Commit message (Collapse) | Author | Age | Files | Lines | |
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* | video_code: support rectangle texture | FengChen | 2022-08-25 | 1 | -1/+6 |
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* | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
* | shader_recompiler: Reduce unused includes | ameerj | 2022-03-20 | 1 | -1/+0 |
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* | rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets | ameerj | 2022-03-12 | 1 | -2/+27 |
| | | | | | | ImageFetch offsets for 2D array coordinates have a different composite size than the coordinates. The rescaling pass was not taking this into account. Fixes broken shaders when scaling is enabled in Astral Chain, and likely other titles. | ||||
* | ShaderCache: Better fix for Shuffling gl_FragCoord | Fernando Sahmkow | 2021-11-16 | 1 | -2/+13 |
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* | Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs. | FernandoS27 | 2021-11-16 | 1 | -0/+21 |
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* | rescaling_pass: Fix IR errors when unscalable texture types are encountered | ameerj | 2021-11-16 | 1 | -0/+28 |
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* | rescaling_pass: Logic simplification and minor style cleanup | ameerj | 2021-11-16 | 1 | -32/+17 |
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* | rescaling_pass: Scale ImageFetch offset if it exists | ameerj | 2021-11-16 | 1 | -59/+37 |
| | | | | Plus some code deduplication | ||||
* | rescaling_pass: Enable PatchImageQueryDimensions on fragment stages | ameerj | 2021-11-16 | 1 | -5/+4 |
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* | gl_texture_cache/rescaling_pass: minor cleanup | ameerj | 2021-11-16 | 1 | -12/+8 |
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* | rescaling_pass: Fix and simplify shuffle/fragcoord pass | ameerj | 2021-11-16 | 1 | -26/+20 |
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* | Shader: Don't rescale FragCoord if used by Shuffle | Fernando Sahmkow | 2021-11-16 | 1 | -1/+52 |
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* | RescalingPass: Agregate pixels on texelFetch while on Fragment Shader | Fernando Sahmkow | 2021-11-16 | 1 | -3/+97 |
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* | shader: Fix TextureSize check on rescaling. | Fernando Sahmkow | 2021-11-16 | 1 | -27/+21 |
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* | shader: Properly scale image reads and add GL SPIR-V support | ReinUsesLisp | 2021-11-16 | 1 | -2/+1 |
| | | | | Thanks for everything! | ||||
* | shader: Properly blacklist and scale image loads | ReinUsesLisp | 2021-11-16 | 1 | -3/+19 |
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* | shader/rescaling_pass: Patch more instructions | ReinUsesLisp | 2021-11-16 | 1 | -4/+101 |
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* | shader: Fix rescaling pass | ReinUsesLisp | 2021-11-16 | 1 | -1/+1 |
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* | shader: Fix resolution scaling pass | ReinUsesLisp | 2021-11-16 | 1 | -34/+26 |
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* | ShaderDecompiler: Add initial support for rescaling. | Fernando Sahmkow | 2021-11-16 | 1 | -0/+72 |