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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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shader_recompiler
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backend
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glasm
/
emit_context.cpp
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Author
Files
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2021-07-23
opengl: Declare fragment outputs even if they are not used
ReinUsesLisp
1
-7
/
+3
2021-07-23
glasm: Use storage buffers instead of global memory when possible
ReinUsesLisp
1
-2
/
+11
2021-07-23
glasm: Implement indirect attribute loads
ReinUsesLisp
1
-2
/
+1
2021-07-23
glasm: Fix output patch reads
ReinUsesLisp
1
-3
/
+9
2021-07-23
shader: Split profile and runtime information in separate structs
ReinUsesLisp
1
-19
/
+21
2021-07-23
glasm: Fix patch attribute declarations
ReinUsesLisp
1
-1
/
+1
2021-07-23
glasm: Implement clip distance stores
ReinUsesLisp
1
-0
/
+3
2021-07-23
glasm: Implement patch memory
ReinUsesLisp
1
-0
/
+18
2021-07-23
glasm: Implement InvocationId
ReinUsesLisp
1
-0
/
+3
2021-07-23
glasm: Implement geometry shader attribute reads
ReinUsesLisp
1
-0
/
+3
2021-07-23
glasm: Properly declare attributes on geometry programs
ReinUsesLisp
1
-1
/
+8
2021-07-23
glasm: Implement ImageRead
ReinUsesLisp
1
-0
/
+10
2021-07-23
glasm: Fix compute stage name
ReinUsesLisp
1
-1
/
+1
2021-07-23
glasm: Implement stores to gl_ViewportIndex
ReinUsesLisp
1
-1
/
+3
2021-07-23
glasm: Implement ImageFetch
ReinUsesLisp
1
-5
/
+8
2021-07-23
glasm: Support textures used in more than one stage
ReinUsesLisp
1
-1
/
+9
2021-07-23
emit_glasm: Enable ARB_draw_buffers when needed
ReinUsesLisp
1
-1
/
+1
2021-07-23
glasm: Add graphics specific shader declarations to GLASM
ReinUsesLisp
1
-0
/
+37
2021-07-23
glasm: Implement shuffle and vote instructions on GLASM
ReinUsesLisp
1
-0
/
+17
2021-07-23
glasm: Implement basic GLASM instructions
ReinUsesLisp
1
-1
/
+20
2021-07-23
glasm: Changes to GLASM register allocator and emit context
ReinUsesLisp
1
-2
/
+6
2021-07-23
glasm: Add GLASM backend infrastructure
ReinUsesLisp
1
-6
/
+1
2021-04-13
nvidia_flags: Add missing header guard
Lioncash
1
-0
/
+2
2021-01-21
renderer_opengl: Avoid precompiled cache and force NV GL cache directory
ReinUsesLisp
1
-0
/
+10