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path: root/src/shader_recompiler/backend/glasm/reg_alloc.cpp (unfollow)
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2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2022-03-20shader_recompiler: Reduce unused includesameerj1-3/+0
2021-12-06shader_recompiler: Adjust emit_context includesameerj1-1/+1
2021-07-23glasm: Remove unnecessary value typesReinUsesLisp1-4/+4
2021-07-23glasm: Catch more register leaksReinUsesLisp1-4/+24
2021-07-23glasm: Do not alias ConditionRef for nowReinUsesLisp1-1/+0
2021-07-23shader: Read branch conditions from an instructionReinUsesLisp1-0/+1
2021-07-23glasm: Fix aliased bitcasts ref countingReinUsesLisp1-7/+32
2021-07-23glasm: Add Void type to GLASM valuesReinUsesLisp1-0/+3
2021-07-23glasm: Fix register allocation when moving immediate on GLASMReinUsesLisp1-30/+41
2021-07-23glasm: Add conversion instructions to GLASMReinUsesLisp1-0/+4
2021-07-23glasm: Initial GLASM fp64 supportReinUsesLisp1-19/+47
2021-07-23glasm: Make GLASM aware of typesReinUsesLisp1-27/+35
2021-07-23glasm: Implement more logical opsameerj1-1/+1
2021-07-23glasm: Use BitField instead of C bitfieldsReinUsesLisp1-5/+5
2021-07-23glasm: Changes to GLASM register allocator and emit contextReinUsesLisp1-16/+21
2021-07-23glasm: Add GLASM backend infrastructureReinUsesLisp1-0/+82