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2021-07-23shader: Move microinstruction header to the value headerReinUsesLisp1-162/+0
2021-07-23shader: Inline common Opcode and Inst functionsReinUsesLisp1-2/+11
2021-07-23shader: Use a small_vector for phi blocksReinUsesLisp1-1/+2
2021-07-23shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq1-2/+2
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-23shader: Refactor PTP and other minor changesReinUsesLisp1-2/+2
2021-07-23shader: Implement TLD4.PTPFernandoS271-0/+6
2021-07-23shader: Implement SHFLameerj1-0/+1
2021-07-23shader: Initial support for textures and TEXReinUsesLisp1-6/+16
2021-07-23spirv: Add lower fp16 to fp32 passReinUsesLisp1-0/+2
2021-07-23shader: Add support for forward declarationsReinUsesLisp1-3/+17
2021-07-23shader: Properly store phi on InstReinUsesLisp1-11/+26
2021-07-23shader: Add pools and rename filesReinUsesLisp1-1/+1
2021-07-23shader: Constant propagation and global memory to storage bufferReinUsesLisp1-1/+3
2021-07-23shader: Initial instruction supportReinUsesLisp1-1/+11
2021-07-23shader: SSA and dominanceReinUsesLisp1-0/+10
2021-07-23shader: Initial recompiler workReinUsesLisp1-0/+82