.
2018-08-13Kernel/Thread: Always use the threadsafe option when scheduling wakeups.Subv2-4/+4
WakeAfterDelay might be called from any host thread, so err on the side of caution and use the thread-safe CoreTiming::ScheduleEventThreadsafe. Note that CoreTiming is still far from thread-safe, there may be more things we have to work on for it to be up to par with what we want.
2018-08-12Kernel/Mutex: Don't duplicate threads in the mutex waiter list.Subv2-2/+22
Exit from AddMutexWaiter early if the thread is already waiting for a mutex owned by the owner thread. This accounts for the possibility of a thread that is waiting on a condition variable being awakened twice in a row. Also added more validation asserts. This should fix one of the random crashes in Breath Of The Wild.
2018-08-12vfs: Make VfsFilesystem constructor explicitLioncash1-1/+1
Makes it consistent with the other VFS interfaces and prevents implicit construction.
2018-08-12vfs: Make type hierarchy objects classes instead of structsLioncash4-10/+16
struct should be used when the data type is very simple or otherwise has no invariants associated with it. Given these are used to form a hierarchy, class should be used instead.
2018-08-12registration: Various style and documentation improvementsZach Hilman3-18/+22
Fix logic in RealVfsFilesystem Create methods Remove magic numbers Fix regex errors
2018-08-12scheduler: Make HaveReadyThreads() a const member functionLioncash2-2/+2
This function doesn't modify instance state, so the const qualifier can be added to it.
2018-08-12GetAudioDeviceServiceWithRevisionInfoDavid Marcec2-1/+13
As we're not handling any anything about the revision data for GetAudioDeviceServiceWithRevisionInfo, it's currently marked as stubbed. However for games this shouldn't affect the result. Proper revision info would be more for homebrew.
2018-08-12hid: disable clang-format around tablesLioncash1-4/+5
Prevents clang-format from butchering them.
2018-08-12hid: Stub DisconnectNpad()Lioncash1-1/+7
This is required by ARMS.
2018-08-12vfs: Use sanitized paths within MoveFile() and MoveDirectory()Lioncash1-10/+10
Previously these were being unused (or partially unused). While we're at it, use better naming to make it visibly obvious which variant of the path is being used.
2018-08-12card_image: Use type aliases to shorten definitionsLioncash2-6/+6
We have the aliases, so we may as well use 'em.
2018-08-12card_image: Simplify return statement of GetSubdirectories()Lioncash1-1/+1
We don't need to write out the construction long-form, we can just let the language itself work it out off the return type.
2018-08-12Pushed the requested sample rate instead of our fixed sample rateDavid Marcec1-4/+2
2018-08-12made ResultStatus a u16David Marcec3-3/+3
2018-08-12Added GetAudioRendererSampleRate, GetAudioRendererSampleCount & GetAudioRendererMixBufferCountDavid Marcec1-5/+28
GetAudioRendererSampleRate is set as a "STUB" as a game could check if the sample rate it sent and the sample rate it wants don't match. Just a thought of something which could happen so keeping it as stub for the mean time
2018-08-12Stub UpdateUserPresenceDavid Marcec1-1/+8
Needed for Retro City Rampage to go in game
2018-08-12Fixed invalid cast in loaderDavid Marcec1-1/+1
GetMessageForResultStatus takes a u16, not a size_t.
2018-08-12registration: Add support for force overwrite of installedZach Hilman2-22/+48
2018-08-12vfs_real: Add CreateFullPath to Create* operationsZach Hilman2-13/+6
2018-08-12control_metadata: Remove unnecessary reference to base fileZach Hilman2-2/+1
2018-08-12romfs: Remove cyclic shared_ptr leak in romfs codeZach Hilman3-8/+8
2018-08-12registration: Update documentation and styleZach Hilman5-42/+69
2018-08-12nca_metadata: Remove unnecessary reference to base fileZach Hilman2-3/+2
2018-08-12bis_factory: Create NAND dirs if they don't existZach Hilman1-2/+9
2018-08-12registration: Take RawCopy function as parameterZach Hilman2-10/+15
Instead of defaulting to VfsRawCopy
2018-08-12registered_cache: Fix missing reading from yuzu_metaZach Hilman1-7/+16
2018-08-12file_sys: Comply to style guidelinesZach Hilman6-27/+38
2018-08-12qt: Add 'Install to NAND' option to menuZach Hilman2-1/+2
Prompts for title type on NCA files.
2018-08-12file_sys: Add RegisteredCacheZach Hilman2-0/+543
Manages NAND NCA get and install.
2018-08-12file_sys: Add support for parsing NCA metadata (CNMT)Zach Hilman3-0/+238
2018-08-12card_image: Add accessor for all NCAs in XCIZach Hilman2-0/+5
2018-08-12vfs_real: Add CreateFullPath to CreateFileZach Hilman1-3/+6
Fixes bugs with calling CreateFile when the immediate directory does not exist.
2018-08-12filesystem: Add Open and Register functions for BISFactoryZach Hilman2-4/+23
2018-08-12bis_factory: Add partial implementation of BISFactoryZach Hilman2-0/+54
Creates and stores RegisteredCaches for user and system NAND, as creation of a RegisteredCache is expensive.
2018-08-12loader: Join 0* files in directory if filename is 00Zach Hilman1-1/+33
i.e. Load the concatenated 00+01 if 01 exists as well. Needed for split NAND NCAs.
2018-08-12loader: Recognize filename '00' as NCAZach Hilman1-0/+2
Needed to avoid mismatch filetype warnings on split NAND NCAs
2018-08-12vfs: Add ConcatenatedVfsFileZach Hilman2-0/+134
2018-08-12crypto: Remove hex utilities from key_managerZach Hilman2-36/+2
Move to hex_util.h in common
2018-08-12friend: Stub DeclareCloseOnlinePlaySession.bunnei1-1/+10
- Used by Splatoon 2.
2018-08-12friend: Fix CreateFriendService to return an IFriendService interface.bunnei1-2/+86
2018-08-12server_session: Provide more useful information and don't crash on bad IPC request.bunnei1-0/+8
2018-08-12core: Namespace EmuWindowLioncash4-5/+16
Gets the class out of the global namespace.
2018-08-11Better UUID randomnessDavid Marcec1-2/+7
2018-08-11Removed un-needed count from ListOpenUsers and ListAllUsersDavid Marcec1-4/+2
2018-08-11Added better explanations in the profile managerDavid Marcec2-1/+34
2018-08-11Code cleanup for profile managerDavid Marcec3-40/+47
2018-08-11Removed const from ProfileBase InvalidateDavid Marcec1-1/+1
2018-08-11fixed invalid uuid bool operatorDavid Marcec1-1/+1
2018-08-11Added GetOpenUserCountDavid Marcec3-3/+14
2018-08-11Removed all for loops from the profile managerDavid Marcec1-9/+4
2018-08-11Added missing ListAllUsers countDavid Marcec1-1/+2
2018-08-11If statement style changeDavid Marcec1-11/+19
2018-08-11Second round of account changesDavid Marcec3-18/+21
2018-08-11First round of account changesDavid Marcec3-49/+55
2018-08-11Refactored profile manager sharingDavid Marcec10-20/+28
2018-08-11Added IsUserRegistrationRequestPermittedDavid Marcec7-3/+19
2018-08-11video_core; Get rid of global g_toggle_framelimit_enabled variableLioncash2-5/+2
Instead, we make a struct for renderer settings and allow the renderer to update all of these settings, getting rid of the need for global-scoped variables. This also uncovered a few indirect inclusions for certain headers, which this commit also fixes.
2018-08-10loader: Add more descriptive errorsZach Hilman14-103/+219
Full list of new errors and descriptions in core/loader/loader.h
2018-08-09buffer_queue: Make reference parameter of SetPreallocatedBuffer constLioncash2-2/+2
This is simply copied by value, so there's no need to make it a modifiable reference. While we're at it, make the names of the parameters match its definition.
2018-08-09hle_ipc: Make WriteToOutgoingCommandBuffer()'s reference parameter constLioncash2-2/+2
This function doesn't modify anything within the reference Thread instance.
2018-08-09Don't add user if the uuid already existsDavid Marcec1-0/+4
2018-08-09vfs: Fix documentationZach Hilman1-2/+2
2018-08-09vfs: Fix typo in VfsFilesystem docsZach Hilman1-1/+1
2018-08-09file_util: Use enum instead of bool for specifing path behaviorZach Hilman1-17/+27
2018-08-09loader: Remove unused IdentifyFile overloadZach Hilman2-12/+0
2018-08-09vfs: Use RealVfsFilesystem for fs-operations in RealVfsDirectoryZach Hilman1-2/+10
2018-08-09file_sys: Add missing include in savedata_factoryZach Hilman1-0/+1
2018-08-09core: Port core to VfsFilesystem for file accessZach Hilman6-13/+34
2018-08-09vfs: Add unreachable assert to file permissions converterZach Hilman1-1/+3
2018-08-09vfs: Add RealVfsFilesystem implementationZach Hilman2-81/+290
2018-08-09vfs: Add VfsFilesystem interface and default implementationZach Hilman2-3/+211
2018-08-09filesystem: Remove unnecessary if conditionsZach Hilman1-1/+1
2018-08-09fsp_srv: Use std::string_view's copy() function instead of strncpy()Lioncash2-8/+10
Given elements inserted into a vector are zeroed out, we can just copy MAX_LEN - 1 elements and the data will already be properly null terminated.
2018-08-09fsp_srv: Emplace entries first when building index instead of emplacing lastLioncash1-2/+3
The current way were doing it would require copying a 768 character buffer (part of the Entry struct) to the new element in the vector. Given it's a plain array, std::move won't eliminate that. Instead, we can emplace an instance directly into the destination buffer and then fill it out, avoiding the need to perform any unnecessary copies. Given this is done in a loop, we can request the destination to allocate all of the necessary memory ahead of time, avoiding the need to potentially keep reallocating over and over on every few insertions into the vector.
2018-08-08Open first user addedDavid Marcec1-1/+3
2018-08-08Inital pass of account backend implementationDavid Marcec3-12/+22
This commit verified working on puyo
2018-08-08GetProfileBase and GetProfileBaseAndData addedDavid Marcec3-44/+106
2018-08-08began initial implementation of "ProfileManager"David Marcec5-44/+202
2018-08-08Service/Account: stub LoadImage functionmailwl1-1/+22
2018-08-08Switched uuids from u128 to new UUID structDavid Marcec2-10/+49
2018-08-08hid: fix IsSixAxisSensorAtRest() responsemailwl1-1/+1
2018-08-08nvhost_gpu: Don't over copy IoctlSubmitGpfifo.bunnei1-1/+1
2018-08-08am: Stub SetScreenShotImageOrientation.bunnei2-1/+9
- Used by Super Mario Odyssey.
2018-08-08acc: Add missing function table entries for GetUserCountLioncash2-2/+2
Given this is stubbed within the common module in 5ac7b84, it should be added to the other relevant tables as well.
2018-08-08acc: Stub GetUserCount. (#973)bunnei3-1/+9
- Used by Pokken Tournament DX.
2018-08-08nvdrv: Get rid of global std::weak_ptrLioncash5-11/+22
Rather than use global state, we can simply pass the instance into the NVFlinger instance directly.
2018-08-08hle: Remove unused romfs.cpp/.hLioncash3-126/+0
These files are no longer used, so we can get rid of them.
2018-08-07loader: Fix scope error in DeconstructedRomDirectoryZach Hilman1-1/+1
2018-08-07service/apm: Add the apm:sys serviceLioncash3-0/+34
Adds the basic skeleton of the apm:sys service based off the information on Switch Brew.
2018-08-07nvflinger: Correct typo in name of composition eventLioncash1-1/+1
2018-08-07nvdrv: Make Ioctl()'s definition match its prototypeLioncash1-1/+1
The only reason this wasn't a compilation error is because we use little-endian systems.
2018-08-07nvdrv: Get rid of indirect inclusionsLioncash12-15/+17
2018-08-07nvflinger: Get rid of indirect inclusionsLioncash2-1/+7
2018-08-07nvflinger: Use std::string_view in OpenDisplay()Lioncash2-2/+3
We don't need to use a std::string here, given all that's done is comparing the character sequence against another. This allows passing regular const char* without needing to heap allocate.
2018-08-07services/hid: Add ActivateNpadWithRevision() to the hid function info arrayLioncash1-0/+1
Updated based off the information on Switch Brew.
2018-08-07service/time: Amend command IDs of ToPosixTime() and ToPosixTimeWithMyRule()Lioncash1-2/+2
Updates the ID of these based off the information on Switch Brew.
2018-08-07service: Add usb servicesLioncash4-0/+257
Adds basic skeleton for the usb services based off the information provided by Switch Brew.
2018-08-07loader: Add icon and title support to XCIZach Hilman6-3/+43
2018-08-07Use const where applicableZach Hilman2-2/+2
2018-08-07Avoid parsing RomFS to directory in NCAZach Hilman7-6/+86
2018-08-07client_port: Make all data members privateLioncash3-7/+21
These members don't need to be entirely exposed, we can instead expose an API to operate on them without directly needing to mutate them We can also guard against overflow/API misuse this way as well, given active_sessions is an unsigned value.
2018-08-07GDBStub works with both Unicorn and Dynarmic now (#941)Hedges4-2/+26
* GDBStub works with both Unicorn and Dynarmic now * Tidy up
2018-08-06kernel/event: Make data members privateLioncash1-4/+8
Instead we can simply provide accessors to the required data instead of giving external read/write access to the variables directly.
2018-08-06Service/Audio: audout_a.cpp: remove pragma oncemailwl1-2/+0
2018-08-06perf_stats: Correct literal used for MAX_LAG_TIME_USLioncash1-2/+2
ms is shorthand for milliseconds, not microseconds, and given there's no comment indicating that this was intentional, it probably wasn't.
2018-08-06core_timing: Make GetGlobalTimeUs() return std::chrono::microsecondsLioncash4-14/+14
Enforces the time unit being returned and also allows using the standard time utilities to manipulate it.
2018-08-06memory: Make prototype parameter names match their definitionsLioncash1-5/+5
Keeps the code consistent.
2018-08-06memory: Correct prototype of ZeroBlockLioncash1-1/+1
Previously, the prototype wasn't matching the definition, which has a Processor parameter before the destination address.
2018-08-06memory: Remove unnecessary const qualifiers in prototypesLioncash1-9/+8
These aren't necessary, as value-wise const only matters in the definition.
2018-08-06core_timing: Convert typedef into a type aliasLioncash1-4/+4
Makes the alias a little more readable from left-to-right.
2018-08-06core_timing: Use transparent functors where applicableLioncash1-5/+5
Gets rid of the need to hardcode the type in multiple places. This will now be deduced automatically, based off the elements in the container being provided to the algorithm.
2018-08-06loader: Make AppLoader_NCA rely on directory loading codeZach Hilman4-37/+24
Eliminates duplicate code shared between their Load methods, after all the only difference is how the romfs is handled.
2018-08-05gdbstub: Use type alias for breakpoint mapsLioncash1-37/+42
Rather than having to type out the full std::map type signature, we can just use a straightforward alias. While we're at it, rename GetBreakpointList to GetBreakpointMap, which makes the name more accurate. We can also get rid of unnecessary u64 static_casts, since VAddr is an alias for a u64.
2018-08-05gdbstub: Move all file-static variables into the GDBStub namespaceLioncash1-35/+36
Keeps everything under the same namespace. While we're at it, enclose them all within an inner anonymous namespace.
2018-08-05address_arbiter: Return by value from GetThreadsWaitingOnAddress()Lioncash1-15/+15
In all cases the vector being supplied is empty, so we can just return by value in these instances.
2018-08-05gdbstub: Replace PAddr alias with VAddrLioncash2-14/+14
In all cases, a virtual address is being passed in, not a physical one.
2018-08-05audio_core: Implement audren_u audio playback.bunnei2-218/+9
2018-08-05audio_core: Use s16 where possible for audio samples.bunnei1-3/+3
2018-08-05audio_core: Port codec code from Citra for ADPCM decoding.bunnei2-11/+3
2018-08-05service: Add arp servicesLioncash4-0/+95
Adds the basic skeleton of the arp services based off the information provided by Switch Brew.
2018-08-04service: Remove redundant #pragma once directivesLioncash5-10/+0
These don't do anything within .cpp files (we don't include cpp files, so...)
2018-08-04aes_util: Add static assertion to Transcode() and XTSTranscode() to ensure well-defined behaviorLioncash1-0/+4
These functions should only be given trivially-copyable types.
2018-08-04aes_util: Make CalculateNintendoTweak() an internally linked functionLioncash2-12/+10
This function doesn't directly depend on class state, so it can be hidden entirely from the interface in the cpp file.
2018-08-04aes_util: Make Transcode() a const member functionLioncash2-8/+9
This doesn't modify member state, so it can be made const.
2018-08-04core/crypto: Remove unnecessary includesLioncash4-5/+5
2018-08-04key_manager: Use regular std::string instead of std::string_viewLioncash2-10/+7
The benefit of std::string_view comes from the idea of avoiding copies (essentially acting as a non-owning view), however if we're just going to copy into a local variable immediately, there's not much benefit gained here.
2018-08-04content_archive: Add support for titlekey cryptographyZach Hilman2-7/+39
2018-08-04audio_core: Streams need unique names for CoreTiming.bunnei1-1/+1
2018-08-04renderer_base: Make Rasterizer() return the rasterizer by referenceLioncash3-7/+7
All calling code assumes that the rasterizer will be in a valid state, which is a totally fine assumption. The only way the rasterizer wouldn't be is if initialization is done incorrectly or fails, which is checked against in System::Init().
2018-08-04video_core: Eliminate the g_renderer global variableLioncash7-24/+54
We move the initialization of the renderer to the core class, while keeping the creation of it and any other specifics in video_core. This way we can ensure that the renderer is initialized and doesn't give unfettered access to the renderer. This also makes dependencies on types more explicit. For example, the GPU class doesn't need to depend on the existence of a renderer, it only needs to care about whether or not it has a rasterizer, but since it was accessing the global variable, it was also making the renderer a part of its dependency chain. By adjusting the interface, we can get rid of this dependency.
2018-08-04kernel/thread: Fix potential crashes introduced in 26de4bb521b1ace7af76eff4f6956cb23ac0d58cLioncash3-13/+38
This amends cases where crashes can occur that were missed due to the odd way the previous code was set up (using 3DS memory regions that don't exist).
2018-08-03kernel/process: Use std::array where applicableLioncash1-1/+2
2018-08-03kernel/process: Use accessors instead of class members for referencing segment arrayLioncash5-20/+40
Using member variables for referencing the segments array increases the size of the class in memory for little benefit. The same behavior can be achieved through the use of accessors that just return the relevant segment.
2018-08-03memory: Remove unused GetSpecialHandlers() functionLioncash1-16/+0
This is just unused code, so we may as well get rid of it.
2018-08-03core/memory: Get rid of 3DS leftoversLioncash14-502/+29
Removes leftover code from citra that isn't needed.
2018-08-03Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests (#851)David5-5/+47
2018-08-02kernel/vm_manager: Convert loop into std::any_of()Lioncash1-4/+4
2018-08-02kernel/vm_manager: Use const where applicableLioncash3-19/+19
Makes our immutable state explicit.
2018-08-02kernel/vm_manager: Use the VAddr type alias in CarveVMA()Lioncash1-2/+2
These two variables correspond to address ranges.
2018-08-02kernel/thread: Make GetFreeThreadLocalSlot()'s loop indices size_tLioncash1-8/+5
Avoids using a u32 to compare against a range of size_t, which can be a source of warnings. While we're at it, compress a std::tie into a structured binding.
2018-08-02kernel/thread: Make GetFreeThreadLocalSlot() reference parameter a const referenceLioncash1-1/+2
This function only reads the data being referenced, it doesn't modify it, so we can turn the reference into a const reference.
2018-08-02kernel/thread: Make GetFreeThreadLocalSlot() internally linkedLioncash1-1/+1
This function isn't used outside of this translation unit, so we can make it internally linked.
2018-08-02vfs_vector: Remove unused variable in FindAndRemoveVectorElement()Lioncash1-2/+2
This wasn't being used for anything, so it can be removed.
2018-08-02vfs_vector: Avoid unnecessary copies where applicableLioncash1-2/+5
The lambda elements should be taken by const reference here, and we can move the virtual directory passed to ReplaceFileWithSubdirectory()
2018-08-02hw: Remove unused filesLioncash7-334/+0
None of these files are used in any meaningful way. They're just leftovers from citra. Also has the benefit of getting rid of an unused global variable.
2018-08-02service: Add migration servicesLioncash4-0/+53
Adds the basic skeleton for the mig:usr service based off information provided by Switch Brew.
2018-08-02kernel: Move object class to its own source filesLioncash43-155/+185
General moving to keep kernel object types separate from the direct kernel code. Also essentially a preliminary cleanup before eliminating global kernel state in the kernel code.
2018-08-02service: Add psc servicesLioncash4-0/+96
Adds the basic skeleton for the psc services based off the information provided by Switch Brew.
2018-08-02video_core: Make global EmuWindow instance part of the base renderer classLioncash3-11/+11
Makes the global a member of the RendererBase class. We also change this to be a reference. Passing any form of null pointer to these functions is incorrect entirely, especially given the code itself assumes that the pointer would always be in a valid state. This also makes it easier to follow the lifecycle of instances being used, as we explicitly interact the renderer with the rasterizer, rather than it just operating on a global pointer.
2018-08-02service/ns: Add missing ns servicesLioncash1-0/+447
Implements the basic skeleton of ns:am2, ns:ec, ns:rid, ns:rt, ns:su, ns:vm, and ns:web based off the information provided by Switch Brew and SwIPC.
2018-08-01lm: Amend name of ILoggerLioncash1-4/+4
Previously this was being registered with the name "Logger". While we're at it, also change the name of the class to match it.
2018-08-01service/filesystem: Add fsp:ldr and fsp:pr servicesLioncash6-0/+89
Adds the basic skeleton for the remaining fsp services based off information provided by Switch Brew.
2018-08-01service: Add capture servicesLioncash4-0/+171
Adds the basic skeleton for the capture services based off information provided by Switch Brew.
2018-08-01service: Add bpc and pcv servicesLioncash6-0/+179
Adds the basic skeleton for the remaining pcv-related services based off information on Switch Brew.
2018-08-01Add missing parameter to files.push_back()Zach Hilman1-5/+5
2018-08-01Fix merge conflicts with opus and update docsZach Hilman2-1/+3
2018-08-01Use more descriptive error codes and messagesZach Hilman7-19/+51
2018-08-01Use static const instead of const staticZach Hilman1-2/+2
2018-08-01Use ErrorEncrypted where applicable and fix no keys crashZach Hilman4-17/+37
2018-08-01Add missing includes and use const where applicableZach Hilman11-24/+40
2018-08-01Allow key loading from %YUZU_DIR%/keys in addition to ~/.switchZach Hilman2-7/+20
2018-08-01Make XCI comply to review and style guidelinesZach Hilman14-455/+222
2018-08-01Extract mbedtls to cpp fileZach Hilman4-86/+126
2018-08-01Add missing string.h includeZach Hilman1-0/+1
2018-08-01Update mbedtls and fix compile errorZach Hilman1-0/+1
2018-08-01Remove files that are not usedZach Hilman24-42/+1406
2018-08-01kernel/thread: Remove unimplemented function prototypeLioncash1-6/+0
Given there's no implementation, we may as well remove the code entirely.
2018-08-01audio_core: Add configuration settings.bunnei1-0/+5
2018-08-01service/audio: Add missing servicesLioncash14-2/+289
Adds the missing audctl service, as well as the :a and :d services for audin, audout, audrec, and audren.
2018-07-31kernel: Remove unused object_address_table.cpp/.hLioncash6-104/+0
These source files were entirely unused throughout the rest of the codebase. This also has the benefit of getting rid of a global variable as well.
2018-07-31audout_u: Remove std::move in OpenAudioOutImpl()Lioncash1-1/+1
Previously the code was using the values from params further below after it was std::moved. Thankfully, given AudoutParams is a trivially copyable struct, the values would have simply been copied in this instance and not invalidated to garbage values.
2018-07-31kernel: Remove unnecessary includesLioncash23-28/+47
Removes unnecessary direct dependencies in some headers and also gets rid of indirect dependencies that were being relied on to be included.
2018-07-31service/am: Add missing am servicesLioncash8-0/+156
Adds the basic skeleton for missing am services idle:sys, omm, and spsm based off the information provided by Switch Brew.
2018-07-31service: Add fgm servicesLioncash4-0/+94
Adds the basic skeleton for the fgm services based off the information provided by Switch Brew.
2018-07-31arm_dynarmic: Make SetTlsAddress() prototype and definition consistentLioncash1-1/+1
Makes the definition use the same type aliases as in its prototype.
2018-07-31arm_dynarmic: Remove unnecessary qualifying of ThreadContextLioncash1-3/+3
Given the ARM_Dynarmic class inherits from ARM_Interface, we don't need to qualify here.
2018-07-31arm_dynarmic: Correct initializer list orderLioncash1-5/+3
Amends the initializer list to be in the same order that each variable would be initialized in. We also do this to ensure we don't use a bogus uninitialized instance of the exclusive monitor within MakeJit() We can also remove the jit member from the initializer list as this is initialized by PageTableChanged()
2018-07-31service: Add the pcie serviceLioncash4-0/+83
Adds the basic skeleton of the pcie service based off information on Switch Brew.
2018-07-31nvhost_gpu: Added checks to ensure we don't read past the end of the entries when handling a GPU command list.Subv1-3/+6
2018-07-31nvhost_ctrl_gpu: Only read the input parameters if they are actually there.Subv1-3/+11
Passing nullptr to memcpy is undefined behavior.
2018-07-31audio_core: Move to audout_u impl.bunnei4-13/+6
- This is necessary so streams are created on the same thread.
2018-07-31Implemented various hwopus functions (#853)David3-6/+132
2018-07-30Add some HID commands (#843)Hexagon121-2/+16
* Added some HID commands * Addressed comments
2018-07-29partition_filesystem: Remove dynamic_cast in PrintDebugInfo()Lioncash1-3/+2
We shouldn't be upcasting our file instances. Given a PartitionFilesystem is currently designed to accept any arbitrary VfsFile instances, casting to a more specific type than that is just bad design, and shows an interface design issue.
2018-07-29service: Add wlan servicesLioncash4-1/+192
Adds the basic skeleton for the wlan services based off the information on Switch Brew.
2018-07-29service/btm: Add basic implementation of GetCoreImpl()Lioncash1-1/+35
Based off information on SwIPC and Switch Brew.
2018-07-29service: Add btm servicesLioncash4-0/+106
Adds the skeleton for the btm services based off the information on Switch Brew.
2018-07-28audout: Implement IAudioOut interface with AudioCore.bunnei2-93/+114
2018-07-28core: Add AudioCore to global state.bunnei2-0/+9
2018-07-28audio_core: Add initial code for keeping track of audout state.bunnei1-1/+1
2018-07-28RomFS ExtractionZach Hilman12-20/+351
2018-07-27service: Add ncm servicesLioncash4-0/+78
Adds the basic skeleton for the ncm services based off information on Switch Brew.
2018-07-27service: Add mii servicesLioncash4-0/+126
Adds the skeleton for the mii services based off information provided by Switch Brew
2018-07-27service/nfc: Implement Create[x]Interface functionsLioncash1-4/+43
These simply return the respective interface.
2018-07-27service: Add nfc servicesLioncash4-0/+202
Adds the skeleton of the nfc service based off the information provided on Switch Brew.
2018-07-27service/lbl: Implement EnableVrMode, DisableVrMode and GetVrModeLioncash1-3/+35
Implements these functions according to the information available on Switch Brew.
2018-07-27service: Add the lbl serviceLioncash4-0/+77
Adds the skeleton of the lbl service based off the information provided by Switch Brew.
2018-07-27service: Add the btdrv serviceLioncash4-1/+93
Adds the skeleton for the btdrv service based off the information provided by Switch Brew
2018-07-26service/hid: Add the hidbus, hid:dbg, hid:sys, and hid:tmp servicesLioncash1-0/+220
2018-07-26service/hid: Add the xcd:sys serviceLioncash4-0/+57
2018-07-26service/hid: Add irs servicesLioncash4-0/+75
2018-07-26service: Add the grc:c serviceLioncash4-0/+50
Adds the basic skeleton for the grc:c service based off the information provided by Switch Brew.
2018-07-26kernel/timer: Make data members private where applicableLioncash1-5/+17
Instead, we can just expose functions that return the queryable state instead of letting anything modify it.
2018-07-26service: Add the nim servicesLioncash4-0/+143
Adds the skeleton for the nim services based off information from Switch Brew.
2018-07-26service: Add ldn servicesLioncash4-0/+162
Adds ldn services based off information provided by Switch Brew.
2018-07-26service/sockets: Add ethc:c and ethc:i servicesLioncash4-0/+66
2018-07-26service/sockets: Add missing bsdcfg socket serviceLioncash3-0/+29
2018-07-26service: Add ldr servicesLioncash4-0/+101
Adds the skeleton for the ldr-related services based off the information provided on Switch Brew.
2018-07-26lm: Move LM's class declaration into the cpp fileLioncash2-37/+31
This isn't used directly outside of this translation unit, so we can hide it from external use.
2018-07-26lm: Amend names of Initialize() in Logger and Initialize() in LMLioncash2-7/+7
Amends these to match the information on Switch Brew.
2018-07-26lm: Add missing function entry to Logger's function tableLioncash1-0/+1
2018-07-26service: Add eupld servicesLioncash4-0/+72
Adds the skeleton for the eupld services based off information on Switch Brew.
2018-07-26service: Add the erpt servicesLioncash4-0/+71
Adds the basic skeleton of the erpt service based off information on Switch Brew.
2018-07-25service/nvdrv: Take std::string in Open() by const referenceLioncash2-2/+2
Avoids copies from being made, since the string is only ever used for lookup, the data is never transfered anywhere. Ideally, we'd use a std::string_view here, but devices is a std::unordered_map, not a std::map, so we can't use heterogenous lookup here.
2018-07-25service/nvdrv: Use std::move where applicableLioncash1-3/+5
Avoids unnecessary reference count increments and decrements. In one case, we don't need to make a shared_ptr copy at all, just to call a member function.
2018-07-25service/nifm: Deduplicate interface codeLioncash9-141/+30
Rather than having the same code for each nifm service variant, we can centralize it on one class and get rid of a bit of extra code.
2018-07-25service: Add pm servicesLioncash4-0/+90
Adds the skeleton for the process management services based off information on Switch Brew.
2018-07-25service: Add the es serviceLioncash4-0/+77
Adds the skeleton for the ETicket service based off the information on Switch Brew
2018-07-25time: Add the time:a serviceLioncash3-10/+11
Given we already have time:s and time:u, we should also have time:a
2018-07-24deconstructed_rom_directory: Remove unused FindRomFS() functionLioncash1-29/+0
2018-07-24friend: Add friend:m, friend:s, and friend:v servicesLioncash1-0/+3
Given we already have friend:a and friend:u, we should add the remaining services as well.
2018-07-24friend/interface: Add missing CreateDaemonSuspendSessionService() to the function handler tableLioncash1-0/+1
2018-07-24friend: Deduplicate interfacesLioncash6-48/+11
2018-07-24svc: Resolve sign comparison warnings in WaitSynchronization()Lioncash1-4/+7
The loop's induction variable was signed, but we were comparing against an unsigned variable.
2018-07-24svc: Log parameters in SetMemoryAttribute()Lioncash1-1/+3
Provides slightly more context than only logging out the address value.
2018-07-24time: Simplify interface creationLioncash6-64/+15
We can use one instance of the interface instead of duplicating code.
2018-07-24core_timing: Split off utility functions into core_timing_utilMerryMage12-105/+137
2018-07-24CMakeLists: Sort filenamesMerryMage1-9/+9
2018-07-24set_sys: Implement SetColorSetId()Lioncash2-5/+25
2018-07-24ipc_helper: Add helper member function for popping enum values to RequestParserLioncash1-0/+8
2018-07-24arm_dynarmic: Make MakeJit() a const member functionLioncash2-3/+3
This functions doesn't modify instance state, so it can be a made a const member function.
2018-07-24core: Make converting constructors explicit where applicableLioncash5-5/+5
Avoids unwanted implicit conversions. Thankfully, given the large amount of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-24apm/interface: Remove redundant declaration of InstallInterfaces()Lioncash1-3/+0
This is already declared in apm/apm.h
2018-07-24mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by referenceLioncash1-1/+1
The pointed to thread's members are simply observed in this case, so we don't need to copy it here.
2018-07-24VFS Regression and Accuracy Fixes (#776)Zach Hilman3-36/+62
* Regression and Mode Fixes * Review Fixes * string_view correction * Add operator& for FileSys::Mode * Return std::string from SanitizePath * Farming Simulator Fix * Use != With mode operator&
2018-07-24hle_ipc: Make constructors explicit where applicableLioncash2-12/+13
2018-07-24ipc_helpers: Make member variables of ResponseBuilder privateLioncash1-5/+6
These aren't used externally at all, so they can be made private.
2018-07-24exclusive_monitor: Use consistent type alias for u64Lioncash3-22/+18
Uses the same type aliases we use for virtual addresses, and converts one lingering usage of std::array<uint64_t, 2> to u128 for consistency.
2018-07-24partition_filesystem: Use std::move where applicableLioncash1-3/+3
Avoids copying a std::string instance and avoids unnecessary atomic reference count incrementing and decrementing.
2018-07-23loader: Remove unnecessary constructor call in IdentifyFile()Lioncash1-1/+1
RealVfsFile inherits from VfsFile, the instance from std::make_shared is already compatible with the function argument type, making the copy constructor call unnecessary.
2018-07-23linker: Remove unused parameter from WriteRelocations()Lioncash2-7/+4
is_jump_relocation is never used within the function, so we can just remove it.
2018-07-23nro: Replace inclusion with a forward declarationLioncash2-1/+8
It's sufficient to use a forward declaration instead of a direct inclusion here.
2018-07-23nro: Make bracing consistentLioncash1-10/+24
Makes the code more uniform, and also braces cases where the body of an unbraced conditional travels more than one line.
2018-07-23nro: Make constructor explicitLioncash1-1/+1
Makes it consistent with the other Apploader constructors, and prevents implicit conversions.
2018-07-23nro: Remove unused forward declarationLioncash1-2/+0
This isn't used anywhere in the header.
2018-07-23vi: Add std::is_trivially_copyable checks to Read and Write functionsLioncash1-2/+13
It's undefined behavior to memcpy an object that isn't considered trivially copyable, so put a compile-time check in to make sure this doesn't occur.
2018-07-23vi: std::move std::vector in constructors where applicableLioncash1-9/+9
Allows avoiding unnecessary copies of the vector depending on the calling code. While we're at it, remove a redundant no-parameter base constructor call
2018-07-23hle: Remove config_mem.h/.cppLioncash6-102/+0
This is just an unused hold-over from citra, so we can get rid of this to trim off an exposed global, among other things.
2018-07-23hle: Remove shared_page.h/.cppLioncash6-161/+0
This is a holdover from citra that's essentially unused.
2018-07-23set: Add missing log call in GetAvailableLanguageCodeCount()Lioncash1-0/+2
Forgot to include this in 22f448b6327044076959e338811ee576f3dcf093
2018-07-23NRO Assets and NACP file formatZach Hilman5-1/+215
Cleanup Review fixes
2018-07-23set: Implement GetAvailableLanguageCodeCount()Lioncash2-21/+29
This just returns the size of the language code buffer.
2018-07-23set: Correct return code size of value in GetAvailableLanguageCodes()Lioncash1-2/+2
The return code should be 32-bit in size.
2018-07-22Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.Subv1-7/+31
2018-07-22Implement exclusive monitorMerryMage9-13/+160
2018-07-22vfs: Correct file_p variable usage within InterpretAsDirectory()Lioncash1-2/+5
ReplaceFileWithSubdirectory() takes a VirtualFile and a VirtualDir, but it was being passed a string as one of its arguments. The only reason this never caused issues is because this template isn't instantiated anywhere yet. This corrects an issue before it occurs.
2018-07-22file_util, vfs: Use std::string_view where applicableLioncash8-91/+153
Avoids unnecessary construction of std::string instances where applicable.
2018-07-22file_util: Use a u64 to represent number of entriesLioncash2-4/+4
This avoids a truncating cast on size. I doubt we'd ever traverse a directory this large, however we also shouldn't truncate sizes away.
2018-07-21GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.Subv3-6/+34
This behaves quite similarly to the SubmitGPFIFO command. Referenced from Ryujinx. Many thanks to @gdkchan for investigating this!
2018-07-21file_util: Use an enum class for GetUserPath()Lioncash3-5/+7
Instead of using an unsigned int as a parameter and expecting a user to always pass in the correct values, we can just convert the enum into an enum class and use that type as the parameter type instead, which makes the interface more type safe. We also get rid of the bookkeeping "NUM_" element in the enum by just using an unordered map. This function is generally low-frequency in terms of calls (and I'd hope so, considering otherwise would mean we're slamming the disk with IO all the time) so I'd consider this acceptable in this case.
2018-07-21file_sys/errors: Remove redundant object constructor callsLioncash1-8/+8
Given we're already constructing the error code, we don't need to call the constructor inside of it.
2018-07-21vfs_real: Remove redundant copying of std::vector instances in GetFiles() and GetSubdirectories()Lioncash1-2/+3
We already return by value, so we don't explicitly need to make the copy.
2018-07-21partition_filesystem, vfs_real: Add missing standard includesLioncash2-0/+4
2018-07-21partition_filesystem, vfs_real: Use std::move in ReplaceFileWithSubdirectory() where applicableLioncash2-2/+3
Avoids unnecessary atomic increment and decrement operations.
2018-07-21partition_filesystem, vfs_real: Use std::distance() instead of subtractionLioncash2-4/+10
This is a little bit more self-documenting on what is being done here.
2018-07-21vfs_offset: Simplify TrimToFit()Lioncash1-1/+2
We can simply use std::clamp() here, instead of using an equivalent with std::max() and std::min().
2018-07-21vfs: Make WriteBytes() overload taking a std::vector pass the std::vector by const referenceLioncash4-4/+4
Given the data is intended to be directly written, there's no need to take the std::vector by value and copy the data.
2018-07-21vfs: Use variable template variants of std::is_trivially_copyableLioncash1-13/+6
Provides the same behavior, but with less writing
2018-07-21vfs: Amend constness on pointers in WriteBytes() and WriteArrays() member functions to be const qualifiedLioncash1-3/+3
These functions don't modify the data being pointed to, so these can be pointers to const data
2018-07-21Loader: Only print the module names and addresses if they actually exist.Subv1-5/+2
2018-07-21CPU: Save and restore the TPIDR_EL0 system register on every context switch.Subv8-0/+39
Note that there's currently a dynarmic bug preventing this register from being written.
2018-07-21arm_interface: Remove unused tls_address member of ThreadContextLioncash3-9/+0
Currently, the TLS address is set within the scheduler, making this member unused.
2018-07-20apm: Improve stub for GetPerformanceConfiguration.bunnei1-1/+16
2018-07-20ipc_helpers: Add PushEnum() member function to ResponseBuilderLioncash1-0/+19
Allows pushing strongly-typed enum members without the need to always cast them at the call sites. Note that we *only* allow strongly-typed enums in this case. The reason for this is that strongly typed enums have a guaranteed defined size, so the size of the data being pushed is always deterministic. With regular enums this can be a little more error-prone, so we disallow them. This function simply uses the underlying type of the enum to determine the size of the data. For example, if an enum is defined as: enum class SomeEnum : u16 { SomeEntry }; if PushEnum(SomeEnum::SomeEntry); is called, then it will push a u16-size amount of data.
2018-07-20HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.Subv1-6/+8
And make IManagerForApplication::CheckAvailability always return false. Returning a bogus id from GetAccountId causes games to crash on boot. We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20loader/{nca, nro}: std::move VirtualFile in the constructors where applicableLioncash2-2/+4
This avoids unnecessary atomic reference count increments and decrements
2018-07-20vfs_offset: std::move file and name parameters of OffsetVfsFileLioncash2-3/+5
Avoids potentially unnecessary atomic reference count incrementing and decrementing, as well as string copying.
2018-07-20audren_u: Use a std::array instead of std::string for holding the audio interface/device nameLioncash1-2/+4
std::string doesn't include the null-terminator in its data() + size() range. This ensures that the null-terminator will also be written to the buffer
2018-07-20audout_u: Use a std::array instead of std::string for holding the audio interface nameLioncash1-1/+2
Uses a type that doesn't potentially dynamically allocate, and ensures that the name of the interface is properly null-terminated when writing it to the buffer.
2018-07-20thread: Convert ThreadStatus into an enum classLioncash9-71/+70
Makes the thread status strongly typed, so implicit conversions can't happen. It also makes it easier to catch mistakes at compile time.
2018-07-20partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()Lioncash1-1/+1
This should be returned here, otherwise pfs_dirs is effectively only ever added to, but never read.
2018-07-20nso: Silence implicit sign conversion warningsLioncash1-4/+6
2018-07-20nso: Remove unused function ReadSegment()Lioncash1-13/+0
2018-07-20pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()Lioncash1-3/+3
With the new overload, we can simply pass the container directly.
2018-07-19HLE/ACC: Return an IProfile that is consistent with what was requested.Subv1-5/+15
The default username for now is "yuzu". We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19HLE/ACC: Change the default user id to be consistent with what we tell games on startup.Subv1-2/+1
In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.Subv1-4/+6
We only emulate a single user id for now.
2018-07-19hle_ipc: Introduce generic WriteBuffer overload for multiple container typesLioncash5-10/+25
This introduces a slightly more generic variant of WriteBuffer(). Notably, this variant doesn't constrain the arguments to only accepting std::vector instances. It accepts whatever adheres to the ContiguousContainer concept in the C++ standard library. This essentially means, std::array, std::string, and std::vector can be used directly with this interface. The interface no longer forces you to solely use containers that dynamically allocate. To ensure our overloads play nice with one another, we only enable the container-based WriteBuffer if the argument is not a pointer, otherwise we fall back to the pointer-based one.
2018-07-19pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()Lioncash1-3/+3
This WriteBuffer overload expects its size argument to be in bytes, not elements.
2018-07-19svc: Correct always true assertion case in SetThreadCoreMaskLioncash1-3/+4
The reason this would never be true is that ideal_processor is a u8 and THREADPROCESSORID_DEFAULT is an s32. In this case, it boils down to how arithmetic conversions are performed before performing the comparison. If an unsigned value has a lesser conversion rank (aka smaller size) than the signed type being compared, then the unsigned value is promoted to the signed value (i.e. u8 -> s32 happens before the comparison). No sign-extension occurs here either. An alternative phrasing: Say we have a variable named core and it's given a value of -2. u8 core = -2; This becomes 254 due to the lack of sign. During integral promotion to the signed type, this still remains as 254, and therefore the condition will always be true, because no matter what value the u8 is given it will never be -2 in terms of 32 bits. Now, if one type was a s32 and one was a u32, this would be entirely different, since they have the same bit width (and the signed type would be converted to unsigned instead of the other way around) but would still have its representation preserved in terms of bits, allowing the comparison to be false in some cases, as opposed to being true all the time. --- We also get rid of two signed/unsigned comparison warnings while we're at it.
2018-07-19pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()Lioncash1-1/+1
This can just use the fmt specifiers and be type-agnostic.
2018-07-19gdbstub: Get rid of a few signed/unsigned comparisonsLioncash1-7/+7
Ensures both operands in comparisons are the same signedness.
2018-07-19hid: Use a ranged-for loops in UpdatePadCallbackLioncash1-7/+3
Modernizes the loops themselves while also getting rid of a signed/unsigned comparison in a loop condition.
2018-07-19hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts arrayLioncash1-1/+1
Gets rid of the use of a magic constant
2018-07-19Filesystem: Return EntryType::Directory for the root directory.Subv1-0/+4
It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
2018-07-19loader: Amend Doxygen commentsLioncash2-5/+5
These weren't adjusted when VFS was introduced
2018-07-19loader/nso: Check if read succeeded in IdentifyFile() before checking magic valueLioncash1-4/+6
We should always assume the filesystem is volatile and check each IO operation. While we're at it reorganize checks so that early-out errors are near one another.
2018-07-19hle/service: Make constructors explicit where applicableLioncash22-25/+25
Prevents implicit construction and makes these lingering non-explicit constructors consistent with the rest of the other classes in services.
2018-07-19nvflinger: Emplace Display instances directlyLioncash1-9/+4
We can use emplace_back to construct the Display instances directly, instead of constructing them separately and copying them, avoiding the need to copy std::string and std::vector instances that are part of the Display struct.
2018-07-19nvdrv: Take std::string by const reference in GetDevice()Lioncash1-1/+1
This is only ever used as a lookup into the device map, so we don't need to take the std::string instance by value here.
2018-07-19hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloadsLioncash1-1/+1
Previously, the buffer_index parameter was unused, causing all writes to use the buffer index of zero, which is not necessarily what is wanted all the time. Thankfully, all current usages don't use a buffer index other than zero, so this just prevents a bug before it has a chance to spring.
