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* input_common/CMakeLists: Make some warnings errorsLioncash2020-10-161-0/+29
| | | | | Makes the input_common code warnings consistent with the rest of the codebase.
* Add random motion input to keyboardgerman2020-09-261-0/+2
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* Merge pull request #4570 from german77/motionInputbunnei2020-09-021-0/+2
|\ | | | | input_common: Add a basic class for motion devices
| * Implement a basic class for motion devicesgerman2020-08-281-0/+2
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* | yuzu: Add motion and touch configurationFearlessTobi2020-08-291-0/+2
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* Project Mjölnir: Part 1Morph2020-08-261-0/+2
| | | | | Co-authored-by: James Rowe <jroweboy@gmail.com> Co-authored-by: Its-Rei <kupfel@gmail.com>
* input_common: make libusb private to gc_adapterJan Beich2020-07-131-2/+2
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* cmake: pass libusb include directory as wellJan Beich2020-07-091-0/+1
| | | | | | | In file included from src/input_common/gcadapter/gc_adapter.cpp:8: src/./input_common/gcadapter/gc_adapter.h:11:10: fatal error: 'libusb.h' file not found #include <libusb.h> ^~~~~~~~~~
* GC Adapter ImplementationAmeer2020-06-211-0/+6
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* input_common: Use the CMake target instead of the variable.Markus Wick2020-04-161-1/+1
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* Input: UDP Client to provide motion and touch controlsfearlessTobi2020-01-231-1/+7
| | | | | | | | An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra. Co-Authored-By: jroweboy <jroweboy@gmail.com>
* Input: Remove global variables from SDL InputJames Rowe2019-03-021-6/+9
| | | | | | | | | Changes the interface as well to remove any unique methods that frontends needed to call such as StartJoystickEventHandler by conditionally starting the polling thread only if the frontend hasn't started it already. Additionally, moves all global state into a single SDLState class in order to guarantee that the destructors are called in the proper order
* CMakeLists: Derive the source directory grouping from targets themselvesLioncash2018-01-181-19/+12
| | | | | Removes the need to store to separate SRC and HEADER variables, and then construct the target in most cases.
* move MotionEmu from core/frontend to input_common as a InputDevicewwylele2017-08-111-0/+2
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* CMake: Define an interface target for SDL2 definitionsYuri Kunde Schlesner2017-05-281-2/+1
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* CMake: Correct inter-module dependencies and library visibilityYuri Kunde Schlesner2017-05-281-3/+3
| | | | | | | | | | Modules didn't correctly define their dependencies before, which relied on the frontends implicitly including every module for linking to succeed. Also changed every target_link_libraries call to specify visibility of dependencies to avoid leaking definitions to dependents when not necessary.
* InputCommon: add SDL joystick supportwwylele2017-03-011-0/+10
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* InputCommon: add AnalogFromButtonwwylele2017-03-011-0/+2
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* InputCommon: add Keyboardwwylele2017-03-011-0/+15