Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2022-12-01 | shader_recompiler: add gl_Layer translation GS for older hardware | Liam | 1 | -0/+9 |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | 1 | -3/+2 |
2022-03-20 | shader_recompiler: Reduce unused includes | ameerj | 1 | -1/+4 |
2022-01-25 | shader_recompiler: Remove unnecessary [[nodiscard]] | Lioncash | 1 | -2/+1 |
2021-11-19 | Implement convert legacy to generic | Feng Chen | 1 | -0/+4 |
2021-07-23 | shader: Add support for native 16-bit floats | ReinUsesLisp | 1 | -1/+2 |
2021-07-23 | shader: Rename maxwell/program.h to translate_program.h | ReinUsesLisp | 1 | -6/+1 |
2021-07-23 | shader: Address feedback | FernandoS27 | 1 | -0/+1 |
2021-07-23 | shader: Implement VertexA stage | FernandoS27 | 1 | -0/+2 |
2021-07-23 | shader: Initial implementation of an AST | ReinUsesLisp | 1 | -1/+1 |
2021-07-23 | shader: Add pools and rename files | ReinUsesLisp | 1 | -17/+5 |
2021-07-23 | shader: SSA and dominance | ReinUsesLisp | 1 | -7/+4 |
2021-07-23 | shader: Initial recompiler work | ReinUsesLisp | 1 | -0/+39 |