2018-07-19fsp_srv: Remove unnecessary vector construction in IFile's Write() functionLioncash1-2/+3
We can avoid constructing a std::vector here by simply passing a pointer to the original data and the size of the copy we wish to perform to the backend's Write() function instead, avoiding copying the data where it's otherwise not needed.
2018-07-19fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() functionLioncash1-10/+8
We were using a second std::vector as a buffer to convert another std::vector's data into a byte sequence, however we can just use pointers to the original data and use them directly with WriteBuffer, which avoids copying the data at all into a separate std::vector. We simply cast the pointers to u8* (which is allowed by the standard, given std::uint8_t is an alias for unsigned char on platforms that we support).
2018-07-19filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructorLioncash1-1/+3
Avoids unnecessary atomic reference count incrementing and decrementing
2018-07-19filesystem: Use std::string's empty() function instead of comparing against a literalLioncash1-1/+1
This is simply a basic value check as opposed to potentially doing string based operations (unlikely, but still, avoiding it is free).
2018-07-19filesystem: Remove pragma disabling global optimizationsLioncash1-2/+0
This was just an artifact missed during PR review.
2018-07-19fsp_srv: Make IStorage constructor explicitLioncash1-1/+1
Prevents implicit conversions.
2018-07-19fsp_srv: Add missing includesLioncash1-0/+5
Gets rid of relying on indirect inclusions.
2018-07-19fsp_srv: Resolve sign-mismatch warnings in assertion comparisonsLioncash1-3/+3
2018-07-19fsp_srv: Respect write length in Write()Lioncash1-4/+5
Previously we were just copying the data whole-sale, even if the length was less than the total data size. This effectively makes the actual_data vector useless, which is likely not intended. Instead, amend this to only copy the given length amount of data. At the same time, we can avoid zeroing out the data before using it by passing iterators to the constructor instead of a size.
2018-07-19savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member functionLioncash2-2/+2
This function doesn't alter class state.
2018-07-19partition_filesystem: Ensure all class members of PartitionFilesystem are initializedLioncash2-24/+15
Previously is_hfs and pfs_header members wouldn't be initialized in the constructor, as they were stored in locals instead. This would result in things like GetName() and PrintDebugInfo() behaving incorrectly. While we're at it, initialize the members to deterministic values as well, in case loading ever fails.
2018-07-19content_archive: Make IsDirectoryExeFS() take a shared_ptr as a const referenceLioncash1-1/+1
There's no need to take this by value when it's possible to avoid unnecessary copies entirely like this.
2018-07-19content_archive: Add missing standard includesLioncash1-0/+5
2018-07-19content_archive: std::move VirtualFile in NCA's constructorLioncash1-1/+4
Gets rid of unnecessary atomic reference count incrementing and decrementing.
2018-07-19vfs: Deduplicate accumulation code in VfsDirectory's GetSize()Lioncash1-6/+6
We can just use a generic lambda to avoid writing the same thing twice.
2018-07-19loader/nro: Resolve sign mismatch warningsLioncash1-1/+1
2018-07-19loader/nso: Remove unnecessary vector resizesLioncash1-4/+2
We can just initialize these vectors directly via their constructor.
2018-07-19loader/nso: Resolve sign mismatch warningsLioncash1-1/+1
2018-07-19Virtual Filesystem 2: Electric Boogaloo (#676)Zach Hilman49-1862/+1807
* Virtual Filesystem * Fix delete bug and documentate * Review fixes + other stuff * Fix puyo regression
2018-07-19core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()Lioncash1-7/+0
2018-07-19address_arbiter: Correct assignment within an assertion statement in WakeThreads()Lioncash1-1/+1
This was introduced within 4f81bc4e1bd12e4df7410c6790ba818d8dbba9c0, and considering there's no comment indicating that this is intentional, this is very likely a bug.
2018-07-19service/prepo: Add missing header guardLioncash1-0/+2
2018-07-19vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()Lioncash1-22/+12
Without these, this would perform concatenation, which is definitely not what we want here.
2018-07-19core/memory, core/hle/kernel: Use std::move where applicableLioncash9-16/+26
Avoids pointless copies
2018-07-19core: Make System's default constructor privateLioncash2-0/+4
This makes it a compilation error to construct additional instances of the System class directly, preventing accidental wasteful constructions over and over.
2018-07-19core: Don't construct instance of Core::System, just to access its live instanceLioncash2-7/+7
This would result in a lot of allocations and related object construction, just to toss it all away immediately after the call. These are definitely not intentional, and it was intended that all of these should have been accessing the static function GetInstance() through the name itself, not constructed instances.
2018-07-18hle/filesystem: Amend trace log in OpenSaveData() to compile in debug modeLioncash1-1/+1
Previously this wouldn't compile, since no such function named SaveStructDebugInfo() exists.
2018-07-18Fill in more fields in TouchScreenEntryTouchZach Hilman1-4/+9
2018-07-18Single touch supportZach Hilman1-4/+19
2018-07-18vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.bunnei1-1/+1
2018-07-18vi: Fix size for ListDisplays default display.bunnei1-2/+2
2018-07-18vi: Partially implement buffer crop parameters.bunnei6-10/+26
2018-07-17General Filesystem and Save Data Fixes (#670)Zach Hilman16-212/+256
2018-07-17nvflinger: Fix for BufferQueue event handling.bunnei6-32/+21
2018-07-17Kernel/Arbiter: Fix bug in WaitIfLessThanMichael Scire1-2/+4
2018-07-16scheduler: Clear exclusive state when switching contextsMerryMage6-0/+11
2018-07-15HID: Update controllers less oftenJames Rowe1-3/+3
2018-07-14Services/BSD: Corrected the return for StartMonitoring according to SwIPC.Subv1-2/+1
2018-07-14FileSys: Append the requested path to the filesystem base path in DeleteFile.Subv1-2/+4
We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
2018-07-14No need to use ASSERT_MSG with an empty messageDavid Marcec1-2/+2
2018-07-13More improvements to GDBStub (#653)Hedges7-49/+172
* More improvements to GDBStub - Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS. - List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names. - Initial support for floating point registers. * Tidy up as requested in PR feedback * Tidy up as requested in PR feedback
2018-07-13We only need to alert for memory pool changesDavid Marcec1-2/+0
2018-07-13initialized voice status and unused sizes in the update data headerDavid Marcec1-1/+3
2018-07-12Audout "Auto" functionsDavid Marcec2-14/+14
Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAcceptedDavid Marcec1-3/+21
Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-11hid: Fix timestamps and controller type.bunnei1-7/+5
- This fixes user input in SMO.
2018-07-10NvOsGetConfigU32 production implDavid Marcec1-17/+2
Settings are only used when RMOS_SET_PRODUCTION_MODE is set to 0. If production mode is set, the error code 0x30006 is returned instead
2018-07-08savedata_factory: Always create a save directory for games.bunnei1-0/+9
2018-07-08nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.bunnei1-1/+1
2018-07-08Revert "Virtual Filesystem (#597)"bunnei42-1682/+1618
This reverts commit 77c684c1140f6bf3fb7d4560d06d2efb1a2ee5e2.
2018-07-06Virtual Filesystem (#597)Zach Hilman42-1618/+1682
* Add VfsFile and VfsDirectory classes * Finish abstract Vfs classes * Implement RealVfsFile (computer fs backend) * Finish RealVfsFile and RealVfsDirectory * Finished OffsetVfsFile * More changes * Fix import paths * Major refactor * Remove double const * Use experimental/filesystem or filesystem depending on compiler * Port partition_filesystem * More changes * More Overhaul * FSP_SRV fixes * Fixes and testing * Try to get filesystem to compile * Filesystem on linux * Remove std::filesystem and document/test * Compile fixes * Missing include * Bug fixes * Fixes * Rename v_file and v_dir * clang-format fix * Rename NGLOG_* to LOG_* * Most review changes * Fix TODO * Guess 'main' to be Directory by filename
2018-07-03Update AudioRenderer Voice Sections (#614)David1-0/+87
* voice section updating * fixed slight offset miscalculation * fixed overflow
2018-07-03Update clang formatJames Rowe25-114/+106
2018-07-03Rename logging macro back to LOG_*James Rowe79-556/+556
2018-07-01GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.Subv1-0/+5
2018-07-01nvmap: Return the address of the nvmap object when Freeing it for the last time.Subv2-4/+11
This behavior is confirmed by reverse engineering.
2018-06-27settings: Add a configuration for use_accurate_framebuffers.bunnei2-0/+3
2018-06-25Send the correct RequestUpdateAudioRenderer revision in the output header (#587)David1-1/+1
* We should be returning our revision instead of what is requested. Hardware test on a 5.1.0 console * Added sysversion comment
2018-06-25Service/Audio: add hwopus service, stub GetWorkBufferSize functionmailwl4-0/+53
2018-06-24Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader (#583)David2-34/+21
* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is * oops * AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly (#580)David2-44/+76
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22IPC: skip empty buffer writemailwl1-0/+5
prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file
2018-06-22Kernel/Arbiters: Fix casts, cleanup comments/magic numbersMichael Scire4-17/+27
2018-06-22Add additional missing format.Michael Scire2-21/+27
2018-06-22Run clang-format on PR.Michael Scire3-180/+181
2018-06-22Kernel/Arbiters: HLE is atomic, adjust code to reflect that.Michael Scire2-37/+13
2018-06-21Add support for decrypted NCA files (#567)Zach Hilman9-15/+452
* Start to add NCA support in loader * More nca stuff * More changes to nca.cpp * Now identifies decrypted NCA cont. * Game list fixes and more structs and stuff * More updates to Nca class * Now reads ExeFs (i think) * ACTUALLY LOADS EXEFS! * RomFS loads and games execute * Cleanup and Finalize * plumbing, cleanup and testing * fix some things that i didnt think of before * Preliminary Review Changes * Review changes for bunnei and subv
2018-06-21Kernel/Arbiters: Initialize arb_wait_address in thread struct.Michael Scire3-1/+7
2018-06-21Kernel/Arbiters: Clear WaitAddress in SignalToAddressMichael Scire1-0/+1
2018-06-21Kernel/Arbiters: Mostly implement SignalToAddressMichael Scire4-10/+110
2018-06-21Kernel/Arbiters: Implement WaitForAddressMichael Scire4-6/+67
2018-06-21Service/Audio: update audren:u servicemailwl2-49/+60
2018-06-21Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs.Michael Scire7-9/+147
2018-06-20Build: Fixed some MSVC warnings in various parts of the code.Subv5-10/+11
2018-06-19Implement GetAvailableLanguageCodes2 (#575)greggameplayer1-4/+1
* Implement GetAvailableLanguageCodes2 * Revert "Implement GetAvailableLanguageCodes2" This reverts commit caadd9eea3497ae2a13382aecb8ca29e1c02c5af. * Implement GetAvailableLanguageCodes2 * Implement GetAvailableLanguageCodes2
2018-06-19Services/FS: Return the correct error code when trying to mount a nonexistent savedata.Subv2-2/+12
2018-06-18svc: Add a stub for UserExceptionContextAddr.Jules Blok1-0/+5
2018-06-14Narrow down filter of layout configsZach Hilman2-10/+5
2018-06-13Move loop condition to free functionZach Hilman1-4/+9
2018-06-13Avoid initializing single-joycon layouts with handheld controllerZach Hilman2-1/+5
2018-06-12hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTOshinyquagsire232-2/+3
2018-06-07Common/string_util: add StringFromBuffer functionmailwl1-22/+9
convert input buffer (std::vector<u8>) to string, stripping zero chars
2018-06-06Stub IUser::AttachAvailabilityChangeEventmailwl1-5/+23
2018-06-06nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params (#524)greggameplayer2-0/+53
* add IoctlCommands with their params in nvidia_ctrl_gpu.h * add function related to the changes done previously * fix clang-format * delete trailing whitespace * correct mistake
2018-06-06Remove unused header filesmailwl1-2/+0
2018-06-06GDB Stub Improvements (#508)Hedges4-27/+194
* GDB Stub should work now. * Applied clang-format. * Replaced htonll with swap64. * Tidy up.
2018-06-06nifm: Stub out IRequest::SetConnectionConfirmationOption.bunnei1-1/+10
2018-06-06am: Stub out IApplicationFunctions::GetPseudoDeviceId.bunnei2-1/+13
2018-06-05Small fixesmailwl2-6/+8
2018-06-05Service/MM: add service and stub some functionsmailwl4-0/+83
2018-06-04Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511)greggameplayer1-0/+47
* Add some IoctlCommand with their params to nvhost_gpu * fix clang-format * delete trailing whitespace * fix some clang-format * delete one other trailing whitespace * last clang-format fix
2018-06-04Correct function resultsmailwl1-4/+16
2018-06-04Service/nfp:user : stub some functions.mailwl1-6/+70
Used by Zelda: BoTW
2018-06-04am: Implement ILibraryAppletAccessor::PopOutData.bunnei1-1/+11
2018-06-04am: ISelfController:LaunchableEvent should be sticky.bunnei1-1/+1
2018-06-04am: Stub out ILibraryAppletAccessor Start and GetResult methods.bunnei1-2/+16
2018-06-04am: Implement ILibraryAppletAccessor::PushInData.bunnei1-43/+55
2018-06-04am: Implement IStorageAccessor::Write.bunnei1-1/+17
2018-06-04am: Cleanup IStorageAccessor::Read.bunnei1-5/+3
2018-06-04am: Implement ILibraryAppletCreator::CreateStorage.bunnei2-21/+34
2018-06-02Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.Subv1-2/+5
This situation may happen like so: Thread 1 with low priority calls WaitProcessWideKey with timeout. Thread 2 with high priority calls WaitProcessWideKey without timeout. Thread 3 calls SignalProcessWideKey - Thread 2 acquires the lock and awakens. - Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2. Thread 1's timeout expires, with the lock owner still being set to Thread 2.
2018-06-01Service/time: implement posix time to calendar conversionmailwl2-14/+72
2018-05-31Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.Subv1-2/+2
2018-05-31Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.Subv2-1/+28
Also added some proper error handling.
2018-05-30add IPC CommandType & Some HID FunctionInfo (#487)greggameplayer2-0/+33
* add some CommandType * add some hid FunctionInfo * add some other HID FunctionInfo * delete non useful comments
2018-05-30Kernel/Thread: Corrected a typo in an assert about the processor id.Subv1-1/+1
2018-05-30Services/nvdrv: add '/dev/nvhost-nvdec' devicemailwl4-0/+74
2018-05-30nvhost_ctrl: Stub out IocCtrlEventRegister.bunnei2-0/+10
2018-05-30nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.bunnei2-5/+9
2018-05-28Service/BCAT: add module and servicesmailwl6-0/+118
2018-05-27NvOsGetConfigU32 should return null instead of 0 for default outputDavid Marcec1-1/+1
2018-05-26am: Stub IApplicationFunctions GetDisplayVersion.bunnei2-1/+10
2018-05-26Add & correct miscellaneous things (#470)greggameplayer4-4/+55
* add some InfoType * correct OpenApplicationProxy cmd number * add IDisplayController functions * fix clang-format * add more system languages
2018-05-26GetAudioRendererWorkBufferSize impl (#465)David2-2/+88
* GetAudioRendererWorkBufferSize impl Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute! * Naming conventions * Removed unneeded placeholder * lioncache changes * fixed const * switched to Common::AlignUp
2018-05-25Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE (#463)David2-0/+22
We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
2018-05-24Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUTmailwl2-0/+16
Used in Nintendo Labo ToyCon 1&2
2018-05-24Fix deadlocks caused from HID having too many layoutsDavid Marcec1-1/+1
Games such as SMO deadlock if we have more than 2 layouts
2018-05-23Add & correct some error modulesgreggameplayer1-2/+8
2018-05-23change some functionsgreggameplayer1-6/+6
according to the changes made previously
2018-05-23correct placement and add size checkgreggameplayer1-21/+25
2018-05-23Add ioctl commands with their params and size checkgreggameplayer1-2/+86
2018-05-22Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)David2-1/+20
* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored? * IocGetWaitbase -> IocChannelGetWaitbaseCommand * Added super late fixes
2018-05-21Correct audio command numbers & add or rename some functions (#455)greggameplayer5-34/+34
* Add unknown function at the number command 2 * correct audout:u commands numbers * correct audrec:u cmd number & add Unknown function * correct IAudioDevice command numbers * correct codecctl cmd numbers & rename the 8 function * correct place of unknown function & fix clang-format
2018-05-20Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.Subv1-1/+0
A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
2018-05-20GPU: Implemented the nvmap Free ioctl.Subv2-1/+48
It releases a reference to an nvmap object
2018-05-20GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.Subv2-0/+50
It removes a mapping previously created with the MapBufferEx ioctl.
2018-05-20Add and correct some Error Modules (#444)greggameplayer1-6/+40
* Add and correct some Error Modules
2018-05-19Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.Subv1-51/+68
2018-05-19Kernel/Threads: Reschedule the proper core when operating on that core's threads.Subv1-2/+6
2018-05-19SVC: Removed unused WaitSynchronization1 functionSubv1-30/+0
2018-05-18rename fatal:u functions & add ThrowFatalgreggameplayer1-2/+3
2018-05-18Properly update fatal.h void namegreggameplayer1-2/+2
2018-05-18Properly rename fatal module functionsgreggameplayer1-2/+2
2018-05-17Added RequestWithContext & ControlWithContextDavid Marcec3-1/+7
2018-05-13Updated nfp with more service namesHexagon121-24/+24
2018-05-11More accurate GetTPCMasks implDavid Marcec2-4/+8
2018-05-11core: Add several missing docstrings.bunnei1-0/+8
2018-05-11thread: Rename mask to affinity_masks.bunnei3-4/+4
2018-05-11core: Run all CPU cores separately, even in single-thread mode.bunnei2-13/+23
2018-05-11thread: Support core change on ResumeFromWait and improve ChangeCore.bunnei1-37/+68
2018-05-11scheduler: Protect scheduling functions with a global mutex.bunnei2-0/+18
2018-05-11thread: Initialize ideal_core and mask members.bunnei1-0/+2
2018-05-11threading: Reschedule only on cores that are necessary.bunnei4-3/+10
2018-05-11svc: Implement GetThreadCoreMask and SetThreadCoreMask.bunnei1-7/+22
2018-05-11thread: Implement ChangeCore function.bunnei2-1/+58
2018-05-11svc: SignalProcessWideKey should apply to all cores.bunnei1-43/+50
2018-05-11svc: Implement GetCurrentProcessorNumber.bunnei1-2/+2
2018-05-11core: Add a configuration setting for use_multi_core.bunnei5-17/+39
2018-05-11core: Support session close with multicore.bunnei4-16/+47
2018-05-11core: Implement multicore support.bunnei11-75/+110
2018-05-11core: Create a thread for each CPU core, keep in lock-step with a barrier.bunnei4-18/+94
2018-05-11core: Move common CPU core things to its own class.bunnei5-58/+135
2018-05-07Stubs for QLaunch (#428)Hexagon124-5/+221
* Stubs for QLaunch * Wiped unrelated stuff * Addressed comment * Dropped GetPopFromGeneralChannelEvent
2018-05-07hid: Tweaks, Analog Sticks (#435)Max Thomas3-68/+224
* hid: Update mouse/keyboard state * hid: Working analog sticks * hid: Nits * hid: Nits * hid: Update mystery sections * hid: Tweaks
2018-05-03memory_hook: Default virtual destructor in the cpp fileLioncash3-1/+13
Prevents creating multiple copies of the vtable in every translation unit that uses the class. Also silences a -Wweak-vtables warning
2018-05-03core_timing: Don't include the log header in core timing's headerLioncash2-48/+55
Avoids propagating logging macros and facilities to files that may not need them. This also allows hiding an internal constant.
2018-05-02general: Make formatting of logged hex values more straightforwardLioncash28-103/+104
This makes the formatting expectations more obvious (e.g. any zero padding specified is padding that's entirely dedicated to the value being printed, not any pretty-printing that also gets tacked on).
2018-05-02ipc: Add support for PopIpcInterface() method.bunnei4-0/+23
- This can be used for domain objects as inputs to service functions.
2018-05-01GetSharedFontInOrderOfPriority (#381)David4-24/+54
* GetSharedFontInOrderOfPriority * Update pl_u.cpp * Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority * switched to NGLOG * Update pl_u.cpp * Update pl_u.cpp * language_code is actually language code and not index * u32->u64 * final cleanups
2018-05-01GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.Subv2-5/+0
2018-04-30core_timing: Namespace all functions and constants in core_timing's headerLioncash9-14/+18
All of these variables and functions are related to timings and should be within the namespace.
2018-04-30string_util: Remove StringFromFormat() and related functionsLioncash2-4/+3
Given we utilize fmt, we don't need to provide our own functions for formatting anymore
2018-04-29am: Fix GetDesiredLanguage implementation.bunnei1-2/+4
2018-04-29set: Fix GetAvailableLanguageCodes implementation.bunnei2-6/+45
2018-04-27core: Replace usages of LOG_GENERIC with new fmt-capable equivalentsLioncash3-6/+4
2018-04-27general: Convert assertion macros over to be fmt-compatibleLioncash11-27/+26
2018-04-27Switched to NGLOG_WARNINGDavid Marcec3-4/+4
2018-04-26Added PREPO to logging backend, Removed comments from SaveReportWithUserDavid Marcec2-13/+2
2018-04-26core: Replace remaining old non-generic logger usages with fmt-capable equivalentsLioncash6-28/+28
LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from interface changes, as it will require removing a parameter from the relevant function in the VMManager class.
2018-04-26core/gdbstub: Move logging macros to new fmt-compatible onesLioncash1-38/+37
2018-04-26core/hw: Move logging macros over to fmt-capable onesLioncash2-8/+10
2018-04-26kernel/shared_memory: Remove unnecessary semicolon at end of ConvertPermissions()Lioncash1-1/+1
Functions don't need to be terminated by semicolons.
2018-04-26kernel: Migrate logging macros to fmt-compatible onesLioncash11-106/+109
2018-04-25Memory: Added a missing shortcut for Memory::CopyBlock for the current process.Subv1-0/+4
2018-04-25file-sys: convert a StringFromFormat call into fmt::format in GetFullPath()Lioncash1-4/+1
Lessens the amount to read and gets rid of the PRIX64 macro, allowing us to use a single string for the whole path, making it easier to read.
2018-04-25file-sys: Move logging macros over to the new fmt-capable onesLioncash8-64/+58
2018-04-25core/memory: Amend address widths in assertsLioncash1-2/+2
Addresses are 64-bit, these formatting specifiers are simply holdovers from citra. Adjust them to be the correct width.
2018-04-25core/memory: Move logging macros over to new fmt-capable onesLioncash1-22/+24
While we're at it, correct addresses to print all 64 bits where applicable, which were holdovers from citra.
2018-04-25Service/PCTL: convert to module, add services, stubmailwl7-39/+71
PCTL::CreateServiceWithoutInitialize and IParentalControlService::Initialize, required by Kirby Star Allies
2018-04-25gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.bunnei2-17/+50
2018-04-25loader: Move old logging macros over to new fmt-capable onesLioncash5-26/+25
2018-04-24service: Move logging macros over to new fmt-compatible onesLioncash1-5/+5
2018-04-24vi: Move logging macros over to new fmt-compatible onesLioncash1-26/+27
2018-04-24time: Move logging macros over to new fmt-compatible onesLioncash1-12/+12
2018-04-24ssl: Move logging macros over to new fmt-compatible onesLioncash1-3/+3
2018-04-24spl: Move logging macros over to new fmt-compatible onesLioncash1-1/+1
2018-04-24sockets: Move logging macros over to new fmt-compatible onesLioncash2-7/+8
2018-04-24sm: Move logging macros over to new fmt-compatible onesLioncash2-9/+8
2018-04-24set: Move logging macros over to new fmt-compatible onesLioncash2-2/+2
2018-04-24pctl: Move logging macros over to new fmt-compatible onesLioncash1-1/+1
2018-04-24nvflinger: Move logging macros over to new fmt-compatible onesLioncash2-3/+3
2018-04-24nvdrv: Move logging macros over to new fmt-compatible onesLioncash7-60/+61
2018-04-24ns: Move logging macros over to new fmt-compatible onesLioncash1-6/+6
2018-04-24nifm: Move logging macros over to new fmt-compatible onesLioncash1-11/+11
2018-04-24nfp: Move logging macros over to new fmt-compatible onesLioncash1-1/+1
2018-04-24lm: Move logging macros over to new fmt-compatible onesLioncash1-6/+6
2018-04-24hid: Move logging macros over to new fmt-compatible onesLioncash1-25/+25
2018-04-24friend: Move logging macros over to new fmt-compatible onesLioncash1-1/+1
2018-04-24filesystem: Move logging macros over to new fmt-compatible onesLioncash2-30/+29
2018-04-24fatal: Move logging macros over to new fmt-compatible onesLioncash1-2/+2
2018-04-24audio: Move logging macros over to new fmt-compatible onesLioncash2-21/+21
2018-04-24apm: Move logging macros over to new fmt-compatible onesLioncash1-3/+3
2018-04-24aoc: Move logging macros over to new fmt-compatible onesLioncash1-2/+2
2018-04-24am: Move logging macros over to new fmt-compatible onesLioncash3-50/+50
2018-04-24acc: Move logging macros over to new fmt-compatible onesLioncash1-10/+10
2018-04-24Service/FS: implement IFileSystem::RenameFilemailwl6-8/+36
2018-04-23Kernel: Implemented mutex priority inheritance.Subv4-10/+94
Verified with a hwtest and implemented based on reverse engineering. Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds. Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
2018-04-23NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.Subv1-0/+10
Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id.
2018-04-23Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.Subv2-0/+47
It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
2018-04-23Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.Subv5-5/+5
2018-04-23GetIUserInterface->CreateUserInterface, Added todos and stub logs. Playreport->PlayReport.David Marcec9-25/+63
2018-04-22lioncash proposed changesDavid1-2/+2
2018-04-22Implemented GetIUserInterface properly, Playreport and SSL::SetInterfaceVersion. Fixed ipc issues with IAudioDevice(wrong ids)David Marcec11-11/+109
2018-04-21Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOsSubv3-3/+3
2018-04-21Qt: Update the WaitTree widget to show info about the current mutex of each thread.Subv3-8/+8
2018-04-21Kernel: Remove unused ConditionVariable class.Subv6-150/+0
2018-04-21Kernel: Remove old and unused Mutex code.Subv4-209/+3
2018-04-21Kernel: Properly implemented svcWaitProcessWideKey and svcSignalProcessWideKeySubv1-83/+46
They work in tandem with guest code to provide synchronization primitives along with svcArbitrateLock/Unlock
2018-04-21Kernel: Corrected the implementation of svcArbitrateLock and svcArbitrateUnlock.Subv6-22/+126
Switch mutexes are no longer kernel objects, they are managed in userland and only use the kernel to handle the contention case. Mutex addresses store a special flag value (0x40000000) to notify the guest code that there are still some threads waiting for the mutex to be released. This flag is updated when a thread calls ArbitrateUnlock. TODO: * Fix svcWaitProcessWideKey * Fix svcSignalProcessWideKey * Remove the Mutex class.
2018-04-21core: Relocate g_service_manager to the System classLioncash6-38/+66
Converts the service manager from a global into an instance-based variable.
2018-04-21resource_limit: Make ResourceTypes an enum classLioncash3-38/+38
Prevents enum identifiers from leaking into the surrounding scope.
2018-04-20math_util: Remove the Clamp() functionLioncash1-1/+2
C++17 adds clamp() to the standard library, so we can remove ours in favor of it.
2018-04-20common_funcs: Remove ARRAY_SIZE macroLioncash1-1/+2
C++17 has non-member size() which we can just call where necessary.
2018-04-20service: Use nested namespace specifiers where applicableLioncash136-570/+273
Tidies up namespace declarations
2018-04-20vi: Remove redundant initializers in the constructorsLioncash1-9/+5
2018-04-20disk_filesystem: Remove unused total_entries_in_directory member from Disk_DirectoryLioncash1-1/+0
2018-04-20disk_filesystem: Remove redundant initializer in Disk_Directory's constructorLioncash1-1/+1
2018-04-20disk_filesystem: Make constructors explicit where applicableLioncash1-2/+2
2018-04-19nvflinger: Call MicroProfileFlip on NVFlinger::Compose.bunnei1-0/+3
2018-04-17Service/VI: stub SetLayerVisibility, fix GetDisplayResolution outputmailwl1-7/+27
both SetLayerVisibility() functions used in Lego games, GetDisplayResolution() fixed according switchbrew.org
2018-04-17file_sys: Use NGLOGshinyquagsire231-5/+5
2018-04-17Various service name fixes - part 2 (rebased) (#322)Hexagon1213-11/+207
* Updated ACC with more service names * Updated SVC with more service names * Updated set with more service names * Updated sockets with more service names * Updated SPL with more service names * Updated time with more service names * Updated vi with more service names
2018-04-16file_sys: tweaksshinyquagsire232-6/+7
2018-04-16file_sys: Add HFS/PFS helper componentshinyquagsire233-0/+213
2018-04-15pl_u: Use empty shared font if none is available.bunnei1-17/+14
- Makes games work in lieu of shared_font.bin.
2018-04-15fsp_srv: Implement DeleteFile.bunnei6-9/+27
- Used by Binding of Isaac.
2018-04-15vm_manager: Increase GetTotalMemoryUsage value.bunnei1-1/+1
- Gets Binding of Isaac running.
2018-04-15fsp_srv: Implement IFile::Flush.bunnei1-1/+9
2018-04-13Fixed normal params in GetDisplayResolutionHexagon121-1/+1
2018-04-13Stubbed out GetPlayerLedPatternHexagon121-1/+7
2018-04-11Service/SSL: update service according switchbrewmailwl2-1/+98
2018-04-11Various fixes and clangHexagon126-115/+108
2018-04-10Decimal changeHexagon121-4/+4
2018-04-10Updated pctl:a with new service names.Hexagon121-4/+101
2018-04-10Updated nvmemp with new service names.Hexagon121-4/+4
2018-04-10Updated nvdrv with more service names.Hexagon121-0/+7
2018-04-10Updated pl:u with more service names.Hexagon121-1/+3
2018-04-10Updated hid with more service names.Hexagon121-0/+50
2018-04-10Updated friend:u with more service names.Hexagon121-1/+2
2018-04-10Updated the unknown nameHexagon121-1/+1
2018-04-10Updated friend:a with more service names.Hexagon121-1/+2
2018-04-10Updated fsp-srv with more service names.Hexagon121-4/+102
2018-04-10Updated CodecCtl with more service names.Hexagon121-3/+3
2018-04-10Updated audren with more service names.Hexagon121-10/+14
2018-04-10Updated audrec with more service names.Hexagon121-7/+9
2018-04-10Updated audout with more service names.Hexagon121-13/+16
2018-04-10Updated audin with more service names.Hexagon121-9/+16
2018-04-10Updated AOC with more service names.Hexagon121-0/+1
2018-04-10Updated AppletOE with more service names.Hexagon121-0/+1
2018-04-10Updated AppletAE with more service names.Hexagon121-0/+1
2018-04-10Updated AM with more service names.Hexagon121-2/+82
2018-04-10Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 servicesmailwl11-127/+342
2018-04-07Fix spelling of InitializeJames Rowe2-3/+3
2018-04-06core, main.h: Abort on 32Bit ROMs (#309)N00byKing4-0/+11
* core, main.h: Abort on 32Bit ROMs * main.cpp: Fix Grammar
2018-04-03svc: Stub out SetThreadActivity, GetThreadContext.bunnei2-2/+19
2018-04-03audren_u: Stub out GetActiveAudioDeviceName.bunnei1-1/+13
2018-04-03audout_u: Implement GetAudioOutState.bunnei1-1/+8
2018-04-03nifm: GetResult does not return a data field.bunnei1-2/+1
2018-04-03vi: Implement GetDisplayResolution.bunnei2-0/+26
2018-04-03shared_memory: Remove incorrect 3ds-specific check.bunnei1-12/+0
2018-04-03service: Add friend:u interface.bunnei4-0/+41
2018-04-03deconstructed_rom_directory.cpp: Fix TypoN00byKing1-1/+1
2018-04-02externals: Update fmt to 4d35f94Daniel Lim Wee Soong1-6/+6
Versions prior to this didn't compile on OpenBSD due to unconditional use of the non-standard strtod_l() function. The fmt::MemoryWriter API has been removed in the intervening versions, so replace its use with fmt::memory_buffer and fmt::format_to. The library also no longer provides the fmt::fmt ALIAS, so define it in externals/CMakeLists.txt.
2018-04-01hid: Write empty touch screen state.bunnei1-5/+21
2018-04-01hle_ipc, fsp_srv: Cleanup logging.bunnei2-3/+3
2018-03-31hid: Stub out GetSupportedNpadStyleSet.bunnei1-0/+8
2018-03-31hle_ipc: Do not ensure write buffer size.bunnei1-2/+5
2018-03-31fsp_srv: Implement GetSize and SetSize.bunnei2-4/+24
2018-03-31memory: Fix stack region.bunnei6-10/+12
2018-03-30audren_u: Stub QueryAudioDeviceSystemEvent and GetActiveChannelCount.bunnei1-8/+36
2018-03-30svc: Stub GetThreadCoreMask.bunnei2-3/+26
2018-03-30service: Add NFP module interface.bunnei6-0/+99
service: Initialize NFP service. Log: Add NFP service as a log subtype.
2018-03-29result: Check against self-assignment in ResultVal's copy assignment operatorLioncash1-0/+3
Avoids doing work that doesn't need to be done.
2018-03-27telemetry_session.h: Reword Documentation Comment from citra to yuzuN00byKing1-2/+2
2018-03-27Change Telemetry Names to yuzuN00byKing1-2/+2
2018-03-27settings: Remove unused CpuCore class.bunnei1-5/+0
2018-03-27config: Use simplified checkbox (from Citra) for CPU JIT.bunnei3-10/+7
2018-03-27config: Rename is_docked to use_docked_mode to be consistent with other config bools.bunnei2-6/+6
2018-03-27config: Add setting for whether the system is docked or not.bunnei2-2/+9
2018-03-27memory: Fix cast for ReadBlock/WriteBlock/ZeroBlock/CopyBlock.bunnei1-4/+8
2018-03-27memory: Add RasterizerMarkRegionCached code and cleanup.bunnei2-200/+195
2018-03-25Service/sockets: add bsd:s, nsd:a, nsd:u servicesmailwl8-32/+96
2018-03-25audren_u: Fix GetAudioDevice.bunnei2-7/+48
2018-03-25hid: Stub out SetNpadJoyAssignmentModeDual.bunnei1-1/+7
2018-03-25pl_u: Add RequestLoad.bunnei2-0/+11
2018-03-25GPU: Make the debug_context variable a member of the frontend instead of a global.Subv1-0/+11
2018-03-24arm_dynarmic: Fix timingMerryMage1-7/+3
2018-03-23renderer_opengl: Fixes for properly flushing & rendering the framebuffer.bunnei1-6/+0
2018-03-23memory: Fix typo in RasterizerFlushVirtualRegion.bunnei1-3/+3
2018-03-23FS: Move the file open mode calculation to a separate function.Subv1-7/+14
2018-03-23memory: RasterizerFlushVirtualRegion should also check process image region.bunnei1-0/+1
2018-03-23rasterizer: Flush and invalidate regions should be 64-bit.bunnei2-3/+3
2018-03-23renderer_opengl: Better handling of framebuffer transform flags.bunnei2-3/+3
2018-03-23Service/SSL: add ssl servicemailwl4-0/+43
2018-03-23nvdisp_disp0: Always flush and invalidate framebuffer region.bunnei1-0/+7
- Workaround for texture forwarding until we have a better place.
2018-03-23memory: Port RasterizerFlushVirtualRegion from Citra.bunnei2-1/+58
2018-03-23video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei1-3/+3
2018-03-22Remove more N3DS ReferencesN00byKing2-20/+0
2018-03-22Service/spl: add module and servicesmailwl8-0/+174
2018-03-21FS: Implemented IFileSystem::CreateDirectory.Subv6-7/+29
2018-03-21Service/vi: convert services to modulemailwl8-212/+160
2018-03-20Service: add fatal:u, fatal:p servicesmailwl8-0/+144
2018-03-20FS: Implemented IFileSystem's OpenDirectory function.Subv1-0/+28
Note that the filter parameter is not yet implemented.
2018-03-20FS: Added the IDirectory IPC interface and implemented its two functions.Subv1-0/+51
2018-03-20FS: Implement DiskFileSystem's OpenDirectory interface.Subv5-6/+19
2018-03-20FS: Implement DiskFileSystem::GetEntryType for existing files/directories.Subv1-2/+4
2018-03-20FS: Updated the Directory Entry structure to match the Switch.Subv5-30/+84
2018-03-20FS: Support the file Append open mode.Subv2-2/+23
2018-03-20FS: Implement MountSdCard.Subv1-2/+6
2018-03-20FS: Added an SDMC archive factory and registered it to the SDMC archive on startup.Subv5-0/+79
2018-03-19Clang FixesN00byKing4-8/+9
2018-03-19oopsN00byKing1-3/+3
2018-03-19More Warning cleanupsN00byKing3-3/+3
2018-03-19Clean Warnings (?)N00byKing14-19/+19
2018-03-19vi: Remove DequeueBuffer and wait until next available buffer.bunnei3-12/+49
2018-03-19hle_ipc: Add SleepClientThread to block current thread within HLE routines.bunnei2-0/+47
2018-03-19hle_ipc: Use shared_ptr instead of unique_ptr to allow copies.bunnei2-9/+9
2018-03-19hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer.bunnei3-7/+14
2018-03-19thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.bunnei3-20/+6
2018-03-17nvflinger: Remove superfluous buffer format check.bunnei1-3/+1
2018-03-17process: MirrorMemory should use MemoryState::Mapped.bunnei1-1/+1
2018-03-16process: Unmap previously allocated heap.bunnei1-1/+3
2018-03-16arm_interface: Support unmapping previously mapped memory.bunnei6-2/+18
2018-03-16svc: Use more correct values for GetInfo MapRegion and NewMapRegion.bunnei3-29/+5
2018-03-16kernel: Move stack region outside of application heap.bunnei6-11/+6
2018-03-16memory: Add regions for map region, "new" map region, etc.bunnei1-19/+29
2018-03-16process: Fix stack memory state.bunnei1-2/+4
2018-03-16MemoryState: Add additional memory states and improve naming.bunnei5-18/+45
2018-03-16IGeneralService: fix function listmailwl1-2/+3
2018-03-16Service/NIFM: stub cancel functionmailwl1-1/+6
2018-03-16Service/NIFM: convert to modulemailwl8-122/+75
2018-03-14core: Move process creation out of global state.bunnei20-66/+81
2018-03-04FS: Use the correct error code when trying to open files that don't exist.Subv2-26/+6
2018-03-04FS: Stubbed CreateSaveData. It currently does nothing.Subv2-0/+15
2018-03-04FS: Make EnsureSaveData create the savedata folder when called for the first time.Subv8-17/+70
2018-03-04CoreTiming: Unschedule the pending events when an Interface is destroyed.Subv3-2/+10
2018-03-03Vi: Signal the BufferQueue's Native Handle right after ReleaseBuffer is called.Subv1-0/+3
This prevents a thread starvation issue in Puyo Puyo Tetris. We should hwtest this behavior and figure out where exactly this event is signaled.
2018-03-03Service/Set: add more servicesmailwl12-10/+348
2018-03-02SaveData: Use the current titleid when opening the savedata archive.Subv1-2/+3
2018-03-02Kernel: Store the program id in the Process class instead of the CodeSet class.Subv7-21/+20
There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-02FS: Implement MountSaveData and some of the IFile interface.Subv2-0/+189
2018-03-02Filesystem: Added a SaveData Factory and associated Disk_FileSystem.Subv10-16/+329
2018-02-27thread: Clear the process list on shutdown.Jules Blok1-1/+3
2018-02-27ResultCode: Mark any error code that isn't 0 as an error.Subv1-2/+2
2018-02-26file_sys: Style tweaksshinyquagsire232-11/+5
Asdf
2018-02-25loader: Check error on NPDM load, use TID for CodeSetshinyquagsire233-6/+10
2018-02-25loader: Use NPDM information when loading NSOsshinyquagsire232-4/+15
2018-02-25file_sys: Add support for parsing NPDM filesshinyquagsire233-0/+276
2018-02-25(Hopefully) Fix MinGW BuildN00byKing1-1/+1
2018-02-25Implements citra-emu/citra#3184N00byKing7-41/+41
2018-02-25Add UnmapSharedMemoryN00byKing2-1/+17
C++11 requires spaces on the Identifier Add inttypes include clang
2018-02-23time: Add missing time:s functions, used for libnxshinyquagsire231-0/+4
2018-02-22Stub more functionsmailwl7-8/+90
2018-02-22Stub am::SetScreenShotPermission, and bsd::StartMonitoring functionsmailwl5-1/+22
2018-02-22time: Add GetStandardLocalSystemClock, used by libnxshinyquagsire233-0/+9
2018-02-21dynarmic: Update to 6b4c6b0MerryMage1-2/+18
6b4c6b0 impl: Update PC when raising exception 7a1313a A64: Implement FDIV (vector) b2d781d system: Raise exception for YIELD, WFE, WFI, SEV, SEVL b277bf5 Correct FPSR and FPCR 7673933 A64: Implement USHL 8d0e558 A64: Implement UCVTF (vector, integer), scalar variant da9a4f8 A64: Partially implement FCVTZU (scalar, fixed-point) and FCVTZS (scalar, fixed-point) 7479684 A64: Implement system register TPIDR_EL0 0fd75fd A64: Implement system registers FPCR and FPSR 31e370c A64: Implement system register CNTPCT_EL0 9a88fd3 A64: Implement system register CTR_EL0 1d16896 A64: Implement NEG (vector) 3184edf IR: Add IR instruction ZeroVector 31f8fbc emit_x64_floating_point: Add maybe_unused to preprocess parameter 567eb1a A64: Implement FMINNM (scalar) c6d8fa1 A64: Implement FMAXNM (scalar) 616056d constant_pool: Add frame parameter a3747cb A64: Implement ADDP (scalar) 5cd5d9f reg_alloc: Only exchange GPRs dd0452a A64: Implement DUP (element), scalar variant e5732ea emit_x64_floating_point: Correct FP{Max,Min}{32,64} implementations for -0/+0 40eb9c3 A64: Implement FMAX (scalar), FMIN (scalar) 7cef39b fuzz_with_unicorn: QEMU's implementation of FCVT is incorrect 826dce2 travis: Switch unicorn repository 9605f28 a64/config: Allow NaN emulation accuracy to be set e9435bc a64_emit_x64: Add conf to A64EmitContext 30b596d fuzz_with_unicorn: Explicitly test floating point instructions be292a8 A64: Implement FSQRT (scalar) 3c42d48 backend_x64: Accurately handle NaNs 4aefed0 fuzz_with_unicorn: Print AArch64 disassembly
2018-02-21arm_dynarmic: LOG_INFO on unicorn fallbackMerryMage1-0/+4
2018-02-21memory: LOG_ERROR when falling off end of page tableMerryMage1-0/+11
2018-02-21core: Fix scheduler-shutdown related crashMerryMage1-5/+9
2018-02-20Add warning if Domain request has no domain message headermailwl1-0/+3
2018-02-20Fix: change check for domain order and existance of domain message headermailwl3-3/+4
2018-02-20IPC: add domain header to response if only it exists in requestmailwl3-6/+8
2018-02-20Service/AOC: stub ListAddOnContent functionmailwl2-2/+26
2018-02-19acc_u0: Stub ListOpenUsers service function.bunnei2-1/+11
2018-02-19service: Add Friend service interface.bunnei6-0/+100
2018-02-19scheduler: Cleanup based on PR feedback.bunnei3-5/+4
2018-02-19AM: Corrected the response in EnsureSaveData.Subv1-1/+2
The values are still unknown and the function is still considered a stub. Puyo Puyo Tetris now tries to call fsp-srv:MountSaveData.
2018-02-18kernel: Use Scheduler class for threading.bunnei5-173/+24
2018-02-18kernel: Add Scheduler, which encapsulates the scheduling loading from Thread module.bunnei3-0/+210
2018-02-18core: Use shared_ptr for cpu_core.bunnei2-6/+4
2018-02-18kernel: Remove unused address_arbiter code.bunnei5-199/+0
2018-02-18 Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation.Subv4-50/+63
Ported from citra PR #3091 The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch. This change is enough to prevent Puyo Puyo Tetris's main thread starvation.
