Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | shader: Implement LEA | ameerj | 2021-07-23 | 2 | -20/+100 |
| | |||||
* | shader: Deduplicate HADD2 code | ReinUsesLisp | 2021-07-23 | 1 | -19/+16 |
| | |||||
* | shader: Implement I2I | ameerj | 2021-07-23 | 2 | -12/+99 |
| | |||||
* | shader: Implement HADD2 | ReinUsesLisp | 2021-07-23 | 3 | -17/+185 |
| | |||||
* | shader: Implement LOP and LOP3 | ameerj | 2021-07-23 | 6 | -29/+223 |
| | |||||
* | shader: Implement IADD3 | ameerj | 2021-07-23 | 2 | -12/+103 |
| | |||||
* | shader: Implement PSETP | ameerj | 2021-07-23 | 3 | -4/+38 |
| | |||||
* | Implement PSET, refactor common comparison funcs | ameerj | 2021-07-23 | 8 | -101/+87 |
| | |||||
* | shader: Implement FLO | ameerj | 2021-07-23 | 2 | -12/+46 |
| | |||||
* | shader: Implement ISET, add common_funcs | ameerj | 2021-07-23 | 7 | -50/+147 |
| | |||||
* | shader: Make IMNMX, SHR, SEL stylistically more consistent | ameerj | 2021-07-23 | 3 | -5/+5 |
| | |||||
* | shader: Implement ICMP | ameerj | 2021-07-23 | 2 | -16/+83 |
| | |||||
* | shader: Implement IMNMX | ameerj | 2021-07-23 | 2 | -12/+59 |
| | |||||
* | shader: Implement BFI | ameerj | 2021-07-23 | 2 | -16/+56 |
| | |||||
* | shader: Implement BFE | ameerj | 2021-07-23 | 2 | -12/+66 |
| | |||||
* | shader: Implement POPC | ameerj | 2021-07-23 | 2 | -12/+36 |
| | |||||
* | shader: Implement SHR | ameerj | 2021-07-23 | 2 | -12/+62 |
| | |||||
* | shader: Implement SEL | ameerj | 2021-07-23 | 2 | -12/+44 |
| | |||||
* | shader: Fix control flow | ReinUsesLisp | 2021-07-23 | 2 | -3/+3 |
| | |||||
* | shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC | ReinUsesLisp | 2021-07-23 | 3 | -22/+70 |
| | |||||
* | shader: FMUL, select, RRO, and MUFU fixes | ReinUsesLisp | 2021-07-23 | 10 | -38/+93 |
| | |||||
* | shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions | ReinUsesLisp | 2021-07-23 | 2 | -5/+5 |
| | |||||
* | spirv: Fixes and Intel specific workarounds | ReinUsesLisp | 2021-07-23 | 1 | -6/+9 |
| | |||||
* | shader: Rename, implement FADD.SAT and P2R (imm) | ReinUsesLisp | 2021-07-23 | 9 | -34/+100 |
| | |||||
* | shader: Add denorm flush support | ReinUsesLisp | 2021-07-23 | 1 | -4/+15 |
| | |||||
* | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | 2021-07-23 | 2 | -16/+48 |
| | |||||
* | shader: Primitive Vulkan integration | ReinUsesLisp | 2021-07-23 | 4 | -22/+26 |
| | |||||
* | shader: Simplify ISCADD | ReinUsesLisp | 2021-07-23 | 1 | -6/+1 |
| | |||||
* | shader: Misc fixes | ReinUsesLisp | 2021-07-23 | 2 | -4/+4 |
| | |||||
* | shader: Initial implementation of an AST | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
| | |||||
* | shader: Add pools and rename files | ReinUsesLisp | 2021-07-23 | 6 | -6/+6 |
| | |||||
* | shader: Make typed IR | ReinUsesLisp | 2021-07-23 | 9 | -46/+74 |
| | |||||
* | shader: Initial instruction support | ReinUsesLisp | 2021-07-23 | 15 | -178/+1038 |
| | |||||
* | shader: SSA and dominance | ReinUsesLisp | 2021-07-23 | 2 | -5/+5 |
| | |||||
* | shader: Initial recompiler work | ReinUsesLisp | 2021-07-23 | 9 | -0/+1946 |