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path: root/src/shader_recompiler/backend/glsl/emit_context.cpp (unfollow)
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2021-07-23glsl: Implement TEX depth functionsameerj1-2/+22
2021-07-23glsl: Implement TEX ImageSample functionsameerj1-0/+9
2021-07-23glsl: Better Storage access and wip warpsameerj1-0/+4
2021-07-23glsl: WIP var forward declarationameerj1-30/+34
2021-07-23glsl: Fix bindings, add some CC opsameerj1-24/+33
2021-07-23glsl: Implement derivatives and YDirectionameerj1-3/+4
2021-07-23glsl: Fix non-immediate buffer accessameerj1-0/+1
2021-07-23glsl: textures wipameerj1-4/+50
2021-07-23glsl: Implement some attribute getters and settersameerj1-3/+49
2021-07-23glsl: Track S32 atomicsameerj1-3/+6
2021-07-23glsl: Query GL Device for FP16 extension supportameerj1-2/+7
2021-07-23glsl: Simply FP storage atomicsameerj1-14/+14
2021-07-23glsl: F16x2 storage atomicsameerj1-0/+16
2021-07-23glsl: Revert ssbo aliasing. Storage Atomics implameerj1-21/+21
2021-07-23glsl: Wip storage atomic opsameerj1-5/+37
2021-07-23glsl: More FP fixesameerj1-5/+10
2021-07-23glsl: FP function fixesameerj1-1/+4
2021-07-23glsl: Implement a few Integer instructionsameerj1-0/+7
2021-07-23glsl: Fix program linking and cbufameerj1-2/+2
2021-07-23glsl: Fix "reg" allocingameerj1-4/+24
2021-07-23glsl: Initial backendameerj1-0/+30