2018-02-17nvmap: Make IocFromId return the same existing handle instead of creating a new one.Subv1-5/+2
Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
2018-02-17Parcel: Ensure we don't read past the end of the parcels in Vi.Subv1-0/+5
2018-02-17Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel.Subv1-2/+2
2018-02-17Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.Subv1-1/+2
This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-16Service/hid: stub some functionsmailwl4-1/+98
2018-02-15nvhost-ctrl: Stub NVHOST_IOCTL_CTRL_EVENT_WAIT.Subv2-0/+25
2018-02-15Vi: Mark the fences as valid in the DequeueBuffer response parcel.Subv1-0/+3
2018-02-15Vi: Added a missing u32 in the DequeueBuffer response parcel.Subv1-0/+1
2018-02-15Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel.Subv1-4/+2
2018-02-15Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel.Subv2-18/+28
2018-02-15shared_memory: Remove some checks.bunnei1-13/+0
2018-02-15pl_u: Implement basic shared font loading from RAM dump.bunnei6-0/+182
2018-02-15hid: Stub GetVibrationDeviceInfo and SendVibrationValues.bunnei1-0/+15
2018-02-14hle_ipc: Remove const from WriteBuffer size.bunnei2-2/+2
2018-02-14Fix fps counter to correctly measure frame end when there was no frame to drawJames Rowe1-0/+2
2018-02-14memory: Silence formatting sepecifier warningsLioncash1-21/+30
2018-02-14nso: Silence formatting specifier warningsLioncash1-2/+4
2018-02-14deconstructed_rom_directory: Silence formatting specifier warningsLioncash1-3/+4
2018-02-14nvdrv/interface: Silence formatting specifier warningsLioncash1-1/+2
2018-02-14nvmap: Silence formatting specifier warningsLioncash1-1/+2
2018-02-14nvhost_gpu: Silence formatting specifier warningsLioncash1-6/+8
2018-02-14nvhost_ctrl: Silence formatting specifier warningsLioncash1-2/+2
2018-02-14nvhost_ctrl_gpu: Silence formatting specifier warningsLioncash1-3/+4
2018-02-14nvhost_as_gpu: Silence formatting specifier warningsLioncash1-5/+7
2018-02-14thread: Silence formatting specifier warningsLioncash1-2/+3
2018-02-14vm_manager: Silence formatting specifier warningsLioncash1-5/+7
2018-02-14gdbstub: Silence formatting specifier warningsLioncash1-6/+9
2018-02-14hle_ipc: Add GetReadBufferSize and check write buffer size.bunnei2-0/+10
2018-02-14service: Remove remaining uses of BufferDescriptor*.bunnei5-14/+8
2018-02-14audio: Use WriteBuffer instead of BufferDescriptorB.bunnei2-9/+3
2018-02-14vi: Eliminate direct usage of BufferDescriptorB.bunnei1-14/+3
2018-02-14nvdrv: Use ReadBuffer/WriteBuffer functions for Ioctl.bunnei1-17/+5
2018-02-14vi: Use ReadBuffer/WriteBuffer functions for TransactParcel.bunnei1-44/+19
2018-02-14hle_ipc: Add helper functions for reading and writing buffers.bunnei1-4/+2
2018-02-14hle_ipc: Add helper functions for reading and writing buffers.bunnei3-0/+55
2018-02-14vi: Fix TransactParcelAuto to support both buffer formats.bunnei1-25/+16
2018-02-14audren_u: Schedule reoccuring event. (#183)bunnei2-6/+36
* audren_u: Schedule reoccuring event. * audren_u: Stub GetAudioRenderersProcessMasterVolume, and misc. changes.
2018-02-13Service/lm: add support to multiline logsmailwl1-20/+49
2018-02-13vi: Add FENCE_HACK, which is useful for booting BOTW.bunnei1-7/+21
2018-02-13vi: Stub TransactParcel CancelBuffer.bunnei1-0/+2
2018-02-13TransactParcel: Move WriteBlock to narrowest scope.bunnei1-10/+13
2018-02-12arm_dynarmic: Support direct page table accessMerryMage2-10/+19
2018-02-12Add RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer stubs to audren:ugdkchan1-2/+76
2018-02-12Make a GPU class in VideoCore to contain the GPU state.Subv10-183/+24
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-12GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.Subv3-3/+5
2018-02-12nvdrv: Make the GPU memory manager available to nvhost-gpu.Subv3-6/+16
2018-02-12vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.bunnei6-11/+46
2018-02-11vi: Fix OpenLayer and CreateStrayLayer.bunnei1-6/+8
2018-02-10fsp_srv: Stub MountSdCard.bunnei2-0/+9
2018-02-10apm: Refactor service impl. to support multiple ports.bunnei5-58/+102
2018-02-10vi: Implement TransactParcelAuto.bunnei1-32/+46
2018-02-10nvflinger: (Hack) Use first available buffer if none are found.bunnei1-1/+5
2018-02-10IGBPQueueBufferRequestParcel: Don't enforce buffer length.bunnei1-1/+0
- Another fix for libnx.
2018-02-10IGBPRequestBufferResponseParcel: Fix response for libnx.bunnei1-7/+4
2018-02-09nvdrv: Fix QueryEvent for libnx.bunnei2-4/+8
2018-02-09IApplicationDisplayService::CloseDisplay: Fix response params size.bunnei1-1/+1
2018-02-09nvhost_ctrl_gpu: Implement ZCullGetInfo.bunnei1-2/+14
2018-02-09dynarmic: Update to 41ae12263MerryMage2-31/+45
Changes: Primarily implementing more A64 instructions
2018-02-09acc_u0: Implement ListAllUsers.bunnei2-2/+15
2018-02-08nvhost_as_gpu: Implement AllocateSpace and MapBufferEx.bunnei2-10/+33
2018-02-08nvdrv: Add MemoryManager class to track GPU memory.bunnei3-0/+162
2018-02-08nvmap: Refactor to expose nvmap objects.bunnei2-19/+22
2018-02-08nvhost_as_gpu: Add nvmap as a class member.bunnei3-2/+9
2018-02-07Service: stub some functions in am, audio, time, vi servicesmailwl9-6/+191
2018-02-06Service/hid: stub SetNpadHandheldActivationModemailwl1-0/+7
2018-02-06mutex: Update hasWaiters on release.bunnei1-0/+1
2018-02-06hid: Stub ActivateTouchScreen and SetNpadJoyHoldType.bunnei1-2/+14
2018-02-06Extra nvdrv support (#162)David17-37/+765
* FinishInitalize needed for 3.0.1+ games * nvdrv:s and nvdrv:t both use NVDRV * Most settings return 0 on hardware, disabled NV_MEMORY_PROFILER for now. NVN_THROUGH_OPENGL & NVRM_GPU_PREVENT_USE are a few interesting settings to look at. Carefully choosing settings can help with drawing graphics later on * Initial /dev/nvhost-gpu support * ZCullBind * Stubbed SetErrorNotifier * Fixed SetErrorNotifier log, Added SetChannelPriority * Allocate GPFIFO Ex2, Allocate Obj Ctx, Submit GPFIFO * oops * Fixed up naming/structs/enums. Used vector instead of array for "gpfifo_entry" * Added missing fixes * /dev/nvhost-ctrl-gpu * unneeded struct * Forgot u32 in enum class * Automatic descriptor swapping for ioctls, fixed nvgpu_gpu_get_tpc_masks_args being incorrect size * nvdrv#QueryEvent * Renamed logs for nvdrv * Refactor ioctl so nv_result isn't needed * /dev/nvhost-as-gpu * Fixed Log service naming, CtxObjects now u32, renamed all structs, added static_asserts to structs, used INSERT_PADDING_WORDS instead of u32s * nvdevices now uses "Ioctl" union, * IoctlGpfifoEntry now uses bit field * final changes
2018-02-06IApplicationFunctions: Stub out EnsureSaveData.bunnei2-0/+8
2018-02-05Dont call UNIMPLEMENTED for 'empty services', just return error codeDavid Marcec1-0/+2
2018-02-05Changed .istorage to .romfsDavid Marcec2-5/+5
2018-02-05set: GetAvailableLanguageCodes should not return lang_codes size.bunnei1-2/+3
2018-02-05nvflinger: Signal BufferQueue native handle event.bunnei1-0/+1
- This gets BOTW booting.
2018-02-05logger: Add Time service logging category.bunnei1-10/+10
2018-02-05logger: Add SET service logging category.bunnei1-1/+1
2018-02-05logger: Add PCTL service logging category.bunnei1-1/+1
2018-02-05logger: Add LM service logging category.bunnei1-2/+2
2018-02-05logger: Add APM service logging category.bunnei1-2/+3
2018-02-05lm: Ensure log string is non-empty before checking back().bunnei1-1/+1
2018-02-05logger: Add NIFM service logging category.bunnei4-11/+11
2018-02-05logger: Add VI service logging category.bunnei4-21/+20
2018-02-05hid: Stub out several functions.bunnei1-1/+39
2018-02-04hid: Implement CreateActiveVibrationDeviceList.bunnei1-0/+25
2018-02-04logger: Use Service_HID category where applicable.bunnei1-2/+2
2018-02-04logger: Use Service_NVDRV category where applicable.bunnei2-10/+10
2018-02-04logger: Add AM service logging category.bunnei3-42/+42
2018-02-04logger: Add "account" service logging category.bunnei1-8/+8
2018-02-04acc_u0: Stub out GetLastOpenedUser.bunnei2-0/+10
2018-02-04GetInfo: Implement IsCurrentProcessBeingDebugged.bunnei1-0/+3
2018-02-04WaitProcessWideKeyAtomic: Handle case where condition variable was already created.bunnei3-13/+17
2018-02-04acc:u0 : stub GetAccountIdmailwl1-1/+9
2018-02-03svc: SharedMemory size should be 64-bits and cleanup.bunnei3-11/+11
2018-02-03ArbitrateLock: Assert that requesting_thread is current_thread.bunnei1-0/+1
2018-02-03controller: DuplicateSession should return a ClientSession.bunnei1-4/+9
2018-02-03Service:nifm: add nifm:a, nifm:s and nifm:u servicesmailwl10-0/+378
2018-02-02Service/am: Add AppletAE service (#153)mailwl7-379/+571
* Add AppletAE, step 1: move common interfaces to am.h * Add AppletAE, step 2
2018-02-02Services/vi: add vi:s and vi:u servicesmailwl6-0/+128
2018-02-02vi::CreateStrayLayer : add padding to requestmailwl1-0/+1
2018-01-30shared_memory: Only mark addresses as invalid if they are within the heapshinyquagsire231-1/+2
2018-01-30[WIP] sfdnsres: stub (#146)mailwl5-2/+52
sfdnsres: Add several stubs
2018-01-27memory: Replace all memory hooking with Special regionsMerryMage8-415/+243
2018-01-26time: Implement ISteadyClock::GetCurrentTimePoint.bunnei2-1/+22
2018-01-25audout_u: Various cleanups.bunnei1-29/+17
2018-01-25ResponseBuilder: Use a bit field for customizing instead of always_move_handles.bunnei3-11/+21
2018-01-25time: Stub GetSystemClockContext function.bunnei2-2/+17
2018-01-25server_session: Fix scenario where all domain handlers are closed.bunnei1-3/+3
2018-01-25hle: Rename RequestBuilder to ResponseBuilder.bunnei19-128/+129
2018-01-25service: Fix all incorrect IPC response headers.bunnei14-82/+42
2018-01-25ipc_helpers: Make interface domain agnostic and add header validation.bunnei2-25/+58
2018-01-25hle: Integrate Domain handling into ServerSession.bunnei7-38/+74
2018-01-25hle: Remove Domain and SyncObject kernel objects.bunnei10-169/+2
2018-01-25handle_table: Remove ConvertSessionToDomain.bunnei2-17/+0
2018-01-25audout:u OpenAudioOut and IAudioOut (#138)st4rk2-14/+166
* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation * Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation * audout:u OpenAudioOut implementation and IAudioOut cmd 1,2,3,4,5 implementation * using an enum for audio_out_state as well as changing its initialize to member initializer list * Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass * Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass * added missing Audio loggin subclass, minor fixes, clang comment breakline * Solving backend logging conflict * minor fix * Fixed duplicated Service NVDRV in backend.cpp, my bad
2018-01-24Fix time returning epoch time in milliseconds rather than in secondsgdkchan1-1/+1
2018-01-23Correct SpellingN00byKing1-2/+2
2018-01-23Services: Added a todo about returning interfaces as domain objects in lm, hid and time.Subv3-0/+12
2018-01-22Time: Don't create unnecessary ports when retrieving the clock service sessions.Subv1-33/+27
2018-01-22HID: Don't create an unnecessary port in CreateAppletResource.Subv1-13/+13
2018-01-22LM: Don't create an unnecessary port in Initialize.Subv2-15/+10
2018-01-22IPC: Don't create an unnecessary port when using PushIpcInterface outside of a domain.Subv1-4/+5
2018-01-22Stub OpenAudioOut and fix a issue with HID IAppletResource being created more than oncegdkchan3-2/+21
2018-01-22AppletOE: Stubbed CreateManagedDisplayLayer to create a new layer in the Default display.Subv1-0/+14
This function is used by libnx to obtain a new layer.
2018-01-22AppletOE: Make ISelfController keep a reference to nvflinger.Subv5-10/+32
It'll be needed when we implement CreateManagedDisplayLayer.
2018-01-22Services: Vi shouldn't be responsible for creating nvflinger.Subv5-7/+13
It is now created during Service initialization and passed to all the services that need it.
2018-01-22VI: Move BufferQueue and NVFlinger to their own folder/namespace.Subv9-363/+452
2018-01-22Added stubs for audio services. (#116)st4rk12-5/+309
* stubs for audout:u, audin:u, audrec:u, audren:u, codecctl and decoding tables with nullptr for future implementations * fixing the changes requested (remove private, explicit)
2018-01-21Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114)David8-5/+162
* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid * used clang-format-3.9 instead * lowercase pid * Moved nvmemp handlers to cpp * Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG * using std::arrays instead of c arrays * nvhost get config now uses std::array completely * added pid logging back * updated cmakelist * missing includes * added array, removed memcpy * clang-format6.0
2018-01-21nvmap: Add a return 0 underneath the UNIMPLEMENTED macroLioncash1-0/+1
This macro resolves to an empty macro in release builds.
2018-01-21nvmap: Make IoctlCommands an enum classLioncash2-12/+12
Prevents the enum values from polluting the surrounding scope
2018-01-21file_sys: Clang format fixes.bunnei3-4/+4
2018-01-21fsp_srv: Various improvements to IStorage:Read implementation.bunnei5-48/+79
2018-01-21deconstructed_rom_directory: Implement istorage loading for RomFS.bunnei2-2/+71
2018-01-21filesystem: Implement basic IStorage functionality.David Marcec6-0/+258
2018-01-21file_sys: Cleanup to better match Switch file system constructs.bunnei10-63/+136
file_sys: Add factory class for RomFS file system.
2018-01-21file_sys: Remove disk_archive, savedata_archive, and title_metadata.bunnei7-835/+0
2018-01-21archive_backend: Minor changes to match Switch IFileSystem.bunnei5-26/+26
2018-01-21file_sys: Repurpose 3DS IVFC code for Switch ROMFS.bunnei3-51/+43
2018-01-21gdbstub: Update registers and sizes for aarch64Rozlette1-113/+155
This gets gdbstub working at least to the point where clients can communicate with it. What works: - Reading/writing GPRegs - Reading/writing memory - Interrupting the emulated program and continuing What does NOT work: - Breakpoints. Sizes have been updated to u64, but support will need to be added in the interpreter for them to work. - VRegs. Mostly because my gdb was having issues with 128-bit regs for some reason. However, the current u128 representation is a bit awkward to use and should probably be updated first.
2018-01-21VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.Subv2-0/+58
2018-01-21service/time: remove accidental #pragmastgsm2-4/+0
2018-01-21loader: Minor style fix in deconstructed_rom_directoryRozlette1-1/+0
2018-01-21Format: Run the new clang format on everythingJames Rowe43-57/+62
2018-01-20memory: Return false for large VAddr in IsValidVirtualAddressRozlette1-0/+3
2018-01-20loader: Clean up ctors and includes.bunnei10-18/+22
2018-01-20loader: Add DeconstructedRomDirectory for game dumps.bunnei5-0/+156
2018-01-20loader: Refactor to also pass filepath into IdentifyType.bunnei8-19/+19
2018-01-20nso: Remove code specific to directory loading.bunnei2-17/+6
2018-01-20Port citra #3352 to yuzu (#103)River City Ransomware3-4/+25
* Port citra #3352 to yuzu This change allows non x86_64 architectures to compile yuzu by skipping the building of dynarmic * Fixed clang-format errors * fixes more clang-format errors
2018-01-20Added CreateSharedMemory & UNIMPLEMENTED() for non existent services. (#113)David3-1/+23
* Added svcCreateSharedMemory * Services which are not implemented now throw UNIMPLEMENTED() * clang-format * changed perms to u32 * removed camelcase
2018-01-20Fixes some cast warnings, partial port of citra #3064 (#106)River City Ransomware6-21/+22
* Fixes some cast warnings, partially fixes citra #3064 * Converted casts to uint32_t to u32 * Ran clang-format
2018-01-19acc, set, applet_oe: stub various functions, add set service (#105)goaaats8-0/+161
* Stubs for various acc:u0 funcs needed * Stub for GetDesiredLanguage in IApplicationFunctions * Add set service + stubs needed for games * Fix formatting * Implement IProfile, IManagerForApplication, return bool in CheckAvailability, style fixes * Remove IProfile::Get(needs more research), fix IPC response sizes
2018-01-19ISelfController: Stub LockExit and UnlockExitRozlette1-0/+16
2018-01-19time: Add new line to ends of files.bunnei4-4/+4
2018-01-19applet_oe: Clang-format.bunnei1-2/+1
2018-01-19time: Stub out GetTotalLocationNameCount and some cleanup.bunnei2-4/+12
2018-01-19nvdrv: Stub SetClientPID.bunnei2-0/+13
2018-01-19svc: Fix svcGetInfo MapRegionBaseAddr.bunnei3-1/+9
2018-01-19svc: Add additional fields to MemoryInfo struct.bunnei1-0/+4
2018-01-19Fix dispdrv typogdkchan1-1/+1
2018-01-18Fix NRO Entry Pointgdkchan1-2/+2
2018-01-18Stub PopLaunchParameter and implement Buffer C Descriptors reading on hle_ipc (#96)gdkchan5-7/+127
* Stub PopLaunchParameter and implement Buffer C Descriptors reading * Address PR feedback * Ensure we push a u64 not a size_t * Fix formatting
2018-01-18Start to implement/stub BSD:U and SFDNSRES services (#78)flerovium^-^7-0/+159
* bsd: start stubbing bsd:u and sfdnsres * bsd: stubbed RegisterClient * bsd: attempt to get past socket() * bsd: fix some wrong assumptions about IPC * bsd: fix format specifiers * bsd: stubbed Connect() * bsd: stubbed SendTo() * made requested changes * sockets: respect alphabetical order at service installation * run clang-format * bsd: start stubbing bsd:u and sfdnsres * bsd: stubbed RegisterClient * bsd: attempt to get past socket() * bsd: fix some wrong assumptions about IPC * bsd: fix format specifiers * bsd: stubbed Connect() * bsd: stubbed SendTo() * made requested changes * sockets: respect alphabetical order at service installation * run clang-format * run clang-format (2)
2018-01-18time: Fix use of CamelCase in ToCalendarTimeWithMyRuleRozlette1-6/+6
2018-01-18time: Refactor time:* to use a single shared moduleRozlette7-26/+107
2018-01-18lm: Minor logging fix to skip a byte.bunnei1-0/+7
2018-01-18CMakeLists: Derive the source directory grouping from targets themselvesLioncash1-170/+167
Removes the need to store to separate SRC and HEADER variables, and then construct the target in most cases.
2018-01-18controller: Use DuplicateSession for DuplicateSessionEx.bunnei2-1/+8
2018-01-18svc: Rename some entries to match their analogue on SwitchBrewLioncash1-7/+7
Makes the codebase a little more consistent with regards to available documentation. Also amends the duplicate case where there was a similar entry at 0x72 named ConnectToPort.
2018-01-18svc: Add CreateJitMemory and MapJitMemory svc stringsLioncash1-2/+2
Makes the table match SwitchBrew for these entries
2018-01-18vi: Make constructors explicit where applicableLioncash1-13/+14
Prevents implicit conversions.
2018-01-18vi: Add missing override specifiersLioncash1-7/+7
2018-01-18vi: Copy data directly into the std::vector within Parcel's ReadBlock functionLioncash1-2/+3
Previously this would unnecessarily zero-initialize the vector before copying the actual data into the vector instance.
2018-01-18Fix NRO loadinggdkchan1-20/+9
2018-01-17TIME: consolidate time:* interfaces, stub functions and structsRozlette5-85/+164
2018-01-17Remove relocation on NSO/NROgdkchan3-19/+2
2018-01-17Update CMakeLists.txtN00byKing1-0/+1
2018-01-17Update title_metadata.hN00byKing1-0/+1
2018-01-17svc: Clang-format fix.bunnei1-6/+4
2018-01-17Update core.cppN00byKing1-1/+0
2018-01-17hle_ipc: Clang format.bunnei1-2/+3
2018-01-17nvdrv: stubbed Close(cmd 2)Frederic Meyer4-0/+26
2018-01-17Fix gdbstub typo, fixes Citra #3318River City Ransomware1-1/+1
Core::System().GetInstance().IsPoweredOn() -> Core::System::GetInstance().IsPoweredOn()
2018-01-17hid: Adjust timing based on actual hardwareshinyquagsire231-3/+3
2018-01-17ipc: Implement domain command CloseVirtualHandle.bunnei3-3/+34
2018-01-17UI: Fix frame rate perf statsJames Rowe2-1/+4
Adds in a missing EndGameFrame when nvdrv swaps buffers
2018-01-17acc_u0: Add IPC interface and stub InitializeApplicationInfo.bunnei6-0/+86
2018-01-17hid: clang-formatshinyquagsire231-3/+3
2018-01-17hid: Adjust for style guideshinyquagsire232-63/+68
2018-01-17applet_oe: Fix GetOperationMode and GetPerformanceMode.bunnei1-2/+2
2018-01-17NV: Implemented the nvdrv service, which uses the same interface as nvdrv:aSubv4-16/+18
2018-01-17NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.Subv13-165/+95
2018-01-17VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplaySubv2-3/+85
2018-01-17Services: Stubbed APM::OpenSession and the ISession interface.Subv3-2/+53
# Conflicts: # src/core/hle/service/am/applet_oe.cpp # src/core/hle/service/apm/apm.cpp
2018-01-17AppletOE: Stub a bunch of functions required by libnx homebrew.Subv1-4/+62
2018-01-17SVC: Correct some return values in svcGetInfo and added TitleId and PrivilegedProcessId stubs.Subv1-6/+21
# Conflicts: # src/core/hle/kernel/svc.cpp
2018-01-17SVC: Add 4.0.0+ comment to GetInfoType enum values.Subv1-0/+1
2018-01-17IPC: Push domain objects as move handles when not in a domain.Subv2-2/+28
2018-01-17Update memory.hDavid1-2/+2
2018-01-16SetThreadCoreMask stub, time to implement fspDavid Marcec1-1/+6
2018-01-16implemented more of ISelfController and IApplicationFunctionsDavid Marcec1-0/+53
2018-01-16Added more svcGetInfo pairsDavid Marcec4-2/+29
2018-01-16Increased heap size and changed tls area vaddrDavid Marcec1-2/+2
2018-01-16clang-formatMerryMage13-37/+31
2018-01-16nso: Modify .bss size calculation logicRozlette1-3/+7
2018-01-16Build: Automagically handle unicornJames Rowe1-1/+1
On MSVC if unicorn isn't found, fallback to bundled unicorn On everything else, fallback to building unicorn in externals Also fixes loading unicorn in msvc
2018-01-16hid: Write to all layouts, implement circular buffers, set up controller metadata.shinyquagsire232-39/+71
2018-01-16Build: Add unicorn as a submodule and build it if neededJames Rowe1-1/+1
Adds a cmake custom target that will build unicorn on first compile and uses this in the build scripts as well. Updates Appveyor and Travis build scripts to work with the new unicorn build, and updates the paths to all of the different artifacts.
2018-01-15nso: Load subsdk4 if available.bunnei1-1/+1
2018-01-15pctl: Clang format.bunnei1-1/+1
2018-01-15pctl: GetService should return an IParentalControlService interface.bunnei1-3/+8
2018-01-15applet_oe: Stub SetFocusHandlingMode, GetCurrentFocusState, SetTerminateResult.bunnei1-2/+55
2018-01-15settings: Fix button mappings array to have correct entries.bunnei1-2/+6
2018-01-15hid: Bare-minimum sharedmem inputshinyquagsire232-2/+88
2018-01-15hid: Remove redundant HID prefix on structs/enumsshinyquagsire231-73/+73
2018-01-15settings: Screenshot buttonshinyquagsire231-0/+2
2018-01-15settings: adjust button configs for Switch controllersshinyquagsire231-17/+50
2018-01-15hid: Add sharedmem structsshinyquagsire231-0/+312
2018-01-15vi: Add IManagerDisplayService::CloseDisplay functionbsaleil1-0/+10
2018-01-15Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue executionDavid Marcec1-1/+1
2018-01-15renderer: Render previous frame when no new one is available.bunnei1-1/+4
2018-01-15lm: Fix IPC header for Initialize.bunnei1-1/+1
2018-01-15time: Implement GetStandardUserSystemClock, GetCurrentTime.bunnei6-1/+121
2018-01-15audio: Add files to CMake.bunnei2-1/+4
2018-01-15hid: Remove unused registered_loggers.bunnei1-3/+0
2018-01-15audio: Stub out AudOutU::ListAudioOuts.bunnei5-0/+84
2018-01-15hid: Implement IAppletResource::GetSharedMemoryHandle.bunnei3-14/+68
2018-01-14shared_memory: Minor fixes and cleanup.bunnei1-6/+6
2018-01-14svc: Implement svcMapSharedMemory.bunnei2-1/+38
2018-01-14kernel: Increase default stack size to 64K.bunnei1-1/+1
2018-01-14Add missing FileType declarations in GuessFromExtension and GetFileTypeStringThog1-0/+8
2018-01-13Update dynarmic to bc73004MerryMage1-12/+17
bc73004 a64_merge_interpret_blocks: Remove debug output 4e656ed tests/A64: Randomize PSTATE.<NZCV> fd9530b A64: Optimization: Merge interpret blocks 3c9eb04 testenv: Use format constants 324f3fc tests/A64: Unicorn interface fixes 98ecbe7 tests/A64: Fuzz against unicorn b1d38e7 tests/A64: Move TestEnvironment to own header 5218ad9 A64/data_processing_pcrel: bug: ADR{,P} instructions sign extend their immediate b1a8c39 A64/data_processing_addsub: bug: {ADD,SUB}S (extended register) instructions write to ZR when d = 31 64827fb a64_emit_x64: bug: A64CallSupervisor trampled callee-save registers 1bfa04d emit_x64: bug: OP m/r64, imm32 form instructions sign-extend their immediate on x64 edadeea A64 inferface: Use two argument static_assert 9ab1304 A64: Add ExceptionRaised IR instruction 6843eed Update readme 7438d07 A64/translate: Add TranslateSingleInstruction function
2018-01-13Fix build on macOS and linuxMerryMage1-2/+0
2018-01-13arm_unicorn: Log unmapped memory access address.bunnei1-1/+1
2018-01-13yuzu: Update license text to be consistent across project.bunnei61-61/+61
2018-01-13Remove settings issues in sdl and fix a few files that broke in mingwJames Rowe2-4/+1
2018-01-13Removing unused settings and yuzu rebrandingJames Rowe2-53/+0
2018-01-13Remove gpu debugger and get yuzu qt to compileJames Rowe5-69/+1
2018-01-13Remove references to PICA and rasterizers in video_coreJames Rowe13-1492/+1
2018-01-13core: Gut out cryptop, since it doesn't compile with C++17.bunnei4-126/+7
2018-01-12configuration: Add cpu_core configuration optionMerryMage3-4/+18
2018-01-12arm_dynarmic: Implement coreMerryMage7-64/+165
2018-01-12core: Include <algorithm> where used.bunnei3-0/+6
2018-01-12nv: Fix more broken asserts.bunnei2-3/+3
2018-01-12nvdisp_disp0: Fix broken assert.bunnei1-1/+1
2018-01-12core: Fix recent GCC build breaks.bunnei2-2/+4
2018-01-12svc: Implement GetSystemTick.bunnei2-2/+21
2018-01-11nvdisp_disp0: Call SwapBuffers to render framebuffer.bunnei1-0/+7
2018-01-11CMakeLists: Add framebuffer_layout.cpp.bunnei1-0/+1
2018-01-11frontend: Update for undocked Switch screen layout.bunnei6-274/+39
2018-01-11NV: Move the nv device nodes to their own directory and namespace.Subv11-166/+430
2018-01-11VI: Use a Pulse event instead of OneShot for the vblank events.Subv1-1/+1
This prevents missing frames if the vblank fires between the DequeueBuffer and Wait(vsync) calls
2018-01-11vi: Use new CoreTiming::EventTypebunnei1-1/+5
2018-01-11NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.Subv6-172/+252
NVFlinger will call into the nvdisp_disp0 device to perform screen flips, bypassing the ioctl interface. We now have the address of the framebuffer to draw, we just need to actually put it on the screen.
2018-01-11NV: Determine what buffer to draw for each layer of each display.Subv2-13/+58
Don't try to draw buffers that the guest application is using, only queued buffers are eligible for drawing. Drawing actual pixels is still not implemented.
2018-01-11NV: Signal all display's vsync event 60 times per second.Subv2-1/+32
2018-01-11NV: Give each display its own vsync event.Subv2-12/+29
2018-01-11NV: Keep track of Displays, Layers and BufferQueues in nvflinger.Subv4-41/+261
2018-01-11IPC: Allow passing arguments to the Interfaces when using PushIpcInterfaceSubv1-3/+3
2018-01-11NV: Implemented (with stubs) the vi:m service and some of its subservices.Subv6-0/+726
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
2018-01-11NV: Implemented the nvdrv:a service and the /dev/nvmap device.Subv4-0/+354
2018-01-11IPC: Corrected some definitions for the buffer C descriptor flags.Subv3-3/+10
2018-01-11svc: Stub ResetSignal and CreateTransferMemorySubv2-3/+28
2018-01-11svc: Stub SetMemoryAttributeSubv2-0/+11
2018-01-10Threads: Added enum values for the Switch's 4 cpu cores and implemented svcGetInfo(AllowedCpuIdBitmask)Subv4-10/+25
2018-01-10Services: Allow lm to log single-character messages.Subv1-7/+3
2018-01-09SVC: Fixed WaitSynchronization with multiple handles when none is immediately ready.Subv1-7/+18
2018-01-09SVC: Implemented CancelSynchronization.Subv2-1/+19
2018-01-09ErrorCodes: Updated the InvalidHandle and Timeout kernel error codes.Subv1-2/+7
2018-01-09SVC: Fixed WaitSynchronization with multiple handles when at least one of them is ready.Subv2-3/+29
2018-01-09kernel: Rename Semaphore to ConditionVariable.bunnei9-161/+169
2018-01-09mutex: Remove unused call to VerifyGuestState.bunnei1-3/+0
2018-01-09Kernel: Actually wake up the requested number of threads in Semaphore::Release.Subv3-18/+16
Also properly keep track of data in guest memory, this fixes managing the semaphore from userland. It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
2018-01-09Kernel: Properly keep track of mutex lock data in the guest memory. This fixes userland locking/unlocking.Subv3-63/+60
2018-01-09Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback.Subv4-30/+78
2018-01-09fix macos buildMerryMage1-4/+4
2018-01-09core_timing: Use 1.020GHz for core clock rate.bunnei1-5/+3
2018-01-09CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)B3n307-556/+276
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2018-01-07IPC: Make DuplicateSession return the Domain instead of the Session if the request was made on a Domain interface.Subv2-2/+7
2018-01-07AppletOE: Fixed command buffer structure for ReceiveMessage.Subv1-2/+1
2018-01-07IPC: Corrected some command headers in the IPC Controller interface.Subv1-4/+2
2018-01-07IPC: Corrected some command header sizes in appletOE.Subv1-12/+21
2018-01-07IPC: Take the number of domain objects as a parameter in MakeBuilder.Subv2-4/+6
2018-01-07SM: Fixed connecting to services with an 8-byte name, like appletOE.Subv1-12/+4
2018-01-07IPC: Fixed pushing ResultCodes into the command buffer.Subv2-7/+9
They should have 32 bits of padding after the error code now.
2018-01-07IPC: Add functions to read the input move/copy objects from an IPC request.Subv3-2/+42
2018-01-07IPC: Don't attempt to read the command buffer if it holds a Close request.Subv1-0/+5
2018-01-07IPC Cleanup: Remove 3DS-specific code and translate copy, move and domain objects in IPC requests.Subv8-405/+118
Popping objects from the buffer is still not implemented.
2018-01-07IPC: Skip the entire u64 of the command id when receiving an IPC request.Subv2-15/+5
Service code now doesn't have to deal with this.
2018-01-07IPC: Use the correct size when pushing raw data to the command buffer and fixed pushing domain objects.Subv4-10/+29
Domain object ids are always stored immediately after the raw data.
2018-01-07svc: Implement svcSignalProcessWideKey.bunnei2-4/+23
2018-01-07semaphore: More changes for Switch.bunnei2-11/+17
2018-01-07wait_object: Refactor to allow waking up a single thread.bunnei2-15/+28
2018-01-07nso: Always load the filepath specified by the user.bunnei1-1/+3
2018-01-07core_timing: Increase clock speed for Switch docked.bunnei3-3/+3
2018-01-06svc: Implement svcWaitProcessWideKeyAtomic.bunnei2-1/+54
2018-01-06semaphore: Updates for Switch.bunnei2-21/+31
2018-01-06lm: Assert on unsupported multi-message.bunnei1-0/+9
2018-01-06svc: Implement WaitSynchronization for a single handle.bunnei1-4/+24
2018-01-06svc: Refactor LockMutex code to use WaitSynchronization1.bunnei1-13/+45
2018-01-05lm: Improve Log() to format a useful string.bunnei1-10/+75
2018-01-05svc: Add missing string_util include.bunnei1-0/+1
2018-01-04cmake: Don't compile Dynarmic as it's unused.bunnei1-1/+1
2018-01-04core: Increase tight_loop 100x for speed.bunnei1-1/+1
2018-01-04arm_unicorn: Load/release unicorn DLL.bunnei1-0/+16
2018-01-04unicorn: Use for arm interface on Windows.bunnei4-9/+242
2018-01-04arm_dynarmic: More cleanup.bunnei1-6/+0
2018-01-04core: Remove unicorn_dynload.bunnei1-2/+0
2018-01-04arm_dynarmic: Gut interface until dynarmic is ready for general use.bunnei2-142/+44
2018-01-03arm: Remove SkyEye/Dyncom code that is ARMv6-only.bunnei33-14549/+22
2018-01-03vm_manager: Use a more reasonable MAX_ADDRESS size.bunnei1-5/+4
2018-01-03svc: Remove unnecessary "svc" prefix to naming scheme.bunnei1-106/+106
2018-01-03pctl: Remove duplicate InstallInterfaces function.bunnei1-4/+0
2018-01-03hle: Move SVC code to kernel namespace.bunnei4-134/+121
2018-01-01svc: Improve svcGetInfo.bunnei2-35/+41
2018-01-01vm_manager: Stub out a bunch of interfaces used by svcGetInfo.bunnei2-1/+51
2018-01-01svc: Fix string formatting for CreateThread.bunnei1-1/+1
2018-01-01cmake: Add missing object_address_table.bunnei1-0/+2
2018-01-01core/video_core: Fix a bunch of u64 -> u32 warnings.bunnei4-18/+18
2018-01-01svc: Stub out svcWaitSynchronization.bunnei1-1/+9
- This does not matter until we implement other kernel objects, mutexes use svcLockMutex for waiting.
2018-01-01svc: Implement svcExitProcess.bunnei3-11/+77
2018-01-01svc: Implement svcUnlockMutex.bunnei1-1/+11
2018-01-01svc: Implement svcLockMutex.bunnei3-24/+134
2018-01-01kernel: Add ObjectAddressTable class.bunnei3-2/+101
2017-12-31thread: Keep track of the initially created handle.bunnei3-2/+7
This is kinda crufty, but we need it for now to update guest state variables.
2017-12-31svc: Implement svcExitThread.bunnei1-1/+9
2017-12-31svc: Implement svcCreateThread.bunnei1-2/+57
2017-12-31svc: Cleanup svcGetThreadPriority.bunnei1-3/+5
2017-12-31svc: Stub out svcGetCurrentProcessorNumber.bunnei1-1/+7
2017-12-31errors: Define missing kernel error codes.bunnei1-0/+3
2017-12-31svc: Implement svcSetThreadPriority.bunnei1-1/+30
2017-12-31svc: Change SignalProcessWideKey to a stub.bunnei1-2/+2
2017-12-31function_wrappers: Cleanup, fix warnings, remove unused code.bunnei1-187/+35
2017-12-31svc: Implement svcUnmapMemory.bunnei3-1/+15
2017-12-30svc: Minor cleanups.bunnei1-8/+9
2017-12-30svc: Implement svcStartThread.bunnei1-0/+16
2017-12-30thread: Main thread should set thread handle to reg 1.bunnei1-1/+4
2017-12-30thread: Remove THUMB mode flag.bunnei1-1/+1
2017-12-30thread: Main thread should be ready by default, all others dormant.bunnei1-4/+3
2017-12-29kernel: Various 64-bit fixes in memory/process/threadbunnei5-14/+14
2017-12-29applet_oe: Stub out a bunch of interfaces necessary for boot.bunnei2-1/+159
2017-12-29controller: Implement DuplicateSession.bunnei2-9/+11
2017-12-29kernel: Fix implementation of ConvertSessionToDomain.bunnei10-54/+90
2017-12-29ap, aoc_u: Minor cleanup.bunnei3-4/+1
2017-12-29service: Add empty interface for pctl:a.bunnei6-0/+90
2017-12-29kernel: Add basic support for Domain object.bunnei5-4/+112
2017-12-29kernel: Add SyncObject primitive, use it for ClientSession.bunnei4-10/+41
2017-12-29svc: Implement MapMemory.bunnei3-4/+17
2017-12-29process: Add method to mirror a memory region.bunnei2-0/+27
2017-12-28svc: Implement SetHeapSize.bunnei2-3/+19
2017-12-28service: Clean up apm/lm/applet_oe/controller/sm ctor/dtor.bunnei10-20/+10
2017-12-28service: Halt on ReportUnimplementedFunction and improve output log.bunnei1-4/+2
2017-12-28service: Add empty interface for aoc:u.bunnei4-0/+44
2017-11-01service: Return proper result code for IPC::CommandType::Close.bunnei4-9/+12
2017-11-01hle: Use Switch formatted result codes.bunnei8-346/+110
2017-10-23svc: Implement GetThreadId and GetProcessId.bunnei2-2/+37
2017-10-23logging: Rename category "Core_ARM11" to "Core_ARM".bunnei8-87/+87
2017-10-23nso: Load more common submodules.bunnei1-15/+11
2017-10-23memory: Support 32-bit paging, move heap address space up.bunnei2-3/+3
2017-10-20hle: Fix QueryMemory response for MemoryInfo.bunnei7-149/+31
2017-10-19lm: Implement lm::Initialize and Logger::log.bunnei2-3/+67
2017-10-19hle_ipc: Only copy necessary fields for outgoing command buffer.bunnei1-1/+1
2017-10-19hle_ipc: Parse out buffer X/A/B/B descriptors from incoming command buffer.bunnei2-14/+19
2017-10-19service: Add CreatePort function (that does not register/install).bunnei2-0/+12
2017-10-19memory: Print addresses as 64-bit.bunnei1-2/+2
2017-10-18ipc_helpers: Fix alignment (was wrong as a result of a dynarmic bug).bunnei1-3/+4
2017-10-18service: Print correct command ID on unimplemented function.bunnei1-1/+1
2017-10-15hle: Implement ConvertSessionToDomain, various cleanups.bunnei10-33/+82
2017-10-15core: Refactor MakeMagic usage and remove dead code.bunnei9-843/+10
2017-10-15hle: Add service stubs for apm and appletOE.bunnei10-2/+136
2017-10-15hle: Initial implementation of NX service framework and IPC.bunnei16-639/+571
2017-10-14nso: Add a log for loading submodules.bunnei1-0/+1
2017-10-14svc: Some logging cleanup.bunnei1-7/+5
2017-10-14svc: Update MemoryInfo flags for 64-bit.bunnei1-5/+5
2017-10-14svc: Initial nx impl. for QueryMemory, ConnectToPort, SendSyncRequest, etc.bunnei1-1185/+185
2017-10-13Remove more 3DS-specific code.bunnei5-48/+3
2017-10-13Remove more 3DS-specific code.bunnei6-1413/+1
2017-10-13Remove more 3DS-specific code.bunnei3-55/+0
2017-10-13Remove lots more 3DS-specific code.bunnei48-6870/+6
2017-10-10hle: Remove a large amount of 3ds-specific service code.bunnei195-22288/+2
2017-10-10loader: Various improvements for NSO/NRO loaders.bunnei8-58/+40
2017-10-09Change command header in nwm::UDS Initialize functionDragios1-1/+1
2017-10-06loader: Add support for NRO, as well as various fixes and shared linker.bunnei9-146/+434
2017-10-04SVC: Removed GetPointer usage in the GetResourceLimit functions.Subv1-10/+16
2017-10-04SVC: Remove GetPointer usage in CreatePort.Subv2-6/+4
2017-10-04SVC: Replace GetPointer usage with ReadCString in ConnectToPort.Subv2-20/+9
2017-10-04SVC: Replace GetPointer usage with ReadBlock in OutputDebugString.Subv2-4/+6
2017-10-04SVC: Replace GetPointer usage with Read32 in ReplyAndReceive.Subv2-7/+6
2017-10-04SVC: Replace GetPointer usage with Read32 in WaitSynchronizationN.Subv2-8/+8
2017-10-04Memory: Remove all GetPointer usages from the GDB stub.Subv1-8/+12
2017-10-04nso: Fixes to support homebrew NSOs without a MOD header.bunnei2-17/+23
2017-10-02Kernel/SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it.Subv1-15/+12
Also reference the right offset into the backing block for the requested address.
2017-10-01Memory: Make WriteBlock take a Process parameter on which to operateSubv2-10/+19
2017-10-01Memory: Make ReadBlock take a Process parameter on which to operateSubv2-12/+30
2017-10-01Kernel/Thread: Added a helper function to get a thread's command buffer VAddr.Subv2-0/+12
2017-10-01file_sys, loader: add support for reading TMDs to determine app pathsshinyquagsire232-5/+27
2017-10-01file_sys: add class for Title Metadata (TMD)shinyquagsire233-0/+338
2017-10-01file_sys/ncch_container: add RomFS, ExeFS override to allow for backward compatibility with existing .romfs system archive dumpsshinyquagsire232-69/+206
2017-10-01file_sys/archive_ncch: use NCCHContainer instead of loading .romfs filesshinyquagsire231-6/+12
2017-09-30arm_interface: Set TLS address for dynarmic core.bunnei5-0/+32
2017-09-30nso: Refactor and allocate .bss section.bunnei8-130/+160
2017-09-30process: Support loading multiple codesets.bunnei2-20/+27
2017-09-30loader: Add support for loading an NSO.bunnei5-0/+342
2017-09-30externals: Add lz4.bunnei1-1/+1
2017-09-30memory: Log with 64-bit values.bunnei1-8/+8
2017-09-30kernel: Various threading fixes to support 64-bit addressing.bunnei2-8/+8
2017-09-30core: Various changes to support 64-bit addressing.bunnei5-54/+54
2017-09-30arm: Use 64-bit addressing in a bunch of places.bunnei8-78/+111
2017-09-30elf: Check if machine is ARM.bunnei1-2/+9
2017-09-30Services/NIM: Implement CheckForSysUpdateEvent.Subv3-2/+29
Implementation verified by reverse engineering. This lets the Home Menu boot without crashing on startup.
2017-09-30Moved down_count to CoreTimingHuw Pascoe8-42/+32
2017-09-30Services/UDS: Handle the rest of the connection sequence. (#2963)B3n303-19/+250
Services/UDS: Handle the rest of the connection sequence.
2017-09-30Fixed type conversion ambiguityHuw Pascoe23-72/+83
2017-09-28Kernel/Threads: When putting a thread to wait, specify a function to execute when it is awoken.Subv4-17/+91
This change makes for a clearer (less confusing) path of execution in the scheduler, now the code to execute when a thread awakes is closer to the code that puts the thread to sleep (WaitSynch1, WaitSynchN). It also allows us to implement the special wake up behavior of ReplyAndReceive without hacking up WaitObject::WakeupAllWaitingThreads. If savestates are desired in the future, we can change this implementation to one similar to the CoreTiming event system, where we first register the callback functions at startup and assign their identifiers to the Thread callback variable instead of directly assigning a lambda to the wake up callback variable.
2017-09-27Loaders: Don't automatically set the current process every time we load an application.Subv8-37/+40
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-27Kernel/Thread: Allow specifying which process a thread belongs to when creating it.Subv4-17/+22
Don't automatically assume that Thread::Create will only be called when the parent process is currently scheduled. This assumption will be broken when applets or system modules are loaded.
2017-09-27Memory: Allow IsValidVirtualAddress to be called with a specific process parameter.Subv2-7/+25
There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26HLE/APT: Always set up the APT parameter when starting a library applet.Subv2-30/+47
Only use the HLE interface if an HLE applet with the desired id was started. This commit reorganizes the APT code surrounding parameter creation and delivery to make it easier to support LLE applets in the future. As future work, the HLE applet interface can be reworked to utilize the same facilities as the LLE interface.
