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path: root/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp (follow)
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* shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq2021-07-231-4/+7
| | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
* shader: Fix TextureGradReinUsesLisp2021-07-231-1/+1
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* shader: Implement texture buffersReinUsesLisp2021-07-231-5/+19
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* shader: Stub TLD4's PTP when it isn't constantFernandoS272021-07-231-1/+2
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* shader: Fix TXDFernandoS272021-07-231-1/+1
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* shader: Address feedbackFernandoS272021-07-231-15/+15
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* shader: Implement ImageGradientFernandoS272021-07-231-1/+50
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* shader: Implement TMML partiallyFernandoS272021-07-231-2/+2
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* shader,spirv: Implement ImageQueryLod.FernandoS272021-07-231-0/+15
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* shader: Implement TLDFernandoS272021-07-231-1/+1
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* shader: Implement TXQ and fix FragDepthReinUsesLisp2021-07-231-1/+47
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* shader: Refactor PTP and other minor changesReinUsesLisp2021-07-231-10/+28
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* shader: Add IR opcode for ImageFetchFernandoS272021-07-231-2/+30
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* shader: Implement TLD4.PTPFernandoS272021-07-231-3/+6
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* shader: Implement TLD4 and TLD4_BFernandoS272021-07-231-0/+40
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* shader: Implement TEXSReinUsesLisp2021-07-231-1/+10
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* shader: Initial support for textures and TEXReinUsesLisp2021-07-231-0/+146