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2022-09-09ldn: Initial implementationFearlessTobi1-0/+1
2022-08-15core, network: Add ability to proxy socket packetsFearlessTobi1-9/+5
2022-07-25network, yuzu: Make copyright headers SPDX-compliantFearlessTobi1-3/+2
2022-07-25common: multiplayer: Use GameInfo typegerman771-2/+1
2022-07-25Address second part of review commentsFearlessTobi1-26/+6
2022-07-25Address first part of review commentsFearlessTobi1-1/+1
2022-07-25yuzu: Add ui files for multiplayer roomsFearlessTobi1-2/+2
2022-07-25network: Add initial files and enet dependencyFearlessTobi1-0/+173
2018-01-13Massive removal of unused modulesJames Rowe1-101/+0
2017-08-19Added missing parts in libnetwork (#2838)B3n301-1/+18
2017-07-26Network: Moved NintendoOUI initalization to RoomMember constructorB3n301-1/+1
2017-07-16Network: Changed timeout for receiving packets to 100msB3n301-2/+1
2017-07-16Network: Made send async in RoomMemberB3n301-1/+5
2017-07-16Network: Send the game titleB3n301-2/+5
2017-07-16Network: Handle join request in RoomB3n301-0/+6
2017-07-16Network: Threads for Room and RoomMemberB3n301-1/+13
2017-07-07Implement basic virtual Room support based on enet (#2803)B3n301-0/+60