Commit message (Collapse) | Author | Files | Lines | ||
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2022-07-27 | chore: make yuzu REUSE compliant | Andrea Pappacoda | 1 | -3/+2 | |
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254 | |||||
2022-03-22 | input_common: Map sticks correctly when mapped sideways | Narr the Reg | 1 | -0/+16 | |
2022-02-07 | input_common: Remove battery duplicated struct and update every button press | german77 | 1 | -7/+7 | |
2022-02-05 | general: Rename NewUUID to UUID, and remove the previous UUID impl | Morph | 1 | -2/+2 | |
This completes the removal of the old UUID implementation. | |||||
2022-02-05 | input/hid: Migrate to the new UUID implementation | Morph | 1 | -4/+4 | |
2022-01-30 | input_common: Add home and hard touch press buttons to UDP controllers | german77 | 1 | -2/+13 | |
2022-01-24 | input_common/udp_client: Replace deprecated from_string()/to_ulong() functions | Lioncash | 1 | -2/+2 | |
These are deprecated and make_address variants and to_uint() should be used instead. | |||||
2022-01-24 | input_common/udp_client: Prevent unnecessary string copies | Lioncash | 1 | -2/+2 | |
We can also remove some redundant const on the return values, since these don't do anything | |||||
2022-01-17 | input_common: Report battery for UDP controllers | Narr the Reg | 1 | -0/+21 | |
2022-01-07 | input_common: Fix udp motion not automapping to both sides | german77 | 1 | -8/+16 | |
2021-12-17 | [input_common] Move variable declaration closer to usage | vperus | 1 | -2/+2 | |
MSVC supplied with VS2022 generates "warning C4189: 'CALIBRATION_THRESHOLD': local variable is initialized but not referenced" which is treated as an error. Circumvent it by moving constexpr variable directly into body of lambda function. | |||||
2021-12-13 | input_engine: std::move engine name where applicable | Lioncash | 1 | -1/+1 | |
We can allow the name to be moved into, allowing allocations to be avoided. | |||||
2021-11-29 | Revert of b01aa72 | vperus | 1 | -35/+39 | |
Caused worker_thread to be stuck in Stage1Completed state until job's destruction. | |||||
2021-11-26 | input_common: Fully implement UDP controllers | Narr the Reg | 1 | -8/+198 | |
2021-11-25 | input_common: Fix UDP uuid | german77 | 1 | -1/+9 | |
2021-11-25 | kraken: Address comments from review | german77 | 1 | -0/+2 | |
review fixes | |||||
2021-11-25 | service/hid: Fix gesture input | german77 | 1 | -0/+27 | |
2021-11-25 | input_common: Rewrite udp client | german77 | 1 | -202/+40 | |
2021-11-25 | input_common: Move touch and analog from button. Move udp protocol | german77 | 1 | -1/+1 | |
2021-10-20 | input_common: Fix VS2022 compilation errors | ameerj | 1 | -39/+35 | |
2021-06-28 | general: Make most settings a BasicSetting | lat9nq | 1 | -2/+2 | |
Creates a new BasicSettings class in common/settings, and forces setting a default and label for each setting that uses it in common/settings. Moves defaults and labels from both frontends into common settings. Creates a helper function in each frontend to facillitate reading the settings now with the new default and label properties. Settings::Setting is also now a subclass of Settings::BasicSetting. Also adds documentation for both Setting and BasicSetting. | |||||
2021-05-13 | input_common: Sanitize motion data | german77 | 1 | -0/+23 | |
2021-04-15 | common: Move settings to common from core. | bunnei | 1 | -1/+1 | |
- Removes a dependency on core and input_common from common. | |||||
2021-03-31 | Use a single connection for UDP server, make connection test longer and check all pads instead of only the first one | german77 | 1 | -75/+72 | |
2021-03-01 | inputCommon: Use an unique client id for each socket instance | german | 1 | -10/+16 | |
2021-02-09 | udp/client: Define ClientData constructor/destructor in cpp file | Lioncash | 1 | -0/+4 | |
Prevents compilation errors on clang 12 due to incomplete types within a unique_ptr member. | |||||
2021-01-15 | Always initialize keyboard input | german | 1 | -10/+8 | |
2021-01-15 | Add mutitouch support for touch screens | german | 1 | -11/+8 | |
