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path: root/src/shader_recompiler/environment.h (follow)
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* shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when availableReinUsesLisp2021-07-231-0/+4
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* shader: Implement TXQ and fix FragDepthReinUsesLisp2021-07-231-0/+3
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* vk_pipeline_cache: Add pipeline cacheReinUsesLisp2021-07-231-3/+8
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* shader: Add partial rasterizer integrationReinUsesLisp2021-07-231-0/+14
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* shader: Initial support for textures and TEXReinUsesLisp2021-07-231-0/+2
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* shader: Primitive Vulkan integrationReinUsesLisp2021-07-231-1/+5
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* shader: Initial recompiler workReinUsesLisp2021-07-231-0/+14