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path: root/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp (follow)
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* glasm: Catch more register leaksReinUsesLisp2021-07-231-10/+17
| | | | | | | | | | | | | Add support for null registers. These are used when an instruction has no usages. This comes handy when an instruction is only used for its CC value, with the caveat of having to invalidate all pseudo-instructions before defining the instruction itself in the register allocator. This commits changes this. Workaround a bug on Nvidia's condition codes conditional execution using branches.
* glasm: Implement image atomicsReinUsesLisp2021-07-231-0/+153
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* glasm: Fix potential aliasing bug on cube array samplesReinUsesLisp2021-07-231-31/+40
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* glasm: Implement ImageWriteReinUsesLisp2021-07-231-4/+7
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* glasm: Implement ImageReadReinUsesLisp2021-07-231-3/+42
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* glasm: Implement ImageGradientReinUsesLisp2021-07-231-5/+62
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* glasm: Implement ImageQueryLodReinUsesLisp2021-07-231-3/+5
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* glasm: Implement ImageFetchReinUsesLisp2021-07-231-6/+27
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* glasm: Implement TXQ and improve texture info readsReinUsesLisp2021-07-231-49/+50
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* glasm: Implement textureGather instructionsReinUsesLisp2021-07-231-11/+92
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* glasm: Add missing return value on move assignmentReinUsesLisp2021-07-231-0/+1
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* glasm: Implement TEX and TEXS instructionsReinUsesLisp2021-07-231-37/+245
| | | | | Remove lod clamp from texture instructions with lod, as this is not needed (nor supported).
* glasm: Add support for non-2D texture samplesReinUsesLisp2021-07-231-4/+26
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* glasm: Reorder unreachable image instructions to the bottomReinUsesLisp2021-07-231-97/+97
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* glasm: Add support for texture offsetsReinUsesLisp2021-07-231-11/+15
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* glasm: Improve texture sampling instructionsReinUsesLisp2021-07-231-23/+43
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* shader_recompiler: GCC fixeslat9nq2021-07-231-1/+1
| | | | | Fixes members of unnamed union not being accessible, and one function without a declaration.
* glasm: Initial (broken) implementation of TEX on GLASMReinUsesLisp2021-07-231-0/+221
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* glasm: Add GLASM backend infrastructureReinUsesLisp2021-07-231-0/+0