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path: root/src/shader_recompiler/exception.h (follow)
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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* shader_recompiler: Reduce unused includesameerj2022-03-201-1/+0
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* logging/log.h: move enum class formatter to a separate file ...liushuyu2022-01-101-1/+1
| | | | ... to common/logging/formatter.h
* exception: Make constructors explicitLioncash2021-07-271-4/+4
| | | | Ensures that exception construction is always explicit.
* exception: Make what() member function nodiscardLioncash2021-07-271-1/+1
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* exception: Narrow down specific headerLioncash2021-07-271-1/+1
| | | | | We can use the <exception> header instead of pulling in all of the exception-style classes.
* shader: GCC fmt 8.0.0 fixeslat9nq2021-07-231-4/+4
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* shader/exception: Fix compilation errors on gccReinUsesLisp2021-07-231-6/+6
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* shader: Handle host exceptionsReinUsesLisp2021-07-231-8/+32
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* shader: Initial recompiler workReinUsesLisp2021-07-231-0/+42