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path: root/src/shader_recompiler/backend/glsl/emit_glsl.h (follow)
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* shader: Split profile and runtime info headersReinUsesLisp2021-07-231-0/+1
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* glsl: Use std::string_view for Emit function args.ameerj2021-07-231-3/+3
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* glsl: Initial backendameerj2021-07-231-0/+23