2017-09-26Memory/RasterizerCache: Ignore unmapped memory regions when caching physical regions.Subv1-1/+16
Not all physical regions need to be mapped into the address space of every process, for example, system modules do not have a VRAM mapping. This fixes a crash when loading applets and system modules.
2017-09-25HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.Subv6-18/+65
The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session. When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc). 3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
2017-09-25Loader/NCCH: Add support for loading application updates (#2927)Max Thomas8-439/+670
* loader/ncch: split NCCH parsing into its own file * loader/ncch: add support for loading update NCCHs from the SD card * loader/ncch: fix formatting * file_sys/ncch_container: Return a value for OpenFile * loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch * file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked * file_sys/ncch_container: pass filepath as a const reference
2017-09-25Services/UDS: Added a function to send EAPoL-Start packets (#2920)B3n305-88/+250
* Services/UDS: Added a function to generate the EAPoL-Start packet body. * Services/UDS: Added filter for beacons. * Services/UDS: Lock a mutex when accessing connection_status from both the emulation and network thread. * Services/UDS: Handle the Association Response frame and respond with the EAPoL-Start frame. * fixup: make use of current_node, changed received_beacons into a list, mutex and assert corrections * fixup: fix damn clang-format
2017-09-25ARM_Interface: Implement PageTableChangedMerryMage6-6/+39
2017-09-24memory: Remove GetCurrentPageTablePointersMerryMage2-10/+0
2017-09-24memory: Add GetCurrentPageTable/SetCurrentPageTableMerryMage6-12/+18
Don't expose Memory::current_page_table as a global.
2017-09-24HLE/APT: Always return an error from PrepareToStartNewestHomeMenu so that the Home Menu doesn't try to reboot the system.Subv3-2/+26
As per 3dbrew: "During Home Menu start-up it uses APT:PrepareToStartNewestHomeMenu. If that doesn't return an error(normally NS returns 0xC8A0CFFC for that), Home Menu starts a hardware reboot with APT:StartNewestHomeMenu etc. "
2017-09-24HLE/APT: Prepare the APT Wakeup parameter when the game calls InitializeSubv1-6/+19
We need to know what is being run so we can set the APT parameter destination AppId correctly. Delaying the preparation of the parameter until we know which AppId is running lets us support booting both the Home Menu and normal game Applications.
2017-09-24HLE/SRV: Implemented RegisterService.Subv4-1/+33
Now system modules can do more than just crash immediately on startup.
2017-09-19WebService: Verify username and token (#2930)B3n303-0/+23
* WebService: Verify username and token; Log errors in PostJson * Fixup: added docstrings to the functions * Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits * fixup: fmt warning
2017-09-16Services/NS: Port ns:s to the new service framework.Subv7-42/+77
2017-09-15CPU/Dynarmic: Disable the fast page-table access in dynarmic until it supports switching page tables at runtime.Subv1-1/+3
2017-09-15Kernel/Memory: Make IsValidPhysicalAddress not go through the current process' virtual memory mapping.Subv1-2/+1
2017-09-15Kernel/Threads: Don't clear the CPU instruction cache when performing a context switch from an idle thread into a thread in the same process.Subv1-1/+3
We were unnecessarily clearing the cache when going from Process A -> Idle -> Process A, this caused extreme performance regressions.
2017-09-15Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer.Subv4-30/+69
2017-09-10Kernel/Memory: Switch the current page table when a new process is scheduled.Subv1-0/+10
2017-09-10Kernel/Memory: Give each Process its own page table.Subv9-87/+93
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-04Remove _flag in var namesmailwl1-6/+6
2017-09-04Mii Selector Applet: update Mii structuresmailwl2-34/+29
2017-09-03APT: load different shared font depending on the regionwwylele3-135/+155
2017-08-29Use recursive_mutex instead of mutex to fix #2902danzel4-5/+5
2017-08-27Services/UDS: Remove an old duplicated declaration of WifiPacket.Subv2-22/+0
2017-08-27Services/UDS: Handle the connection sequence packets.Subv1-17/+83
There is currently no stage tracking, a client is considered "Connected" when it receives the EAPoL Logoff packet from the server, this is not yet implemented.
2017-08-27Services/UDS: Store the received beacon frames until RecvBeaconBroadcastData is called, up to 15 beacons at the same time, removing any older beacon frames when the limit is exceeded.Subv1-3/+62
2017-08-27Services/UDS: Add functions to generate 802.11 auth and assoc response frames.Subv5-11/+144
2017-08-26web_services: Refactor to remove dependency on Core.bunnei1-1/+7
2017-08-26qt: Add an option to view/regenerate telemetry ID.bunnei2-3/+28
2017-08-26settings: Add enable_telemetry, citra_username, and citra_token.bunnei1-0/+3
2017-08-26telemetry_session: Log telemetry ID.bunnei1-0/+36
2017-08-25SidebySide Layout (#2859)ThaMighty905-4/+53
* added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking
2017-08-24EmuWindow: refactor touch input into a TouchDevicewwylele2-39/+63
2017-08-24HID: use TouchDevice for touch padwwylele3-4/+15
2017-08-22Kernel/Memory: Acquire the global HLE lock when a memory read/write operation falls outside of the fast path, for it might perform an MMIO operation.Subv1-1/+8
2017-08-22Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).Subv5-3/+38
This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-22Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.Subv1-5/+1
This is necessary for loading multiple processes at the same time. The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21GPU/Warnings: Explicitly cast the screen refresh ticks to u64.Subv1-1/+1
2017-08-21Warnings: Add UNREACHABLE macros to switches that contemplate all possible values.Subv3-2/+7
2017-08-21HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects.Subv4-8/+8
2017-08-21CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions.Subv1-1/+1
2017-08-21Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.Subv2-4/+4
Fixes a few warnings.
2017-08-21Dyncom: Fixed a conversion warning when decoding thumb instructions.Subv1-1/+1
2017-08-20HID: fix a comment and a warningwwylele1-2/+2
2017-08-19Added missing parts in libnetwork (#2838)B3n303-1/+14
* Network: Set and send the game information over enet Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-15dsp_dsp: Remove size assertion in LoadComponentMerryMage1-3/+4
2017-08-11move MotionEmu from core/frontend to input_common as a InputDevicewwylele6-254/+4
2017-08-11HID: use MotionDevice for Accelerometer and Gyroscopewwylele3-5/+48
2017-08-10HID: zero unused PadState bitswwylele2-2/+2
2017-08-09Service/dlp: Update function tables according 3dbrewmailwl3-4/+44
2017-08-08Update cryptoppJames1-1/+1
2017-08-07Services/APT: Use the AppletAttributes union directly when dealing with applet attrs.Subv1-19/+15
2017-08-07Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System).Subv2-35/+204
This gives each applet type its own set of events as per the real NS module.
2017-08-04telemetry: Add field for OsPlatform.bunnei1-0/+9
2017-08-04telemetry: Add field for BuildName.bunnei1-0/+1
2017-08-04telemetry: Add field for RequiresSharedFont.bunnei1-0/+4
2017-08-04telemetry_session: Log BuildDate and ProgramName fields.bunnei1-0/+7
2017-08-04core: Expose AppLoader as a public interface.bunnei1-4/+5
2017-08-04loader: Expose program title.bunnei3-12/+31
2017-07-31Handle invalid filenames when renaming files/directoriesJames2-4/+78
2017-07-21Service/APT: Log Send/Cancel/Receive/GlanceParameter calls even if they return an error.Subv1-7/+9
2017-07-21Services/APT: Return the proper error code when calling SendParameter with an outstanding parameter already in memory.Subv2-4/+17
2017-07-21Services/APT: Reset the APT parameter inside CancelParameter if the conditions are met.Subv1-6/+23
2017-07-21Services/APT: Properly clear the apt parameter after a successful ReceiveParameter call.Subv1-2/+8
2017-07-21Services/APT: Use the right error codes in ReceiveParameter and GlanceParameter when the parameter doesn't exist.Subv1-0/+28
2017-07-21Services/APT: Use boost::optional for the APT parameter structure.Subv1-20/+26
2017-07-18telemetry: Log performance, configuration, and system data.bunnei3-12/+80
2017-07-17stubbed frd::UnscrambleLocalFriendCode (#2827)B3n303-1/+57
2017-07-12web_service: Add CMake flag to enable.bunnei2-3/+12
2017-07-12telemetry_session: Use TelemetryJson to submit real telemetry.bunnei1-2/+2
2017-07-10web_service: Add skeleton project.bunnei1-1/+1
2017-07-10settings: Add telemetry endpoint URL.bunnei1-0/+3
2017-07-01Service/boss:P: Add some functions to FunctionTablemailwl1-0/+3
2017-06-29Kernel/SVC: Pass the current thread as a parameter to ClientSession::SendSyncRequest.Subv3-4/+7
2017-06-29gpu: add comments for TextureCopywwylele2-8/+8
2017-06-27gpu: fix edge cases for TextureCopywwylele1-18/+23
2017-06-26UDS: Use the ToDS and FromDS fields to properly calculate the AAD used during encryption.Subv1-15/+32
2017-06-26UDS: Move the UDS keyslot used to generate the CCMP key to the AES::KeySlotID enum.Subv2-4/+3
2017-06-26UDS: Run clang-format.Subv3-51/+55
2017-06-26UDS: Added functions to encrypt and decrypt the data frames.Subv3-12/+156
The responsibility of encryption and encapsulation into an 802.11 MAC frame will fall into the callers of GenerateDataPayload.
2017-06-26Kernel/Sessions: Clean up the list of pending request threads of a session when the client endpoint is closed.Subv1-0/+5
2017-06-26Kernel/SVC: Partially implemented svcReplyAndReceive.Subv2-11/+121
It behaves mostly as WaitSynchronizationN with wait_all = false, except for IPC buffer translation. The target thread of an IPC response will now wake up when responding. IPC buffer translation is currently not implemented. Error passing back to svcSendSyncRequest is currently not implemented.
2017-06-26apt: load shared font from system archivewwylele4-20/+260
2017-06-25apt/shared_font: don't relocate zero offsetwwylele1-2/+4
2017-06-25Kernel/ServerSession: Keep track of which threads have issued sync requests.Subv3-9/+29
2017-06-23Kernel: Implement AcceptSession SVCYuri Kunde Schlesner4-3/+38
2017-06-23Kernel: Fix SVC wrapper for CreatePortYuri Kunde Schlesner1-3/+2
The return parameters were flipped.
2017-06-23Kernel: Implement CreateSessionToPort SVCYuri Kunde Schlesner1-1/+12
2017-06-22Kernel: Implement CreateSession SVCYuri Kunde Schlesner2-3/+26
2017-06-22Memory: Add function to flush a virtual range from the rasterizer cacheYuri Kunde Schlesner4-47/+72
This is slightly more ergonomic to use, correctly handles virtual regions which are disjoint in physical addressing space, and checks only regions which can be cached by the rasterizer.
2017-06-22Memory: Fix crash when unmapping a VMA covering cached surfacesYuri Kunde Schlesner1-5/+20
Unmapping pages tries to flush any cached GPU surfaces touching that region. When a cached page is invalidated, GetPointerFromVMA() is used to restore the original pagetable pointer. However, since that VMA has already been deleted, this hits an UNREACHABLE case in that function. Now when this happens, just set the page type to Unmapped and continue, which arrives at the correct end result.
2017-06-22Memory: Add TryVirtualToPhysicalAddress, returning a boost::optionalYuri Kunde Schlesner2-7/+23
2017-06-22Memory: Make PhysicalToVirtualAddress return a boost::optionalYuri Kunde Schlesner4-14/+18
And fix a few places in the code to take advantage of that.
2017-06-21Kernel/IPC: Support translation of null handlesYuri Kunde Schlesner1-7/+12
Missed this in my first implementation. Thanks to @wwylele for pointing out that this was missing.
2017-06-21Memory: Add enum definitions for the n3DS FCRAM sizeYuri Kunde Schlesner1-1/+3
2017-06-19ResultVal: Remove MoveFrom()Yuri Kunde Schlesner24-57/+53
Replace it with std::move(result_val).Unwrap(), or Foo().Unwrap() in case you already have an rvalue.
2017-06-19ResultVal: Add an rvalue overload of Unwrap()Yuri Kunde Schlesner1-1/+6
2017-06-19Kernel: Add comment about the extended linear heap areaYuri Kunde Schlesner1-0/+2
2017-06-19Kernel/IPC: Make HLERequestContext usable from outside kernelYuri Kunde Schlesner3-5/+10
2017-06-15UDS: Clarify comment about the first 4 bytes of the SecureData header.Subv2-1/+5
It is likely that these 4 bytes are actually a different header, part of some protocol that encapsulates the SecureData protocol.
2017-06-15UDS: Return the correct error messages in SendTo when not connected to a network or trying to send to itself.Subv1-6/+13
2017-06-15UDS: Stub SendTo to generate the unencrypted data frame with the right headers.Subv4-1/+261
2017-06-15UDS: Added a hook for updating the connection status when a client connects to the network.Subv1-0/+36
2017-06-13Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network. (#2738)Sebastian Valle3-5/+15
* Services/UDS: Set the proper bit in the ConnectionStatus structure when creating a network. This lets the application know that the host was successfully added to the session. * Services/UDS: Reset the connection status when destroying the network * Services/UDS: Reset the connection status's bitmask of changed nodes after reporting it to the game.
2017-06-12Kernel/IPC: Use boost::small_vector for HLE context objectsYuri Kunde Schlesner1-1/+3
2017-06-11Kernel: Allow clearing request_objects to re-use buffer spaceYuri Kunde Schlesner3-0/+14
Reduces the necessary allocation to max(in_handles, out_handles) rather than (in_handles + out_handles).
2017-06-11Kernel: Basic support for IPC translation for HLE servicesYuri Kunde Schlesner3-18/+130
2017-06-11Service/sm: Convert srv: to use IPC helpersYuri Kunde Schlesner1-49/+56
2017-06-11IPC: Add Pop/PushObjects methods to RequestParser/BuilderYuri Kunde Schlesner1-10/+103
These use the context functions to create and look-up handles for the user.
2017-06-11IPC: Add basic HLERequestContext support to RequestParser/BuilderYuri Kunde Schlesner1-1/+32
2017-06-11Kernel: Add methods in HLERequestContext abstracting handle creationYuri Kunde Schlesner2-0/+12
2017-06-11ServiceFramework: Use separate copy of command bufferYuri Kunde Schlesner3-9/+29
Copy the IPC command buffer to/from the request context before/after the handler is invoked. This is part of a move away from using global data for handling IPC requests.
2017-06-09Service/sm: Convert 'srv:' to ServiceFrameworkYuri Kunde Schlesner5-51/+75
2017-06-08Session: Remove/add some forward declarationsYuri Kunde Schlesner2-1/+2
2017-06-08Kernel: Ensure objects are kept alive during ClientSession disconnectionYuri Kunde Schlesner1-7/+13
Fixes #2760
2017-06-08Service: Remove a few redundant namespace qualifiersYuri Kunde Schlesner1-5/+5
2017-06-08Service: Add new ServiceFramework framework for writing HLE servicesYuri Kunde Schlesner5-4/+269
The old "Interface" class had a few problems such as using free functions (Which didn't allow you to write the service handler as if it were a regular class.) which weren't very extensible. (Only received one parameter with a pointer to the Interface object.) The new ServiceFramework aims to solve these problems by working with member functions and passing a generic context struct as parameter. This struct can be extended in the future without having to update all existing service implementations.
2017-06-06Kernel: Remove some unnecessary namespace qualificationsYuri Kunde Schlesner1-4/+6
2017-06-06Services/UDS: Implement DecryptBeaconData.Subv1-1/+97
This function decrypts the encrypted data tags contained in the 802.11 beacon frames.
2017-06-06Service: Remove unnecessary includes from service.hYuri Kunde Schlesner31-12/+79
This has a huge fallout in terms of needing to fix other files because all service implementations included that file.
2017-06-06Service: Make service registration part of the sm implementationYuri Kunde Schlesner6-24/+147
Also enhances the GetServiceHandle implementation to be more accurate.
2017-06-06Service/sm: Use an actual semaphore for the notification semaphoreYuri Kunde Schlesner1-8/+9
An Event was used way back then when we didn't have proper working semaphores. Our Semaphore implementation is good enough now.
2017-06-06Service: Move SRV interface to a new sm/ subdirectoryYuri Kunde Schlesner4-9/+10
This will contain the implementation of the sm (Service Manager) system module.
2017-06-06Kernel: Add a dedicated SetHleHandler method to ServerPort/ServerSessionYuri Kunde Schlesner11-62/+73
This allows attaching a HLE handle to a ServerPort at any point after it is created, allowing port/session creation to be generic between HLE and regular services.
2017-06-06ResultVal: Add more convenience utils for creating and cascading resultsYuri Kunde Schlesner1-0/+19
2017-06-06HLE: Move SessionRequestHandler from Service:: to Kernel::Yuri Kunde Schlesner14-73/+100
Most of the code that works with this is or will be in the kernel, so it's a more appropriate place for it to be.
2017-06-03Addressed Bunnei's review comments, and made some other tweaks:TheKoopaKingdom6-24/+22
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System. - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-03Switched to the ERROR_NOT_FOUND constant from errors.h.TheKoopaKingdom2-4/+3
2017-06-03Moved whitelist checks from FS_User to the Archive_NCCH handler.TheKoopaKingdom2-53/+37
2017-06-03Created a whitelist of system archives to prevent false positives creating dialogs.TheKoopaKingdom6-24/+60
2017-06-03Optimized messages that were repetitive and added ability for core errors to specify more details optionally.TheKoopaKingdom1-2/+15
2017-06-03Made some changes from review comments:TheKoopaKingdom8-35/+33
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review). - Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore. - Made dialog messages more clear. - Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic. - Cleaned up some other stuff.
2017-06-03Added system for handling core errors in citra-qt.TheKoopaKingdom5-8/+43
2017-06-03Fixed encrypted ROM error messages.TheKoopaKingdom3-9/+19
2017-05-30Kernel: Move HandleTable to a separate fileYuri Kunde Schlesner18-203/+242
2017-05-30Kernel: Move WaitObject to a separate fileYuri Kunde Schlesner13-132/+176
Now that HandleTable doesn't directly depend on WaitObject anymore, this can be separated from the main kernel.h header.
2017-05-30Kernel: Removed HandleTable::GetWaitObjectYuri Kunde Schlesner2-11/+2
This isn't necessary anymore since plain Get works correctly for WaitObjects.
2017-05-29Kernel: Extract dynamic Object pointer cast into its own functionYuri Kunde Schlesner1-11/+24
2017-05-28CMake: Remove unnecessary include_directories for dynarmicYuri Kunde Schlesner1-3/+0
Dynarmic already adds the correct include paths to the library target.
2017-05-28CMake: Add cryptopp include path to target propertyYuri Kunde Schlesner1-1/+0
2017-05-28CMake: Use IMPORTED target for BoostYuri Kunde Schlesner1-1/+1
2017-05-28CMake: Correct inter-module dependencies and library visibilityYuri Kunde Schlesner1-2/+2
Modules didn't correctly define their dependencies before, which relied on the frontends implicitly including every module for linking to succeed. Also changed every target_link_libraries call to specify visibility of dependencies to avoid leaking definitions to dependents when not necessary.
2017-05-28Remove some unnecessary inclusions of video_core.hYuri Kunde Schlesner2-2/+0
2017-05-28Move screen size constants from video_core to coreYuri Kunde Schlesner5-13/+46
video_core didn't even properly use them, and they were the source of many otherwise-unnecessary dependencies from core to video_core.
2017-05-28Core: Fix some out-of-style includesYuri Kunde Schlesner4-4/+4
2017-05-28Move framebuffer_layout from Common to CoreYuri Kunde Schlesner4-1/+215
This removes a dependency inversion between core and common. It's also the proper place for the file since it makes screen layout decisions specific to the 3DS.
2017-05-27fixup!cam: use IPCHelperwwylele2-30/+43
2017-05-25FS: Remove unused result definitionYuri Kunde Schlesner1-5/+0
2017-05-25Kernel: Centralize error definitions in errors.hYuri Kunde Schlesner23-132/+178
2017-05-25GSP_GPU: Move error codes from result.h to local fileYuri Kunde Schlesner2-17/+23
2017-05-25FileSys: Move all result description to errors.hYuri Kunde Schlesner10-105/+115
2017-05-25result: Make error description a generic integerYuri Kunde Schlesner3-6/+18
It is now known that result code description vary depending on the module, and so they're best defined on a per-module basis. To support this, allow passing in an arbitrary integer instead of limiting to the ones in the ErrorDescription enum. These will be gradually migrated to their individual users, but a few will be kept as "common" codes shared by all modules.
2017-05-25Make BitField and ResultCode constexpr-initializableYuri Kunde Schlesner1-18/+15
2017-05-25telemetry: Log a few simple data fields throughout core.bunnei3-1/+22
2017-05-25core: Keep track of telemetry for the current emulation session.bunnei5-0/+83
2017-05-24cam: move u32->u8 trancation to IPCHelperwwylele1-34/+33
2017-05-24cam: use IPCHelperwwylele1-278/+238
2017-05-22fixup! Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.Subv2-4/+0
2017-05-22Kernel/Sessions: Remove the ClientSession::Create function.Subv3-16/+3
It is not meant to be used by anything other than CreateSessionPair.
2017-05-19use IPCHelper for PTM servicesemmaus3-31/+45
2017-05-15Services/UDS: Use the new IPC helper functions.Subv1-21/+10
2017-05-15Services/UDS: Implement RecvBeaconBroadcastData.Subv1-19/+69
This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks. Note that the networks are still not announced anywhere.
2017-05-15Services/UDS: Generate the UDS beacons when the beacon callback fires.Subv5-7/+537
2017-05-15Kernel: Remove a now unused enum and variable regarding a session's status.Subv2-8/+0
2017-05-15Kernel: Use a Session object to keep track of the status of a Client/Server session pair.Subv8-32/+86
Reduce the associated port's connection count when a ServerSession is destroyed.
2017-05-14Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.Subv1-2/+12
Previously we were letting vadd flush the value to positive 0, but there are cases where this behavior is wrong, for example, vsub: -0 - +0 = -0 vadd: -0 + +0 = +0 Now we'll flush the value to +0 inside vsub, and then negate it.
2017-05-10Kernel: Map special regions according to ExHeaderYuri Kunde Schlesner5-52/+105
This replaces the hardcoded VRAM/DSP mappings with ones made based on the ExHeader ARM11 Kernel caps list. While this has no visible effect for most applications (since they use a standard set of mappings) it does improve support for system modules and n3DS exclusives.
2017-05-10DSP: Create backing memory for entire DSP RAMYuri Kunde Schlesner1-1/+6
Also move address space mapping out of video_core.
2017-05-10Memory: Add constants for the n3DS additional RAMYuri Kunde Schlesner2-2/+16
This is 4MB of extra, separate memory that was added on the New 3DS.
2017-05-09Dyncom/VFP: Strip the VFP_NAN_FLAG sentinel value when setting vfp exceptions.Subv2-2/+2
2017-05-09Revert "Remove `exceptions` parameter from `normaliseround` VFP functions"Subv3-57/+28
This reverts commit edf30d84cc0e8299d61c98f5bb40a6428d1576bc. Conflicts: src/core/arm/skyeye_common/vfp/vfp_helper.h src/core/arm/skyeye_common/vfp/vfpdouble.cpp src/core/arm/skyeye_common/vfp/vfpsingle.cpp
2017-05-08Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.Subv2-0/+30
Inputs are still not flushed to 0 if they are denormals.
2017-05-08Dyncom: Remove disassembler codeYuri Kunde Schlesner4-1589/+2
Had licensing issue around it, in addition to several bugs. Closes #1632, #1280
2017-05-08Dyncom: Tweak types and log formattingYuri Kunde Schlesner3-8/+10
2017-05-08Remove unused symbols codeYuri Kunde Schlesner3-46/+0
2017-05-08Remove ability to load symbol mapsYuri Kunde Schlesner2-40/+2
This was now mostly unused except by thread creation, which used a symbol of the entrypoint, if available, to name the thread.
2017-05-07fixup!ir: implement new 3ds HID via ir:rstwwylele1-31/+32
2017-05-06Create a random console_unique_id (#2668)B3n302-5/+71
* Create a random console_id when config save_file is created Added button in system config to refresh the console unique id * Moved the connect for the button from .ui file to constructor of ConfigureSystem * Added warning and info dialog Fixup: Make use of qt5 style connects, renamed the refresh button, removed some duplicate code, changed random device and moved all to the generate function * Changed the random generator to reflect what a real 3DS stores as console unique id Fixup: Changed the warning message * Fixup: Set and Create * Fixup: Added console id label, therfore removed second message box * Fixup: fixed the endianess * Fixup: more endianness fixes * Fixup: Endianness the 3rd
2017-05-04ir: implement new 3ds HID via ir:rstwwylele9-24/+207
2017-05-03ir: implement circle pad prowwylele6-44/+761
2017-04-17ldr_ro: use IPC helperwwylele1-193/+138
2017-04-12dsp_dsp: Messages are modified by service before being sent to DSPMerryMage1-0/+18
2017-04-03error conversion fixes for soc_unoah the goodra1-39/+32
2017-04-01Fix OutputDebugString syscallMichael Theall2-4/+4
2017-03-27Services/UDS: Fixed a style mistake in GetChannel.Sebastian Valle1-2/+1
2017-03-26Services/UDS: Use consistent spelling for WiFi and simplify the GetChannel function.Subv1-4/+4
2017-03-26Services/UDS: Signal the connection event when closing down the network.Subv1-0/+1
2017-03-26Services/UDS: Do not allow trying to start up a network that only the host can connect to.Subv1-0/+3
2017-03-26Service/UDS: Schedule an event to broadcast the beacon frames every 102.4ms.Subv2-2/+58
2017-03-26Services/UDS: Store the entire NetworkInfo structure that was used to create the network.Subv1-13/+5
It will be needed when generating the beacon frames.
2017-03-26Services/UDS: Initial support for hosting local-wlan networks.Subv2-44/+336
Currently it will let games create a network as hosts, but will not broadcast it anywhere and will not allow clients to connect.
2017-03-25ptm: create SharedExtSave file before openning itwwylele1-1/+1
2017-03-21shared_page: stub battery statewwylele2-1/+16
2017-03-20hopefully fix clang-format issues with old versionLectem1-3/+2
2017-03-19address more commentsLectem1-20/+20
2017-03-18Cast size_t to u32 for PushStaticBuffer usagesLectem1-2/+2
2017-03-18IPCHelper Skip method + address comments for aptLectem3-38/+46
2017-03-18apt: fix RequestBuilder parameters for Unwrapwwylele1-1/+1
2017-03-18fix #2560 and other commentsLectem3-22/+22
2017-03-18move push out of class body and add u8 u16 bool specializationsLectem4-55/+114
2017-03-18refactor APT service to use the new IPC helpersLectem4-195/+258
2017-03-12cfg: implement GenHashConsoleUniquewwylele1-7/+24
2017-03-09Refined thread launch on syscore error messagesFernando Sahmkow1-5/+15
2017-03-08file_sys: lower log level for setting host pathwwylele4-4/+4
2017-03-08loader/ncch: less verbose log for loading game list. only log program ID when bootingwwylele1-3/+6
2017-03-08loader: lower file name logging levelwwylele1-1/+1
2017-03-01Input: remove unused stuff & clean upwwylele7-412/+1
1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID 2. removed button handling in EmuWindow 3. removed key_map 4. cleanup #include
2017-03-01InputCommon: add Keyboardwwylele1-2/+0
2017-03-01HID: use AnalogDevicewwylele3-2/+30
2017-03-01HID: use ButtonDevicewwylele5-1/+100
2017-03-01Input: add device and factory templatewwylele2-0/+98
2017-02-27Timer: restore missing signaled=true from #2421wwylele1-0/+2
2017-02-27Fix log entry in timer::signal (#2600)B3n301-1/+1
2017-02-27Doxygen: Amend minor issues (#2593)Mat M9-13/+15
Corrects a few issues with regards to Doxygen documentation, for example: - Incorrect parameter referencing. - Missing @param tags. - Typos in @param tags. and a few minor other issues.
2017-02-27PerfStats: Re-order and document members betterYuri Kunde Schlesner2-5/+14
2017-02-27Core: Re-write frame limiterYuri Kunde Schlesner4-39/+50
Now based on std::chrono, and also works in terms of emulated time instead of frames, so we can in the future frame-limit even when the display is disabled, etc. The frame limiter can also be enabled along with v-sync now, which should be useful for those with displays running at more than 60 Hz.
2017-02-27Core: Make PerfStats internally lockedYuri Kunde Schlesner6-8/+23
More ergonomic to use and will be required for upcoming changes.
2017-02-27PerfStats: Add method to get the instantaneous time ratioYuri Kunde Schlesner3-7/+22
2017-02-27Add performance statistics to status barYuri Kunde Schlesner8-3/+120
2017-02-27Core: Remove unnecessary include in thread.hYuri Kunde Schlesner3-1/+2
2017-02-26IR: separate functions of each port to their own fileswwylele6-147/+159
2017-02-23Add custom layout settings.SonofUgly2-12/+24
2017-02-22Timers: Return an error when calling SetTimer with negative timeouts.Subv1-0/+5
2017-02-22Timers: Immediately signal the timer if it was started with an initial value of 0.Subv2-16/+31
2017-02-21APT: implement Wrap and Unwrapwwylele5-6/+149
2017-02-21HW: add AES engine & implement AES-CCMwwylele8-0/+415
2017-02-18dyncom: Correct SXTAB16 and SXTB16MerryMage1-4/+4
2017-02-17HID: move enable_accelerometer/gyroscope_count initialization into Init() (#2574)Weiyi Wang1-2/+5
Fixes #2556
2017-02-15core: add missing errors.h in CMakeLists.txtwwylele1-0/+1
2017-02-14HLE/IPC: Fix uninitialized variables in helpers (#2568)Yuri Kunde Schlesner1-3/+3
Fixes #2567
2017-02-14NWM changed to NIMnoah the goodra1-1/+1
2017-02-14turned clang format back onnoah the goodra1-1/+1
2017-02-13Core: add cryptopp library (#2412)Weiyi Wang1-1/+2
2017-02-13loader: use self NCCH archivewwylele6-90/+7
2017-02-13file_sys: add Self NCCH archivewwylele5-0/+318
2017-02-11core: Free AppLoader on shutdown to release file (#2558)Yuri Kunde Schlesner1-9/+2
Fixes #2455
2017-02-11hid: remove the touch field from PadState (#2557)Weiyi Wang2-6/+0
2017-02-05fix wwylele's comment and use typename in templatesLectem1-4/+4
2017-02-03arm_dynarmic: Update memory interfaceMerryMage1-10/+10
2017-02-03arm_dynarmic: CP15 supportMerryMage5-5/+130
2017-02-03GSP_GPU::StoreDataCache stubbed (#2428)mailwl1-1/+28
2017-01-31removed the possibly uneeded cast on values.gdbstub_portnoah the goodra1-1/+1
as far as i could tell this cast is unneeded because [GDBStub::SetServerPort](https://github.com/citra-emu/citra/blob/master/src/core/gdbstub/gdbstub.cpp#L897) takes a u16 and [values.gdbstub_port](https://github.com/citra-emu/citra/blob/master/src/core/settings.h#L116) is already a u16
2017-01-31HLE/Applets: Stub Mint (eShop) Applet (#2463)mailwl4-0/+108
This allows Phoenix Wright - Dual Destinies to boot.
2017-01-30Core: update Kernel Config Memory to latest version (11.2)mailwl1-5/+8
2017-01-30core: inline CPU, 132 warnings fixed on GCCKloen1-1/+1
2017-01-29core: fix err_f.cpp warning about unhandled enumeration value on OSXKloen1-0/+2
2017-01-29core: fix savedata_archive.cpp warnings about unhandled enumeration values on OSXKloen1-0/+12
2017-01-29core: fix archive_sdmc.cpp warnings about unhandled enumeration value on OSXKloen1-0/+12
2017-01-29core: fix archive_extsavedata.cpp warning on OSXKloen1-0/+2
2017-01-29core: emu_window.cpp, fix conversion warnings from float to s16 on MSVCKloen1-6/+6
2017-01-26SDL: Select audio device (#2403)Kloen Lansfiel1-0/+1
* Initial Commit Added Device logic to Sinks Started on UI for selecting devices Removed redundant import * Audio Core: Complete Device Switching Complete the device switching implementation by allowing the output device to be loaded, changed and saved through the configurations menu. Worked with the Sink abstraction and tuned the "Device Selection" configuration so that the Device List is automatically populated when the Sink is changed. This hopefully addresses the concerns and recommendations mentioned in the comments of the PR. * Clean original implementation. * Refactor GetSinkDetails
2017-01-23core: fix mic_u warnings on MSVCKloen1-4/+4
2017-01-20HID: reset acceleroeter and gyroscope index in Initwwylele1-0/+2
2017-01-19CFG: override language setting on bootwwylele1-36/+38
2017-01-18loader: Add support for 3DSX special relocation types, fixes citra-emu/citra#2449Thomas Farr1-9/+25
As per devkitPro/3dstools@47bea18
2017-01-16CoreTiming: use named constant for ARM11 clock ratewwylele4-5/+6
2017-01-16HID: manages updating itself using correct tickswwylele3-62/+93
2017-01-14Service/NFC: stub some functionsmailwl4-20/+249
Tested on: Mini-Mario & Friends - amiibo Challenge
2017-01-14GSP::WriteHWRegsWithMask: fix register maskmailwl1-1/+1
2017-01-11Threads: Check the process' resource limit for the max allowed priority when creating a thread and remove the priority clamping code.Subv2-13/+9
2017-01-11Thread: Added priority range checking to svcSetThreadPriority and removed priority clamping code from Thread::SetPriority.Subv3-18/+18
2017-01-11Y2R: Use the proper error code when GetStandardCoefficient receives an invalid value.Subv1-1/+3
2017-01-11CAM: implement basic camera functions with a blank camerawwylele11-172/+1457
2017-01-07config: Add option for specifying screen resolution scale factor.bunnei2-2/+1
2017-01-06Kernel: Fix SharedMemory objects always returning error when addr = 0 (#2404)Hyper1-1/+5
Closes #2400
2017-01-06Kernel: Don't attempt to yield execution in SleepThread(0) if there are no available threads to run.Subv3-0/+14
With this we avoid an useless temporary deschedule of the current thread.
2017-01-05Kernel: Remove some unused functions.Subv2-32/+0
2017-01-05Kernel: Removed the priority boost code for starved threads.Subv1-27/+0
After hwtesting and reverse engineering the kernel, it was found that the CTROS scheduler performs no priority boosting for threads like this, although some other forms of scheduling priority-starved threads might take place. For example, it was found that hardware interrupts might cause low-priority threads to run if the CPU is preempted in the middle of an SVC handler that deschedules the current (high priority) thread before scheduling it again.
2017-01-05Kernel: Implemented Pulse event and timers.Subv5-13/+20
Closes #1904
2017-01-05Kernel/Semaphore: Fixed a regression in semaphore waits.Subv1-1/+2
The regression was caused by a missing check in #2260. The new behavior is consistent with the real kernel.
2017-01-05Kernel: Add some asserts to enforce the invariants in the scheduler.Subv2-2/+13
2017-01-05Kernel: Remove a thread from all of its waiting objects' waiting_threads list when it is awoken.Subv1-18/+4
This fixes a potential bug where threads would not get removed from said list if they awoke after waiting with WaitSynchronizationN with wait_all = false
2017-01-05Kernel: Remove Thread::wait_objects_index and use wait_objects to hold all the objects that a thread is waiting on.Subv4-21/+22
2017-01-04Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.Subv3-16/+20
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses: THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false. THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
2017-01-04Kernel/Mutex: Propagate thread priority changes to other threads inheriting the priority via mutexesSubv5-42/+60
2017-01-04Kernel/Mutex: Update a mutex priority when a thread stops waiting on it.Subv5-24/+42
2017-01-04Kernel/Mutex: Implemented priority inheritance.Subv5-31/+51
The implementation is based on reverse engineering of the 3DS's kernel. A mutex holder's priority will be temporarily boosted to the best priority among any threads that want to acquire any of its held mutexes. When the holder releases the mutex, it's priority will be boosted to the best priority among the threads that want to acquire any of its remaining held mutexes.
2017-01-04Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.Subv17-68/+56
This will be useful when implementing mutex priority inheritance.
2017-01-04Kernel/Synch: Do not attempt a reschedule on every syscall.Subv2-2/+18
Not all syscalls should cause reschedules, this commit attempts to remedy that, however, it still does not cover all cases.
2017-01-04Fix some warnings (#2399)Jonathan Hao7-15/+8
2016-12-30fix comments alignmentLectem1-22/+22
2016-12-30Service/NFC: stub GetTagInRangeEventmailwl5-0/+42
Fix Fatal Error in Mini-Mario & Friends - amiibo Challenge
2016-12-30Service/AC: add ac:i servicemailwl9-297/+424
2016-12-29Frontend: make motion sensor interfaced thread-safewwylele2-2/+8
2016-12-27Core: remove unused hle.cppwwylele1-58/+0
2016-12-26move Pop methods out of class bodyLectem1-72/+88
2016-12-26IPC helpers exampleLectem3-35/+40
2016-12-26IPC helpersLectem3-48/+323
2016-12-26Frontend: emulate motion sensorwwylele5-8/+206
2016-12-24Core: reset cpu_core in Shutdown to make IsPoweredOn work properlywwylele1-0/+1
2016-12-23core: Move emu_window and key_map into coreMerryMage7-2/+648
* Removes circular dependences (common should not depend on core)
2016-12-22Service/NWM: add nwm servicesmailwl18-10/+317
2016-12-22arm_dynarmic: Provide MemoryReadCode callbackMerryMage1-0/+1
Change of interface in dynarmic 36082087ded632079b16d24137fdd0c450ce82ea
2016-12-22ThreadContext: Move from "core" to "arm_interface".bunnei8-37/+26
2016-12-22core: Replace "AppCore" nomenclature with just "CPU".bunnei8-93/+91
2016-12-22Address clang-format issues.bunnei6-32/+33
2016-12-22core: Remove HLE module, consolidate code & various cleanups.bunnei19-107/+94
2016-12-22core: Consolidate core and system state, remove system module & cleanups.bunnei12-311/+264
2016-12-22core: Consolidate top-level system state into a singleton.bunnei2-23/+120
2016-12-22loader: Remove duplicate docstrings.bunnei3-56/+0
2016-12-18Revert "Memory: Always flush whole pages from surface cache"bunnei1-10/+0
2016-12-17Thread: remove the thread from the thread list when exitingwwylele3-3/+15
2016-12-16Kernel: remove object's waiting thread if it is deadwwylele1-1/+2
2016-12-16gdbstub: const correctness changesLioncash1-9/+8
Also uses size_t as the length indicator type, as is common with buffers.
2016-12-15FS: fix debug build from #2249wwylele1-11/+9
2016-12-15gdbstub: Remove global variable from public interfaceLioncash5-16/+23
Currently, this is only ever queried, so adding a function to check if the server is enabled is more sensible. If directly modifying this externally is ever desirable, it should be done by adding a function to the interface, rather than exposing implementation details directly.
2016-12-15hid: Get rid of a double -> float truncation warningLioncash1-1/+2
float literals need to have the 'f' prefix.
2016-12-15core: Add missing #pragma once directives where applicableLioncash3-0/+6
2016-12-15act: Fix docstring typoLioncash1-1/+1
These aren't the AM services.
2016-12-15loader: Implement ReadProgramIdMerryMage3-0/+28
2016-12-15archive_source_sd_savedata: Add static method to get a specific save data pathMerryMage2-0/+7
2016-12-15Memory: Always flush whole pages from surface cacheYuri Kunde Schlesner1-0/+10
This prevents individual writes touching a cached page, but which don't overlap the surface, from constantly hitting the surface cache lookup.
2016-12-15Service/CECD: Add cecd:ndm servicemailwl8-13/+81
2016-12-14Fixed the codestyle to match our clang-format rules.Subv16-68/+108
2016-12-14Fixed the codestyle to match our clang-format rules.Subv3-27/+39
2016-12-14Service/ACT: move ACT services to foldermailwl8-10/+44
2016-12-13Minor amendment of GSP_GPU::ImportDisplayCaptureInfo codeJamePeng1-3/+5
2016-12-12csnd:SND reformat source codemailwl2-49/+92
2016-12-11APT::GetStartupArgument: force clear startup argumentmailwl2-5/+11
2016-12-11Core: Add a forgotten #include <cstring> for memcpy.Emmanuel Gil Peyrot1-0/+1
2016-12-11Add all services to the Service namespaceLioncash45-482/+390
Previously there was a split where some of the services were in the Service namespace and others were not.
2016-12-10Properly remove a thread from its wait_objects' waitlist when it is awoken by a timeout.Subv3-2/+11
2016-12-09Moved the HLE command buffer translation task to ServerSession instead of the HLE handler superclass.Subv6-47/+38
2016-12-09Kernel/IPC: Small codestyle cleanupSubv2-3/+1
2016-12-09WaitSynch: Removed unused variables and reduced SharedPtr copies.Subv4-73/+56
Define a variable with the value of the sync timeout error code. Use a boost::flat_map instead of an unordered_map to hold the equivalence of objects and wait indices in a WaitSynchN call.
2016-12-09service: Add cfg:nor serviceLioncash4-0/+49
2016-12-09ptm: Use boolean instead of integral valueLioncash1-1/+1
The third parameter of Write is actually a bool type, not an int.
2016-12-09service: Drop '_Interface' from cfg service namesLioncash7-12/+12
2016-12-08Fixed the gpu command list size when creating CiTraces.Subv1-2/+2
2016-12-08Added a framework for partially handling Session disconnections.Subv8-9/+67
Further implementation will happen in a future commit. Fixes a regression.
2016-12-08Use std::move where appropriate.Subv12-177/+187
2016-12-08service: Add the ptm:s serviceLioncash3-0/+14
3dbrew documents this as being the exact same as ptm:sysm
2016-12-08service: Add common ptm:u commands to other ptm servicesLioncash4-0/+54
3dbrew indicates that all services have access to these commands except for ptm:sets.
2016-12-08service: Drop '_Interface' in ptm service class namesLioncash7-14/+14
Inheriting from Service::Interface makes this obvious.
2016-12-08service: Add ptm::gets and ptm::sets servicesLioncash6-0/+90
2016-12-08service: Add mvd and qtm servicesLioncash14-0/+271
Adds the two New3DS-only modules. 3dbrew was used for command information.
2016-12-08service: Add nfc servicesLioncash8-30/+199
3dbrew was used for the command information.
2016-12-08ssl_c: Update function tableLioncash1-0/+3
Updated based off information from 3dbrew
2016-12-08ptm: Update ptm_sysm function tableLioncash3-6/+7
Updated based off information from 3dbrew.
2016-12-08pm_app: Update function tableLioncash1-6/+9
Updated based off information from 3dbrew.
2016-12-08nwm_uds: Update function tableLioncash1-5/+7
Updated based off information from 3dbrew.
2016-12-08nim: Update function tablesLioncash2-0/+2
Updated based off information from 3dbrew.
2016-12-08http_c: Update function tableLioncash1-0/+4
Updated based off information from 3dbrew.
2016-12-08gsp_lcd: Update function tableLioncash1-0/+4
Updated based off information from 3dbrew.
2016-12-08fs_user: Update function tableLioncash1-0/+2
Updated based off information from 3dbrew.
2016-12-08dlp_srvr: Update function tableLioncash1-0/+7
2016-12-08cfg: Update function tablesLioncash3-0/+3
Updated based off information from 3dbrew
2016-12-08cecd_u: Update function tableLioncash1-1/+13
Updated based off information from 3dbrew.
2016-12-08boss_p: Update function tableLioncash1-3/+68
2016-12-08act: Update function tablesLioncash2-0/+10
Updated based off information from 3dbrew.
2016-12-08apt: Update apt function tablesLioncash2-7/+73
Updated based off information from 3dbrew.
2016-12-08Update AM service function tablesLioncash6-113/+246
Updated based off information from 3dbrew.
2016-12-07file_sys: Make a few single-argument constructors explicitLioncash8-10/+10
Prevents implicit conversions.
2016-12-07applet: Move common IsRunning underlying variable to the Applet classLioncash8-28/+19
Gets rid of basic duplication.
2016-12-07applet: Make virtual destructor defaultedLioncash1-1/+1
2016-12-07applet: Make constructor protectedLioncash1-1/+2
Considering the class is abstract, there's no need to make the constructor public.
2016-12-07Config: auto-select region and languagewwylele5-2/+91
2016-12-07Use boost remove_erase_if instead of the erase-remove idiomSubv1-2/+3
2016-12-07Improved the algorithm for GetHighestPriorityReadyThread.Subv1-14/+13
2016-12-06Implement Frame rate limiter (#2223)emmauss3-0/+35
* implement frame limiter * fixes
2016-12-05Return an error code when connecting to a saturated port.Subv5-7/+20
The error code was taken from the 3DS kernel.
