Commit message (Collapse) | Author | Age | Files | Lines | |
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* | video_core: Fix SNORM texture buffer emulating error (#9001) | Feng Chen | 2022-11-04 | 1 | -0/+4 |
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* | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
* | shader_recompiler: Adjust emit_context includes | ameerj | 2021-12-06 | 1 | -1/+1 |
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* | glasm: Catch more register leaks | ReinUsesLisp | 2021-07-23 | 1 | -1/+7 |
| | | | | | | | | | | | | | Add support for null registers. These are used when an instruction has no usages. This comes handy when an instruction is only used for its CC value, with the caveat of having to invalidate all pseudo-instructions before defining the instruction itself in the register allocator. This commits changes this. Workaround a bug on Nvidia's condition codes conditional execution using branches. | ||||
* | glasm: Do not alias ConditionRef for now | ReinUsesLisp | 2021-07-23 | 1 | -2/+2 |
| | | | | | Immediate condition refs where not handled correctly. Just move the value for now. | ||||
* | shader: Read branch conditions from an instruction | ReinUsesLisp | 2021-07-23 | 1 | -0/+4 |
| | | | | Fixes the identity removal pass. | ||||
* | glasm: Fix aliased bitcasts ref counting | ReinUsesLisp | 2021-07-23 | 1 | -6/+4 |
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* | glasm: Add conversion instructions to GLASM | ReinUsesLisp | 2021-07-23 | 1 | -4/+4 |
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* | glasm: Initial GLASM fp64 support | ReinUsesLisp | 2021-07-23 | 1 | -0/+8 |
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* | glasm: Implement GLASM fp16 packing and move bitwise insns | ReinUsesLisp | 2021-07-23 | 1 | -0/+75 |
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* | glasm: Add GLASM backend infrastructure | ReinUsesLisp | 2021-07-23 | 1 | -0/+0 |