2021-01-15 | Allow to return up to 16 touch inputs per engine | german | 1 | -43/+78 | |
2020-12-27 | udp client: process packets only for the correct pad | gal20 | 1 | -0/+5 | |
2020-11-26 | Add multiple udp server support | german | 1 | -49/+94 | |
2020-11-24 | input_common: Add more missing [[maybe_unused]] from #4927. | bunnei | 1 | -2/+2 | |
2020-11-22 | input_common: Treat warnings as errors | Lioncash | 1 | -3/+3 | |
Migrates over warnings as errors for input common to match how the common library treats warnings as errors. | |||||
2020-11-16 | udp/client: Reduce testing period to 5 seconds | Morph | 1 | -1/+1 | |
2020-10-16 | udp/client: Make use of designated initializers in TestCommunication() | Lioncash | 1 | -2/+5 | |
Same behavior, but makes the callback list nicer to look at. | |||||
2020-10-16 | udp/client: Take std::function by const reference with TestCommunication() | Lioncash | 1 | -3/+3 | |
Avoids redundant copies. | |||||
2020-10-16 | input_common/CMakeLists: Make some warnings errors | Lioncash | 1 | -29/+36 | |
Makes the input_common code warnings consistent with the rest of the codebase. | |||||
2020-09-30 | Reduce the "shake" requirements when configuring UDP. | Lukas Senionis | 1 | -2/+6 | |
2020-09-26 | Add random motion input to SDL | german | 1 | -5/+3 | |
2020-09-05 | Minor cleanup | german | 1 | -19/+16 | |
2020-09-05 | Add cemu hook changes related to PR #4609 | german | 1 | -38/+149 | |
2020-09-05 | Remove RealMotionDevice | german | 1 | -1/+9 | |
2020-08-13 | General: Tidy up clang-format warnings part 2 | Lioncash | 1 | -4/+2 | |
2020-07-25 | udp/client: Remove unused boost include | Lioncash | 1 | -1/+0 | |
Also silences a deprecation warning from boost on Clang/GCC. | |||||
2020-07-12 | udp: Silence a C++20 deprecation warning | Lioncash | 1 | -1/+1 | |
C++20 deprecates using the = lambda capture to implicitly capture the this pointer. Instead, we must specify it explicitly. | |||||
2020-06-22 | Singleton GC Adapter class, remove globals, fix naming convention | Ameer | 1 | -2/+4 | |
Fix clang formatting Manual fix for configure_input_player formatting Add missing lib usb cmake command | |||||
2020-06-21 | Clang Formatting | Ameer | 1 | -4/+2 | |
2020-06-21 | Cleanup after linter | Ameer | 1 | -77/+63 | |
2020-06-21 | GC Adapter Implementation | Ameer | 1 | -63/+77 | |
2020-03-17 | input_common/udp: Fix Linux build by using a backwards compatible way of error checking | FearlessTobi | 1 | -1/+1 | |
Should fix https://github.com/yuzu-emu/yuzu/issues/3487. error_code::failed is a function which has been introduced in Boost 1.69. This version of boost hasn't landed in most major distros yet. | |||||
2020-03-04 | input/udp - Add minor error handling to prevent bad input from crashing | James Rowe | 1 | -4/+13 | |
2020-02-03 | input_common/udp: std::move SocketCallback instances where applicable | Lioncash | 1 | -2/+2 | |
std::function is allowed to heap allocate if the size of the captures associated with each lambda exceed a certain threshold. This prevents potentially unnecessary reallocations from occurring. | |||||
2020-02-03 | input_common/udp: std::move shared_ptr within Client constructor | Lioncash | 1 | -1/+1 | |
Gets rid of a trivially avoidable atomic reference count increment and decrement. | |||||
2020-02-03 | udp/client: Replace deprecated from_string() call with make_address_v4() | Lioncash | 1 | -2/+2 | |
Future-proofs code if boost is ever updated. | |||||
2020-02-03 | input_common/udp: Silence -Wreorder warning for Socket | Lioncash | 1 | -4/+3 | |
Amends the constructor initializer list to specify the order of its elements in the same order that initialization would occur. | |||||
2020-01-23 | Address second part of review comments | FearlessTobi | 1 | -5/+9 | |
2020-01-23 | Address review comments | FearlessTobi | 1 | -12/+12 | |
2020-01-23 | Input: UDP Client to provide motion and touch controls | fearlessTobi | 1 | -0/+283 | |
An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra. Co-Authored-By: jroweboy <jroweboy@gmail.com> |