2016-12-05HLE: Use a member variable instead of a virtual function to retrieve the max number of sessions that can be connected to an HLE service at the same time.Subv5-8/+18
2016-12-05gdbstub: Remove unused includeJannik Vogel1-1/+0
2016-12-05Support mingw cross-compileJannik Vogel1-1/+2
2016-12-05Split SessionRequestHandler::HandleSyncRequest into HandleSyncRequest, TranslateRequest and HandleSyncRequestImpl.Subv6-22/+59
HandleSyncRequest now takes care of calling the command buffer translate function before actually invoking the command handler for HLE services.
2016-12-05Kernel: Remove the Redirection handle type.Subv1-2/+0
2016-12-05KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it.Subv12-69/+86
2016-12-04Threading: Added some utility functions and const correctness.Subv3-15/+35
2016-12-04GSP: Downgrade log severity of SetAxiConfigQoSModeYuri Kunde Schlesner1-1/+1
This function doesn't need to do anything for HLE and some games call it quite often, spamming up the logs.
2016-12-04Threading: Reworked the way our scheduler works.Subv7-189/+179
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then. The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback. This new implementation is based off reverse-engineering of the real kernel. See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03Declare empty ServerSession and ClientSession constructors as default.Subv2-4/+4
2016-12-01Threads do not wait for the server endpoint to call AcceptSession before returning from a ConnectToPort or GetServiceHandle call.Subv2-3/+5
2016-12-01Fixed the rebase mistakes.Subv10-82/+76
2016-12-01A bit of a redesign.Subv13-263/+266
Sessions and Ports are now detached from each other. HLE services are handled by means of a SessionRequestHandler class, Interface now inherits from this class. The File and Directory classes are no longer kernel objects, but SessionRequestHandlers instead, bound to a ServerSession when requested. File::OpenLinkFile now creates a new session pair and binds the File instance to it.
2016-12-01IPC/HLE: Associate the ClientSessions with their parent port's HLE interface if it exists.Subv6-26/+21
Pass the triggering ServerSession to the HLE command handler to differentiate which session caused the request.
2016-12-01Kernel/HLE: Service::Interface no longer inherits from any Kernel object, and is now its own standalone class.Subv4-24/+52
Interface is now used by aggregation in ClientPort, to forward service commands to their HLE implementation if needed.
2016-12-01fixup! Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.Subv4-5/+6
2016-12-01 Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.Subv16-88/+314
All handles obtained via srv::GetServiceHandle or svcConnectToPort are references to ClientSessions. Service modules will wait on the counterpart of those ClientSessions (Called ServerSessions) using svcReplyAndReceive or svcWaitSynchronization[1|N], and will be awoken when a SyncRequest is performed. HLE Interfaces are now ClientPorts which override the HandleSyncRequest virtual member function to perform command handling immediately.
2016-11-30Set client SDK version to Service APIsmailwl7-13/+86
2016-11-29FileSys: Implement OtherSaveDatawwylele7-0/+214
2016-11-29FS: add missing MediaTypewwylele1-1/+1
2016-11-29FileSys: abstract SD save data archive sourcewwylele6-79/+136
2016-11-28Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv3-16/+17
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
2016-11-27GPU: Remove the broken frame_skip option.Emmanuel Gil Peyrot3-22/+1
Fixes #1960.
2016-11-26dynarmic: Add ticks based on ticks executed, not ticks requestedMerryMage1-2/+2
2016-11-25Output parameters to logmailwl1-4/+6
2016-11-25MIC_U: Stub service funcionsmailwl2-16/+305
2016-11-25Expose page table to dynarmic for optimized reads and writes to the JITJames Rowe3-6/+18
2016-11-24Bravely Default/Second stuck #1822 (#2188)pippo29314-2/+22
* Bravely Default/Second stuck #1822 CancelLibraryApplet stub * Log parameter. * Taking care of comments * Sync with 3DBrew * White space ? * lower case
2016-11-20Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv7-9/+34
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
2016-11-19Kernel/Events: Log an error when trying to create Pulse events and timers.Subv2-0/+10
Related to #1904
2016-11-19APT/Applets: Renamed the members of the SignalType enum.Subv5-16/+27
Names now make sense and match 3dbrew.
2016-11-19FileSys: rename SaveDataCheck archive to NCCH archivewwylele5-23/+22
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19FileSys: remove unused DiskArchivewwylele2-179/+0
All "subclasses" of DiskArchive are splitted out. This class is useless
2016-11-19PTM & CFG: use the correct path and error code according to the new FileSys policywwylele2-5/+6
2016-11-19FileSys: w->rw permission lift only happens in SDMC archivewwylele4-2/+14
2016-11-19FileSys: add SDMCWriteOnlyArchivewwylele6-0/+140
2016-11-19FileSys: add SDMCArchivewwylele3-1/+301
Now DiskArchive only serves for SDMC, then it should be just a "SDMCArchive"
2016-11-19FileSys: add ExtSaveDataArchivewwylele2-1/+115
ExtSaveData is more similar to SaveData, so let it be a subclass of SaveData
2016-11-19FileSys: add SaveDataArchivewwylele7-4/+368
The error checking of SaveDataArchive is completely different from DiskArchive, so it has to be a new class instead of a subclass of DiskArchive.
2016-11-19FileSys: remove Open from FileBackendwwylele4-64/+44
Same as directory, file shouldn't expose Open either.
2016-11-19FileSys: remove Open from DirectoryBackendwwylele4-25/+5
Open should not be an interface exposed by Directory because it is the Archive thats implement the methed to open the directory. The service API of 3DS also implies this - Open is not a function of directory service, but is of FS main service
2016-11-19FileSys: add PathParserwwylele3-0/+161
2016-11-17cfg: add config block 0x00090000wwylele1-2/+8
2016-11-14Add mingw compile supportJames Rowe1-1/+1
2016-11-05Support additional screen layouts.James Rowe2-0/+18
Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen.
2016-11-02Style fixmailwl1-2/+2
2016-11-02Rename AcConfig, change types u8 to u32mailwl1-21/+25
2016-11-02AC_U: Stub functions, used if EULA agreedmailwl2-14/+190
2016-11-01FileSys: make Archive interfaces return error codewwylele6-87/+91
and make the mode parameter a reference since it is a BitField union
2016-10-28Small fix to let IDA see target.xmlmailwl1-1/+1
2016-10-28core: some errno values are uncommon on UnixJan Beich1-0/+8
src/core/hle/service/soc_u.cpp:107:6: error: 'ENODATA' was not declared in this scope {ENODATA, 43}, ^ src/core/hle/service/soc_u.cpp:117:6: error: 'ENOSR' was not declared in this scope {ENOSR, 53}, ^ src/core/hle/service/soc_u.cpp:118:6: error: 'ENOSTR' was not declared in this scope {ENOSTR, 54}, ^ src/core/hle/service/soc_u.cpp:139:6: error: 'ETIME' was not declared in this scope {ETIME, 75}, ^
2016-10-25FRD: fix GetMyFriendKeymailwl1-1/+1
2016-10-20Fix typosRicardo de Almeida Gonzaga5-5/+5
2016-10-12NWM: stub Initialize with an errorwwylele1-0/+11
2016-10-06Rework the code of err:f serviceJamePeng1-118/+198
2016-10-02Update the stub code of BOSSJamePeng3-4/+1808
2016-10-02fs: clean up log formatwwylele1-22/+24
2016-10-02fs: implement DeleteDirectoryRecursivelywwylele8-1/+70
2016-09-29gpu: DisplayTransfer: a less amazing algorithm for flipwwylele1-8/+11
the old implementation modifies the loop variable in the loop. Though it actually works, it is really confusing. Makes it morereadable now.
2016-09-29gpu: keep the old signal strategy for null pointerwwylele1-4/+8
previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before needs more hwtest
2016-09-29gpu: add validity check for TextureCopy, DisplayTransfer and FillMemorywwylele1-6/+88
prevent further operation with invalid values which may cause assertion failure or divided by zero. needs more hwtest
2016-09-29memory: fix IsValidVirtualAddress for RasterizerCachedMemorywwylele1-0/+3
RasterizerCachedMemory doesn't has pointer but should be considered as valid
2016-09-29gpu: move MemoryFill, TextureCopy and DisplayTransfer into functionswwylele1-247/+249
The old code indented too much to read. Split into functions and do general cleanup.
2016-09-22move ResetType to kernel.hwwylele3-7/+6
2016-09-22name objectswwylele1-0/+4
2016-09-22implement wait tree widgetwwylele4-0/+16
2016-09-21Remove special rules for Windows.h and library includesYuri Kunde Schlesner1-1/+1
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner106-106/+106
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot146-369/+117
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner95-451/+467
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot208-10514/+10705
2016-09-18Dyncom: Disable clang-format on the decoding table.Emmanuel Gil Peyrot1-0/+3
2016-09-15arm_dynarmic: Implement GetVFPSystemReg/SetVFPSystemReg.bunnei1-5/+12
2016-09-15arm: ResetContext shouldn't be part of ARM_Interface.bunnei6-30/+17
2016-09-15arm_dynarmic/arm_dyncom: Remove unnecessary "virtual" keyword.bunnei2-2/+2
2016-09-15dyncom: Use VFP_FPSCR/VFP_FPEXC.bunnei1-4/+4
2016-09-15core: Add configuration option for CPU JIT.bunnei2-7/+13
2016-09-15dynarmic: Implement ARM CPU interface.bunnei3-0/+233
2016-08-31configure_audio: User-configuratble option to enable/disable audio stretchingMerryMage2-0/+2
2016-08-30system: Add a function to see if the emulator is running.bunnei2-0/+11
2016-08-30config: Add a setting for graphics V-Sync.bunnei1-0/+1
2016-08-27LDR: Implement CROwwylele9-99/+3013
2016-08-27ARM: add ClearInstructionCache functionwwylele3-0/+11
2016-08-27Memory: add ReadCString functionwwylele2-0/+17
2016-08-27Auto-detect original shared_font.bin memory baseYuri Kunde Schlesner3-30/+68
This allows a file dumped from either an o3DS or a n3DS (and potentially even an original unrebased file) to be used.
2016-08-22dyncom: Read-after-write in SMLAMerryMage1-2/+4
In the case when RD === RN, RD was updated before AddOverflow was called to check for an overflow, resulting in an incorrect state of the Q flag.
2016-08-14Dyncom: Correct implementation of STM for R15MerryMage1-3/+4
2016-08-02fix #1942 and adds a few IPC functions for descriptorsLectem5-22/+110
2016-07-28Instead of segfaulting, log an error to remind the user to dump the shared font fileHenrik Rydgard1-0/+7
2016-07-28dyncom: Fix translation of thumb REVSHMerryMage1-4/+13
2016-07-23CoreTiming: avoid overflowwwylele1-1/+1
2016-07-23HLE: implement system timewwylele2-2/+60
2016-07-15Correct APT::0x00550040 and APT::0x00560000 functionJamePeng5-22/+31
2016-07-04Fix the errorcode of archive handleJamePeng2-10/+15
2016-07-04HLE/Applets: Implement ErrEula appletmailwl5-0/+118
2016-07-03HLE/FS: Document some command parameters and implemented command 0x08560240 (CreateLegacySystemSaveData)Subv1-11/+42
2016-07-03Service::CFG/FS: add and refactor out utilities for front-endwwylele4-15/+146
2016-07-03Service::CFG: move known block ID to an enumwwylele1-11/+25
2016-07-03Service::CFG: add SetConfigInfoBlk4wwylele4-8/+73
2016-07-02Service::CFG: add missing languagewwylele1-1/+2
2016-07-02Service::CFG: name sound output modeswwylele2-2/+7
2016-06-30Result: fix and update ErrorModulewwylele1-6/+19
2016-06-12Make arm_dyncom_trans* into a fully fledged compilation unitarchshift4-53/+73
2016-06-12arm_dyncom_interpreter: slightly change AllocBuffer to be intuitivearchshift1-15/+15
2016-06-11Kernel/SVC: Implemented svcCreatePort.Subv6-3/+41
2016-06-11hid: add missing headerwwylele1-0/+2
2016-06-11arm_dyncom_interpreter: Add specialized GetAddressingOpLoadStoreT funcarchshift2-39/+19
This allows us to get the addressing operation for STRT, LDRT, STRBT, and LDRBT. We do this so that translation functions don't need to see the addressing ops directly.
2016-06-11arm_dyncom_interpreter: rename operation functions to fit style guidearchshift2-34/+34
2016-06-11arm_dyncom_interpreter: Rename anonymous enum to TransExtDataarchshift4-166/+164
2016-06-11arm_dyncom_interpreter.cpp: #include translation info from inc filesarchshift3-2648/+2652
2016-06-11Revert "Split huge interpreter source file into translation info and interpreter (+ some tiny misc style fixes)"archshift5-2731/+2727
2016-06-09arm_dyncom_interpreter: rename operation functions to fit style guidearchshift2-42/+42
2016-06-09arm_dyncom_interpreter.cpp: Split by translation and interpreter logicarchshift5-2727/+2731
To facilitate the split, some small changes were made to names of various structures and functions.
2016-06-08gdbstub: E0 should be E00shinyquagsire231-1/+1
2016-06-05Kernel: Added ClientPort and ServerPort classes.Subv6-2/+139
This is part of an ongoing effort to implement support for multiple processes.
2016-06-05service: Add other DLP servicesLioncash10-23/+150
Specifically, dlp::CLNT and dlp::FKCL Moves them to their own folder like with other services.
2016-06-04Thread: update timeout when rerunning WaitSynchwwylele1-0/+49
2016-06-01gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueuemailwl2-15/+22
2016-05-31Fix parameter name in EnableNotificationmailwl2-2/+6
2016-05-31Fix mistakes, add output header codesmailwl1-8/+24
2016-05-31remove ugly functionmailwl1-35/+3
2016-05-31srv: Update according 3dbrewmailwl1-15/+137
2016-05-30Switch context on the same thread if necessarywwylele1-2/+6
2016-05-28Memory: Handle RasterizerCachedMemory and RasterizerCachedSpecial page types in the memory block manipulation functions.Subv2-2/+60
2016-05-28Memory: Make ReadBlock and WriteBlock accept void pointers.Subv5-21/+19
2016-05-28SOC_U: Remove usage of GetPointerSubv1-27/+73
2016-05-28SSL_C: Remove use of Memory::GetPointerMerryMage1-4/+3
2016-05-28GSP_GPU: Remove use of Memory::GetPointerMerryMage1-33/+50
2016-05-28Memory: CopyBlockMerryMage2-2/+43
2016-05-28DSP_DSP: Remove use of Memory::GetPointerMerryMage1-7/+10
2016-05-28FS/Archive: Remove use of Memory::GetPointerMerryMage1-7/+14
2016-05-26Memory: Added necessary headers and removed unnecessary headerMerryMage2-1/+2
2016-05-24New3DS: Minor style cleanup to #1520.bunnei2-3/+3
2016-05-21Loader: Split SMDH into its own header and import helpers from QGameListEmmanuel Gil Peyrot4-47/+138
Also rewrite Qt wrappers to use those.
2016-05-21CFG: Remove use of Memory::GetPointerMerryMage1-6/+10
2016-05-21APT: Remove use of Memory::GetPointerMerryMage5-35/+36
2016-05-21Kernel/Thread: Remove use of Memory::GetPointerMerryMage1-1/+1
2016-05-21Applets/swkdb: Remove use of Memory::GetPointerMerryMage1-1/+1
2016-05-21Memory: ZeroBlockMerryMage2-0/+39
2016-05-21FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlockMerryMage1-6/+6
2016-05-21Memory: ReadBlock/WriteBlockMerryMage3-4/+81
2016-05-21Memory: IsValidVirtualAddress/IsValidPhysicalAddressMerryMage3-0/+26
2016-05-21CitraQt: Simplify the game list loader codeEmmanuel Gil Peyrot2-14/+12
2016-05-21Loader: Add a GetFileType method to get the type of a loaded fileEmmanuel Gil Peyrot4-0/+30
2016-05-21Loader, Frontends: Refactor loader creation and game loadingEmmanuel Gil Peyrot4-47/+21
This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing.
2016-05-21SVC::WaitSynchronizationN: Reschedule at the endwwylele1-2/+3
2016-05-18Remove `exceptions` parameter from `normaliseround` VFP functionsJannik Vogel3-28/+57
2016-05-18Fix exception propagation for VFP single precisionJannik Vogel2-33/+38
2016-05-18Fix exception propagation for VFP double precisionJannik Vogel2-34/+39
2016-05-18Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSDJannik Vogel1-4/+8
2016-05-18Update ACT:U and create ACT:A (#1809)András Domonkos5-0/+56
* Update ACT_U * Create act_a.h * Create act_a.cpp * Add service ACT:A * Add ACT:A source and header * Fix wrong header
2016-05-17Set fpscr for new threadsJannik Vogel3-0/+6
2016-05-16Fix ftoi behaviourJannik Vogel2-22/+53
2016-05-16Respect fpscr in ftoizJannik Vogel2-4/+4
2016-05-16Disable VFP3 instructionsJannik Vogel1-0/+4
2016-05-16DSP_DSP: Remove GetHeadphoneStatus logspam (#1799)Maribel1-2/+2
2016-05-15fixup! fixup! Refactor input systemwwylele1-1/+1
2016-05-15implement circle pad modifierwwylele1-1/+5
2016-05-15Refactor input subsystemwwylele3-40/+49
2016-05-14Memory: Fixed a regression caused by #1695 and #1689.Subv1-0/+3
Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much. Closes #1790
2016-05-13HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block.Subv5-5/+44
2016-05-13Kernel: Account for automatically-allocated shared memories in the amount of used linear heap memory.Subv1-0/+5
2016-05-13APT: Move the shared font loading and relocation functions to their own subdirectory services/apt/bcfnt.Subv4-66/+167
2016-05-13Kernel/SharedMemory: Log an error when Map fails.Subv1-1/+10
2016-05-13Kernel: Implemented shared memory permissions.Subv4-9/+50
2016-05-13APT: Implement relocating the shared font to its true address.Subv1-9/+74
2016-05-13Kernel/Memory: Remove the Shared Memory region from the legacy memory map.Subv1-1/+0
2016-05-13Kernel/SharedMemory: Properly implemented shared memory support.Subv10-118/+147
Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object. Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock. Removed the APT Shared Font hack as it is no longer needed.
2016-05-13Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.Subv2-2/+3
R0 is used as the last parameter instead of R4.
2016-05-10gdbstub: Silence missing prototype warningsLioncash1-3/+3
2016-05-09dyncom: Reset the context into user mode correctlyLioncash1-1/+1
The other mode was system mode.
2016-05-07fixup simple type conversions where possibleAlexander Laties5-29/+29
2016-05-07Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).Subv3-0/+10
We do not currently implement any cores other than the AppCore (Core 0).
2016-05-07Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE region of the linear heap.Subv5-28/+74
Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries. This is consistent with what the real kernel does.
2016-05-07HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.Subv5-23/+44
2016-05-06fix:return proper errorwwylele1-2/+3
2016-05-06HLE: Rename RescheduleIsPending to IsReschedulePending.bunnei3-3/+3
2016-05-05Layout Mii parameters input/output, and return success as result of applet workmailwl2-0/+49
2016-05-04add icon & title to game listwwylele6-23/+149
2016-05-03clean up config blockwwylele1-29/+13
2016-05-01remove duplicated function declarationwwylele1-13/+0
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot4-2/+4
2016-04-30LCD: Remove unneeded #undef with no matching #define.Emmanuel Gil Peyrot1-2/+0
2016-04-30Audio: Add sink selection to configuration filesMerryMage2-0/+8
2016-04-29add config block 0x00170000wwylele1-0/+4
2016-04-29Common: Remove section measurement from profiler (#1731)Yuri Kunde Schlesner3-12/+0
This has been entirely superseded by MicroProfile. The rest of the code can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-27DSP_DSP: Fix log format strings and argumentsMerryMage1-12/+20
2016-04-27DSP_DSP: Add return IPC headersMerryMage2-4/+27
2016-04-27DSP_DSP: Updated interrupt implementationMerryMage2-42/+106
2016-04-27y2r_u: Cleanup some formatting.bunnei1-52/+89
2016-04-24am: title_id is long long uintSam Spilsbury1-1/+1
2016-04-24DSP_DSP: Remove unused variableMerryMage1-2/+0
2016-04-23return checks if event and memory createdmailwl1-1/+8
2016-04-23ncch: Use correct format specifier (for long long uint)Sam Spilsbury1-1/+1
2016-04-23fs: Fix what appears to be a typo (filename_size / file_size)Sam Spilsbury1-1/+1
2016-04-23gdbstub: Don't check if unsigned int is > 0Sam Spilsbury1-2/+2
2016-04-22gsp::Gpu: implement AcquireRight, ReleaseRight functionsmailwl1-8/+37
2016-04-21HWRasterizer: Texture forwardingtfarley7-181/+348
2016-04-21Config: Add scaled resolution optiontfarley2-1/+2
2016-04-21ac:u: stub CloseAsync; check memory size aling in svc:GetProcessInfo(type=2)mailwl2-1/+29
2016-04-20Update the stub code of NDM service!JamePeng3-27/+420
2016-04-20Update the code of service y2r!JamePeng2-32/+357
2016-04-20Implement CheckNew3DS and CheckNew3DSAppJamePeng9-10/+138
Append an item[is_new3ds] to config file[System] group Implement APT::SetNSStateField,it will update the unknown NS_state_field
2016-04-16core: Clean out some unnecessary header includesLioncash3-14/+1
2016-04-15Y2R: num_tiles should be allowed when its value is 128 (#1669)JamePeng1-1/+1
2016-04-14ncch:only decompress .code sectionwwylele1-2/+2
2016-04-11CitraQt: Apply config at startupJannik Vogel2-0/+16
2016-04-11Set Kernel config "Unknown Value" to 0x1mailwl2-2/+7
2016-04-09Fix BLX LR opcode interpretationmailwl1-2/+3
2016-04-08update the code of AM service! (#1623)JamePeng6-51/+289
2016-04-08cecd:u: stub GetCecStateAbbreviated (#1648)mailwl3-0/+28
2016-04-08Update cpsr (T)humb bit while creating threadmailwl1-1/+1
2016-04-06Fix thumb ADR instruction alignmentmailwl1-6/+2
2016-04-06Adopted WinterMute's gdbstub changespolaris-1-23/+85
This fixes the comments left on the PR (whitespace, SO_REUSEADDR, comment changes).
2016-04-06append SetAppCpuTimeLimit and GetAppCpuTimeLimit to APT:AJamePeng3-13/+16
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage14-37/+31
2016-04-04implement APT::GetStartupArgumentJamePeng5-2/+37
2016-04-04Append the missing function name"GetAppletInfo" to APT:AJamePeng1-1/+2
2016-04-02Dummy implementation dlp:SRVR Service.exhalatio4-0/+63
2016-04-02Rework sockopt translation to match the error translation code already in placeRyan Loebs1-22/+30
2016-03-31cecd:u: stub GetCecInfoEventHandle, GetChangeStateEventHandlemailwl3-3/+54
2016-03-31Add gsp functions: SetAxiConfigQoSMode, UnregisterInterruptRelayQueuemailwl1-6/+41
2016-03-31GSP: Return proper error codes for register writespurpasmart963-80/+97
2016-03-30Code styleRyan Loebs1-2/+2
2016-03-30DynCom: Optimize single steppingMerryMage1-26/+57
2016-03-30Added GetSockOptNameRyan Loebs1-15/+58
Filter out and translate invalid sockopt names.
2016-03-29Derp: win32: typedef int socklen_t;Ryan Loebs1-4/+0
2016-03-29But of course, Windows uses 'int' while Linux uses 'socklen_t'Ryan Loebs1-0/+4
2016-03-29Compiling on Windows nowRyan Loebs1-3/+3
2016-03-29Formatting...Ryan Loebs1-1/+1
2016-03-29Addressing PR commentsRyan Loebs1-4/+4
2016-03-29SOC UpdatesRyan Loebs1-3/+46
-Implement GetSockOpt / SetSockOpt -Fix bug in RecvFrom where sending from localhost does not fill in src_addr/src_addr_len on Linux
2016-03-29Add common methods to all cfg:* portsRyan Loebs3-0/+21
2016-03-27frd:u: Initial stub some functionsmailwl4-55/+234
2016-03-26use reference instead of pointerwwylele1-9/+9
2016-03-25implement GyroscopeCalibrateParamwwylele2-9/+20
2016-03-22implement accel and gyro backendwwylele4-23/+176
2016-03-21armstate: Correct FIQ register bankingLioncash1-4/+3
FIQ has seven banked registers (R8 to R14), not two.
2016-03-21session: Make helper functions constexprLioncash1-6/+6
2016-03-21loader: Make MakeMagic constexprLioncash1-1/+1
2016-03-21hle: Get rid of global access to g_rescheduleLioncash4-8/+21
This shouldn't be directly exposed if there's already a partial API that operates on it. We can just provide the rest of that API.
2016-03-21archive_extsavedata: Fix member initialization orderLioncash1-1/+2
shared appears in the initializer list before mount_point
2016-03-21soc_u: Get rid of explicit delete and newLioncash1-8/+5
2016-03-20HLE/FS: Change the error code returned when an ExtSaveData archive is not found.Subv5-33/+45
This allows Fire Emblem to boot again.
2016-03-20HLE/FS: Corrected some style concerns.Subv8-14/+12
2016-03-20HLE/FS: Fixed creating the config savefile when it doesn't exist.Subv1-1/+1
This fixes a regression.
2016-03-20HLE/FS: Implemented GetFormatInfoSubv19-62/+257
Format information is currently only implemented for the ExtSaveData, SharedExtSaveData and SaveData archives, the information is stored in a file alongside the root folder of the archive.
2016-03-20HLE/FS: Don't return an error when deleting the ExtSaveData if it does not exist.Subv1-1/+1
2016-03-20HLE/FS: Return the proper error codes when opening files.Subv7-28/+43
2016-03-20HLE/FS: Fixed the OpenDirectory error codeSubv1-1/+1
2016-03-20HLE/FS: Return the proper error codes on file Read/Write operations.Subv7-18/+40
These operations are limited by the open flags specified while opening the file.
2016-03-20HLE/FS: Corrected the error codes for DeleteFileSubv6-12/+22
2016-03-20HLE/FS: Corrected the error codes for CreateFileSubv2-2/+7
2016-03-20HLE/FS: FS::CreateFile takes an u64 for the file size.Subv8-10/+10
2016-03-20Fix missing headerLittleWhite1-0/+2
2016-03-17core/video_core: Make NumIds functions constexprLioncash2-2/+2
2016-03-17core/video_core: Don't cast away const in subscript operatorsLioncash2-6/+6
Not to say these subscript operators aren't totally ugly as is.
2016-03-14Reorganize the ndm service path for dummy implement functionJamePeng6-26/+122
SuspendDaemons , ResumeDaemons , OverrideDefaultDaemons The NDM file move to /core/hle/service/ndm/ now!
2016-03-13hid: fix pad updatewwylele1-1/+1
2016-03-13svc: Move ResetType enum to the kernel event headerLioncash10-16/+17
2016-03-12svc: Remove unused ArbitrationType enumLioncash1-9/+0
An equivalent enum already exists within address_arbiter.h
2016-03-12svc: Make ResetType an enum classLioncash11-24/+23
2016-03-12Fix headerpippo29311-1/+1
2016-03-12GetArchiveResource stubpippo29311-1/+25
2016-03-12HLE/Applets: Implemented a dummy Mii Selector applet.Subv7-2/+156
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-03-12gsp_gpu: Change 0 literal to nullptrLioncash1-1/+1
2016-03-12hle: Update service function tablesLioncash4-1/+16
2016-03-09Fix missing returnLittleWhite1-0/+2
2016-03-09renderer_base: Don't directly expose the rasterizer unique_ptrLioncash3-10/+10
There's no reason to allow direct access to the unique_ptr instance. Only its contained pointer.
2016-03-08Improve error report from Init() functionsLittleWhite5-7/+14
Add error popup when citra initialization failed
2016-03-06DSP: Implement Pipe 2MerryMage1-43/+151
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the application signals to the DSP to initialize) and the application (the DSP provides the memory location of structures in the shared memory region).
2016-03-06Memory: Do correct Phys->Virt address translation for non-APP linheapYuri Kunde Schlesner3-3/+6
2016-03-06DSP: Print hash of firmware to consoleMerryMage1-8/+21
2016-03-05core: Use unrestricted union to hold storage of ResultVal valueYuri Kunde Schlesner1-42/+16
2016-03-05Loader/NCCH: Log the program ID during loadingYuri Kunde Schlesner1-1/+2
This is useful for all sorts of things, but mainly to identify save folders more easily.
2016-03-04ac:u: Stub IsConnectedmailwl1-2/+17
2016-03-03Display errors in GUI when loading ROM failedLittleWhite1-2/+3
2016-03-01ThreadProcessorId_All on SVC::CreateThreadKloen1-0/+1
2016-03-01Service/CFG: Fix potential endianess issueYuri Kunde Schlesner1-2/+3
2016-03-01Service/CFG: Add block 0x000A0000 (username) to default config fileYuri Kunde Schlesner1-1/+14
2016-03-01Service/CAM: Add doxycomments to all service functionsYuri Kunde Schlesner1-0/+217
2016-02-26Initial implementation ir:usermailwl3-18/+142
2016-02-21AudioCore: Skeleton ImplementationMerryMage5-66/+99
This commit: * Adds a new subproject, audio_core. * Defines structures that exist in DSP shared memory. * Hooks up various other parts of the emulator into audio core. This sets the foundation for a later HLE DSP implementation.
2016-02-13Service/CAM: Dummy implementation of some functionsYuri Kunde Schlesner3-20/+346
Thanks to @mailwl for the initial version of the stubs.
2016-02-12BitField: Make trivially copyable and remove assignment operatorMerryMage8-28/+28
2016-02-02services: Get rid of unnecessary includesLioncash69-132/+32
2016-02-02services: Update function tablesLioncash2-5/+11
2016-01-30Memory: Implement MMIOMerryMage6-13/+127
2016-01-25elf: Don't cast away constLioncash1-3/+3
2016-01-25archive_backend: Remove unnecessary const from return typesLioncash2-8/+8
This doesn't return by reference so const isn't really necessary
2016-01-19ARM_Disasm::DisassembleMemHalf: actually use width in determining opcode namerob turner1-9/+9
2016-01-16DiskDirectory: Initialize the directory member with valid info.Subv1-2/+4
2016-01-14HLE/SVC: Implement UnmapMemoryBlock.Subv5-5/+60
This implementation will need to be (almost completely) changed when we implement multiprocess support.
2015-12-30arm_dyncom_dec: Fix decoding of VMLSLioncash2-206/+202
Previously, all VMLS variants would misdecode as CDP (which isn't necessarily wrong in itself, however VMLS has it's own label of execution)
2015-12-30services: Update some function tablesLioncash25-113/+369
2015-12-30HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered.Subv1-3/+3
Closes #1139
2015-12-30core: Use unique_ptr for holding the interpreter instancesLioncash2-8/+12
2015-12-28dyncom: Handle modifying the APSR via an MRC instructionLioncash1-12/+9
2015-12-28SVC: Fixed ArbitrateAddress to behave as it does on hardware.Subv2-9/+18
This was verified with hwtests that i plan to upload later on.
2015-12-25svc: Remove superfluous printf argumentLioncash1-1/+1
2015-12-24HLE/Sockets: Fixed the buffer offset in recvfrom.Subv1-3/+13
Closes #1277
2015-12-21dyncom: Remove PC dispatch from several instructionsLioncash1-94/+0
These instructions aren't capable of using the PC as a destination
2015-12-20dyncom: Handle unprivileged load/store variants correctlyLioncash1-7/+33
LDRT/LDRBT/STRBT/STRT should simulate the load or store as if the host CPU is in user mode. STRT is also allowed to use the PC as an operand
2015-12-13svc: Fix compilation with LOG_TRACE enabledLioncash1-1/+1
2015-12-08VideoCore: Unify interface to OpenGL and SW rasterizersYuri Kunde Schlesner3-11/+11
This removes explicit checks sprinkled all over the codebase to instead just have the SW rasterizer expose an implementation with no-ops for most operations.
2015-12-07VideoCore: Rename HWRasterizer methods to be less confusingYuri Kunde Schlesner3-10/+10
2015-12-06dyncom: Remove static keyword from header functionsLioncash3-19/+19
2015-12-06arm_interface: Make GetNumInstructions constLioncash1-1/+1
2015-12-06arm_interface: directly initialize class membersLioncash1-7/+2
2015-12-06dyncom: const correctness changesLioncash3-7/+7
2015-12-01Kernel: Implement svcGetSystemInfoYuri Kunde Schlesner7-1/+95
This makes smealum/ctrulib@b96dd51d3349961189d4ab1bc2a5c45deff21c09 work with Citra.
2015-11-29armstate: Zero out the registers on creationLioncash1-11/+11
std::array isn't always guaranteed to explicitly zero out it's contents without an initializer list.
2015-11-29Core/ARM11: Correct the size of the VFP register array in the ThreadContext structure.Subv1-1/+1
The VFP registers are 64 bits each, and there are 32 of them.
2015-11-23Services/Cam: Added new log type and camera enums from 3dbrew.Subv1-0/+156
Followup to #1102 Original author @mailwl
2015-11-22Add stub functions for Initialize and GenerateRandomData in ssl:Cpolaris-1-2/+51
2015-11-22Add Initialize and GenerateRandomData stubspolaris-1-0/+2
2015-11-22Fix read and write register blocks in gdbstubpolaris-1-26/+31
Previously, the padding wasn't correctly accounted for which caused the gdbstub to read and write everything after R15 (starting with the dummy FPA registers) incorrectly, which caused CPSR to not be handled correctly. Everything appears to be working as expected with this change.
2015-11-04Fix bug with reading addresses and lengthspolaris-1-45/+55
2015-10-29Change headerspolaris-1-2/+2
2015-10-28csnd_snd: Get rid of type punningLioncash1-12/+13
2015-10-28Added CSND stub.Matthias Ernst2-4/+66
2015-10-28Implement FS_User::GetFreeBytesarchshift8-1/+60
2015-10-24Fix copy pasteFiliph Sandström1-1/+1
2015-10-23Fix wrong branchFiliph Sandström1-0/+12
2015-10-23Add GetTotalStepCount StubFiliph Sandström1-1/+1
2015-10-23Update ptm.hFiliph Sandström1-0/+8
2015-10-22Add some headers so TravisCI will hopefully workpolaris-1-0/+2
2015-10-22Use CHAR_BIT instead of 8polaris-1-11/+11
2015-10-22Handle changes pointed out in comments on PRpolaris-1-61/+34
2015-10-21Add a register variable to loopspolaris-1-6/+9
2015-10-21Update register read loops to go with last commitpolaris-1-6/+7
2015-10-21Pad responses to gdb for VFP registerspolaris-1-0/+3
2015-10-21Try to add support for VFP registerspolaris-1-4/+21
2015-10-21Fix buffer overflow commentspolaris-1-2/+3
2015-10-12Remove unnecessary new lines, changed Deinit to Shutdownpolaris-4-10/+7
2015-10-11Loader: Change NCCH header types to be explicitly little-endianGareth Poole2-18/+17
2015-10-11Loader: Implement encryption checkGareth Poole3-2/+8
2015-10-09CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.Emmanuel Gil Peyrot4-47/+47
The LOG_* function itself already appends one.
2015-10-09Fixed spelling errorsGareth Poole1-2/+2
2015-10-07Silence -Wsign-compare warnings.Rohit Nirmal2-2/+2
2015-10-04Use BreakpointAddress struct instead of passing address directlypolaris-3-8/+18
2015-10-04Implement gdbstubpolaris-9-9/+1128
2015-10-01Expose loader helper functions for identifying files.archshift2-13/+41
2015-09-30ivfc_archive: Fix a printf specifierLioncash1-1/+1
2015-09-30Service/CFG: Use a constexpr function for country initializationEmmanuel Gil Peyrot1-4/+3
This fixes a TODO left over from when we supported MSVC 2013.
2015-09-29fix some xcode 7.0 warningsMartin Lindhe2-4/+4
2015-09-21Implement 3dsx RomFSCruel3-3/+61
2015-09-20Implement gdbstubpolaris-9-9/+1128
2015-09-16general: Silence some warnings when using clangLioncash8-16/+18
2015-09-14Service/CFG: Add default entry for block 0x000A0001 (birthday)Yuri Kunde Schlesner1-0/+6
2015-09-14Service/CFG: Correct flags in 2 default blocksYuri Kunde Schlesner1-2/+2
Verified against a 9.2.0-20 config save
2015-09-14Service/CFG: Add additional blocks to default save dataYuri Kunde Schlesner1-0/+34
These blocks are required by various games to boot.
2015-09-14Fix narrowing conversion warningYuri Kunde Schlesner1-1/+1
2015-09-14Service/CFG: Move several private types from the header to the cppYuri Kunde Schlesner2-63/+49
2015-09-14Service/CFG: Clean up default block creationYuri Kunde Schlesner2-27/+17
2015-09-14GSP: Implement command 0x05, used for flushing cachesYuri Kunde Schlesner2-13/+34
May fix additional texture caching issues. (Though mostly in homebrew, I haven't seen any commercial software use this to flush anything but command lists.)
2015-09-12general: Replace 0 literals with nullptr where applicableLioncash1-1/+1
2015-09-11General: Replace NULL and '0' usages with nullptr where applicableLioncash4-31/+31
2015-09-10General: Fix up doxygen commentsLioncash7-11/+9
2015-09-10memory: Get rid of pointer castsLioncash1-14/+7
2015-09-10disk_archive: Remove unimplemented constructor declarationsLioncash1-2/+0
2015-09-10y2r: Give local variables an initial valueLioncash1-3/+6
Keeps compilers/static analyzers quiet.
2015-09-06DynCom: Converted all 0xE condition code checks to ConditionCode::ALarchshift2-132/+132
2015-09-03Add cam:u service function names to its function tablearchshift1-3/+60
2015-08-30SVC: Advance time when calling GetSystemTick to escape busy-wait loopsYuri Kunde Schlesner1-1/+4
Cubic Ninja waited for the frame to end by spinning on a loop calling GetSystemTick while doing nothing else. Since GetSystemTick doesn't cause a reschedule (which advances time), this meant that very little emulated time would pass inside that loop, causing the game to spend most of the frame burning away CPU.
2015-08-29Services/FS: Correctly tell the guest app whether a file was correctly opened or not.Subv1-1/+1
Closes #1067
2015-08-28Kernel: Fix wrong linear heap base on titles using newer kernelsYuri Kunde Schlesner1-1/+1
Typo which sneaked in through review on #1025
2015-08-27Kernel: Fix assertion failure when ControlMemory is called with size=0Yuri Kunde Schlesner1-0/+8
2015-08-27Core: Improve APT Shared Font hackYuri Kunde Schlesner3-4/+29
Should fix invalid read loops in some games
2015-08-26dyncom: Simplify some comparisons in CondPassedLioncash1-4/+4
2015-08-26dyncom: Change return type of CondPassed to boolLioncash1-57/+39
2015-08-25Integrate the MicroProfile profiling libraryYuri Kunde Schlesner4-0/+24
This brings goodies such as a configurable user interface and multi-threaded timeline view.
2015-08-22Fix broken boot introduced by last-minute change in #1025Yuri Kunde Schlesner1-1/+1
2015-08-16GPU: Implement TextureCopy-mode display transfersYuri Kunde Schlesner4-36/+101
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16Kernel: Remove unused legacy heap MapBlock_* functionsYuri Kunde Schlesner3-78/+0
2015-08-16APT: Adjust shared font hack so it works with the new linear heap codeYuri Kunde Schlesner1-10/+11
2015-08-16Kernel: Implement svcGetProcessInfo in a basic wayYuri Kunde Schlesner6-3/+73
This also adds some basic memory usage accounting. These two types are used by Super Smash Bros. during startup.
2015-08-16Kernel: Add more infrastructure to support different memory layoutsYuri Kunde Schlesner10-28/+148
This adds some structures necessary to support multiple memory regions in the future. It also adds support for different system memory types and the new linear heap mapping at 0x30000000.
2015-08-16HLE: Remove empty ConfigMem and SharedPage Shutdown functionsYuri Kunde Schlesner5-10/+0
2015-08-16Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}Yuri Kunde Schlesner6-6/+5
2015-08-16Memory: Move address type conversion routines to memory.cpp/hYuri Kunde Schlesner9-53/+47
These helpers aren't really part of the kernel, and mem_map.cpp/h is going to be moved there next.
2015-08-16Process: Store kernel compatibility version during loadingYuri Kunde Schlesner2-3/+7
2015-08-16Kernel: Properly implement ControlMemory FREE and COMMITYuri Kunde Schlesner6-38/+338
2015-08-16Memory: Move PAGE_MASK and PAGE_BITS to memory.hYuri Kunde Schlesner2-3/+2
2015-08-16VMManager: Introduce names for used ResultCodesYuri Kunde Schlesner2-6/+11
2015-08-16VMManager: Make LogLayout log level configurable as a parameterYuri Kunde Schlesner3-5/+15
2015-08-16VMManager: Change block offsets to size_tYuri Kunde Schlesner2-3/+3
2015-08-16vfp: use std::swap where applicableLioncash2-12/+6
2015-08-16Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei1-0/+1
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15Properly indicate that CIA support is not implemented yetBenjamin Barenblat1-0/+4
Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call it on a CIA file.
2015-08-15Give CIA file type a nameBenjamin Barenblat1-0/+2
Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable Archive) files.
2015-08-11ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types.Emmanuel Gil Peyrot5-340/+345
2015-08-11arm_disasm: ARMv6 mul/div and abs media instructionsaroulin2-1/+119
SMLAD, SMUAD, SMLSD, SMUSD, SMLALD, SMLSLD, SMMLA, SMMUL, SMMLS USAD8, USADA8
2015-08-11arm_disasm: ARMv6 parallel add/sub media instructionsaroulin2-0/+167
{S, U, Q, UQ, SH, UH}{ADD16, ASX, SAX, SUB16, ADD8, SUB8}
2015-08-09arm_disasm: ARMv6 reversal media instructionsaroulin2-0/+26
REV, REV16, REVSH Only their ARM encoding, Thumb encoding is still missing.
2015-08-09arm_disasm: ARMv6 saturation media instructionsaroulin2-2/+55
SSAT, SSAT16, USAT, USAT16
2015-08-09arm_disasm: ARMv6 packing and sign-extend media instructionsaroulin2-1/+181
PKH, SEL SXTAB, SXTAB16, SXTB, SXTB16, SXTH, SXTAH UXTAB, UXTAB16, UXTB, UXTB16, UXTH, UXTAH
2015-08-07arm_interface: Implement interface for retrieving VFP registersLioncash4-1/+49
2015-08-07arm_disasm: Remove unnecessary codeLioncash1-12/+4
This part of disassembly only determines the opcode, there's no need for offset calculation here.
2015-08-06Disassembler: ARMv6K REX instructionsaroulin2-6/+97
2015-08-06Disassembler: ARMv6K hint instructionsaroulin2-0/+56
2015-07-29core: Eliminate some unused variable warningsLioncash2-3/+5
2015-07-29dyncom: Remove an unused variableLioncash1-3/+0
This was used prior to InterpreterTranslate existing.
2015-07-29core: Fix missing prototype warningsLioncash2-0/+2
2015-07-29am_net: Add missing function to the function tableLioncash1-0/+1
2015-07-29am_net: Add correct function name to the function tableLioncash1-1/+1
2015-07-29dyncom: Handle the case where PC is the source register for STR/VSTM/VLDMLioncash2-21/+40
2015-07-29dyncom: Handle left-operand PC correctly for data-processing opsLioncash1-7/+33
This is considered deprecated in the ARM manual (using PC as an operand), however, this is still able to be executed on the MPCore (which I'm quite sure would be rare to begin with).
2015-07-28dyncom: Remove an unnecessary typedefLioncash2-7/+5
2015-07-28dyncom: Use enum class for instruction decoding resultsLioncash5-41/+40
2015-07-28Move input values into an arrayJames Rowe3-24/+45
2015-07-28dyncom: Remove code duplication regarding thumb instructionsLioncash3-23/+12
2015-07-28dyncom: Migrate exclusive memory access control into armstateLioncash2-50/+35
2015-07-28dyncom: Remove duplicated typedef and externLioncash1-4/+0
These are already present in arm_dyncom_dec.h.
2015-07-26dyncom: Use std::array for register arraysLioncash2-28/+29
2015-07-26dyncom: Use ARMul_State as an objectLioncash12-1105/+1023
Gets rid of C-like parameter passing.
2015-07-26dyncom: Remove unnecessary initialization code.Lioncash4-59/+2
Targeting ARM version variants was only a thing on armemu. The reset routine also does basically the same thing as NewState.
2015-07-26dyncom: Remove unnecessary abort-related cruftLioncash2-48/+1
Both the MPCore and the ARM9 have the same data abort model (base restored), so differentiating isn't necessary.
2015-07-26dyncom: Rename armdefs.h to armstate.hLioncash15-33/+33
2015-07-26dyncom: Get rid of skyeye typedefsLioncash7-61/+55
2015-07-26dyncom: Move helper functions to their own headerLioncash10-41/+57
2015-07-26dyncom: Move arminit.cpp and armsupp.cpp into skyeye_commonLioncash3-2/+2
2015-07-26armdefs: Remove unnecessary extern keywordsLioncash1-25/+25
2015-07-26loader: Remove unnecessary else usagesLioncash1-9/+9
2015-07-24Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called.Subv6-5/+36
2015-07-24Service/APT: Return proper parameters in GetLockHandle.Subv4-14/+49
Documented some APT functions This allows applets to boot.
