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2021-07-23shader: Implement BRXFernandoS273-2/+15
2021-07-23shader: Implement I2I CCameerj2-21/+41
2021-07-23shader: Implement I2I SATameerj2-0/+10
2021-07-23shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when availableReinUsesLisp5-1/+334
2021-07-23shader: Better interpolation and disabled attributes supportReinUsesLisp2-12/+46
2021-07-23spirv: Remove dependencies on Environment when generating SPIR-VReinUsesLisp2-9/+7
2021-07-23shader: Implement front faceReinUsesLisp3-0/+8
2021-07-23shader: Implement TXQ and fix FragDepthReinUsesLisp5-8/+64
2021-07-23shader: Refactor PTP and other minor changesReinUsesLisp5-56/+46
2021-07-23shader: Add IR opcode for ImageFetchFernandoS273-3/+35
2021-07-23shader: Implement TLD4.PTPFernandoS275-9/+40
2021-07-23shader: Implement FragDepthFernandoS271-0/+6
2021-07-23shader: Implement TLD4 and TLD4_BFernandoS272-0/+48
2021-07-23shader: Implement SHFLameerj5-60/+151
2021-07-23shader: Fix F2IFernandoS272-4/+19
2021-07-23shader: Implement NDC [-1, 1], attribute types and default varying initializationReinUsesLisp5-39/+112
2021-07-23shader: Implement VOTEameerj5-1/+77
2021-07-23shader: Implement DMNMX, DSET, DSETPameerj3-18/+26
2021-07-23shader: Add support for fp16 comparisons and misc fixesReinUsesLisp2-0/+10
2021-07-23spirv: Implement VertexId and InstanceId, refactor codeReinUsesLisp6-144/+234
2021-07-23shader: Implement I2FReinUsesLisp4-0/+67
2021-07-23shader: Add partial rasterizer integrationReinUsesLisp6-50/+172
2021-07-23shader: Implement DADDameerj1-0/+2
2021-07-23shader: Implement FSET and FSETPameerj1-2/+4
2021-07-23shader: Implement TEXSReinUsesLisp1-1/+10
2021-07-23shader: Implement CAL inlining function callsReinUsesLisp2-15/+8
2021-07-23spirv: Add SignedZeroInfNanPreserve logicameerj1-0/+6
2021-07-23shader: Implement FMNMXameerj2-12/+12
2021-07-23shader: Implement FCMPameerj2-0/+5
2021-07-23shader: Partial implementation of LDCReinUsesLisp4-25/+124
2021-07-23shader: Initial support for textures and TEXReinUsesLisp7-5/+327
2021-07-23shader: Implement R2Pameerj3-3/+13
2021-07-23shader: Implement SHFameerj2-9/+19
2021-07-23shader: Implement LEAameerj3-3/+13
2021-07-23shader: Implement HADD2ReinUsesLisp3-18/+98
2021-07-23shader: Implement FLOameerj2-3/+13
2021-07-23shader: Implement IMNMXameerj2-0/+20
2021-07-23shader: Implement POPCameerj2-0/+10
2021-07-23shader: Implement SHRameerj2-6/+11
2021-07-23spirv: Move phi arguments emit to a separate functionReinUsesLisp1-27/+27
2021-07-23spirv: Add support for self-referencing phi nodesReinUsesLisp1-3/+10
2021-07-23shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCCReinUsesLisp2-6/+6
2021-07-23shader: FMUL, select, RRO, and MUFU fixesReinUsesLisp3-52/+228
2021-07-23shader: Fix MOV(reg), add SHL variants and emit neg and abs instructionsReinUsesLisp2-6/+6
2021-07-23spirv: Fixes and Intel specific workaroundsReinUsesLisp6-20/+31
2021-07-23shader: Rename, implement FADD.SAT and P2R (imm)ReinUsesLisp4-79/+98
2021-07-23shader: Add denorm flush supportReinUsesLisp3-9/+64
2021-07-23spirv: Add lower fp16 to fp32 passReinUsesLisp12-210/+255
2021-07-23shader: Primitive Vulkan integrationReinUsesLisp13-467/+461
2021-07-23spirv: Implement EmitIdentityReinUsesLisp2-3/+3
2021-07-23spirv: Initial bindings supportReinUsesLisp12-218/+408
2021-07-23shader: Add support for forward declarationsReinUsesLisp2-52/+49
2021-07-23shader: Support SSA loops on IRReinUsesLisp3-15/+15
2021-07-23shader: Misc fixesReinUsesLisp2-0/+11
2021-07-23shader: Initial implementation of an ASTReinUsesLisp5-41/+67
2021-07-23spirv: Initial SPIR-V supportReinUsesLisp12-3/+1359
2021-07-23shader: Add pools and rename filesReinUsesLisp1-0/+21