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path: root/src/shader_recompiler/ir_opt/verification_pass.cpp (follow)
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* glasm: Remove unintentionally committed fmt::printsReinUsesLisp2021-07-231-2/+0
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* shader: Add more strict validation the passReinUsesLisp2021-07-231-0/+42
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* shader: Move microinstruction header to the value headerReinUsesLisp2021-07-231-1/+1
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* shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq2021-07-231-2/+2
| | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
* shader: Implement CAL inlining function callsReinUsesLisp2021-07-231-8/+8
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* shader: Initial implementation of an ASTReinUsesLisp2021-07-231-0/+4
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* shader: Constant propagation and global memory to storage bufferReinUsesLisp2021-07-231-19/+23
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* shader: Initial recompiler workReinUsesLisp2021-07-231-0/+50