Commit message (Collapse) | Author | Age | Files | Lines | |
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* | shader: Implement IMNMX | ameerj | 2021-07-23 | 2 | -12/+59 |
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* | shader: Implement BFI | ameerj | 2021-07-23 | 2 | -16/+56 |
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* | shader: Implement BFE | ameerj | 2021-07-23 | 2 | -12/+66 |
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* | shader: Implement POPC | ameerj | 2021-07-23 | 2 | -12/+36 |
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* | shader: Implement SHR | ameerj | 2021-07-23 | 2 | -12/+62 |
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* | shader: Implement SEL | ameerj | 2021-07-23 | 2 | -12/+44 |
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* | shader: Fix conditional execution of exit instructions | ReinUsesLisp | 2021-07-23 | 2 | -5/+6 |
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* | shader: Fix control flow | ReinUsesLisp | 2021-07-23 | 3 | -4/+4 |
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* | shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC | ReinUsesLisp | 2021-07-23 | 3 | -22/+70 |
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* | shader: FMUL, select, RRO, and MUFU fixes | ReinUsesLisp | 2021-07-23 | 10 | -38/+93 |
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* | shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions | ReinUsesLisp | 2021-07-23 | 2 | -5/+5 |
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* | spirv: Fixes and Intel specific workarounds | ReinUsesLisp | 2021-07-23 | 2 | -9/+9 |
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* | shader: Rename, implement FADD.SAT and P2R (imm) | ReinUsesLisp | 2021-07-23 | 10 | -35/+101 |
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* | shader: Add denorm flush support | ReinUsesLisp | 2021-07-23 | 1 | -4/+15 |
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* | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | 2021-07-23 | 3 | -16/+50 |
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* | shader: Primitive Vulkan integration | ReinUsesLisp | 2021-07-23 | 5 | -23/+27 |
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* | shader: Simplify ISCADD | ReinUsesLisp | 2021-07-23 | 1 | -6/+1 |
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* | spirv: Initial bindings support | ReinUsesLisp | 2021-07-23 | 1 | -3/+4 |
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* | shader: Support SSA loops on IR | ReinUsesLisp | 2021-07-23 | 1 | -4/+8 |
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* | shader: Misc fixes | ReinUsesLisp | 2021-07-23 | 2 | -4/+4 |
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* | shader: Initial implementation of an AST | ReinUsesLisp | 2021-07-23 | 10 | -477/+238 |
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* | spirv: Initial SPIR-V support | ReinUsesLisp | 2021-07-23 | 1 | -5/+5 |
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* | shader: Add pools and rename files | ReinUsesLisp | 2021-07-23 | 15 | -63/+40 |
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* | shader: Make typed IR | ReinUsesLisp | 2021-07-23 | 9 | -46/+74 |
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* | shader: Constant propagation and global memory to storage buffer | ReinUsesLisp | 2021-07-23 | 1 | -2/+4 |
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* | shader: Initial instruction support | ReinUsesLisp | 2021-07-23 | 16 | -178/+1039 |
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* | shader: SSA and dominance | ReinUsesLisp | 2021-07-23 | 8 | -55/+223 |
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* | shader: Initial recompiler work | ReinUsesLisp | 2021-07-23 | 24 | -0/+3555 |