2015-07-24GSP: Don't try to write memory fill registers if start address is 0Yuri Kunde Schlesner1-13/+18
Verified to be what GSP does via REing. Fixes invalid virt->phys translation error spam in some games.
2015-07-23Qt/GPU Breakpoints: Added three more breakpoint types:Subv2-0/+11
* IncomingDisplayTransfer: Triggered just before a display transfer is performed. * GSPCommandProcessed: Triggered right after a GSP command is processed. * BufferSwapped: Triggered when the frames flip
2015-07-21Services/Logging: Log more useful information when some operations fail.Subv1-4/+8
Namely OpenFileDirectly, OpenDirectory and OpenArchive
2015-07-21dyncom: Pass SVC immediates directly.Lioncash3-6/+6
Previously it would just re-read the already decoded instruction and extract the immediate value.
2015-07-21Services/AM: Stubbed am:app::GetNumContentInfos to return 0 results.Subv3-3/+33
Named the service functions in am:app as per 3dbrew. This fixes an illegal read loop in Steel Diver
2015-07-21Services/CFG: Added some missing functions to cfg:sSubv1-1/+3
2015-07-21Kernel/Scheduling: Clean up a thread's wait_objects when its scheduled.Subv1-0/+8
They'll be reset if needed during the next svcWaitSynchronization call (if there's any pending)
2015-07-20SOC:U : Update deprecated function gethostbyname() to getaddrinfo()zawata1-2/+8
2015-07-20GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.Subv2-12/+31
It tells the GPU to not swizzle/de-swizzle the input during the transfer.
2015-07-20dyncom: Properly retrieve the PC value in BX if used.Lioncash1-3/+5
2015-07-19Change trace/unimplemented service call logs to use hexarchshift1-1/+1
Changes the log to use hex in the parameter list instead of decimal.
2015-07-19Add more frd:u unknown service commands from 3dbrewarchshift1-1/+12
2015-07-19Core : Change variable typezawata1-1/+1
and fix various warnings
2015-07-19Core : Fix Conversion Warningszawata1-1/+1
2015-07-18Dyncom: Support for a missing ARMv6 Thumb MOV encodingYuri Kunde Schlesner1-10/+4
2015-07-17Kernel/SVC: Implemented svcQueryProcessMemorySubv2-6/+28
2015-07-17Kernel/SVC: Implemented svcQueryMemory.Subv2-4/+24
2015-07-17Core\HLE : Fix Warningzawata2-3/+3
"signed/unsigned mismatch"
2015-07-17Ensure all kernel objects are released during shutdownYuri Kunde Schlesner12-8/+45
This commit fixes several kernel object leaks. The most severe of them was threads not being removed from the private handle table used for CoreTiming events. This resulted in Threads never being released, which in turn held references to Process, causing CodeSets to never be freed when loading other applications.
2015-07-17arm_dyncom_interpreter: Simplify assignment in SMLAWLioncash1-1/+1
Also a side-benefit of not having implementation-defined behavior.
2015-07-14Loader: Fix variable type and remove unused variableYuri Kunde Schlesner1-2/+1
2015-07-14Archive: Correct a few incorrect types in function signaturesYuri Kunde Schlesner6-22/+22
Buffer lengths should be size_t, and file offsets should be u64.
2015-07-14Loader: Remove unnecessary pointer indirection to IOFileYuri Kunde Schlesner10-50/+50
2015-07-14FS: Stream RomFS from file instead of loading all of it to memorycondut9-32/+47
2015-07-13CiTrace: Clean up initialization method.Tony Wasserka2-70/+46
2015-07-13CiTrace: Record default vertex attributes.Tony Wasserka4-43/+57
2015-07-13Add CiTrace recording support.Tony Wasserka7-1/+419
This is exposed in the GUI as a new "CiTrace Recording" widget. Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13GPU: Be robust against nullptr addresses; properly reset busy bits in the trigger registers.Tony Wasserka1-27/+34
2015-07-13HW: Fix a stupid issue which led to unknown register reads/writes.Tony Wasserka1-0/+30
2015-07-12Kernel: Add CodeSet case to Object::IsWaitableYuri Kunde Schlesner1-0/+1
2015-07-12Core: Fix applet includes using iwyu.Emmanuel Gil Peyrot7-7/+32
2015-07-12Y2R: Fix narrowing warningaroulin1-1/+1
2015-07-12Applets: Reworked how the Applet update event is handled.Subv7-35/+61
Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
2015-07-12Core: Properly configure address space when loading a binaryYuri Kunde Schlesner11-52/+223
The code now properly configures the process image to match the loaded binary segments (code, rodata, data) instead of just blindly allocating a large chunk of dummy memory.
2015-07-12Memory: Fix unmapping of pagesYuri Kunde Schlesner1-4/+2
2015-07-12Loader: Clean up 3dsx loader a bit, fixing a potential buffer overrunYuri Kunde Schlesner1-13/+16
2015-07-12Loader: Make 3dsx loader logs a bit less confusingYuri Kunde Schlesner1-6/+3
2015-07-12Kernel: Remove unused member from EventYuri Kunde Schlesner2-2/+1
2015-07-12Applets: Add infrastructure to allow custom drawing and input handling in Applets.Subv7-39/+162
2015-07-12HLE/APT: Initial HLE support for applets.Subv9-50/+410
Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
2015-07-08Loader: Remove log line causing warningaroulin1-1/+0
2015-06-29vfp: Change return type of VFPInit from unsigned int to void.Lioncash2-4/+2
2015-06-29vfp: Handle accesses to FPINST/FPINST2 system registersLioncash4-42/+53
Also has a side-benefit of correcting access to the FPEXC register.
2015-06-28GPU: Implement blended downscaling for display transfers.Emmanuel Gil Peyrot1-27/+40
2015-06-28GPU: Use shifts instead of multiplications to calculate the actual size of the output.Emmanuel Gil Peyrot1-6/+6
2015-06-28Core: Cleanup hw includes.Emmanuel Gil Peyrot8-7/+18
2015-06-28Core: Cleanup soc:U includes.Emmanuel Gil Peyrot2-26/+36
2015-06-28Core, VideoCore: Replace or fix exit() calls.Emmanuel Gil Peyrot2-4/+6
2015-06-28Core: Cleanup file_sys includes.Emmanuel Gil Peyrot21-38/+72
2015-06-28Core: Cleanup core includes.Emmanuel Gil Peyrot8-14/+14
2015-06-28CitraQt: Cleanup includes.Emmanuel Gil Peyrot8-4/+17
2015-06-28Common: Cleanup key_map includes.Emmanuel Gil Peyrot10-16/+22
2015-06-28Common: Cleanup memory and misc includes.Emmanuel Gil Peyrot3-3/+4
2015-06-28Common: Fix FileUtil includes, and everything relying on those.Emmanuel Gil Peyrot7-0/+7
2015-06-27Services: Use the standard _WIN32 define in soc:U instead of our own EMU_PLATFORM.Emmanuel Gil Peyrot1-8/+7
2015-06-25Services/SOC: Added command headers to some of the soc commands.Subv1-5/+13
2015-06-23Add helpers to create IPC command buffer headers and descriptorsYuri Kunde Schlesner3-7/+43
2015-06-22Y2R: Rework conversion process, enabling support for all formatsYuri Kunde Schlesner5-163/+695
2015-06-21Y2R: Re-organize how params are stored. Support SetConversionParamsYuri Kunde Schlesner1-72/+100
2015-06-17kernel: Fix svcWaitSynch to always acquire requested wait objects.bunnei9-113/+68
2015-06-16hw: Fix mismatched Write callLioncash1-1/+1
2015-06-13vfp: Handle accesses to the VFP media feature registersLioncash3-4/+8
These are able to be accessed in any privilege mode.
2015-06-12vfp: Implement VMOVBCR/VMOVBRCLioncash2-5/+8
2015-06-12Services: Continue separation of services into their own folderspurpasmart9673-635/+1186
2015-06-04arm_dyncom_thumb: Fix handling of writeback for thumb LDMIALioncash1-5/+19
2015-06-02ExtSavedata: Save the icon passed to CreateExtSaveData to the correct folder.Subv4-14/+38
Organize the ExtSaveData folders as they are stored in the console.
2015-06-01arm_dyncom_thumb: Fix encoding of BKPT's immediateLioncash1-1/+4
2015-06-01arm_dyncom_thumb: Implement CPS and SETENDLioncash1-0/+13
2015-06-01arm_dyncom_thumb: Implement SXTH, SXTB, UXTH, and UXTB.Lioncash1-0/+11
2015-06-01arm_dyncom_thumb: Implement REV, REV16, and REVSH.Lioncash1-2/+12
2015-05-30Move video_core/color.h to common/color.harchshift1-1/+1
2015-05-30Remove gpu_refresh_rate configuration optionYuri Kunde Schlesner2-4/+2
Changing it makes emulation inherently inaccurate. It also had a wrong default value (30, whereas the real system has a refresh rate of 60 Hz) which, even if changed, would continue to be used unless people manually removed it from their config files.
2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot38-105/+105
2015-05-27hid: Get rid of undefined behaviorLioncash1-2/+2
Modifying a variable twice across a sequence point.
2015-05-27Memmap: Remove unused global pointers to memory areasYuri Kunde Schlesner2-31/+8
2015-05-27Kernel: Add VMManager to manage process address spacesYuri Kunde Schlesner6-16/+492
This enables more dynamic management of the process address space, compared to just directly configuring the page table for major areas. This will serve as the foundation upon which the rest of the Kernel memory management functions will be built.
2015-05-27arm_dyncom_thumb: Merge STR/LDR table subsets.Lioncash1-22/+11
2015-05-26arm_dyncom_interpreter: Remove unused variableLioncash1-5/+1
Thum decoding directly checks if the thumb bit is set instead of using a temporary.
2015-05-26Service/GSP: Implemented ImportDisplayCaptureInfo.Subv1-1/+47
2015-05-25Core/SVC: Map the shared memory created in CreateMemoryBlock to the specified address.Subv1-0/+2
This SharedMemory can be passed to service functions (Which should map the memory into their own address space).
2015-05-25arm_dyncom_interpreter: Remove unused macroLioncash1-1/+0
2015-05-24dyncom: Get rid of armemu.hLioncash5-50/+29
2015-05-23y2r_u: Remove unused variable in StartConversionLioncash1-1/+0
2015-05-23dyncom: Remove unused cpu parameter from decode_thumb_instrLioncash1-3/+2
2015-05-23dyncom: remove load_r15 from arm_instLioncash2-490/+331
It's entirely unused. Also allows getting rid of more clunky macros.
2015-05-23dyncom: Remove unnecessary parameter for load/store operationsLioncash1-39/+39
2015-05-23VFP: Log as trace to get rid of spamming.bunnei1-23/+23
2015-05-23HID: Stub DisableAccelerometer and DisableGyroscopeLowpurpasmart964-9/+47
2015-05-23Flush for y2r (moflex)tfarley1-0/+11
2015-05-23OpenGL renderertfarley2-3/+22
2015-05-22INI hw/sw renderer toggletfarley1-0/+2
2015-05-22Service::Y2R: Support for grayscale decoding of specific formatsYuri Kunde Schlesner1-35/+265
Implements unrotated planar YUV 4:2:0 -> RGB24 conversions in Y2R. Currently only the Y (luma) channel is used, so the results don't contain color. This will be added in a later PR at some point. This is enough to get all currently know Moflex videos to decode. (Some don't display on-screen due to seemingly unrelated reasons.) Thanks to @archshift for doing the initial implementation which I cleaned up and then fixed the 8x8 block mode.
2015-05-21dyncom: Eliminate clang warningsLioncash4-406/+404
Gets rid of a whole load of missing brace initialization warnings.
2015-05-21Kernel: Fix a warning introduced with ResourceLimit, and remove the fallback code to prevent it from happening again.Emmanuel Gil Peyrot1-2/+1
2015-05-21y2r_u: Stub StartConversion to prevent moflex games from hanging.bunnei1-1/+17
2015-05-21Kernel: Move reschedules from SVCs to actual mechanisms that reschedule.bunnei7-20/+22
2015-05-17Implement svcBreakarchshift2-1/+17
2015-05-16Delete unused hle/coprocessor.cpparchshift1-33/+0
2015-05-16CFG: Update the cfg service to be like other integrated servicespurpasmart965-337/+304
2015-05-16APT/FS: Remove asserts that were causing false positivespurpasmart962-5/+5
2015-05-15Core/ResourceLimits: Implemented the basic structure of ResourceLimits.Subv12-14/+341
Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues. Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
2015-05-15Memory: Use a table based lookup scheme to read from memory regionsYuri Kunde Schlesner5-128/+174
2015-05-15Memory: Read SharedPage directly from Memory::ReadYuri Kunde Schlesner3-59/+37
2015-05-15Memory: Read ConfigMem directly from Memory::ReadYuri Kunde Schlesner3-50/+38
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner26-257/+247
memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
2015-05-15Memmap: Remove unused declarationsYuri Kunde Schlesner2-20/+3
2015-05-14dyncom: Add ARMv6K NOP and hint instructions to the decoding tableLioncash2-12/+152
2015-05-14dyncom: Handle some MSR variants individuallyLioncash2-24/+41
This is necessary, as hint instructions will be recognized as MSR, which is pretty bad.
2015-05-14dyncom: Move exclusive load/stores above bbl and swi in the decoding tableLioncash2-14/+15
2015-05-14dyncom: Remove duplicate enums/prototypesLioncash1-7/+1
These are already defined in arm_dyncom_interpreter_dec.cpp.
2015-05-14dyncom: Remove unnecessary definesLioncash1-4/+4
These can simply be const vars.
2015-05-14dyncom: Make translation-unit functions and variables staticLioncash1-66/+64
2015-05-14vfp: Get rid of warningsLioncash2-6/+6
- Unary minus operator applied to unsigned type. - Unsafe use of bool.
2015-05-14process: Get rid of warningsLioncash1-3/+3
Sign mismatches and "forcing value to bool" warnings.
2015-05-14dyncom: Remove unnecessary typedefsLioncash2-196/+197
2015-05-14dyncom: Remove unused structsLioncash1-8/+0
2015-05-14thread: Fix a conditional check in RescheduleLioncash1-1/+1
2015-05-14dyncom: Removed irrelevant log.bunnei1-2/+0
2015-05-13dyncom: Fix decoding of BKPT's immediateLioncash1-1/+1
A shift here is intended since the representation is imm12:imm4
2015-05-12Thread: Remove the idle threadYuri Kunde Schlesner3-46/+21
Instead just use nullptr to represent no thread is active.
2015-05-12Core/Memory: Add TLS support for creating up to 300 threadsSubv4-10/+24
2015-05-12Core/Scheduling: Prepare the new priority in the thread queue when svcSetPriority is calledSubv1-0/+2
2015-05-12PTM: Changed the way the ptm services are handled to be like thepurpasmart965-125/+112
IR, HID, and APT services.
2015-05-12fixup!Subv3-16/+12
2015-05-12dyncom: Stub MCRR and MRRCLioncash1-7/+68
There's no other coprocessor outside the VFP (which has its own VMOV variants) in which the MPCore can send/retrieve data from. Stubbed so citra won't crash and burn on the odd chance someone actually tries to use these.
2015-05-12NWM_UDS: Fix a typo in the nwm service port namepurpasmart961-1/+1
2015-05-11vfp: Handle flush-to-zero mode.Lioncash3-84/+98
2015-05-11Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThreadSubv6-4/+50
2015-05-11Thread: Correctly set main thread initial stack positionYuri Kunde Schlesner3-5/+4
2015-05-11fixup! Set the TLS address in the schedulerSubv6-11/+10
2015-05-11Core/Memory: Give every emulated thread it's own TLS area.Subv8-11/+31
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200. This allows some games like Mario Kart 7 to continue further.
2015-05-11fixup! GSP: Small tweaks to shared memory initializationYuri Kunde Schlesner1-1/+1
2015-05-11GSP: Small tweaks to shared memory initializationYuri Kunde Schlesner1-9/+11
2015-05-11Kernel: Zero-fill shared memory blocks when mappingYuri Kunde Schlesner1-0/+8
This works around crashes related to GSP/HID/etc. shared memory blocks having garbage values. The proper fix requires proper management of mapped memory blocks in the process.
2015-05-11Kernel: Capture SharedMemory attributes at creation, not when mappingYuri Kunde Schlesner7-28/+51
2015-05-09Common: Remove the BIT macroYuri Kunde Schlesner1-2/+2
When the macro was introduced in 326ec51261299e48de97592631c02523da9c8118 it wasn't noticed that it conflicted in name with a heavily used macro inside of dyncom. This causes some compiler warnings. Since it's only lightly used, it was opted to simply remove the new macro.
2015-05-09Loader: Add missing includeYuri Kunde Schlesner1-0/+1
2015-05-09Memory: Add GetPhysicalPointer helper functionYuri Kunde Schlesner2-5/+14
2015-05-09Memory: Support more regions in the VAddr-PAddr translation functionsYuri Kunde Schlesner2-28/+33
Also adds better documentation and removes the one-off reimplementation of the function in pica.h.
2015-05-09Memory: Sort memory region variables by VAddrYuri Kunde Schlesner2-10/+10
2015-05-09Memory: Re-organize and rename memory area address constantsYuri Kunde Schlesner9-131/+131
2015-05-09Loader: Remove .bin file supportYuri Kunde Schlesner2-20/+0
It is of very limited practical utility currently, and will soon be impossible to support due to more accurate memory map emulation.
2015-05-09Kernel: Remove unused g_main_thread variableYuri Kunde Schlesner3-5/+1
2015-05-09Process: Rename StaticAddressMapping => AddressMappingYuri Kunde Schlesner6-10/+10
2015-05-09Process: Add more documentation to the class membersYuri Kunde Schlesner1-2/+16
2015-05-09Process: Use BitField to store process flagsYuri Kunde Schlesner2-16/+24
2015-05-09Loader/NCCH: Fix formatting of bracesYuri Kunde Schlesner1-9/+9
2015-05-09Process: Support parsing of exheader kernel capsYuri Kunde Schlesner6-4/+77
2015-05-09Kernel: Remove g_program_idYuri Kunde Schlesner6-21/+3
This has been obsoleted by the field in Process.
2015-05-09Kernel: Introduce skeleton Process class to hold process dataYuri Kunde Schlesner13-48/+191
2015-05-08Core: Fix sorting in CMakeFiles.txtYuri Kunde Schlesner1-21/+21
2015-05-08Remove unnecessary dyncom header filesLioncash6-82/+2
2015-05-08dyncom: Remove an unnecessary variable in the interpreterLioncash1-19/+17
All this was doing was needlessly aliasing a variable.
2015-05-08Common: Remove mem_arena.cpp/hYuri Kunde Schlesner2-94/+31
It is superfluous for Citra. (It's only really necessary if you're doing JIT. We were using it but not taking any advantage from it.) This should make 32-bit builds work again.
2015-05-07Fix printf format warningYuri Kunde Schlesner1-1/+1
2015-05-07Common: Remove common.hYuri Kunde Schlesner57-29/+85
2015-05-07Clean-up includesYuri Kunde Schlesner7-9/+13
2015-05-07FileSys: De-inline Path membersYuri Kunde Schlesner4-125/+139
2015-05-07FileSys: Clean-up includes, de-inline destructorsYuri Kunde Schlesner7-20/+35
2015-05-07Move typedefs from kernel.h to more appropriate placesYuri Kunde Schlesner2-10/+8
2015-05-06HLE: Clean up SVC dispatch mechanismYuri Kunde Schlesner5-79/+40
2015-05-04Core: Remove some unused functions and typesYuri Kunde Schlesner2-32/+1
2015-05-02CoreTiming: Initialize static variables at bootup.bunnei1-0/+10
2015-05-02HLE: Properly initialize and shutdown remaining modules.bunnei5-3/+20
2015-05-02Dyncom: Move cream cache to ARMul_State.bunnei4-25/+18
2015-05-02Kernel: Properly initialize and shutdown all modules.bunnei4-9/+20
2015-05-02HW: Properly initialize and shutdown all modules.bunnei3-3/+8
2015-05-02Services: Initialize all state variables at bootup.bunnei8-22/+38
2015-05-02Memory: Properly cleanup & shutdown.bunnei3-38/+60
2015-04-29ConfigMem: Remove duplicate retail bitpurpasmart961-1/+0
2015-04-28Services/Loader: Use more sensible log formats for certain functionspurpasmart964-22/+59
along with more info being logged.
2015-04-25ptm_sysm: Add static specifier to IsLegacyPowerOffLioncash1-1/+1
2015-04-20dyncom: Remove more unused/unnecessary codeLioncash5-95/+1
Gets rid of a sizeable amount of stuff in armdefs.
2015-04-18dyncom: Remove unused/unnecessary VFP cruftLioncash7-823/+15
2015-04-14Core_ARM11: Replace debug prints with our own logging functions in vfpsingle.Emmanuel Gil Peyrot2-39/+36
2015-04-14Kernel: Use the correct format string for u64 hex.Emmanuel Gil Peyrot1-1/+1
2015-04-14Headers: Add some forgotten overrides, thanks clang!Emmanuel Gil Peyrot2-2/+2
2015-04-14De-inline functions from Interface, removing them from service.hYuri Kunde Schlesner3-50/+49
This reduces the time for a full recompile from 65.43s to 59.53s (~9%)
2015-04-10SVC: Assert on unsupported CreateThread processor ID.bunnei1-3/+9
2015-04-10SVC: Update various SVCs to cause a reschedule.bunnei2-6/+22
- CreateMutex/ReleaseMutex/ReleaseSemaphore/SetTimer/CancelTimer/ArbitrateAddress
2015-04-10Kernel: Implemented priority inheritance for mutexes.bunnei3-4/+22
2015-04-10Thread: Implement priority boost for starved threads.bunnei4-28/+74
SVC: Return correct error code on invalid CreateThread processor ID. SVC: Assert when creating a thread with an invalid userland priority.
2015-04-10SVC: Reschedule on svcCreateThread.bunnei1-0/+2
2015-04-10APT: (Subv) Fix bug where start event was being incorrectly signaled.bunnei1-6/+7
2015-04-10Kernel: Fixed default thread priority.bunnei2-5/+4
2015-04-09Initialize base address to 0x0Gareth Higgins1-0/+1
2015-04-07gpu: Fix a missing format specifierLioncash1-1/+1
2015-04-07dyncom: Remove unnecessary enum and typedefLioncash5-50/+30
Also fixes descriptions in the process.
2015-04-06vfp: Make the FPSID values match the MPCoreLioncash1-7/+7
2015-04-06vfp: Get rid of the VFP_OFFSET macroLioncash5-64/+69
2015-04-06core: Migrate 3DS-specific CP15 register setting into InitLioncash2-8/+5
2015-04-06arm_interface: Support retrieval/storage to CP15 registersLioncash3-0/+25
2015-04-06Move CP15 enum definitions into their own enum.Lioncash5-168/+163
Also gets rid of preprocessor mumbo-jumbo
2015-04-06dyncom: Properly return the value of the user RO thread registerLioncash2-4/+10
2015-04-06dyncom: Set CP15 reset values on initializationLioncash1-0/+60
2015-04-06dyncom: Suppress uninitialized variable warningsLioncash1-4/+4
The switch cases will always be hit, but this makes compilers stop complaining.
2015-04-06Clean-up mem_map constants and fix framebuffer translation errorsYuri Kunde Schlesner3-27/+27
2015-04-04IR: Move The IR services to their own folder and implement "GetHandles"purpasmart9611-59/+188
2015-04-04Allow the user to set the background clear color during emulationarchshift1-0/+5
The background color can be seen at the sides of the bottom screen or when the window is wider than normal.
2015-04-03Services: Stubs and minor changespurpasmart9618-68/+405
2015-04-02dyncom: Move CP15 register writing into its own function.Lioncash4-88/+265
Also implements writing to the rest of the ARM11 MPCore CP15 register set.
2015-04-02dyncom: Move CP15 register reading into its own function.Lioncash4-49/+253
Keeps everything contained. Added all supported readable registers in an ARM11 MPCore.
2015-03-26dyncom: Migrate InAPrivilegedMode to armsuppLioncash3-4/+7
It's a generic helper function, so it should be here anyway.
2015-03-24dyncom: Implement SRSLioncash1-1/+32
2015-03-24dyncom: Implement RFELioncash1-1/+30
2015-03-24dyncom: Remove unused/unnecessary macros and macro constantsLioncash2-39/+2
2015-03-24ConfigMem: Set the app memory to be 96MB instead of the default 64MBpurpasmart961-2/+2
2015-03-21armmmu: Remove unnecessary enum valuesLioncash1-30/+20
We don't need to care about XScale or Intel specific ARM stuff.
2015-03-19Service/FS: Document and log some unknown values.Subv1-1/+26
In CreateExtSaveData, DeleteExtSaveData and CreateSystemSaveData
2015-03-17dyncom: Make Load/Store instructions support big endianLioncash7-82/+205
2015-03-17HID: Proper Signal Interrupts for EnableAccelerometer & EnableGyroscopeLow alongpurpasmart964-12/+72
with a stub for GetSoundVolume
2015-03-16GPU/DisplayTransfer: Made the scaling bits a single 2bit valueSubv2-6/+17
Rephrased some comments.
2015-03-16arm_interface: Get rid of GetTicks.Lioncash5-17/+6
Removes a TODO.
2015-03-15NCCH: Minor updates to the ncch headerpurpasmart961-11/+14
2015-03-15dyncom: Implement SETENDLioncash1-1/+35
2015-03-14GPU: Implemented the flip_data (bit 0) bit in display transfers.Subv2-6/+15
2015-03-14Services/FS: Implemented DeleteExtSaveData, CreateSystemSaveData and DeleteSystemSaveDataSubv7-26/+240
Also fixed a bug with CreateExtSaveData that made it unable to create ExtSaveData archives in the SDMC directory.
2015-03-11hid_user: Removed unnecessary includes.bunnei1-2/+0
2015-03-11HID: Removed unnecessary global variables.bunnei2-58/+42
2015-03-11HID: Added additional variable comments and some code cleanups.bunnei2-20/+29
2015-03-11HID: Complete refactor of pad/touch input to fix threading issues.bunnei3-111/+32
2015-03-10HID: Cleanup how `next_touch_index` is calculated for Pad and touch.bunnei1-2/+2
2015-03-10HID: Changed TouchDataEntry `valid` to a BitField and added some doc strings.bunnei2-4/+4
2015-03-10HID: Added static asserts to check register position in shared memory.bunnei1-2/+16
2015-03-10HID: Added functions to emulate the touchpad.bunnei2-0/+61
2015-03-10HID: Moved some docstrings to the header.bunnei2-24/+16
2015-03-10HID: Refactored shared memory decoding for touchpad support.bunnei2-33/+64
2015-03-10GPU: Fixed the bit 25 in the display transfer flags.Subv2-5/+5
It is used to downscale the input image horizontally and vertically, previously we were only downscaling it vertically so this caused a hard-to-debug memory corruption problem.
2015-03-10dyncom: Minor cleanupLioncash1-26/+7
Assemblers will exit with an error when trying to assemble instructions with disallowed registers.
2015-03-10GPU: Added the stencil test structure to the Pica Regs struct.Subv2-5/+5
2015-03-10GPU: Implemented more depth buffer formats.Subv2-5/+5
This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others
2015-03-09Added LCD registers, and implementation for color filling in OGL code.archshift7-26/+184
2015-03-09GPU: Use the correct position for the finished bit in memory fillsSubv1-1/+1
2015-03-09GPU: Corrected the 24 bit memory fills component orderSubv2-5/+5
2015-03-09dyncom: Fix an indexing bug in STMLioncash1-5/+4
Previously it would write the contents of register 13 for the case where the link register (r14) is supposed to be written.
2015-03-09dyncom: General cleanup of STMLioncash1-16/+14
2015-03-09dyncom: Increment addr when accessing LR in LDMLioncash1-0/+2
2015-03-06Implement SetLcdForceBlack, move register enum to hw.harchshift4-36/+69
2015-03-04Services: Moved the PTM and APT services to their own folderSubv40-1110/+1202
This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs. Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands.
2015-03-04vfp: Get rid of warningsLioncash2-4/+4
2015-03-04GPU: Added RGB565/RGB8 framebuffer support and various cleanups.bunnei1-50/+25
- Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger.
2015-03-02Services/AM: Stubbed TitleIDListGetTotal and GetTitleIDList.Subv1-8/+45
They will always return 0 titles for every media type for now. This is needed to boot Home Menu further
2015-03-02Add profiling infrastructure and widgetYuri Kunde Schlesner2-0/+14
2015-03-01Services/FS: Stubbed CardSlotIsInserted to always return falseSubv1-1/+25
We won't be emulating this for the foreseeable future and it is needed for Home Menu to boot further
2015-03-01Services/PTM: Stubbed PTM_Sysm::IsLegacyPowerOff.Subv1-1/+13
This allows the Home Menu to boot further
2015-02-28Added RGBA5551 compatibility in the rasterizerarchshift1-1/+1
This allows Virtual Console games to display properly.
2015-02-28arm_disasm: Show conditional code for BKPT instructions.Lioncash1-2/+3
Changed cond_to_str to take a uint32, since unsigned numbers are only ever passed to it, and this can be a source of warnings for some compilers (also indexing an array without bounds checking a signed number is kind of iffy).
2015-02-28arm_disasm: Remove unused variableLioncash1-2/+1
Also declared an array as static, as it's only used in this translation unit.
2015-02-28result: Make comparison operators take referencesLioncash1-2/+2
It's unnecessary to make copies for simple comparisons like this.
2015-02-27GPU: Implemented bits 3 and 1 from the display transfer flags.Subv2-23/+64
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA. Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-26arm: The CP15 Main ID register is not writeableLioncash1-3/+1
2015-02-26Archives: Properly implemented the SystemSaveData archive.Subv4-45/+70
Ported to the new factory pattern we have for archives.
2015-02-25arm: Remove unnecessary booleansLioncash2-22/+5
We don't care about any of these.
2015-02-24Services: Implemented Y2R_U::GetTransferEndEventSubv1-1/+18
Aero Porter was throwing an "Invalid Handle" fatal error without this.
2015-02-22GPU: Fixed RGBA8 as output format in a display transfer.Subv1-8/+7
Verified with hwtests
2015-02-22Added information reporting from ThrowFatalErrorarchshift1-1/+164
This was RE'd from the errdisp applet.
2015-02-22Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.Emmanuel Gil Peyrot2-0/+25
2015-02-22GPU: Add support for more framebuffer formats in display transfers.Tony Wasserka1-0/+37
2015-02-22Cleaned up unaligned access.Kevin Hartman2-35/+2
2015-02-22GPU: Fixed the RGBA8 input format and RGB8 output formatSubv1-8/+6
in Display Transfers, tested with hwtests.
2015-02-21Fix error message for bad config block request.Kevin Hartman1-5/+10
2015-02-20Misc cleanup of common and related functionsarchshift1-2/+3
2015-02-20Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.harchshift1-11/+0
2015-02-19Remove the useless msg_handler compilation unit that was left over from Dolphinarchshift1-2/+2
2015-02-19Convert a few C stdlib asserts to Citra's own assertsarchshift1-6/+4
2015-02-18GPU: Properly implement memory fills.Tony Wasserka4-33/+78
2015-02-18vfpinstr: Fix trivial signed/unsigned mismatch warningsLioncash1-4/+4
2015-02-17core/video_core: Use in-place construction where possibleLioncash1-1/+1
2015-02-17dyncom: Support conditional BKPT instructionsLioncash2-2/+28
2015-02-17ConfigMem: Clean up the Config memory to be more like the shared page and movedpurpasmart964-50/+58
the helper macro for padding to common_funcs.h
2015-02-16Services: Fixed "Tried to connect to named port err:f".Subv1-1/+1
err:f is a named port, not a service
2015-02-16dyncom: Actually set the destination register for USAD8/USADA8.Lioncash1-0/+1
Idiotville: Population: 1 - Inhabitant name: Lioncash
2015-02-15vfpdouble: Use %p for printing pointer addresses.Lioncash1-2/+2
2015-02-15video_core: Implement the remaining framebuffer formats in the OpenGL renderer.Emmanuel Gil Peyrot1-0/+19
2015-02-15arm: Set the A bit on reset.Lioncash1-1/+1
This enum value is ORed against in ARMul_Reset (and used to refer to all interrupt bits in the CPSR). So simply updating this is enough.
2015-02-13core: Apply static to local functionsLioncash11-245/+252
2015-02-13arm: General cleanupLioncash13-227/+116
- Remove several typedefs for ARMul_State. - Remove unused functions - Remove unused/unnecessary headers - Removed unused enums, etc.
2015-02-13dyncom: Switch the app and system cores into the correct mode at initializationLioncash5-17/+21
2015-02-13dyncom: Clean up the constructorLioncash3-16/+7
Some function calls aren't necessary and would be handled by regular initialization routines.
2015-02-13dyncom: Remove warning for SXTAHLioncash1-1/+0
This is tested to work correctly.
2015-02-12arm: Remove ARMul_EmulateInitLioncash4-55/+1
This was only used for armemu, which has since been removed. Removed components related to this as well.
2015-02-12Build: Fixed some warningsSubv8-46/+64
2015-02-12armdefs: Remove unnecessary extern CLioncash1-6/+0
2015-02-11Implemented WriteHWRegsWithMask for GSP.Kevin Hartman1-6/+91
2015-02-11arm: Remove ARM26 support.Lioncash2-45/+4
This will never be used. 32-bit is the norm.
2015-02-11arm: Get rid of some magic constants. Specify proper ARM mode.Lioncash3-3/+10
Initially, we were starting the emulator in USER26MODE, which is incorrect, this should be USER32MODE.
2015-02-11arm: Change some more constants into enumsLioncash2-21/+30
2015-02-11Asserts: break/crash program, fit to style guide; log.h->assert.harchshift59-77/+33
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft.
2015-02-11GSP: Fixed typo in SignalInterruptbunnei1-1/+1
2015-02-11GSP: Call SetBufferSwap for each screen on corresponding signal interrupt.bunnei1-4/+3
2015-02-10arm: Remove TRUE/FALSE definesLioncash4-28/+19
- Removed the Debug parameter from ARMul_State since it isn't used. - Changed ARMul_CoProInit to a void function. It always returned true.
2015-02-10PTM: Fixed a problem with the gamecoin PTM file.Subv1-21/+13
2015-02-10Archives: Made the Format function more generic.Subv3-9/+10
2015-02-10Archives: Expose the File and Directory classes to HLESubv3-58/+62
2015-02-10ResultVal: Fixed compilation when reassigning a ResultVal.Subv1-3/+3
2015-02-10FS: Allow multiple instances of the same archive type to be open at onceYuri Kunde Schlesner19-159/+199
2015-02-10FS: Get rid of completely useless Archive classYuri Kunde Schlesner1-36/+26
2015-02-10arm_dyncom_thumb: Make lookup tables staticLioncash1-7/+7
These don't need to be recreated all the time.
2015-02-10dyncom: Add more regs to MCR/MRCLioncash2-18/+35
Adds the registers that were left out of some coprocessor ranges.
2015-02-10vfp: Normalize accumulator for multiply accumulate instructionsLioncash2-0/+6
2015-02-10Scheduler refactor Pt. 1Kevin Hartman7-284/+287
* Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid for a thread at any given point in the system. * Removes dead code from thread.cpp. * Moves the implementation of resetting a ThreadContext to the corresponding core's implementation. Other changes: * Fixed comments in arm interfaces. * Updated comments in thread.cpp * Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp. * Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation.
2015-02-10Mutex: Locks should be recursive.bunnei2-16/+20
2015-02-10WaitSynch: Always reschedule (verified behavior on hw).bunnei1-4/+4
2015-02-09vfpdouble: Fix the FTOUI NaN sign settingLioncash1-1/+1
This was fixed for vfpsingle, but not vfpdouble
2015-02-09Throw more unused/unnecessary VFP code outLioncash3-215/+1
2015-02-09vfp_helper: Convert some flags to enums. Throw out more duplicated FPSCR stuffLioncash4-192/+153
2015-02-09vfp_helper: Normalize tabs to spacesLioncash1-172/+170
2015-02-08Services: Stub some functionspurpasmart964-8/+191
2015-02-06vfp_helper: Remove unnecessary extern C blocksLioncash1-17/+1
2015-02-06vfp: Move FPSID, FPEXC, and FPSCR values over to enums.Lioncash3-150/+104
Also got rid of duplicate definitions of some of these values.
2015-02-04vfp: Fix VCVTLioncash1-6/+6
These variants exclusively read from the single precision regs and write to double-precision registers Fixes issues where converted values would be way off from what they should be due to the results being stored in the wrong registers.
2015-02-04vfp: Throw out unused codeLioncash2-1765/+0
2015-02-03dyncom: Remove more unnecessary codeLioncash1-45/+3
2015-02-03core: Fix some warnings on OSXLioncash4-6/+5
2015-02-02Kernel: Stop creating useless Handles during object creationYuri Kunde Schlesner18-57/+41
They're finally unnecessary, and will stop cluttering the application's handle table.
2015-02-02Kernel: Make WaitObjects share ownership of Threads waiting on themYuri Kunde Schlesner6-12/+17
During normal operation, a thread waiting on an WaitObject and the object hold mutual references to each other for the duration of the wait. If a process is forcefully terminated (The CTR kernel has a SVC to do this, TerminateProcess, though no equivalent exists for threads.) its threads would also be stopped and destroyed, leaving dangling pointers in the WaitObjects. The solution is to simply have the Thread remove itself from WaitObjects when it is stopped. The vector of Threads in WaitObject has also been changed to hold SharedPtrs, just in case. (Better to have a reference cycle than a crash.)
2015-02-02Explicitly instantiate constructors/destructors for Kernel objectsYuri Kunde Schlesner17-8/+51
This should speed up compile times a bit, as well as enable more liberal use of forward declarations. (Due to SharedPtr not trying to emit the destructor anymore.)
2015-02-02Mutex: Replace g_mutex_held_locks with a set inside ThreadYuri Kunde Schlesner3-23/+18
2015-02-02HID: Fix crash when pressing a key when the emulator is stoppedYuri Kunde Schlesner1-0/+2
2015-02-02SVC: Enable CloseHandle, clean up DuplicateHandleYuri Kunde Schlesner1-9/+5
2015-02-02Kernel: Fix bug in HandleTable::CloseYuri Kunde Schlesner1-1/+1
2015-02-02Kernel: Remove Object::GetHandle (it's not used anymore :D)Yuri Kunde Schlesner2-9/+1
2015-02-02Kernel: Introduce unique Object ids for debuggingYuri Kunde Schlesner4-8/+16
2015-02-02Kernel: Use separate Handle tables for CoreTiming userdataYuri Kunde Schlesner4-18/+25
This is to support the removal of GetHandle soon
2015-02-02Kernel: Remove previous scheduled event when a Timer is re-SetYuri Kunde Schlesner1-0/+3
2015-02-02FS: Remove use of GetHandleYuri Kunde Schlesner1-1/+1
2015-02-02Thread: Modernize two functions that slipped through previous rebasesYuri Kunde Schlesner4-18/+16
2015-02-02Service: Store function names as const char* instead of std::stringYuri Kunde Schlesner1-6/+6
Uses less memory (strings and function table is stored in constant data) and speeds up start up (no need to allocate and copy strings).
2015-02-02Service: Clean-up InterfaceYuri Kunde Schlesner46-67/+54
2015-02-02Make Port/Service registration and querying more HW-accurateYuri Kunde Schlesner4-106/+80
2015-02-02Filesys: Move creation of Handles for File/Directory to service handlersYuri Kunde Schlesner3-32/+33
2015-02-01vfp: Get rid of some compile warningsLioncash2-6/+3
2015-02-01arm: Clean up ARMul_StateLioncash5-138/+84
Remove unnecessary/unused struct variables.
2015-02-01arm: Adios armemuLioncash16-8599/+166
2015-01-30dyncom: clean up arm_dyncom_dec.hLioncash1-43/+2
2015-01-30arm: Move headers over to pragma onceLioncash7-31/+11
2015-01-30arm: Get rid of armcpu.h and skyeye_types.hLioncash6-115/+0
2015-01-30arm: Clean out armos.h and armmmu.hLioncash2-181/+23
2015-01-30Silence a few warnings.Rohit Nirmal1-2/+2
2015-01-30arm: Throw out a lot of unnecessary codeLioncash6-1536/+56
2015-01-30armdefs: Move some defines over to enumsLioncash1-131/+112
2015-01-30shared_memory: Fix assignments in SharedMemory::MapLioncash2-4/+4
2015-01-30loader: Add missing printf argumentLioncash1-1/+1
2015-01-30archive: Fix initializer list order for the File class.Lioncash1-1/+1
2015-01-30apt_u: Fix missing printf specifiersLioncash1-2/+2
2015-01-30Kernel: Mark all appropriate kernel objects as "final"Yuri Kunde Schlesner7-8/+7
2015-01-30SVC: Use CASCADE_RESULT in SVC handlersYuri Kunde Schlesner2-77/+32
2015-01-30Remove result.h InvalidHandleYuri Kunde Schlesner4-30/+32
It was only being used in two places, where it was replaced by a local constant.
2015-01-30SVC: Change return type of handlers to ResultCodeYuri Kunde Schlesner2-132/+127
2015-01-30Kernel: Convert Event to not use HandlesYuri Kunde Schlesner10-152/+151
2015-01-30Kernel: Convert Timer to (mostly) not use HandlesYuri Kunde Schlesner3-111/+112
2015-01-30Kernel: Convert Mutex to not use HandlesYuri Kunde Schlesner5-114/+110
2015-01-30Kernel: Convert AddressArbiter to not use HandlesYuri Kunde Schlesner3-38/+55
2015-01-30Kernel: Convert Semaphore to not use HandlesYuri Kunde Schlesner3-67/+88
2015-01-30Kernel: Convert SharedMemory to not use HandlesYuri Kunde Schlesner8-102/+107
2015-01-30Additions to ResultVal to make it more convenient to use.Yuri Kunde Schlesner1-1/+25
2015-01-30Move VAddr/PAddr typedefs to kernel.hYuri Kunde Schlesner2-9/+7
2015-01-30Kernel: Remove useless/duplicated comments; mark functions staticYuri Kunde Schlesner6-32/+8
2015-01-27dyncom: Minor cleanupLioncash1-126/+137
Narrow scopes for the instruction variables. Remove unnecessary parentheses.
2015-01-27SVC: Update the SVC function tablepurpasmart961-7/+7
2015-01-27Update vfp.cppbunnei1-1/+1
VFP: Changed a debug log to trace.
2015-01-24Services/HID: Removed some files due to a rebase errorSubv3-267/+0
2015-01-24Services: Stubbed more services.Subv24-3/+693
Implemented FSUser::CreateExtSaveData
2015-01-23vfp: Clean up vertical alignment for instructionsLioncash1-131/+125
2015-01-23APT_U: Stub some functions & misc changespurpasmart961-91/+276
2015-01-22cam_u.h: fix indentationarchshift1-2/+2
Withholding my profanity towards Xcode.
2015-01-22dyncom: Minor cleanupLioncash1-282/+270
Removes some unused macros and cleans up indentation inconsistencies
2015-01-22WaitSynchronization: Added a result code for invalid result, fixed bug.bunnei1-3/+9
2015-01-22Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.bunnei3-25/+45
2015-01-22Thread: Use std::find in CheckWait_WaitObject.bunnei1-4/+5
2015-01-22Mutex: Cleanup and remove redundant code.bunnei3-47/+29
2015-01-22Kernel: Renamed some functions for clarity.bunnei7-10/+10
- ReleaseNextThread->WakeupNextThread - ReleaseAllWaitingThreads->WakeupAllWaitingThreads.
