| Commit message (Expand) | Author | Files | Lines |
2021-07-23 | shader: Better interpolation and disabled attributes support | ReinUsesLisp | 2 | -12/+46 |
2021-07-23 | spirv: Remove dependencies on Environment when generating SPIR-V | ReinUsesLisp | 2 | -9/+7 |
2021-07-23 | shader: Implement front face | ReinUsesLisp | 3 | -0/+8 |
2021-07-23 | shader: Implement TXQ and fix FragDepth | ReinUsesLisp | 5 | -8/+64 |
2021-07-23 | shader: Refactor PTP and other minor changes | ReinUsesLisp | 5 | -56/+46 |
2021-07-23 | shader: Add IR opcode for ImageFetch | FernandoS27 | 3 | -3/+35 |
2021-07-23 | shader: Implement TLD4.PTP | FernandoS27 | 5 | -9/+40 |
2021-07-23 | shader: Implement FragDepth | FernandoS27 | 1 | -0/+6 |
2021-07-23 | shader: Implement TLD4 and TLD4_B | FernandoS27 | 2 | -0/+48 |
2021-07-23 | shader: Implement SHFL | ameerj | 5 | -60/+151 |
2021-07-23 | shader: Fix F2I | FernandoS27 | 2 | -4/+19 |
2021-07-23 | shader: Implement NDC [-1, 1], attribute types and default varying initialization | ReinUsesLisp | 5 | -39/+112 |
2021-07-23 | shader: Implement VOTE | ameerj | 5 | -1/+77 |
2021-07-23 | shader: Implement DMNMX, DSET, DSETP | ameerj | 3 | -18/+26 |
2021-07-23 | shader: Add support for fp16 comparisons and misc fixes | ReinUsesLisp | 2 | -0/+10 |
2021-07-23 | spirv: Implement VertexId and InstanceId, refactor code | ReinUsesLisp | 6 | -144/+234 |
2021-07-23 | shader: Implement I2F | ReinUsesLisp | 4 | -0/+67 |
2021-07-23 | shader: Add partial rasterizer integration | ReinUsesLisp | 6 | -50/+172 |
2021-07-23 | shader: Implement DADD | ameerj | 1 | -0/+2 |
2021-07-23 | shader: Implement FSET and FSETP | ameerj | 1 | -2/+4 |
2021-07-23 | shader: Implement TEXS | ReinUsesLisp | 1 | -1/+10 |
2021-07-23 | shader: Implement CAL inlining function calls | ReinUsesLisp | 2 | -15/+8 |
2021-07-23 | spirv: Add SignedZeroInfNanPreserve logic | ameerj | 1 | -0/+6 |
2021-07-23 | shader: Implement FMNMX | ameerj | 2 | -12/+12 |
2021-07-23 | shader: Implement FCMP | ameerj | 2 | -0/+5 |
2021-07-23 | shader: Partial implementation of LDC | ReinUsesLisp | 4 | -25/+124 |
2021-07-23 | shader: Initial support for textures and TEX | ReinUsesLisp | 7 | -5/+327 |
2021-07-23 | shader: Implement R2P | ameerj | 3 | -3/+13 |
2021-07-23 | shader: Implement SHF | ameerj | 2 | -9/+19 |
2021-07-23 | shader: Implement LEA | ameerj | 3 | -3/+13 |
2021-07-23 | shader: Implement HADD2 | ReinUsesLisp | 3 | -18/+98 |
2021-07-23 | shader: Implement FLO | ameerj | 2 | -3/+13 |
2021-07-23 | shader: Implement IMNMX | ameerj | 2 | -0/+20 |
2021-07-23 | shader: Implement POPC | ameerj | 2 | -0/+10 |
2021-07-23 | shader: Implement SHR | ameerj | 2 | -6/+11 |
2021-07-23 | spirv: Move phi arguments emit to a separate function | ReinUsesLisp | 1 | -27/+27 |
2021-07-23 | spirv: Add support for self-referencing phi nodes | ReinUsesLisp | 1 | -3/+10 |
2021-07-23 | shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC | ReinUsesLisp | 2 | -6/+6 |
2021-07-23 | shader: FMUL, select, RRO, and MUFU fixes | ReinUsesLisp | 3 | -52/+228 |
2021-07-23 | shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions | ReinUsesLisp | 2 | -6/+6 |
2021-07-23 | spirv: Fixes and Intel specific workarounds | ReinUsesLisp | 6 | -20/+31 |
2021-07-23 | shader: Rename, implement FADD.SAT and P2R (imm) | ReinUsesLisp | 4 | -79/+98 |
2021-07-23 | shader: Add denorm flush support | ReinUsesLisp | 3 | -9/+64 |
2021-07-23 | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | 12 | -210/+255 |
2021-07-23 | shader: Primitive Vulkan integration | ReinUsesLisp | 13 | -467/+461 |
2021-07-23 | spirv: Implement EmitIdentity | ReinUsesLisp | 2 | -3/+3 |
2021-07-23 | spirv: Initial bindings support | ReinUsesLisp | 12 | -218/+408 |
2021-07-23 | shader: Add support for forward declarations | ReinUsesLisp | 2 | -52/+49 |
2021-07-23 | shader: Support SSA loops on IR | ReinUsesLisp | 3 | -15/+15 |
2021-07-23 | shader: Misc fixes | ReinUsesLisp | 2 | -0/+11 |
2021-07-23 | shader: Initial implementation of an AST | ReinUsesLisp | 5 | -41/+67 |
2021-07-23 | spirv: Initial SPIR-V support | ReinUsesLisp | 12 | -3/+1359 |
2021-07-23 | shader: Add pools and rename files | ReinUsesLisp | 1 | -0/+21 |