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* added a GetPointer function for reading from HLE command bufferbunnei2014-04-132-0/+14
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* fixed hw write declarations to not be constbunnei2014-04-131-4/+4
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* added OS memory read/write for thread command bufferbunnei2014-04-134-12/+60
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* cleanups to service HLEbunnei2014-04-132-8/+8
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* - added HLE to connect to "srv:" servicebunnei2014-04-1311-168/+386
| | | | | | - added a manager for keeping track of services/ports - added a memory mapped region for memory accessed by HLE - added HLE for GetThreadCommandBuffer function
* hacked CPU interpreter to ignore branch on SVC instruction (as we are HLEing this...)bunnei2014-04-121-2/+6
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* added a SETABORT method that does not update LR (for HLE'd SVC that does not jump appcore CPU to an IRQ vector)bunnei2014-04-121-0/+11
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* added a memory mapped option for HLEbunnei2014-04-121-5/+8
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* - renamed hle_syscall to just syscallbunnei2014-04-127-106/+157
| | | | - added service.h as an initial service interface
* replace tabs with spacesbunnei2014-04-121-6/+6
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* moved hle.cpp into hle folder (due to mistake earlier)bunnei2014-04-123-2/+2
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* added remaining known syscall functions to Syscall_Tablebunnei2014-04-111-0/+80
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* base code to call a syscall from ARM11 appcorebunnei2014-04-115-9/+85
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* updated logging messagebunnei2014-04-111-2/+2
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* cleaned up some logging messagesbunnei2014-04-115-32/+19
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* changed some naming/misc cleanupsbunnei2014-04-114-21/+20
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* - removed syscall classes (will just use HLEFunction)bunnei2014-04-116-15/+54
| | | | | - added hle.cpp and module registration - removed unused code
* Merge branch 'master' into hle-interfacebunnei2014-04-111-8/+21
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| * fixed a bunch of errors in CMakeListsbunnei2014-04-101-1/+1
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| * updated CMakeListsbunnei2014-04-101-8/+21
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* | added initial modules for setting up SysCall HLEbunnei2014-04-117-0/+862
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* | missed this file with commit 95e5436fbunnei2014-04-111-1/+10
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* | added Memory::GetCharPointer to read strings from HLE functionsbunnei2014-04-111-0/+4
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* | cleaned up arm_interface, added a setter to set registers for use with HLE return valuesbunnei2014-04-112-6/+70
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* fixed licensing and updated code style naming for arm_interface/arm_interpreter frontend modulebunnei2014-04-093-94/+57
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* fixed project includes to use new directory structurebunnei2014-04-0934-251/+255
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* got rid of 'src' folders in each sub-projectbunnei2014-04-0948-0/+0
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* fixed some license headers that I missedbunnei2014-04-092-46/+6
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* fixed all license file headers in corebunnei2014-04-0912-303/+44
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* fixed licensing issue with core_timing being GPL v2+ instead of Dolphin's GPL v2bunnei2014-04-092-487/+455
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* Merge branch 'hardware-interface'bunnei2014-04-0713-47/+386
|\ | | | | | | | | Conflicts: src/core/src/core.h
| * removed log message from hw_lcdbunnei2014-04-071-2/+0
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| * added hack physical memory reads with Memory::GetPointerbunnei2014-04-071-2/+9
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| * calling SwapBuffers from hw_lcd.cppbunnei2014-04-061-0/+2
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| * initialize VideoCorebunnei2014-04-061-2/+3
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| * added g_app_core->Step and HW::Update to Core::SingleStep to be consistent with other changes madebunnei2014-04-051-1/+5
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| * changed hw_lcd to use ARM core correct tick counter instead of [what was actually] just an instruction count. this seems to fix timing issues with the 3DS_Homebrew_Pong3Dv2 demo.bunnei2014-04-053-8/+48
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| * add hw_lcd.* to VS project filesbunnei2014-04-052-0/+8
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| * added an "Update" method to update all hardwarebunnei2014-04-052-0/+10
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| * added a module for interfacing to hardware LCDbunnei2014-04-052-0/+129
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| * added a tick counterbunnei2014-04-051-4/+12
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| * added initial support for hw.cpp modulebunnei2014-04-058-52/+69
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| * added hw module to interface h/w register reads/writesbunnei2014-04-055-3/+118
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| * renamed some functionsbunnei2014-04-051-11/+11
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* | Remove Core::GetState(). Use new ARM_Interface instead.Mathieu Vaillancourt2014-04-051-2/+0
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* added entry point loading from ELF filebunnei2014-04-051-2/+4
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* - added an interface layer for ARM coresbunnei2014-04-057-77/+213
| | | | - cleaned up core.cpp a bit
* renamed ARM disassembler class from "Arm" to "ARM_Disasm"bunnei2014-04-052-27/+27
