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path: root/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp (unfollow)
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2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2022-03-20shader_recompiler: Reduce unused includesameerj1-2/+0
2021-12-06shader_recompiler: Adjust emit_context includesameerj1-1/+1
2021-07-23glasm: Implement PREC on relevant instructionsReinUsesLisp1-6/+12
2021-07-23glasm: Review all GLASM insts to be aware of register aliasingReinUsesLisp1-4/+4
2021-07-23glasm: Add MUFU instructions to GLASMReinUsesLisp1-14/+15
2021-07-23glasm: Properly clamp Fp64 on GLASMReinUsesLisp1-6/+6
2021-07-23glasm: Fix clamps so the min value has priority on NAN on GLASMReinUsesLisp1-12/+15
2021-07-23glasm: Add conversion instructions to GLASMReinUsesLisp1-22/+28
2021-07-23glasm: Add fp min/max insts and fix store for fp64 on GLASMReinUsesLisp1-8/+6
2021-07-23glasm: Add floating-point comparisons on GLASMReinUsesLisp1-81/+89
2021-07-23glasm: Initial GLASM fp64 supportReinUsesLisp1-8/+8
2021-07-23glasm: Make GLASM aware of typesReinUsesLisp1-164/+135
2021-07-23glasm: Implement basic GLASM instructionsReinUsesLisp1-0/+421
2021-07-23glasm: Add GLASM backend infrastructureReinUsesLisp1-0/+0