Commit message (Collapse) | Author | Age | Files | Lines | |
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* | shader: Add support for fp16 comparisons and misc fixes | ReinUsesLisp | 2021-07-23 | 2 | -0/+18 |
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* | shader: Fix floating point comparison for FP16 | FernandoS27 | 2021-07-23 | 1 | -0/+24 |
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* | spirv: Implement VertexId and InstanceId, refactor code | ReinUsesLisp | 2021-07-23 | 1 | -0/+6 |
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* | shader: Implement I2F | ReinUsesLisp | 2021-07-23 | 2 | -0/+44 |
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* | shader: Add partial rasterizer integration | ReinUsesLisp | 2021-07-23 | 2 | -5/+57 |
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* | shader: Reorder phi nodes when redefined as undefined opcodes | ReinUsesLisp | 2021-07-23 | 1 | -1/+9 |
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* | shader: Implement CAL inlining function calls | ReinUsesLisp | 2021-07-23 | 10 | -57/+44 |
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* | shader: Implement FCMP | ameerj | 2021-07-23 | 1 | -1/+13 |
| | | | | still need to configure some settings for NV denorm flush and intel NaN | ||||
* | shader: Partial implementation of LDC | ReinUsesLisp | 2021-07-23 | 4 | -15/+146 |
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* | shader: Initial support for textures and TEX | ReinUsesLisp | 2021-07-23 | 4 | -9/+226 |
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* | shader: Implement HADD2 | ReinUsesLisp | 2021-07-23 | 2 | -1/+11 |
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* | shader: Implement SEL | ameerj | 2021-07-23 | 1 | -4/+8 |
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* | shader: Avoid infinite recursion when tracking global memory | ReinUsesLisp | 2021-07-23 | 1 | -5/+26 |
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* | shader: FMUL, select, RRO, and MUFU fixes | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Add denorm flush support | ReinUsesLisp | 2021-07-23 | 2 | -7/+65 |
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* | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | 2021-07-23 | 4 | -7/+103 |
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* | shader: Add XMAD multiplication folding optimization | ReinUsesLisp | 2021-07-23 | 1 | -5/+77 |
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* | spirv: Initial bindings support | ReinUsesLisp | 2021-07-23 | 4 | -61/+210 |
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* | shader: Fix tracking | ReinUsesLisp | 2021-07-23 | 1 | -50/+72 |
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* | shader: Add support for forward declarations | ReinUsesLisp | 2021-07-23 | 1 | -2/+2 |
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* | shader: Support SSA loops on IR | ReinUsesLisp | 2021-07-23 | 3 | -17/+55 |
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* | shader: Misc fixes | ReinUsesLisp | 2021-07-23 | 2 | -70/+70 |
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* | shader: Initial implementation of an AST | ReinUsesLisp | 2021-07-23 | 3 | -3/+75 |
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* | spirv: Initial SPIR-V support | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Better constant folding | ReinUsesLisp | 2021-07-23 | 1 | -12/+47 |
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* | shader: Properly store phi on Inst | ReinUsesLisp | 2021-07-23 | 1 | -10/+12 |
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* | shader: Add pools and rename files | ReinUsesLisp | 2021-07-23 | 1 | -14/+14 |
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* | shader: Make typed IR | ReinUsesLisp | 2021-07-23 | 2 | -10/+31 |
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* | shader: Remove illegal character in SSA pass | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Constant propagation and global memory to storage buffer | ReinUsesLisp | 2021-07-23 | 6 | -36/+573 |
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* | shader: Initial instruction support | ReinUsesLisp | 2021-07-23 | 2 | -88/+0 |
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* | shader: SSA and dominance | ReinUsesLisp | 2021-07-23 | 3 | -1/+164 |
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* | shader: Initial recompiler work | ReinUsesLisp | 2021-07-23 | 5 | -0/+213 |