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* got rid of some really poorly named macros in SkyEye corebunnei2014-04-053-9/+9
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* moved arm core to interpreter directorybunnei2014-04-0517-65/+71
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* added some commented out ARMulator functionsbunnei2014-04-041-20/+3
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* added hack to allow physical mem read/writesbunnei2014-04-041-2/+20
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* made memory #define's enum to make debugging easierbunnei2014-04-041-15/+21
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* Add Core::GetState() for debuggerMathieu Vaillancourt2014-04-042-0/+9
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* removed some useless log messagesbunnei2014-04-041-2/+0
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* added thumb mode emulationbunnei2014-04-046-4/+522
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* convert tabs to spacesbunnei2014-04-0210-6796/+6796
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* -converted tabs to spacesbunnei2014-04-022-149/+145
| | | | -moved scratchpad memory out of MemArena
* added very hackish ARMulator core initialization and CPU steppingbunnei2014-04-011-6/+97
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* added ELF loading support to loader.cppbunnei2014-04-011-69/+113
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* commented out bswap stuff... ARM ELF files are little endian anywaybunnei2014-04-011-9/+10
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* added support for reading/writing to stack membunnei2014-04-013-17/+40
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* replaced some error logs with debug assertsbunnei2014-03-301-4/+2
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* removed unnecessary debug assertbunnei2014-03-301-1/+0
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* added ARM11 MMU from skyeyebunnei2014-03-306-145/+116
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* initialize mem regionsbunnei2014-03-301-0/+2
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* added various arm modules from skyeye to make project link OKbunnei2014-03-309-166/+2582
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* added a GetPointer function to Memory for use with ELF loadingbunnei2014-03-253-30/+33
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* updated Windows project files to include ELF filesbunnei2014-03-252-0/+7
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* added Dolphin's ELF reader to the projectbunnei2014-03-253-0/+594
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* renamed FILETYPE_CTR_DIRECTORY to FILETYPE_DIRECTORY_CXIShizZy2013-10-062-12/+10
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* fixed a typo in declaration of meta file systemShizZy2013-10-061-2/+2
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* moved some core functions over to system moduleShizZy2013-10-034-13/+11
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* added core_timing and system modules to core vcprojShizZy2013-10-026-2/+823
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* added an early function for booting from a directoryShizZy2013-10-022-16/+35
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* added a message option to Core::Halt functionShizZy2013-10-022-2/+2
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* upgraded proj files to vs 2013ShizZy2013-09-271-1/+5
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* added system.h to projectShizZy2013-09-275-22/+87
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* added meta_file_system to projectShizZy2013-09-264-0/+637
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* renamed file_sys_directory.* to directory_file_system.*ShizZy2013-09-264-5/+5
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* moved file_sys back to coreShizZy2013-09-265-0/+982
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* removed <windows.h> include from common.h and added it only where neededShizZy2013-09-241-0/+4
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* moved file_sys to commonShizZy2013-09-245-982/+0
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* removed unused commented-out codeShizZy2013-09-241-154/+0
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* renamed PSPFileInfo to just FileInfoShizZy2013-09-243-21/+21
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* added PPSSPP's file system directory module for game loadingShizZy2013-09-243-10/+138
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* ppsspp file system module - currently unusedShizZy2013-09-203-0/+1008
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* added a module for loading bootable binariesShizZy2013-09-204-0/+203
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* added mem_map hardware writingShizZy2013-09-203-75/+76
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* added hw R/W/ memory functionsShizZy2013-09-195-3/+161
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* refactored some mem_map stuffShizZy2013-09-192-19/+36
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* added log msg to coreShizZy2013-09-191-0/+2
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* added ARMulator/skyeye ARM11 core to the projectShizZy2013-09-1818-0/+11356
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* renamed project to 'citrus'ShizZy2013-09-144-4/+4
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* cleaned up VS project filesShizZy2013-09-091-52/+7
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* updated common pathsShizZy2013-09-081-0/+2
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* start of 3DS memory mapShizZy2013-09-062-4/+77
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* added core and mem_map files to the projectShizZy2013-09-066-2/+232
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* added an ARM disassembler from the android projectShizZy2013-09-054-0/+1175
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* added missing filesShizZy2013-09-051-0/+2
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* various fixes to be able to build projectShizZy2013-09-051-16/+19
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* adding initial project layoutShizZy2013-08-302-0/+196