2015-01-22Kernel: Changed "ShouldWait" to return bool and "Acquire" to return void.bunnei9-71/+42
2015-01-22WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" pure virtual.bunnei9-23/+22
2015-01-22Event: Fix implementation of "non-sticky" events.bunnei1-0/+4
2015-01-22Session: Change to a WaitObject.bunnei3-2/+9
2015-01-22Kernel: Reschedule on SignalEvent and SendSyncRequest, fix some bugs.bunnei2-1/+2
2015-01-22Mutex: Fix a bug where the thread should not wait if it already has the mutex.bunnei1-1/+4
2015-01-22Kernel: Moved Wait and Acquire to WaitObject, added way to retrieve a WaitObject safely.bunnei4-20/+59
2015-01-22SVC: Removed a Sleep that made no sensebunnei1-6/+1
- Would deadlock the calling thread - Code would never get hit anyways
2015-01-22AddressArbiter: Changed to Kernel::Object, big cleanup, removed code that made no sense.bunnei5-38/+45
2015-01-22Kernel: Get rid of WaitTypes and simplify lots of code, removing hacks.bunnei9-122/+63
2015-01-22WaitSynchronizationN: Improved commentsbunnei1-7/+12
2015-01-22WaitSynchronizationN: Refactor to fix several bugsbunnei8-79/+76
- Separate wait checking from waiting the current thread - Resume thread when wait_all=true only if all objects are available at once - Set output to correct wait object index when there are duplicate handles
2015-01-22Kernel: Separate WaitSynchronization into Wait and Acquire methods.bunnei8-18/+59
2015-01-22WaitSynchronizationN: Handle case where handles=nullptr.bunnei1-0/+4
2015-01-22WaitSynchronizationN: Handle case where handle_count is invalid.bunnei1-3/+7
2015-01-22WaitSynchronizationN: Handle case where handle_count=0.bunnei1-19/+29
2015-01-22WaitSynchronizationN: Implement return valuesbunnei10-83/+189
2015-01-22Event: Fixed some bugs and cleanup (Subv)bunnei4-57/+16
2015-01-22Thread: Keep track of multiple wait objects.bunnei3-16/+30
2015-01-22Event: Get rid of permanent_lock hack.bunnei2-36/+8
2015-01-22WaitObject: Added RemoveWaitingThread, fixed a bug, and cleanup.bunnei2-4/+17
2015-01-22Kernel: Added WaitObject and changed "waitable" objects inherit from it.bunnei8-71/+73
2015-01-21Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxxarchshift10-219/+333
2015-01-21Stubbed cam:u servicearchshift4-0/+51
2015-01-21Stubbed ptm:play servicearchshift4-0/+55
2015-01-20core: Fix a few docstringsLioncash4-4/+4
2015-01-20core_timing: Mark several variables as staticLioncash1-14/+14
These are only used in this translation unit.
2015-01-20dyncom: Clarify precedence for ternary statementsLioncash3-3/+3
2015-01-19Cleanup: Logging in CoreChin5-483/+157
2015-01-19dyncom: Implement missing shifts in ScaledRegisterPostIndexed, etcLioncash1-7/+33
2015-01-19Expose GetSharedFont and NotifyToWait to APT:A and APT:S respectivelyarchshift2-1/+4
2015-01-17dyncom: Handle the ARM A2 encoding of STRT/LDRTLioncash1-10/+24
These were also missing the shifted register case.
2015-01-17dyncom: Handle the ARM A2 encoding of LDRBT/STRBT.Lioncash1-17/+15
2015-01-16Add some support for the shared page (currently 3d slider is implemented)Zhuowei Zhang5-0/+116
2015-01-16APT: Fix typo in setting return code for NotifyToWaitbunnei1-1/+1
2015-01-16DSP: Removed useless spam log for SignalInterruptbunnei1-5/+2
2015-01-15Loader: Clean up the ELF AppLoader.Emmanuel Gil Peyrot2-42/+35
2015-01-15Loader: Clean up the 3DSX AppLoader.Emmanuel Gil Peyrot1-17/+24
2015-01-15Loader: Clean up the NCCH AppLoader.Emmanuel Gil Peyrot1-51/+48
2015-01-15Loader: Display the type of the file being loaded.Emmanuel Gil Peyrot1-3/+23
2015-01-15Loader: Guess filetype from the magic, or fallback to the extension.Emmanuel Gil Peyrot8-26/+112
2015-01-15Loader: Don’t assume the file hasn’t been read before.Emmanuel Gil Peyrot3-4/+13
2015-01-15Loader: Keep a reference to the file and pass it to the correct AppLoader, instead of loading it multiple times.Emmanuel Gil Peyrot8-176/+116
2015-01-15Loader: Initialize the default NCCH values in the class declaration, not in the constructor.Emmanuel Gil Peyrot2-8/+4
2015-01-15Loader: Remove the useless THREEDSXReader class.Emmanuel Gil Peyrot1-10/+4
2015-01-15Loader: Never forget to change is_loaded.Emmanuel Gil Peyrot6-7/+15
2015-01-15Loader: Don’t duplicate the docstring into the cpp file.Emmanuel Gil Peyrot4-56/+0
2015-01-15Loader: Fix indentation, whitespace, and a few other such cosmetic stuff.Emmanuel Gil Peyrot2-26/+24
2015-01-14APT: Fixed the comment style in some variablesSebastian Valle1-2/+2
2015-01-14GPU: Fix buffer overrun in Display TransfersYuri Kunde Schlesner1-9/+12
Display transfers with the horizontal downscaling flag were calculating the wrong output size, causing them to write double the amount of data intended. It is likely that this was perceived as correct due to a separate bug in calculating source indices which caused the image to be padded unless the previous bug was present. This fixes both issues, correcting flickering issues in 3dscraft, blargSnes and more (caused by the transfer overwriting the back buffer which followed) as well as potentially fixing other crashes.
2015-01-14GSP: Fix appending of interrupts to the shared memory bufferYuri Kunde Schlesner2-17/+12
The code was previously appending the interrupt to after the end of the buffer, instead of at the end.
2015-01-14GPU: Do periodic VBlank updates using CoreTimingYuri Kunde Schlesner3-51/+44
2015-01-14GPU: Correct wrong default framebuffer address for sub-screen.Yuri Kunde Schlesner1-2/+2
It appears this is a mistake, since the sub-screen has no right framebuffer.
2015-01-14GSP: Update framebuffer info on all interruptsYuri Kunde Schlesner1-12/+13
Hardware testing determined that the GSP processes shared memory framebuffer update info even when no memory transfer or filling GX commands are used. They are now updated on every interrupt, which isn't confirmed correct but matches hardware behaviour more closely. This also reverts the hack introduced in #404. It made a few games behave better, but I believe it's incorrect and also breaks other games.
2015-01-14GPU: Fire GPU interrupts at the correct places.Yuri Kunde Schlesner2-21/+18
PDC0 and PDC1 are both VBlank interrupts. PDC0 was being treated as a HBlank interrupt and fired many more times than it should. They now both fire together at 60 Hz. This puzzlingly *improves* apparent framerate on many applications. A few other interrupts were being fired inside the GSP command processing instead of on the actual GPU register writes, so they were moved there, which should cover direct writes tho those registers not going through the GX command queue.
2015-01-14APTU: Stubbed NotifyToWait, taken from 3dmoo.Subv1-7/+21
Also renamed some handles in the APT:U service to be more descriptive. Fixed a typo in InquireNotification
2015-01-13AddrArbiter: Implement arbitration types 3 and 4.Subv3-4/+21
2015-01-13Services: Added some missing services.Subv9-1/+364
cfg:s, ptm:sysm, apt:s. apt:s is almost exactly the same as apt:u as per 3dbrew
2015-01-12vfp: Remove dead codeLioncash1-50/+14
2015-01-12dyncom: Fix 32-bit ASR shifts for immediatesLioncash1-5/+3
2015-01-12dyncom: Remove unused flag macrosLioncash1-15/+3
2015-01-12dyncom: Get rid of unnecessary outer-scope variables in InterpreterMainLoopLioncash1-97/+108
2015-01-12dyncom: Fix overflow flag setting for ADD/RSB/RSC/SUB/SBCLioncash1-38/+41
Also cleans up CMN, and CMP.
2015-01-12dyncom: Add a helper function for addition with a carryLioncash3-12/+26
2015-01-12Fix building on MinGWdarkf1-0/+13
2015-01-12dyncom: Fix ADC overflow flag settingLioncash1-8/+12
2015-01-12dyncom: Fix conditional execution of MSRLioncash1-29/+31
2015-01-11Thread: Prevent waking a thread multiple times.Subv1-0/+3
If a thread was woken up by something, cancel the wakeup timeout.
2015-01-11SVC: Wake up the thread after the delay in WaitSync1Subv1-3/+2
2015-01-11Stubbed y2r:u IsBusyConversionarchshift1-1/+16
There is no documentation available on this function, but we set the result to false as a stub. This allows Super Little Acorns to move all the way in game with pp3c.
2015-01-10Added Archive ID to fs:USER debug logs involving opening the archive.archshift1-3/+3
2015-01-10Logging: Log all called service functions (under trace). Compile out all trace logs under release for performance.archshift9-33/+22
2015-01-09Kernel: Start using boost::intrusive_ptr for lifetime managementYuri Kunde Schlesner12-90/+95
2015-01-09Kernel: Don't re-assign object's handle when duplicating oneYuri Kunde Schlesner2-2/+3
2015-01-09Thread: Fix nullptr access in a logging functionYuri Kunde Schlesner1-1/+2
2015-01-09Thread: Rename thread_queue => thread_listYuri Kunde Schlesner1-6/+6
2015-01-09Thread: Reduce use of Handles and move some funcs to inside the class.Yuri Kunde Schlesner11-302/+222
2015-01-09Kernel: Move Thread's definition to the header fileYuri Kunde Schlesner3-53/+67
2015-01-09Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner17-32/+52
2015-01-09Core: Fixed a crash and removed some unused variables.Subv2-8/+2
ARM_Disasm only has static methods, so there's no need to have an instance of it.
2015-01-09SVC: Implemented the Timer service calls.Subv8-5/+234
2015-01-09DynCom: Add a comment to GetTicks.Subv1-0/+1
2015-01-09Timing: Use CoreTiming::GetTicks to keep track of ticks.Subv2-6/+2
This will keep track of idle ticks for us, and fixes some tickcount-related issues
2015-01-09SVC: Fixed SleepThread.Subv3-8/+43
It will now properly wait the specified number of nanoseconds and then wake up the thread.
2015-01-08dyncom: Fix UMAALLioncash1-4/+4
These need to be done as a 64-bit operation.
2015-01-08Threads: Use a dummy idle thread when no other are ready.Subv4-2/+47
This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
2015-01-08GSP: Toggle active framebuffer each framebunnei1-1/+4
2015-01-07Warn if a new thread is intended to be run on the system CPU core until we implement correct scheduling for such a thread.Kevin Hartman1-0/+5
2015-01-07dyncom: Fix SMULWB/SMULWTLioncash1-10/+7
Wasn't doing proper sign-extension
2015-01-07Common: Clean up ThreadQueueListYuri Kunde Schlesner1-1/+1
Replace all the C-style complicated buffer management with a std::deque. In addition to making the code easier to understand it also adds support for non-POD IdTypes. Also clean the rest of the code to follow our code style.
2015-01-07CoreTiming: Ported the CoreTiming namespace from PPSSPPSubv4-418/+378
Implemented the required calls to make it work. CoreTiming: Added a new logging class Core_Timing.
2015-01-07Fix double-free in Service manager during shutdownYuri Kunde Schlesner2-25/+4
Fixes #423.
2015-01-07dyncom: Fix SWPBLioncash1-0/+1
2015-01-07dyncom: Move over SMLALXYLioncash1-1/+56
2015-01-06Archives/Exdata: Don't set concrete_mount_point in the ctorSubv1-1/+1
2015-01-06Archives: Changed the unimplemented archives comment.Subv1-1/+1
It now refers to me as the PoC
2015-01-06Archives: Addressed some commentsSubv5-15/+15
2015-01-06Added exclusive reservation granule from ARMv7 spec to dyncom to protect LDR/STREX.Kevin Hartman2-16/+18
2015-01-06Services: Clean up a few things and add a few function namespurpasmart967-33/+36
2015-01-05SaveDataCheck: Fixed a typoSubv1-1/+1
2015-01-05dyncom: Partially emulate BXJLioncash1-8/+25
Just in case some game studio let the intern write inline assembly or something.
2015-01-05dyncom: Actually set the Q flag for SMLABB/SMLABT/SMLATB/SMLATTLioncash1-1/+2
Easy skyeye todo fix.
2015-01-05dyncom: Implement QADD/QSUB/QDADD/QDSUBLioncash4-25/+117
2015-01-05DSP: Signal (faked) interrupt on every frame.bunnei3-5/+28
- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
2015-01-05Fix correct espaceDante384901-2/+2
2015-01-05Add support load 3DS roomDante384901-0/+2
2015-01-04Mutex: Add the calling thread to the waiting list when neededSubv1-2/+2
This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
2015-01-04skyeye: Remove duplicate typedefsLioncash4-41/+17
citra already has its own typedefs like this.
2015-01-04Archives: Make SYSTEM_ID and SDCARD_ID stringsSubv6-9/+11
2015-01-04Archives: Changed the way paths are built for the archives.Subv10-27/+64
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
2015-01-04SaveDataCheck: Move the files to nand/titleSubv1-1/+2
under /nand/title/high/low/content/00000000.app.romfs
2015-01-03FileSys: Fix crash bug in DiskFile exposed by #400Yuri Kunde Schlesner1-4/+0
2015-01-03Stub the y2r:u servicearchshift4-0/+72
2015-01-03FileSys: Fix a few memory leaksYuri Kunde Schlesner2-6/+7
2015-01-03AddressArbiter: Ported arbitration type 2 from 3dmoo.Subv1-0/+11
(Thanks 3dmoo!)
2015-01-03dyncom: Implement SMLAWLioncash1-1/+43
2015-01-03VFP: Minor cleanup, functionally the same.bunnei1-2587/+2476
2015-01-03dyncom: Implement REVSHLioncash1-45/+45
Also joins the REV ops into one common place.
2015-01-03Core: Change default CPU to dyncom.bunnei2-3/+3
2015-01-03dyncom: Implement SMLALD/SMLSLDLioncash1-3/+72
2015-01-03Archives: Change the folder layout of some archives.Subv3-4/+3
This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
2015-01-03dyncom: Implement SMMLA/SMMUL/SMMLSLioncash1-3/+64
2015-01-03IVFCArchive: Use a critical log to notify of invalid operations.Subv1-9/+9
2015-01-03SaveDataCheck: Remove unneeded constructor from a classSubv1-2/+0
2015-01-03Archives: Added some documentation to IVFCArchiveSubv1-0/+5
2015-01-03Archives: Reduced duplicate code in RomFS and SaveCheck.Subv14-341/+238
Fixed a few warnings and cleaned up the code
2015-01-03SaveDataCheck: Preliminary work in this archive.Subv4-7/+63
This allows Steel Diver to boot further, some files are needed. This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
2015-01-03dyncom: Implemented LDREXD/STREXD/LDREXH/STREXHbunnei3-227/+282
2015-01-03elf: Make DidRelocate constLioncash1-1/+1
2015-01-03archive: Fix initializer list orderLioncash1-3/+3
2015-01-03dyncom: Remove dead function InterpreterInitInstLengthLioncash1-27/+0
Technically eliminates two memory leaks as well.
2015-01-03soc_u: Fix a missing formatting argumentLioncash1-1/+1
2015-01-03armemu: Fix missing Q flag check for SMLSD.Lioncash1-2/+6
2015-01-03dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSDLioncash5-50/+84
2015-01-02dyncom: Implement SXTAB16 and SXTB16Lioncash1-3/+58
2015-01-01Silence some -Wsign-compare warnings.Rohit Nirmal1-4/+4
2015-01-01dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAXLioncash1-8/+110
2015-01-01Fix SADD8/SSUB8 in the armemuLioncash1-50/+28
2015-01-01dyncom: Implement SADD8/SSUB8Lioncash1-55/+108
2014-12-31SOC_U: Preliminary implementation of sockets.Subv4-22/+721
Stubbed CreateMemoryBlock Using Berkeley sockets, and Winsock2.2 on Windows. So far ftpony creates the socket and accepts incoming connections SOC_U: Renamed functions to maintain consistency Also prevents possible scope errors / conflicts with the actual Berkeley socket functions SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-31GPU: Pseudo-implement horizontal scaling.Tony Wasserka2-1/+8
It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all. However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
2014-12-31dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAXLioncash1-9/+208
2014-12-31dyncom: Massive refactorbunnei2-654/+221
2014-12-30vfp: Get rid of a few warningsLioncash2-2/+2
2014-12-30vfp: Implement VMOVBRRSSLioncash3-12/+44
2014-12-30dyncom: Implement USAT16/SSAT16Lioncash1-2/+61
2014-12-30APT:A: Some style changesSubv1-12/+12
2014-12-30MemMap: Add support for DSP Read & Writes in the memory mappurpasmart963-2/+12
2014-12-30Archives: Implemented ExtSaveData and SharedExtSaveDataSubv14-60/+264
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-30dyncom: Implement USAT/SSATbunnei3-2/+131
2014-12-30dyncom: Various cleanups to match coding style, no functional changes.bunnei5-7087/+5962
2014-12-29dyncom: Fix SMLALXY's instruction labelsLioncash1-2/+2
They were erroneously labeled as SMLAL.
2014-12-29dyncom: Implement QADD8/QSUB8Lioncash1-32/+42
2014-12-29armemu: Implement QADD8/QSUB8Lioncash3-33/+100
2014-12-29dyncom: Implement UXTB16/UXTAB16Lioncash1-2/+55
2014-12-29GPU: Implement frameskip and remove forced framebuffer swap hack.bunnei3-27/+38
2014-12-29vfp: Actually make the code somewhat readableLioncash5-1664/+1053
2014-12-28dyncom: Implement PKHBT and PKHTB.bunnei1-2/+57
2014-12-28armemu: Fix PKHTB to do an arithmetic shift and correctly decode immediate field.bunnei1-13/+5
2014-12-28dyncom: Implement USAD8/USADA8Lioncash3-3/+53
2014-12-28armemu: Simplify SSAT/SSAT16/SXTB/SXTABLioncash1-71/+48
2014-12-28armemu: Simplify REV/REV16/SXTH/SXTAHLioncash1-38/+26
2014-12-28armemu: Simplify USAT16/UXTB/UXTABLioncash1-65/+42
2014-12-28armemu: Simplify REVSH/UXTH/UXTAHLioncash1-48/+23
2014-12-28Kernel: New handle managerYuri Kunde Schlesner13-168/+209
This handle manager more closely mirrors the behaviour of the CTR-OS one. In addition object ref-counts and support for DuplicateHandle have been added. Note that support for DuplicateHandle is still experimental, since parts of the kernel still use Handles internally, which will likely cause troubles if two different handles to the same object are used to e.g. wait on a synchronization primitive.
2014-12-28Kernel: Replace GetStaticHandleType by HANDLE_TYPE constantsYuri Kunde Schlesner8-15/+15
2014-12-28Rename ObjectPool to HandleTableYuri Kunde Schlesner12-54/+54
2014-12-28armemu: Fix underflows in USAD8/USADA8Lioncash3-4/+14
Initially reported by xdec.
2014-12-27dyncom: Implement UQADD8, UQADD16, UQSUB8, UQSUB16, UQASX, and UQSAX.Lioncash3-12/+102
2014-12-27armemu: Implement UQADD8, UQADD16, UQSUB16, UQASX, and UQSAXLioncash3-19/+93
2014-12-27dyncom: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAXLioncash1-11/+123
2014-12-27armemu: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAXLioncash1-2/+73
2014-12-26GPU: Further improve synchronization.bunnei1-22/+20
2014-12-26ARM: Add a mechanism for faking CPU time elapsed during HLE.bunnei6-95/+39
- Also a few cleanups.
2014-12-26More services & small clean upspurpasmart9661-309/+367
2014-12-25armemu: Implement SMMUL, SMMLA, and SMMLS.Lioncash1-2/+30
2014-12-24armemu: Implement SMLALD/SMLSLDLioncash1-2/+33
2014-12-24armemu: Fix GE/Q flag setting semanticsLioncash1-62/+56
2014-12-24FileSys: Clean up according to the coding style, and remove redundant namespaced names.Emmanuel Gil Peyrot9-169/+97
2014-12-24Stubbed IsSdmcWriteable to always return writeable.archshift1-1/+18
2014-12-23armemu: Set the Q flag correctly for much of the other opsLioncash1-8/+8
They were setting the old S flag.
2014-12-23armemu: Set the Q flag properly for SMLAD/SMUADLioncash3-13/+28
2014-12-23armemu: Properly set the Q flag for SSAT16/USAT16 upon saturation.Lioncash1-9/+23
2014-12-23armemu: Fix SELLioncash1-1/+1
Needs to use the updated state of the CPSR.
2014-12-23armemu: Fix construction of the CPSRLioncash4-15/+54
2014-12-23armemu: Fix retrieval of the CPSR in MRS instructions.Lioncash1-1/+1
2014-12-22dyncom: Move over QADD16/QASX/QSAX/QSUB16Lioncash1-7/+87
2014-12-22dyncom: Move SEL overLioncash1-1/+58
2014-12-22dyncom: Move over SASX/SSAX/SADD16/SSUB16Lioncash1-7/+102
2014-12-22CFG: Fixed some warnings and errors in ClangSubv2-4/+4
2014-12-22CFG: More style changesSubv1-5/+5
2014-12-21CFGU: IndentationSubv1-4/+3
2014-12-21CFG: Some indentationSubv1-11/+13
2014-12-21CFG: Changed the CreateConfigInfoBlk search loopSubv1-7/+4
2014-12-21CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cppSubv2-2/+2
2014-12-21CFG: Create a new subfolder cfg inside service to handle cfgSubv11-489/+617
Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-21CFGU: Some changesSubv1-12/+33
2014-12-21CFGU: Addressed some issues.Subv1-43/+55
2014-12-21CFGU: Addressed some comments.Subv1-11/+13
2014-12-21Style: Addressed some commentsSubv2-6/+12
2014-12-21CFG_U: Use Common::make_unique instead of the std versionSubv1-1/+2
2014-12-21CFG:U: Implemented some more blocksSubv1-4/+30
2014-12-21CFG: Implemented block 0x00070001 in the config savefileSubv1-0/+5
2014-12-21CFGU: Use an absolute offset in the config savefile blocksSubv1-1/+3
2014-12-21CFG: Load the Config savedata file if it already exists.Subv1-3/+4
2014-12-21CFGU: Added block 0x000A0002 to the default savegame fileSubv1-0/+18
That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
2014-12-21CFG: Refactored how the config file works.Subv2-56/+127
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
2014-12-21CFG:U: Add some data to the 0x00050005 config block.Subv1-6/+11
Seems to allow some games to boot further, thanks @Normmatt for sharing this information
2014-12-21CFG: Implemented the GetConfigInfoBlk2 function.Subv5-15/+197
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it. Implemented GetSystemModel and GetModelNintendo2DS
2014-12-21More warning cleanupsChin4-11/+8
2014-12-21Added CreateFile to the FS_USER servicearchshift8-1/+91
Tested with hwtests.
2014-12-21License changepurpasmart96130-137/+137
2014-12-21Thread: Wait current thread on svc_SleepThreadbunnei3-22/+35
- Removed unused VBLANK sleep mode - Added error log for bad context switch - Renamed VerifyWait to CheckWaitType to be more clear
2014-12-21armemu: Implement SADD8/SSUB8Lioncash1-14/+87
2014-12-20armemu: Should be using labs for USAD8/USADA8Lioncash1-4/+4
2014-12-20Clean up some warningsChin4-9/+16
2014-12-20Common: Add a clone of std::make_uniqueYuri Kunde Schlesner3-10/+14
2014-12-20Kernel: Implement support for current thread pseudo-handleYuri Kunde Schlesner3-2/+16
This boots a few (mostly Nintendo 1st party) games further.
2014-12-20FS_U: Added the command to the docs of SaveData functionsSubv1-0/+2
2014-12-19armemu: Implement QASX and QSAXLioncash1-7/+20
2014-12-19armemu: Implement SMLSDLioncash1-6/+10
2014-12-19dyncom: Implement UMAALLioncash1-1/+47
2014-12-19armemu: Implement USAD8 and USADA8Lioncash1-1/+24
2014-12-19armemu: Fix SSAT16Lioncash1-1/+1
The lower-bound would never be negative like it should
2014-12-19armemu: Clean up naming and formatting for SSAT16Lioncash1-14/+20
2014-12-19GSP_GPU: Shut up FlushDataCachepurpasmart961-1/+25
2014-12-19SystemSaveData: Fixed a typo that was segfaultingSubv1-1/+1
2014-12-18SystemSaveData: Added a TODO to move it to the NAND.Subv1-1/+3
Maybe sometime when we actually implement that
2014-12-18armemu: Fix lower-bounds clamping for USAT16Lioncash1-1/+6
2014-12-18SaveData: Added some documentation to FormatSaveDataSubv1-2/+29
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData. Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18armemu: More concise names for USAT16-related variablesLioncash1-11/+15
2014-12-18armemu: Get rid of bitwise parenthesis warningsLioncash1-4/+4
2014-12-18armemu: Set GE flags correctly for SSUB16, SADD16, SSAX, and SASX.Lioncash1-4/+29
2014-12-18SaveData: Implemented the SystemSaveData archive.Subv5-2/+76
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-18armemu: Combine SSUB16, SADD16, SASX, and SSAX.Lioncash1-34/+23
2014-12-18Filesystem/Archives: Implemented the SaveData archiveSubv22-490/+454
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
2014-12-17armemu: Unset GE flags for UADD8 if results are < 0x100Lioncash1-4/+22
Reference manual states these must be set to zero if this case is true.
2014-12-17armemu: Fix SSUB16Lioncash1-8/+8
Broken from the same reason SADD16 was. The lo part of the result should only be constructed from the lo halfwords of rm and rn. The hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17armemu: Implement UMAALLioncash1-3/+25
2014-12-17armemu: Narrow the scope of some variables in handle_v6_insnLioncash1-12/+9
There's no reason to have these in the outer-most scope.
2014-12-17armemu: Fix SADD16Lioncash1-8/+9
The lo and hi parts of the result were being constructed as a result of hi and lo halfword intermixing from the rm and rn regs. However the lo part of the result should be constructed only from the lo halfwords of rm and rn, and the hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17armemu: Fix PKHTBNormmatt1-6/+12
2014-12-17armemu: Implement REVSHNormmatt1-5/+9
2014-12-17armemu: Fix UXTAB/UXTAHNormmatt1-4/+4
2014-12-17armemu: Fix SXTABNormmatt1-2/+2
2014-12-17armemu: Fix SXTAHNormmatt1-2/+3
2014-12-16armemu: Fix FTOUI NaN sign.Normmatt1-1/+1
2014-12-16armemu: Fix FSUBS bug where NaN shouldn't be negatedNormmatt1-1/+4
2014-12-16armemu: Fix SMUAD, SMUSD, and SMLADLioncash1-3/+3
Wrong values were being multiplied together.
2014-12-16armemu: Join SMUAD, SMUSD, and SMLADLioncash1-38/+35
2014-12-16armemu: Fix lower-bound signed saturation clamping for QADD16/QSUB16.Lioncash1-2/+2
2014-12-16armemu: Join QADD16 and QSUB16 together.Lioncash1-33/+37
The only difference between these ops is one adds and one subtracts. Everything is literally the same.
2014-12-16Comment out empty arrays causing compile errors in MSVCYuri Kunde Schlesner2-6/+8
2014-12-16Work around libstdc++'s lack of support for std::hash on enumsYuri Kunde Schlesner1-0/+15
2014-12-16FS.Archive: Clean up treatment of archives and their handlesYuri Kunde Schlesner11-387/+197
- Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles.
2014-12-16Service.FS: Rename FileSys::File to FileBackendYuri Kunde Schlesner10-17/+17
2014-12-16Service.FS: Rename FileSys::Directory to DirectoryBackendYuri Kunde Schlesner10-18/+18
2014-12-16Service.FS: Rename FileSys::Archive to ArchiveBackendYuri Kunde Schlesner6-12/+12
2014-12-16Service.FS: Do archive registration using IdCode instead of nameYuri Kunde Schlesner7-42/+32
2014-12-16HLE: Rename namespaces to match move & fix initialization orderYuri Kunde Schlesner9-43/+43
2014-12-16HLE: Move kernel/archive.* to service/fs/Yuri Kunde Schlesner9-12/+11
2014-12-16armemu: Implement UXTAB16Lioncash1-10/+25
2014-12-16Added stub for nim:aoc service...archshift4-0/+62
2014-12-16Added stub for cecd:u service...archshift4-0/+54
I couldn't find any information about this service...
2014-12-16Added stub for ldr:ro service...archshift4-0/+59
2014-12-16Added am:app service stub.archshift4-0/+54
Apparently nothing at all is known about this service...
2014-12-15Remove SyncRequest from K::Object and create a new K::Session typeYuri Kunde Schlesner15-104/+129
This is a first step at fixing the conceptual insanity that is our handling of service and IPC calls. For now, interfaces still directly derived from Session because we don't have the infrastructure to do it properly. (That is, Processes and scheduling them.)
2014-12-15armemu: Fix UXTB16Lioncash1-12/+12
Rotation bits are 10 and 11, not 9 and 10.
2014-12-15ARM: Pull some SkyEye fixes from 3dmoo.bunnei3-419/+485
2014-12-14Clean up armdefs.hLioncash1-306/+169
2014-12-14MemMap: Added AXI_WRAM & SHARED_PAGE along with other stuffpurpasmart962-69/+76
Got rid of I/O address's since the I/O addresses range's overlap with other address's types such as vram, these I/O addresses need to be done in an different way.
2014-12-13Kernel/Semaphores: Fixed buildSubv1-2/+2
2014-12-13Kernel/Semaphore: Small style changeSubv1-1/+1
2014-12-13Kernel/Semaphores: Invert the available count checking.Subv1-11/+9
Same semantics, idea by @yuriks
2014-12-13Kernel/Semaphores: Addressed some issues.Subv2-32/+18
2014-12-13Semaphore: Removed an unneeded functionSubv1-5/+0
2014-12-13Semaphores: Addressed some style issuesSubv1-6/+5
2014-12-13Semaphore: Implemented the initial_count parameter.Subv2-5/+7
2014-12-13SVC: Implemented ReleaseSemaphore.Subv4-19/+81
This behavior was tested on hardware, however i'm still not sure what use the "initial_count" parameter has
2014-12-13SVC: Implemented svcCreateSemaphoreSubv5-1/+117
ToDo: Implement svcReleaseSemaphore * Some testing against hardware needed
2014-12-13kernel: Remove unused log argumentsLioncash1-3/+3
2014-12-13Add configurable per-class log filteringYuri Kunde Schlesner1-1/+3
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner40-385/+336
2014-12-13New logging systemYuri Kunde Schlesner1-0/+1
2014-12-13APT_U: Added GetSharedFont service function.bunnei1-34/+100
2014-12-12DSP: Added stub for ReadPipeIfPossible.bunnei1-1/+45
2014-12-12MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.bunnei4-32/+32
- Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU).
2014-12-10CFG:U: Store country codes as u16 instead of char pointers, and return the correct error in GetCountryCodeID.Emmanuel Gil Peyrot1-44/+48
2014-12-10GSP: Trigger GPU interrupts at more accurate locations.bunnei1-7/+6
2014-12-10GSP: Updated TriggerCmdReqQueue to return success code.bunnei1-0/+3
2014-12-10GSP: Updated RegisterInterruptRelayQueue to return expected magic number.bunnei1-1/+4
2014-12-10GPU: Fixed bug in command list size decoding.bunnei3-4/+3
2014-12-09Remove unused NDMA moduleYuri Kunde Schlesner4-88/+0
2014-12-09Thread: Fixed to wait on address when in arbitration.bunnei3-11/+31
2014-12-08Kernel/File: Fixed file read/write hwtestsSubv1-3/+6
The 3DS allows the user to read from files opened with the Write access modifier, even if he did not specify the Read access modifier. Open the files in binary mode so that we can prevent CR/LF problems in Windows, where a line-end is replaced by these two bytes instead of just 0xA, this was causing problems with the GetSize test
2014-12-08armemu: Fix SSAXLioncash1-1/+1
2014-12-08Loader: Add 3DSX supportichfly5-0/+278
2014-12-08armemu: Fix SASXLioncash1-1/+1
2014-12-08armemu: Fix parenthesis warnings regarding bitwise opsLioncash1-4/+4
2014-12-07Make OpenDirectory fail if the directory doesn't existarchshift7-3/+40
This is in line with what the hardware itself does. It does this by splitting the initial directory opening into Directory.Open(), which will return false if a stat fails. Then, Archive::OpenDirectory will return nullptr, and archive.cpp will return an error code .
2014-12-07Mutex: Remove some forward declarationsSubv1-16/+15
Moved Mutex::WaitSynchronization to the end of the file.
2014-12-07Mutex: Release all held mutexes when a thread exits.Subv3-22/+56
2014-12-06Mutex: Properly lock the mutex when a thread enters itSubv1-12/+9
Also resume only the next immediate thread waiting for the mutex when it is released, instead of resuming them all.
2014-12-04Threads: Remove a redundant function.Subv1-9/+1
Use the next_thread_id variable directly.
2014-12-04Threads: Implemented a sequential thread idSubv2-4/+19
2014-12-04Updated archive.cpp functions for proper error handlingarchshift5-94/+41
2014-12-04SVC: Implemented GetThreadId.Subv3-4/+24
For now threads are using their Handle value as their Id, it should not really cause any problems because Handle values are unique in Citra, but it should be changed. I left a ToDo there because this is not correct behavior as per hardware.
2014-12-04mem_map: Make enum for addresses use u32 as the underlying typeLioncash1-1/+1
2014-12-04Add stub for ConvertProcessFromDspDramarchshift2-26/+47
Should theoretically push retail stuff further along
2014-12-04kernel: Shorten GetCountLioncash1-6/+3
2014-12-04kernel: Make some functions constLioncash2-4/+4
2014-12-04hid_user: Pass by reference with PadButtonPress/PadButtonReleaseLioncash2-4/+4
2014-12-04PTM_U: Added a stub for GetBatteryLevel & GetBatteryChargeState & GetAdapterStatepurpasmart961-3/+72
2014-12-03Change NULLs to nullptrs.Rohit Nirmal1-6/+6
2014-12-03MemMap: Updated memory map to subtract base address instead of mask.bunnei2-31/+21
- More readable, a little less error prone. Conflicts: src/core/mem_map.h src/core/mem_map_funcs.cpp
2014-12-03AC_U: Added a stub for GetWifiStatuspurpasmart961-1/+19
2014-12-01DSP: Added stubs for several commonly used DSP service functions.bunnei1-25/+106
2014-12-01DSP: Fixed typo in port name.bunnei1-1/+1
2014-12-01PTM_U: Implemented the GetShellState function.Subv1-1/+18
2014-11-30CFG:U: Implemented the GetCountryCodeID and GetCountryCodeString.Subv1-2/+86
2014-11-29dyncom: Use unordered_map rather than the terrible 2-level bb_mapYuri Kunde Schlesner1-33/+15
Seems (probably just placebo/wishful thinking) to make it slightly faster. Also reduces memory usage and makes shutdown when debugging from MSVC fast.
2014-11-29arm_dyncom_interpreter: Get rid of unused var warningsLioncash1-4/+2
2014-11-29Add comment regarding __WIN32__ in SkyEye codedarkf1-0/+4
2014-11-29Fix MinGW builddarkf1-0/+4
2014-11-27Fixed formatting and switch statement warningsvaguilar7-11/+13
2014-11-26Thread: Check that thread is actually in "wait state" when verifying wait.bunnei1-1/+1
2014-11-26SVC: Add debug log to ArbitrateAddress.bunnei1-0/+2
2014-11-26SVC: SleepThread should yield to the next ready thread.bunnei1-0/+3
2014-11-26Mutex: Changed behavior to always release mutex for all threads.bunnei1-8/+7
2014-11-25Remove unused includes to common/thread.hEmmanuel Gil Peyrot1-2/+0
2014-11-25Log the cmd_buff arguments when citra comes across an unimplemented functionarchshift1-12/+12
2014-11-25Implemented RenameDirectory in FS:USERarchshift8-1/+123
2014-11-25Implemented RenameFile in FS:USERarchshift8-1/+123
2014-11-24Use pointers instead of passing handles around in some functions.Yuri Kunde Schlesner1-19/+15
2014-11-24Remove duplicated docs/update them for changed parameters.Yuri Kunde Schlesner10-88/+0
2014-11-24HLE: Revamp error handling throrough the HLE codeYuri Kunde Schlesner23-310/+689
All service calls in the CTR OS return result codes indicating the success or failure of the call. Previous to this commit, Citra's HLE emulation of services and the kernel universally either ignored errors or returned dummy -1 error codes. This commit makes an initial effort to provide an infrastructure for error reporting and propagation which can be use going forward to make HLE calls accurately return errors as the original system. A few parts of the code have been updated to use the new system where applicable. One part of this effort is the definition of the `ResultCode` type, which provides facilities for constructing and parsing error codes in the structured format used by the CTR. The `ResultVal` type builds on `ResultCode` by providing a container for values returned by function that can report errors. It enforces that correct error checking will be done on function returns by preventing the use of the return value if the function returned an error code. Currently this change is mostly internal since errors are still suppressed on the ARM<->HLE border, as a temporary compatibility hack. As functionality is implemented and tested this hack can be eventually removed.
2014-11-24Change some SkyEye defines to const intsYuri Kunde Schlesner2-34/+16
This prevents them from interfering with other constants defined in different namespaces.
2014-11-23Added DeleteFile and DeleteDirectory functions to FS:USER and the archives.archshift8-26/+194
2014-11-21Add more services and some fixes, along with more "override"purpasmart9626-17/+464
in the service's headers
2014-11-19Remove tabs in all files except in skyeye imports and in generated GL codeEmmanuel Gil Peyrot2-32/+32
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot44-111/+111
2014-11-19Add static to some variablesLioncash5-69/+69
2014-11-19Kernel:Add missing permissions in shared memory & svcpurpasmart962-5/+13
2014-11-18system: Get rid of an unnecessary enum typedefLioncash1-10/+10
2014-11-18directory_sdmc: Fix a signed/unsigned mismatch comparisonLioncash1-1/+1
2014-11-18Fix documentation of parametersLioncash3-3/+3
2014-11-18Remove extraneous semicolonsLioncash6-6/+6
2014-11-18core: Mark some hle functions as staticLioncash6-48/+48
These functions are not referred to by their linkage name outside of the translation unit, so they can be marked as static.
2014-11-18Archive: Fixed to not destroy archive handle on close.bunnei1-3/+3
2014-11-18Archive: Fixed close archive before freeing.bunnei1-1/+1
2014-11-18FS_User: Support FileSye::Path in a more generic way.bunnei2-42/+76
added a todo to kernel archive
2014-11-18FileSys: Updated backend code to use FileSys::Path instead of string for paths.bunnei12-38/+38
2014-11-18FileSys: Added DebugStr method to Path class.bunnei1-0/+29
2014-11-17Add missing boss:U service, needed according to Nintendo Zone logs.archshift4-0/+59
2014-11-17mem_map: Add missing prototype for Write64Lioncash1-0/+1
2014-11-14ARM_Interface: Make destructor virtualLioncash1-1/+1
Fixes some warnings on OSX.
2014-11-14Fix two format strings.Lioncash1-1/+1
2014-11-13Use std::u16string for conversion between UTF-8 and UTF-16, FS:USER functionsarchshift3-138/+139
2014-11-12APT_U: Added stub for function AppletUtility.bunnei1-1/+29
2014-11-12APT_U: Set a valid parameter buffer size in GlanceParameter.bunnei1-17/+39
- Also Clarified GlanceParameter/ReceiveParameter documentation.
2014-11-12APT_U: Release service lock on initialization.bunnei1-0/+4
2014-11-12APT_U: Fixes for GetLockHandle to boot system titles.bunnei1-1/+18
- Also added comment to GetLockHandle function.
2014-11-12ARM: Fixed dyncom to use reg15 for PC (this core doesn't use pc variable).bunnei1-2/+2
- Fixes single stepping in debugger.
2014-11-12Core: Changed RunLoop iterations to 1000 (slightly better performance).bunnei1-6/+6
2014-11-12ARM: Removed unnecessary goto with each instruction.bunnei1-43/+39
2014-11-12ARM: Fixed several dyncom bugs.bunnei3-17/+25
- Fixed NZCVT flags to properly save state when function returns. - Fixed counter to keep track of the actual number of instructions executed. - Fixed single-step mode to only execute one instruction at a time. - DefaultIni: Removed comment that no longer applied to dyncom.
2014-11-11Add FRD:U service and functionsarchshift4-0/+66
2014-11-10Add support for UTF-16 strings for LowPaths in FS:USERarchshift2-86/+182
2014-11-03Add support for disabling log from settingsSean1-0/+2
2014-11-03Fix compilation errorsSean Maas1-2/+2
2014-11-02Added CreateDirectory function to service/fs.cpp, and in Archive.archshift8-4/+103
2014-11-02Added ReceiveNotification, PublishToSubscriber unimplemented functions to SRVarchshift1-0/+2
2014-11-02ARM: Merged additional ARMv6 instructions implemented by 3dmoo.bunnei1-42/+234
2014-11-02ARM: Merge latest VFP fixes from 3dmoo team.bunnei4-2096/+2388
2014-11-02Added stub err:f service.archshift4-0/+58
2014-11-01Added a bunch of servicespurpasmart9618-0/+597
2014-10-31Fix VFP compilation errors with gccYuri Kunde Schlesner1-12/+12
2014-10-30FS:USER - Implemented IsSdmcDetectedarchshift1-1/+17
2014-10-30Fix some warningsSean7-14/+14
2014-10-29Renamed souce files of services to match port namesGareth Poole13-21/+21
2014-10-28Added `gpu_refresh_rate` config setting for the new interpreter speed hack.archshift2-10/+2
2014-10-28Use configuration files to enable or disable the new dyncom interpreter.archshift5-6/+40
2014-10-26vfp_helper: Get rid of integer type redefinitionsLioncash1-7/+1
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner15-64/+64
This was automated using `clang-modernize`.
2014-10-25ARM: Removed unnecessary and unused SkyEye MMU code.bunnei22-7743/+326
Added license header back in. I originally removed this because I mostly rewrote the file, but meh
2014-10-25ARM: Removed unused armos code from SkyEye.bunnei4-747/+0
2014-10-25ARM: Updated dyncom core to use fast label lookup table on clang.bunnei1-3/+7
2014-10-25ARM: Integrate SkyEye faster "dyncom" interpreter.bunnei20-75/+8230
Fixed typo (make protected member public) Added license header back in. I originally removed this because I mostly rewrote the file, but meh ARM: Fixed a type error in dyncom interpreter. ARM: Updated dyncom to use unique_ptr for internal ARM state.
2014-10-25ARM: Reorganized file structure to move shared SkyEye code to a more common area.bunnei33-79/+79
Removed s_ prefix
2014-10-25Don’t fail on empty filename in OpenFileDirectly, return the archive handle insteadEmmanuel Gil Peyrot1-8/+7
2014-10-23Use config files to store whether SDMC is enabled or notarchshift2-2/+10
Before, it used to use whether the directory actually existed. As a result, .citra-emu/sdmc was never auto-created (something quite confusing to me until I read through the logs).
2014-10-14hid.cpp: Fixed crash when updating pad data while nullarchshift1-0/+4
Fixes #137
2014-10-12Rename GPU::Regs::FramebufferFormat to PixelFormatYuri Kunde Schlesner2-14/+10
This name better represents what the enum does, and is less overloaded in the context. (The whole register the enum is part of is also called 'format'.)
2014-10-08Fix warnings in video_coreLioncash2-3/+3
2014-10-08APT: Added a stub for the "GlanceParameter" function.purpasmart961-1/+31
2014-10-08Added configuration file system.archshift3-0/+42
Uses QSettings on citra-qt, and inih on citra-cli.
2014-10-06Common: Add a helper function to generate a 8.3 filename from a long one.Emmanuel Gil Peyrot3-29/+27
Core: Fix the SDMC Directory implementation to make blargSnes work.
2014-10-06FileSys: Add static asserts for the Directory struct, and fix its fields position.Emmanuel Gil Peyrot1-2/+8
2014-10-06FileSys: split the constructor into an Open method, in order to notify the opener something went wrong.Emmanuel Gil Peyrot7-14/+57
Kernel: Return an invalid handle to OpenFile when it failed to open.
2014-10-06FileSys/Kernel: Implement SetSize service call for File objects.Emmanuel Gil Peyrot6-0/+49
2014-10-06FileSys: Add forgotten docstrings.Emmanuel Gil Peyrot7-4/+35
2014-10-05Added some more names to the function tablepurpasmart961-0/+2
Added "SetApplicationCpuTimeLimit" and "GetApplicationCpuTimeLimit" to apt.cpp
2014-09-30added "StoreDataCache" to the function tablepurpasmart961-0/+1
seems simple enough
2014-09-28Fix warnings in core and commonLioncash2-2/+2
2014-09-21Use the citra user path for the sdmc directoryarchshift1-2/+1
2014-09-17Kernel: Implement the Close command for Archive, File and Directory.Emmanuel Gil Peyrot2-0/+43
2014-09-17FS: Implement OpenArchive, OpenDirectory, OpenFile and OpenFileDirectly calls.Emmanuel Gil Peyrot1-20/+177
2014-09-17Kernel: Add a Directory object and a getter for it from an Archive object.Emmanuel Gil Peyrot3-0/+91
2014-09-17Core: Add a method to obtain a Directory from an Archive.Emmanuel Gil Peyrot5-0/+44
2014-09-17Core: Add a Directory object, with both a stub and a passthrough implementations.Emmanuel Gil Peyrot6-0/+264
2014-09-17Kernel: Add a File object and a getter for it from an Archive object.Emmanuel Gil Peyrot2-0/+118
2014-09-17Core: Add a passthrough backend for the filesystem, exposed as SDMC.Emmanuel Gil Peyrot5-0/+302
2014-09-17Core: Add a new File class, obtainable from an Archive, and a stub implementation.Emmanuel Gil Peyrot7-0/+208
2014-09-17Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.Emmanuel Gil Peyrot3-5/+5
2014-09-15Core: Get rid of unnecessary switch statement in KernelLioncash1-41/+2
2014-09-14Core: Fix warnings in gpu.cppLioncash1-6/+6
2014-09-13Core: Replace a sprintf in core_timing with StringFromFormatLioncash1-5/+7
2014-09-12Added support for multiple input device types for KeyMap and connected Qt.Kevin Hartman2-113/+127
2014-09-12Initial HID PAD work, with GLFW only.Kevin Hartman2-24/+197
2014-09-12Created structure for PAD.Kevin Hartman2-0/+28
2014-09-09core: Prune redundant includesarchshift20-37/+0
2014-09-09Added string_util to common, small changes in loader.cpparchshift3-56/+55
2014-09-09loader.cpp: improved file extension checking, made Upper/LowerStr usefularchshift1-6/+8
Instead of forcibly taking the last 4 characters, it now finds the last extension separator (the period) and takes a substr of its location.
