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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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shader_recompiler
/
backend
/
spirv
/
emit_spirv_image.cpp
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Author
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2021-07-23
shader_recompiler, video_core: Resolve clang errors
lat9nq
1
-5
/
+10
2021-07-23
shader: Add logging
ReinUsesLisp
1
-2
/
+2
2021-07-23
spirv: Fix image and image buffer descriptor index usage
ReinUsesLisp
1
-5
/
+7
2021-07-23
glasm: Implement TEX and TEXS instructions
ReinUsesLisp
1
-4
/
+4
2021-07-23
Move SPIR-V emission functions to their own header
ReinUsesLisp
1
-0
/
+1
2021-07-23
spirv: Only add image operands mask when needed
ReinUsesLisp
1
-5
/
+9
2021-07-23
spirv: Workaround image unsigned offset bug
ReinUsesLisp
1
-5
/
+5
2021-07-23
shader: Implement indexed textures
ReinUsesLisp
1
-24
/
+34
2021-07-23
spirv: Replace Constant/ConstantComposite with Const helper
ameerj
1
-14
/
+9
2021-07-23
spirv: Fix implicit lod type
ReinUsesLisp
1
-1
/
+1
2021-07-23
spirv: Use explicit lods outside of fragment shaders
ReinUsesLisp
1
-5
/
+16
2021-07-23
spirv: Use ConstOffset instead of Offset when possible
ReinUsesLisp
1
-17
/
+46
2021-07-23
spirv: Implement image buffers
ReinUsesLisp
1
-1
/
+2
2021-07-23
spirv: Guard against typeless image reads on unsupported devices
ReinUsesLisp
1
-0
/
+4
2021-07-23
shader: Implement SULD and SUST
ReinUsesLisp
1
-7
/
+39
2021-07-23
shader: Address feedback + clang format
lat9nq
1
-4
/
+0
2021-07-23
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
1
-4
/
+7
2021-07-23
shader: Fix TextureGrad
ReinUsesLisp
1
-1
/
+1
2021-07-23
shader: Implement texture buffers
ReinUsesLisp
1
-5
/
+19
2021-07-23
shader: Stub TLD4's PTP when it isn't constant
FernandoS27
1
-1
/
+2
2021-07-23
shader: Fix TXD
FernandoS27
1
-1
/
+1
2021-07-23
shader: Address feedback
FernandoS27
1
-15
/
+15
2021-07-23
shader: Implement ImageGradient
FernandoS27
1
-1
/
+50
2021-07-23
shader: Implement TMML partially
FernandoS27
1
-2
/
+2
2021-07-23
shader,spirv: Implement ImageQueryLod.
FernandoS27
1
-0
/
+15
2021-07-23
shader: Implement TLD
FernandoS27
1
-1
/
+1
2021-07-23
shader: Implement TXQ and fix FragDepth
ReinUsesLisp
1
-1
/
+47
2021-07-23
shader: Refactor PTP and other minor changes
ReinUsesLisp
1
-10
/
+28
2021-07-23
shader: Add IR opcode for ImageFetch
FernandoS27
1
-2
/
+30
2021-07-23
shader: Implement TLD4.PTP
FernandoS27
1
-3
/
+6
2021-07-23
shader: Implement TLD4 and TLD4_B
FernandoS27
1
-0
/
+40
2021-07-23
shader: Implement TEXS
ReinUsesLisp
1
-1
/
+10
2021-07-23
shader: Initial support for textures and TEX
ReinUsesLisp
1
-0
/
+146