2014-09-07Removed common/std_xyz, instead using the std headerarchshift1-1/+1
2014-09-07Dead code removal: video_core.cpp, load_symbol_map.cpparchshift1-1/+1
2014-09-06core: Make the ARM disassembler use std::string internallyLioncash3-189/+143
2014-09-06ncch: Remove C-style struct typedefsLioncash1-4/+4
In C++ you can simply just declare it as is.
2014-09-06ncch: inline declare some variables in LZSS_DecompressLioncash1-7/+5
2014-09-06core: Pass string by reference in FetchFromPortName and DeleteServiceLioncash2-4/+4
2014-09-03Removed common/atomic, instead using std::atomicarchshift1-4/+4
2014-09-01Remove hand-crafted Visual Studio solution.Yuri Kunde Schlesner2-592/+0
2014-09-01CMake cleanupYuri Kunde Schlesner1-47/+56
Several cleanups to the buildsystem: - Do better factoring of common libs between platforms. - Add support to building on Windows. - Remove Qt4 support. - Re-sort file lists and add missing headers.
2014-08-31GPU: Improve frame synchronization, increases compatibility with both homebrew and retail applications.bunnei1-13/+31
2014-08-31Core: Refactor core to use only one function for execution.bunnei2-20/+17
Core: Cleaned up comment to be more readable. Citra: Changed loop to be more readable.
2014-08-31Loader: Added support for loading raw BIN executables.bunnei2-0/+21
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
2014-08-31Threading: Fix thread starting to execute first instruction correctly.bunnei2-1/+6
2014-08-31srv::Initialize: Return "success" status code.bunnei1-0/+4
2014-08-31Introduce VAddr and PAddr typedefs for ARM addresses.Yuri Kunde Schlesner2-31/+40
2014-08-28Loader: Added support for loading raw BIN executables.bunnei2-0/+21
- Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
2014-08-28Threading: Fix thread starting to execute first instruction correctly.bunnei2-1/+6
2014-08-28srv::Initialize: Return "success" status code.bunnei1-0/+4
2014-08-26VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.bunnei1-9/+8
2014-08-25GPU: Fix a compiler warning about redundant semicolons.Tony Wasserka1-2/+2
2014-08-25Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.Tony Wasserka1-5/+0
2014-08-25GSP: Update framebuffer information when necessary.Tony Wasserka2-2/+41
2014-08-25GSP: Implement SetBufferSwap.Tony Wasserka2-1/+47
2014-08-25GSP: Add a helper function for convenience.Tony Wasserka1-17/+22
2014-08-23Added FS functions to Archive and Archive_RomFSarchshift4-11/+88
2014-08-20ARM: Remove a forgotten const in vfp.Emmanuel Gil Peyrot2-2/+2
2014-08-19Core: Use std::array for managing kernel object spaceLioncash2-5/+5
These avoid relying on memset for clearing the arrays.
2014-08-19SVC: Added support for svc_GetSystemTick.bunnei2-19/+48
Changed HLE function return methods to be static inline functions.
2014-08-18Core: Alter the kernel string functions to use std::string instead of const char*.Lioncash16-41/+38
Most functions already operate on std::strings. This also removes the need to manually null terminate thread names.
2014-08-17Core: Fix a formatting error in svc.cppLioncash1-3/+2
entry_point would not be added to the string. Also used StringFromFormat so that the buffer is unnecessary.
2014-08-17Core: Fix undefined behavior in mem_map_funcs' WriteBlock functionLioncash1-4/+8
2014-08-13HID: Added new function entries from 3dbrew to FunctionTable.bunnei1-0/+5
HID: Fix typo with DisableGyroscopeLow command.
2014-08-12Pica: Add command processor.Tony Wasserka1-3/+5
2014-08-12Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.Tony Wasserka6-208/+72
This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
2014-08-12GSP: Fix a major regression introduced in ffda035c, due to which no display transfers were triggered at all anymore.Tony Wasserka1-4/+13
2014-08-12Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka3-150/+230
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use.
2014-08-08HID: Implemented HID_User::GetIPCHandles service function.bunnei1-5/+39
2014-08-08SVC: Fixed typo with MapMemoryBlock DEBUG_LOG call.bunnei1-1/+1
2014-08-07GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line).bunnei1-5/+5
2014-08-07GPU: Updated horizontal sync line counter to use framebuffer height.bunnei1-2/+3
2014-08-07Thread: Added more descriptive comment to WaitCurrentThread.bunnei2-2/+10
2014-08-07GSP: Cleaned up command buffer decoding.bunnei2-61/+69
GSP: Cleaned up code and added additional comments. GSP: Removed unnecessary TODO comment. GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
2014-08-06GSP: Added reinitialization of other state objects.bunnei1-0/+3
2014-08-06GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.bunnei3-79/+80
- Various other cleanups.
2014-08-06GSP: Removed unnecessary GX_FinishCommand function.bunnei1-13/+5
2014-08-06GSP: Implements preliminary command synchronization via GPU interrupts.bunnei4-29/+140
Core: Added a comment to explain the logic for the RunLoop iterations.
2014-08-06MemMap: Fixed typo with GetPointer to VRAM address.bunnei1-1/+1
2014-08-06AddressArbiter: Removed unnecessary HLE::Reschedule.bunnei1-1/+0
2014-08-06AddressArbiter: Fixed bug with break statements missing from case statements.bunnei1-0/+2
2014-08-06SRV: Updated GetProcSemaphore to create an event instead of a mutex.bunnei1-8/+10
2014-08-06SVC: Removed ArbitrateAddress log message that spams to much.bunnei1-2/+0
2014-08-06Kernel: Updated Event and Mutex to specify handle that they are blocking for.bunnei2-2/+2
2014-08-06MemMap: Added an error for unaligned 16-bit memory reads.bunnei1-0/+7
2014-08-06MemMap: Removed Read64 function.bunnei1-6/+0
- Unused code - Was not correct for unaligned memory reads
2014-08-06FS: Fix port name (old port name was based on an unaligned memory read).bunnei1-1/+1
2014-08-06MemMap: Fix Read32 for unaligned memory reads.bunnei1-12/+23
MemMap: Cleaned up Read32 unaligned memory access.
2014-07-24ARM: Synchronize Citra's SkyEye core with 3dmoo's.bunnei6-5919/+5303
2014-07-23Use uniform formatting when printing hexadecimal numbers.Tony Wasserka1-3/+3
2014-07-23Fix a few warnings.Tony Wasserka3-7/+7
Templates shouldn't be marked as inline if they aren't defined in the header.
2014-07-23GPU: Clarify display transfer code.Tony Wasserka1-12/+15
Also makes the illogical component order more obvious.
2014-07-23GPU: Add documentation.Tony Wasserka1-2/+14
2014-07-23GSP: Add a few comments.Tony Wasserka2-1/+15
2014-07-23GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.Tony Wasserka2-37/+79
Anonymous structs are not standard C++, hence don't use them.
2014-07-23RegisterSet: Simplify code by using structs for register definition instead of unions.Tony Wasserka2-133/+123
2014-07-23GPU: Make use of RegisterSet.Tony Wasserka3-327/+200
2014-07-23GPU: Make framebuffer code format-aware.Tony Wasserka1-6/+47
2014-07-23GPU: Interface cleanup.Tony Wasserka2-13/+20
2014-07-23GPU: Initialize GPU registers to some sensible default state.Tony Wasserka1-1/+16
2014-07-23GPU: Emulate memory fills.Tony Wasserka4-3/+89
2014-07-23GPU: Add proper framebuffer register handling.Tony Wasserka2-11/+105
2014-07-23GPU: Properly implement display transfers.Tony Wasserka1-1/+19
2014-07-23GPU: Add display transfer configuration.Tony Wasserka2-0/+92
2014-07-23GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY.Tony Wasserka2-2/+17
2014-07-23GSP: Implement ReadHWRegs and WriteHWRegs properly.Tony Wasserka1-27/+46
2014-07-22Use a more compatible choice of initial framebuffer addresses.Tony Wasserka1-10/+22
2014-07-20core: Kill off type redefenitions in armdefs.hLioncash1-7/+0
2014-07-09Kernel: Added preliminary support for address arbiters.bunnei7-9/+144
AddressArbiter: Added documentation comment, fixed whitespace issue. AddressArbiter: Fixed incorrect comment, reordered if-statement to be more clear. SVC: Removed trailing whitespace.
2014-07-09Thread: Added functions to resume threads from address arbitration.bunnei2-0/+44
Thread: Cleaned up arbitrate address functions. Thread: Cleaned up ArbitrateAllThreads function.
2014-07-08function_wrappers: Fixed incorrect wrapper, added another.bunnei1-2/+9
2014-07-05SharedMemory: Updated MapSharedMemory to use an enum for permissions.bunnei3-16/+36
- Also added some safety checks to MapSharedMemory.
2014-07-05Memory: Removed deprecated MapBlock_Shared function.bunnei2-30/+0
2014-07-05GSP: Fixed to use real shared memory object, various cleanups.bunnei2-30/+40
- Previously, used a hard-coded shared memory handle of 0x10002000 (as used by libctru homebrew) GSP: Added name for shared memory. GSP: Cleaned up assertion message.
2014-07-05Kernel: Added support for shared memory objects.bunnei5-0/+142
SharedMemory: Added optional name field for tracking known objects.
2014-07-05mem_map: Updated interface to expose template functions to other modules.bunnei2-10/+16
2014-07-05NCCH: Updated ExeFS memory allocation to be safer.bunnei2-1/+7
2014-07-05Archive: Added Init/Shutdown methods to reset kernel archive state.bunnei3-0/+19
2014-07-05Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS virtual functions as "override".bunnei3-13/+13
2014-07-05Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS classes as "final"bunnei3-3/+3
2014-07-05Loader: Updated read methods to be constbunnei5-68/+79
- Required "file" handle to be made local and explicitly opened/closed as needed
2014-07-05FileSys: Added preliminary support for applications reading the RomFS archive.bunnei11-160/+311
Archive: Fixed brace ugliness for neobrain :) FS: Commented out unused local variables to prevent warnings. ...But keeping them here for future use. archive_romfs: Removed unused #include.
2014-07-04APT: Added stubbed ReceiveParameter and various cleanups.bunnei1-71/+93
APT: More cleanups. APT: Changed SignalType to be type u32.
2014-06-27Loader: Refactored interface such that data is no longer stored by loader.bunnei3-96/+73
NCCH: Removed extra qualification ‘Loader::AppLoader_NCCH::’.
2014-06-27FS: Added stubbed code to intercept and decode file system service functions.bunnei6-0/+164
FS: Added to CMakeLists.txt
2014-06-27Kernel: Added stubbed code to support creation of kernel Archive objects.bunnei6-0/+95
2014-06-27Core: Removed unused directory_file_system and meta_file_system modules.bunnei9-1477/+0
Core: Updated CMakeLists.txt to remove directory_file_system and meta_file_system modules.
2014-06-25Loader: Refactored loading functions to only read data from binary if called.bunnei3-74/+141
NCCH: Updated LoadExec to use Memory::WriteBlock function to load binary code.
2014-06-25MemMap: Added a WriteBlock function to write a buffer of data to memory.bunnei2-0/+14
2014-06-25ELF: Refactored LoadInto(..) to use memcpy, removed unnecessary code.bunnei1-19/+8
2014-06-25Loader: Refactored use of const.bunnei6-20/+19
2014-06-25NCCH: Added RomFS loading.bunnei2-1/+36
2014-06-25NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections correctly.bunnei3-22/+29
Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used.
2014-06-25Loader: Implemented AppLoader interface for abstracting application loading.bunnei6-523/+672
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
2014-06-17NCCH: Changed decompression to load .code directly into memory rather than an intermediate buffer.bunnei1-9/+3
2014-06-17Elf: Removed unused macros, changed #include of "common.h" to just "common_types.h".bunnei1-117/+1
2014-06-17Loader: Cleaned up and removed unused code, refactored ELF namespace.bunnei4-209/+70
2014-06-17Elf: Renamed modules to be consistent with new loader naming, fixed tabs -> spaces.bunnei8-372/+342
2014-06-17Loader: Added support for booting NCCH executables.bunnei6-0/+384
NCCH: Fixed typo in printing NCCH filename.
2014-06-17Loader: Moved elf and loader modules to a "loader" subdirectory.bunnei8-30/+34
2014-06-16Loader: Added stubbed detection of CXI and CCI files.bunnei1-0/+6
2014-06-16Loader: Removed unused CXI and DAT loading code.bunnei1-76/+0
2014-06-13Kernel: Removed unnecessary "#pragma once".bunnei1-2/+0
2014-06-13Kernel: Added freeing of kernel objects on emulator shutdown.bunnei3-0/+13
2014-06-13Event: Updated several log messages to be assertions.bunnei1-16/+8
2014-06-13HLE: Moved "PARAM" and "RETURN" macros to function_wrappers.h (this is only module where they are needed).bunnei2-5/+6
2014-06-13SVC: Renamed all function wrapper templates to Wrap, moved to HLE namespace.bunnei2-157/+145
2014-06-13Thread: Renamed occurrences of "t" to "thread" to improve readability.bunnei1-48/+45
2014-06-13Thread: Cleaned up VerifyWait, fixed issue where nullptr msg could unnecessarily be logged.bunnei1-9/+7
2014-06-13HLE: Removed usnused EatCycles function.bunnei3-15/+0
2014-06-13SVC: Cleaned up function wrappers to pass in correct argument types.bunnei2-870/+201
2014-06-13Thread: Moved position of * in arguments.bunnei1-2/+2
2014-06-13Thread: Updated VerifyWait to be more readable (but functionally the same).bunnei1-4/+3
2014-06-13SVC: Moved declaration of "wait" variable in SendSyncRequest for improved readability.bunnei1-1/+1
2014-06-13HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)bunnei13-239/+239
2014-06-13Kernel: Updated various kernel function "name" arguments to be const references.bunnei4-6/+6
2014-06-13HLE: Updated various handle debug assertions to be more clear.bunnei4-10/+10
2014-06-13Mutex: Moved ReleaseMutex iterator declaration to be inside while loop.bunnei1-2/+1
2014-06-13Kernel: Updated several member functions to be constbunnei5-13/+13
2014-06-13Core: Cleaned up SingleStep(), updated default LCD refresh to assume each instruction is ~3 cyclesbunnei2-12/+14
2014-06-13Core: Changed HW update/thread reschedule to occur more frequently (assume each instruction is ~3 cycles)bunnei1-2/+2
2014-06-13Thread: Fixed bug with ResetThread where cpu_registers[15] was being incorrectly setbunnei1-1/+1
2014-06-13Kernel: Made SyncRequest not pure virtual, with a default implementation of error (as this is not required for all kernel objects)bunnei3-23/+4
2014-06-13Kernel: Added real support for thread and event blockingbunnei6-76/+196
- SVC: Added ExitThread support - SVC: Added SignalEvent support - Thread: Added WAITTYPE_EVENT for waiting threads for event signals - Thread: Added support for blocking on other threads to finish (e.g. Thread::Join) - Thread: Added debug function for printing current threads ready for execution - Thread: Removed hack/broken thread ready state code from Kernel::Reschedule - Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization - Event: Added support for blocking threads on event signalling Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms.
2014-06-12GPU debugger: Add functionality to inspect command lists.Tony Wasserka1-0/+4
2014-06-12GPU: Cleanup register definitions.Tony Wasserka3-31/+31
2014-06-12Rename LCD to GPU.Tony Wasserka8-36/+36
2014-06-12Add initial graphics debugger interface.Tony Wasserka1-0/+6
2014-06-12GSP: Define more GX commands.Tony Wasserka2-14/+54
2014-06-12Pica: Add command list registers.Tony Wasserka2-5/+52
2014-06-05hle: added a hokey way to force a thread reschedule during CPU single step mode (as used by the debugger)bunnei3-1/+7
2014-06-05arm: fixed a bug where ARM_Interpreter::ExecuteInstructions was actually executing one more instruction than expectedbunnei1-1/+1
2014-06-05kernel: changed current default thread priority back to 0x30 - I think this is more correctbunnei1-1/+1
2014-06-05arm: fixed bug in how thread context switch occurs with SkyEyebunnei2-2/+9
2014-06-05service: added a error log messages for unimplemented WaitSynchronizationbunnei1-0/+1
2014-06-05arm: reverting a change made with cb0663de - this has to have been a typo!bunnei1-1/+1
2014-06-03svc: added optional name field to Event and Mutex (used for debugging)bunnei6-12/+25
2014-06-03kernel: moved position of * for GetTypeName and GetNamebunnei1-2/+2
2014-06-03coprocessor: reenabled debug logbunnei1-1/+1
2014-06-02svc: updated WaitSynchronizationN to properly use first pointer argumentbunnei2-4/+6
2014-06-02svc: changed DuplicateHandle log message from "error" to "debug"bunnei1-1/+1
2014-06-02svc: added GetThreadPriority and SetThreadPriority, added (incomplete) DuplicateHandle supportbunnei3-3/+77
2014-06-02kernel: changed main thread priority to default, updated Kernel::Reschedule to use PrepareReschedulebunnei6-9/+17
2014-06-02arm: added option to prepare CPU core (while mid-instruction) for thread reschedulebunnei3-0/+11
2014-06-02svc: cleaned up function_wrappers, updated various SVCs to make use of pointer argumentsbunnei2-31/+40
2014-06-01Added 'this' reference to num_instructions field so it's properly updated,as before the method was affecting the local method parameter rather than the class fieldDisruption1-1/+1
2014-06-01svc: added missing function wrapper for SleepThreadbunnei1-0/+4
2014-06-01gsp: always pass through synchronization barrier for commandsbunnei1-1/+16
2014-06-01svc: updated waitSychronization to not overwrite handle on return, added stub for SleepThread (does nothing)bunnei1-2/+21
2014-06-01thread: updated Reschedule to sit at a synchronization barrier when no other threads are ready for executionbunnei1-0/+18
2014-06-01event: added a hackish ability to set an event as "locked" to its current state, cleaned up some commentsbunnei2-4/+32
2014-05-30hle: added stubbed service for ndm_ubunnei5-0/+74
2014-05-30service: cleaned up log messagesbunnei1-2/+2
2014-05-30service: removed PT_A from, as this was just an alias for APT_Ubunnei1-2/+0
2014-05-30srv: fix to log unimplemented service (instead of crash)bunnei1-6/+2
2014-05-30mutex: fixed typo in ReleaseMutexbunnei1-1/+3
2014-05-30hle: cleaned up log messagesbunnei8-45/+49
2014-05-30svc: updated OutputDebugString to use OS_LOGbunnei1-1/+1
2014-05-30arm: removed unnecessary code when calling SVC from skyeyebunnei1-16/+0
2014-05-30core: changed time delay before kernel reschedule to "approximate" a screen refreshbunnei1-3/+12
2014-05-30svc: changed unimplemented SVC log messages from "debug" messages to "error" messagesbunnei1-8/+8
2014-05-30svc: added svcClearEvent, stubbed function for svcArbitrateAddress, and various fixesbunnei2-22/+38
- force kernel reschedule after svcWaitSynchronization - fixed some bugs with passing in pointer arguments - cleaned up some comments and log messages
2014-05-30event: added support for ClearEvent, fixed a bug with CreateEvent, fixed some commentsbunnei2-9/+14
2014-05-30service: added additional hack to return success on unimplemented service callsbunnei1-2/+10
2014-05-30srv: changed a NOTICE_LOG to DEBUG_LOGbunnei1-1/+1
2014-05-30svc: added ArbitrationType enumerationbunnei1-0/+9
2014-05-29apt: added stubbed function for InquireNotificationbunnei1-78/+86
2014-05-29hle: properly cast 64-bit function wrapper parameters to (u64)bunnei1-2/+2
2014-05-29hle: removed PARAM64 macro (this was incorrect), made several bug fixes accordingly for decoding U64 function parametersbunnei2-3/+2
2014-05-29lcd: moved kFrameTicks to lcd.h for use in other modulesbunnei2-2/+2
2014-05-29service: changed interface to return 0 (no error) when a service method is unimplemented - hack to make apps boot furtherbunnei1-2/+2
2014-05-28APT_U: added stubbed function for APT_U::Enable, fixed some log messages to be more consistentbunnei1-3/+10
2014-05-28mutex: added preliminary SyncRequest/WaitSynchronization, added some comments/assertionsbunnei1-0/+6
2014-05-28svc: implemented WaitSynchronization1, WaitSynchronizationN, and CreateEventbunnei1-14/+54
2014-05-28APT_U: added event creation to Initialize methodbunnei1-1/+11
2014-05-28event: fixed typos and updated CMakeListsbunnei2-1/+2
2014-05-28event: added SetEventLocked method to change status an events lockbunnei2-0/+18
2014-05-28kernel: added event module to support creation of CTR "Event" objectsbunnei4-0/+127
2014-05-27mutex: removed docstring comment that is no longer relevantbunnei1-1/+0
2014-05-27mutex: added additional docstringsbunnei1-0/+2
2014-05-27kernel: added WaitSynchronization method to Kernel::Objectbunnei4-0/+39
2014-05-27kernel: updated SyncRequest to take boolean thread wait result as a parameterbunnei5-10/+33
2014-05-27svc: added some assertionsbunnei1-6/+4
2014-05-27service: Renamed Sync to SyncRequestbunnei1-1/+1
2014-05-27kernel: added enum for known CurrentThread and CurrentProcess handlesbunnei1-0/+5
2014-05-27srv: added a real mutex for GetProcSemaphore (instead of stubbed)bunnei1-3/+10
2014-05-27svc: changed SendSyncRequest to use Kernel::Object SyncRequest (instead of just service Interface class)bunnei1-2/+2
2014-05-27kernel: add a SyncRequest method to KernelObject for use with svcSendSyncRequestbunnei4-6/+11
2014-05-27svc: added stub for DuplicateHandle SVC callbunnei1-1/+8
2014-05-23service: fixed typo that MSVC did not catch as an errorbunnei1-1/+1
2014-05-23core: fixed headers in CMakeListsbunnei1-1/+4
2014-05-23core: added Kernel::Reschedule() call to check for thread changes, shortened delay time to 100 instructionsbunnei1-1/+6
2014-05-23svc: added a check to ensure that a service was implemented before attempting to connect to its portbunnei1-1/+5
2014-05-23lcd: added thread wait after (faked) vblank interrupt (would have) occurredbunnei1-0/+4
2014-05-23thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reason" argumentbunnei3-6/+6
2014-05-23thread: removed unused SwitchContext/Reschedule reason field, added missing arg parameter to SVC CreateThreadbunnei3-12/+9
2014-05-23kernel: refactored function naming to remove "__" prefixbunnei6-65/+75
2014-05-23core: moved armcopro.cpp to correct filter folder (arm/interpreter)bunnei1-3/+3
2014-05-23thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR resetbunnei2-35/+40
2014-05-23APT_U: added a debug log on calling GetLockHandlebunnei1-0/+1
2014-05-23arm_interpreter: fixed load context to currently resume a threadbunnei1-1/+4
2014-05-22thread: fixed bug where result of __NextThread was not being properly checked when NULLbunnei1-1/+1
2014-05-22svc: added Kernel::Reschedule to svc WaitSynchronization1, updated log messages to include newly created handlesbunnei1-4/+7
2014-05-21svc: enabled use of newly created kernel thread handlebunnei1-5/+5
2014-05-21mutex: refactored the interface to code to return a Mutex* handlebunnei4-5/+16
2014-05-21mutex: initial commit of HLE modulebunnei7-10/+166
2014-05-21svc: added some commentsbunnei1-0/+7
2014-05-21kernel: fixed include, in general include "common.h" not "common_types.h"bunnei1-1/+1
2014-05-21service: removed redundant include of common_types.hbunnei1-1/+0
2014-05-21arm: removed include of windows.h from armdefs.h to arminit.c (only module that uses it)bunnei2-4/+3
2014-05-21armemu: missed rename of "Syscall" to "SVC"bunnei1-1/+1
2014-05-21thread: added correct lowest thread priority, added a thread priority check, and added some commentsbunnei2-6/+10
2014-05-21thread: exposed ResumeThreadFromWait function for use in other kernel modulesbunnei2-8/+11
2014-05-21thread: moved threading calls to the Kernel namespacebunnei4-103/+117
2014-05-21ARM_Interpreter/ARM_Interface: Fixed member variable naming to be consistent with style guidebunnei3-45/+45
2014-05-21ARM_Interface: added SaveContext and LoadContext functions for HLE thread switchingbunnei4-37/+65
2014-05-21renamed "syscall" module to "svc" (more accurate naming)bunnei9-26/+28
2014-05-21thread: whitespace change - fixed * and & placementbunnei2-27/+27
2014-05-21- created a Kernel namespacebunnei6-75/+87
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues) - added handle types for all different CTROS handles
2014-05-20apt: changed stubbed handle to be something other than 0xDEADBEEF (used as a magic value in other places) so that I can track how it propagates through the app codebunnei1-1/+1
2014-05-20thread: added declaration for __KernelReschedule to be used by syscall modulebunnei1-0/+3
2014-05-20VFP: disable DBG messages because they spam the console with unimportant skyeye junkbunnei1-1/+1
2014-05-20CMakeLists: rename HEADS, improved commentsarchshift1-2/+2
Changes for clarity of comments, removed redundant compiler flags.
2014-05-19renamed "session" to "handle"bunnei1-3/+3
2014-05-19- renamed NewHandle to CreateHandlebunnei2-8/+8
- updated CreateHandle/DeleteHandle to use KernelObject's
2014-05-19fix warningbunnei1-1/+1
2014-05-19- updated service(s) to be KernelObject'sbunnei7-59/+31
- various cleanups
2014-05-19renamed "UID" to "Handle" where appropriatebunnei4-24/+22
2014-05-19- moved Handle/Result definitions to kernel.hbunnei6-14/+19
- added ResetType enum
2014-05-18- added stub for CreateEventbunnei1-8/+22
- changed some stubbed SVCs to return unique handle names for debugging purposes
2014-05-18added stubbed function for WaitSynchronizationNbunnei2-4/+19
2014-05-17Fixed vfp issuesarchshift4-10/+10
2014-05-17ignore thumbemu 0xDEADCODE debugging catch on MCRbunnei1-2/+1
2014-05-17changed a commentbunnei2-2/+2
2014-05-17cleanups to SVC CreateThreadbunnei1-8/+15
2014-05-17updated how we call ARM core to make things much fasterbunnei6-23/+36
2014-05-17Updated cmakelistsarchshift1-6/+12
2014-05-17- added enum ThreadProcessorIdbunnei2-53/+107
- reorganized some kernel thread functions - added placeholder __KernelWaitThread_Synchronization function
2014-05-17- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTHbunnei3-8/+12
- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
2014-05-17added stubbed GetProcSemaphore - does nothing but avoids an exceptionbunnei1-1/+7
2014-05-17add kernel.* and thread.* to VS filtersbunnei1-0/+15
2014-05-17updated APT_U::GetLockHandle to return a valid handlebunnei1-1/+5
2014-05-17same fix as last commit - just for vfpsingle.cppbunnei1-2/+2
2014-05-17another VFP fix for GCCbunnei1-2/+2
2014-05-17fixed VFP DBG log for GCCbunnei1-1/+1
2014-05-17fixed typo in CMakeLists.txtbunnei1-1/+1
2014-05-17- reenabled MCR and MRC functions now that VFP is attachedbunnei4-116/+94
- removed HLE::CallMCR function (was pointless)
2014-05-17- removed unused stubbed out codebunnei5-33/+27
- fixed some compiler issues with xscale_copro when porting code to Windows - fixed some #include's
2014-05-16added maverick.cpp to ARM core from skyeyebunnei4-1/+1212
2014-05-16fixed includesbunnei1-2/+2
2014-05-16enabled CP_ACCESS_ALLOWEDbunnei1-6/+4
2014-05-16fixed include pathbunnei1-1/+1
2014-05-16removed undefined function ARMul_ConsolePrintbunnei1-1/+1
2014-05-16added missing armcopro from skyeyebunnei6-251/+1098
2014-05-16added missing skyeye mmu codebunnei12-44/+3333
2014-05-16fixed armmmu importsbunnei1-5/+5
2014-05-16- moved mmu to arm/interpreter folderbunnei16-1/+8791
- added initial VFP code from skyeye
2014-05-16- added SVC stubs for QueryMemory and GetThreadIdbunnei3-2/+30
- added SVC structs MemoryInfo and PageInfo
2014-05-16added memory mapped region for system mem - sdk demos load a segment here on ELF loadbunnei3-1/+23
2014-05-16added ability to load AXF files (same as ELF)bunnei1-0/+3
2014-05-16completely gutted/refactored threading code to be simplerbunnei2-658/+230
2014-05-16changed "UID" to "Handle" to be a little more consistent with CTR namingbunnei2-18/+21
2014-05-16- added ThreadContext structbunnei2-8/+26
- cleaned up CreateThread svc
2014-05-15- added helper function for __KernelCreateThreadbunnei2-4/+76
- added __KernelSwitchToThread for enabling a thread - added __KernelRotateThreadReadyQueue
2014-05-15changed primary thread priority to 0x30 - this is typical, not 0x31bunnei1-1/+2
2014-05-15added function stubs for EatCycles and ReSchedulebunnei2-0/+15
2014-05-14fixed thread reset to not set stack addressbunnei1-1/+1
2014-05-14various cleanups / remove unused codebunnei2-65/+29
2014-05-14added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off pointbunnei2-70/+543
2014-05-14changed loader to use __KernelLoadExecbunnei1-8/+9
2014-05-14added CreateThread, CreateMutex, and ReleaseMutex SVC stubs (just parameter decoding for now)bunnei2-7/+38
2014-05-14- added __KernelLoadExec functionbunnei2-13/+35
- fixed some logging
2014-05-12added option to set CPSR register to arm_interfacebunnei3-0/+20
2014-05-10added initial kernel/thread modulesbunnei7-0/+548
2014-05-08removed unknown fields from GX_CmdBufferHeaderbunnei1-5/+0
2014-05-08removed unnecessary log messagebunnei1-1/+1
2014-05-08- removed HLE mem "hack" and replaced with kernel mem regionbunnei8-116/+100
- added a helper function for getting command buffer for services - fixed bug where GSP DMA was incorrectly being done in DataSynchronizationBarrier (instead of gsp_TriggerCmdReqQueue)
2014-05-08added kernel memory to mem_mapbunnei2-0/+9
2014-05-07- added debug logging to syscall.cppbunnei2-135/+173
- added stubbed HLE syscall functions for svc_GetResourceLimit and svc_GetResourceLimitCurrentValues
2014-05-07added mem_map read for config_membunnei2-7/+17
2014-05-07added config_mem module for HLE of firmware configuration memory settingsbunnei5-0/+100
2014-05-07- disable strict alignment on LDRD/STRDbunnei1-17/+22
- handle RD in STREX/STREXB
2014-05-06commented out useless debug logs that just spammed consolebunnei1-3/+3
2014-05-02- added CallMCR function to coprocessor HLE modulebunnei3-29/+43
- moved instruction decoding to coprocessor HLE module
2014-05-02fixed include in coprocessor.cppbunnei1-1/+1
2014-05-02renamed hle "mrc" module to "coprocessor"bunnei6-17/+17
2014-05-02- added some function wrappers for HLEbunnei2-10/+29
- added stub for SVC CreateAddressArbiter - added OutputDebugString SVC
2014-05-01- added option to load a code.bin file extracted from a CXI filebunnei2-14/+63
- updated load launcher.dat function to use ARM11 format hack
2014-05-01added a module to load symbol map files for debuggingbunnei5-0/+55
2014-05-01fixed a bug where ExeFs code was being incorrectly maskedbunnei1-1/+1
2014-05-01Fixed indentsarchshift1-2/+2
2014-05-01A bit of Cmake lovearchshift1-1/+38
2014-05-01added virtual memory map for ExeFS (where ARM11 code is supposed to be loaded)bunnei3-1/+17
2014-05-01reorganized memory regions enum, added regions for ExeFS codebunnei2-21/+26
2014-04-28Problematic template functionsarchshift1-15/+0
2014-04-28added virtual address conversion for firmware FW0Bbunnei2-5/+11
2014-04-28removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable classbunnei5-12/+1
2014-04-28fixed weird spacingbunnei1-1/+1
2014-04-28removed commented out line - this was for an unimplemented MRC call, no longer need to leave this herebunnei1-1/+0
2014-04-27hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS)bunnei1-3/+9
2014-04-27added helper functions to mem_map to convert physical addresses to virtual addressesbunnei2-1/+15
2014-04-27added code to LCD modules keep track of framebuffer location in FCRAM or VRAMbunnei2-15/+153
2014-04-26- changed HW IO map to use virtual addressesbunnei4-42/+64
- added hooks to catch LCD IO read/writes
2014-04-26added simple GSP GPU ReadHWRegs function to support returning the framebuffer addressbunnei1-1/+37
2014-04-26added preliminary DataSynchronizationBarrier support with simple DMA copybunnei1-7/+39
2014-04-26added (fake) physical addresses for where to put framebuffer in VRAMbunnei1-0/+10
2014-04-26added vram to memory_mapbunnei2-8/+15
2014-04-25moved HLE::MRC to its own module, added support for catching data synchronization barrier commandbunnei9-13/+66
2014-04-25added disassembly to unimplemented instructionbunnei1-1/+6
2014-04-25removed some cruftbunnei1-7/+1
2014-04-25fixed bug where svc_ControlMemory was not properly getting passed in parametersbunnei1-2/+2
2014-04-25- added preliminary support for svc_MapMemoryBlockbunnei4-14/+70
- added shared memory region - moarrrr cleanups to memory_map
2014-04-25added functions to map Heap and Shared memory spacebunnei3-9/+76
2014-04-25added GSP::RegisterInterruptRelayQueue functionbunnei1-31/+40
2014-04-25- refactored how service functions are calledbunnei5-19/+39
- added option to create/delete service handles
2014-04-23fixes to build on linuxbunnei3-22/+24
2014-04-23updated CMakeLists for missing filesShizZy1-1/+9
2014-04-22Add a quick way to load Launcher.dat filesMathieu Vaillancourt2-5/+60
2014-04-18renamed hw_lcd module to just lcdbunnei6-12/+10
2014-04-18added NDMA hardware interfacebunnei5-2/+141
2014-04-18added GSP heap memory allocationbunnei3-1/+76
2014-04-18fixed bug in Memory::GetPointerbunnei1-2/+2
2014-04-18moved enums into Memory:: namespacebunnei1-4/+2
2014-04-18added memory read/write to GSP heapbunnei3-7/+16
2014-04-18more various refactors to memory interfacebunnei3-48/+58
2014-04-18cleaned up memory interfaces a lot, removed some hackish stuffbunnei3-106/+50
2014-04-17added a new function wrapperbunnei1-0/+5
2014-04-17fixed bug with printing std::string in log messagesbunnei1-2/+2
2014-04-17changed unknown memory read/write to report the sizebunnei1-2/+3
2014-04-17added class stub for HID:User servicebunnei5-0/+80
2014-04-17updated service commentsbunnei6-5/+17
2014-04-17- fixed tabs in function_wrappers.hbunnei4-395/+413
- fixed log message wording in hle.cpp - added syscall stubs for CloseHandle and WaitSynchronization1
2014-04-16- added stubbed out GSP::Gpu service interfacebunnei9-7/+111
- various cleanups/refactors to HLE services
2014-04-16removed no longer used function headerbunnei1-2/+0
2014-04-16restructured hle:services completely to use function lookup tablesbunnei5-137/+215
2014-04-16fixed naming for APT_Ubunnei3-9/+9
2014-04-16- extracted srv: calls from service.cpp and put in its own modulebunnei6-106/+113
- added function tables for service calls - lots of refactoring
2014-04-14added a stub for GetLockHandlebunnei3-9/+44
2014-04-13added framework for APT service (application and title launching service)bunnei7-5/+126
2014-04-13renamed class Interface_SRV to SRVbunnei1-6/+6
2014-04-13replace tabs with spacesbunnei1-3/+3
2014-04-13added some very initial command parsing for SRV Syncbunnei1-5/+31
2014-04-13added a GetPointer function for reading from HLE command bufferbunnei2-0/+14
2014-04-13fixed hw write declarations to not be constbunnei1-4/+4
2014-04-13added OS memory read/write for thread command bufferbunnei4-12/+60
2014-04-13cleanups to service HLEbunnei2-8/+8
2014-04-13- added HLE to connect to "srv:" servicebunnei11-168/+386
- added a manager for keeping track of services/ports - added a memory mapped region for memory accessed by HLE - added HLE for GetThreadCommandBuffer function
2014-04-13Implement simple LoadSymbols for ELF filesMathieu Vaillancourt1-63/+13
2014-04-12hacked CPU interpreter to ignore branch on SVC instruction (as we are HLEing this...)bunnei1-2/+6
2014-04-12added a SETABORT method that does not update LR (for HLE'd SVC that does not jump appcore CPU to an IRQ vector)bunnei1-0/+11
2014-04-12added a memory mapped option for HLEbunnei1-5/+8
2014-04-12- renamed hle_syscall to just syscallbunnei7-106/+157
- added service.h as an initial service interface
2014-04-12replace tabs with spacesbunnei1-6/+6
2014-04-12moved hle.cpp into hle folder (due to mistake earlier)bunnei3-2/+2
2014-04-11added remaining known syscall functions to Syscall_Tablebunnei1-0/+80
2014-04-11base code to call a syscall from ARM11 appcorebunnei5-9/+85
2014-04-11updated logging messagebunnei1-2/+2
2014-04-11cleaned up some logging messagesbunnei5-32/+19
2014-04-11changed some naming/misc cleanupsbunnei4-21/+20
2014-04-11- removed syscall classes (will just use HLEFunction)bunnei6-15/+54
- added hle.cpp and module registration - removed unused code
2014-04-11added initial modules for setting up SysCall HLEbunnei7-0/+862
2014-04-11missed this file with commit 95e5436fbunnei1-1/+10
2014-04-11added Memory::GetCharPointer to read strings from HLE functionsbunnei1-0/+4
2014-04-11cleaned up arm_interface, added a setter to set registers for use with HLE return valuesbunnei2-6/+70
2014-04-10fixed a bunch of errors in CMakeListsbunnei1-1/+1
2014-04-10updated CMakeListsbunnei1-8/+21
2014-04-09fixed licensing and updated code style naming for arm_interface/arm_interpreter frontend modulebunnei3-94/+57
2014-04-09fixed project includes to use new directory structurebunnei34-251/+255
2014-04-09got rid of 'src' folders in each sub-projectbunnei48-0/+0
2014-04-09fixed some license headers that I missedbunnei2-46/+6
2014-04-09fixed all license file headers in corebunnei12-303/+44
2014-04-09fixed licensing issue with core_timing being GPL v2+ instead of Dolphin's GPL v2bunnei2-487/+455
2014-04-07removed log message from hw_lcdbunnei1-2/+0
2014-04-07added hack physical memory reads with Memory::GetPointerbunnei1-2/+9
2014-04-06calling SwapBuffers from hw_lcd.cppbunnei1-0/+2
2014-04-06initialize VideoCorebunnei1-2/+3
2014-04-05added g_app_core->Step and HW::Update to Core::SingleStep to be consistent with other changes madebunnei1-1/+5
2014-04-05changed hw_lcd to use ARM core correct tick counter instead of [what was actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.bunnei3-8/+48
2014-04-05add hw_lcd.* to VS project filesbunnei2-0/+8
2014-04-05added an "Update" method to update all hardwarebunnei2-0/+10
2014-04-05added a module for interfacing to hardware LCDbunnei2-0/+129
2014-04-05added a tick counterbunnei1-4/+12
2014-04-05added initial support for hw.cpp modulebunnei8-52/+69
2014-04-05Remove Core::GetState(). Use new ARM_Interface instead.Mathieu Vaillancourt1-2/+0
2014-04-05added hw module to interface h/w register reads/writesbunnei5-3/+118
2014-04-05renamed some functionsbunnei1-11/+11
2014-04-05added entry point loading from ELF filebunnei1-2/+4
2014-04-05- added an interface layer for ARM coresbunnei7-77/+213
- cleaned up core.cpp a bit
2014-04-05renamed ARM disassembler class from "Arm" to "ARM_Disasm"bunnei2-27/+27
2014-04-05got rid of some really poorly named macros in SkyEye corebunnei3-9/+9
2014-04-05moved arm core to interpreter directorybunnei17-65/+71
2014-04-04added some commented out ARMulator functionsbunnei1-20/+3
2014-04-04added hack to allow physical mem read/writesbunnei1-2/+20
2014-04-04made memory #define's enum to make debugging easierbunnei1-15/+21
2014-04-04Add Core::GetState() for debuggerMathieu Vaillancourt2-0/+9
2014-04-04removed some useless log messagesbunnei1-2/+0
2014-04-04added thumb mode emulationbunnei6-4/+522
2014-04-02convert tabs to spacesbunnei10-6796/+6796
2014-04-02-converted tabs to spacesbunnei2-149/+145
-moved scratchpad memory out of MemArena
2014-04-01added very hackish ARMulator core initialization and CPU steppingbunnei1-6/+97
2014-04-01added ELF loading support to loader.cppbunnei1-69/+113
2014-04-01commented out bswap stuff... ARM ELF files are little endian anywaybunnei1-9/+10
2014-04-01added support for reading/writing to stack membunnei3-17/+40
2014-03-30replaced some error logs with debug assertsbunnei1-4/+2
2014-03-30removed unnecessary debug assertbunnei1-1/+0
2014-03-30added ARM11 MMU from skyeyebunnei6-145/+116
2014-03-30initialize mem regionsbunnei1-0/+2
2014-03-30added various arm modules from skyeye to make project link OKbunnei9-166/+2582
2014-03-25added a GetPointer function to Memory for use with ELF loadingbunnei3-30/+33
2014-03-25updated Windows project files to include ELF filesbunnei2-0/+7
2014-03-25added Dolphin's ELF reader to the projectbunnei3-0/+594
2013-10-06renamed FILETYPE_CTR_DIRECTORY to FILETYPE_DIRECTORY_CXIShizZy2-12/+10
2013-10-06fixed a typo in declaration of meta file systemShizZy1-2/+2
2013-10-03moved some core functions over to system moduleShizZy4-13/+11
2013-10-02added core_timing and system modules to core vcprojShizZy6-2/+823
2013-10-02added an early function for booting from a directoryShizZy2-16/+35
2013-10-02added a message option to Core::Halt functionShizZy2-2/+2
2013-09-27upgraded proj files to vs 2013ShizZy1-1/+5
2013-09-27added system.h to projectShizZy5-22/+87
2013-09-26added meta_file_system to projectShizZy4-0/+637
2013-09-26renamed file_sys_directory.* to directory_file_system.*ShizZy4-5/+5
2013-09-26moved file_sys back to coreShizZy5-0/+982
2013-09-24removed <windows.h> include from common.h and added it only where neededShizZy1-0/+4
2013-09-24moved file_sys to commonShizZy5-982/+0
2013-09-24removed unused commented-out codeShizZy1-154/+0
2013-09-24renamed PSPFileInfo to just FileInfoShizZy3-21/+21
2013-09-24added PPSSPP's file system directory module for game loadingShizZy3-10/+138
2013-09-20ppsspp file system module - currently unusedShizZy3-0/+1008
2013-09-20added a module for loading bootable binariesShizZy4-0/+203
2013-09-20added mem_map hardware writingShizZy3-75/+76
2013-09-19added hw R/W/ memory functionsShizZy5-3/+161
2013-09-19refactored some mem_map stuffShizZy2-19/+36
2013-09-19added log msg to coreShizZy1-0/+2
2013-09-18added ARMulator/skyeye ARM11 core to the projectShizZy18-0/+11356
2013-09-14renamed project to 'citrus'ShizZy4-4/+4
2013-09-09cleaned up VS project filesShizZy1-52/+7
2013-09-08updated common pathsShizZy1-0/+2
2013-09-06start of 3DS memory mapShizZy2-4/+77
2013-09-06added core and mem_map files to the projectShizZy6-2/+232
2013-09-05added an ARM disassembler from the android projectShizZy4-0/+1175
2013-09-05added missing filesShizZy1-0/+2
2013-09-05various fixes to be able to build projectShizZy1-16/+19
2013-08-30adding initial project layoutShizZy2-0/+196