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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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command_processor.cpp
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Author
Files
Lines
2017-10-04
Extracted the attribute setup and draw commands into their own functions
Huw Pascoe
1
-217
/
+222
2017-09-23
Remove pipeline.gpu_mode and fix minor issues
James Rowe
1
-12
/
+2
2017-09-11
GPU: Add draw for immediate and batch modes
James Rowe
1
-2
/
+17
2017-08-19
pica/command_processor: build geometry pipeline and run geometry shader
wwylele
1
-27
/
+27
2017-08-07
pica: upload shared shader code to both unit
wwylele
1
-25
/
+37
2017-05-20
pica/swrasterizer: implement procedural texture
wwylele
1
-0
/
+31
2017-05-17
pica: use correct register value for shader bool_uniforms
wwylele
1
-2
/
+2
2017-05-12
Pica: Write GS registers
Jannik Vogel
1
-0
/
+52
2017-05-12
Pica: Write shader registers in functions
Jannik Vogel
1
-57
/
+103
2017-02-09
VideoCore: Split regs.h inclusions
Yuri Kunde Schlesner
1
-0
/
+2
2017-02-09
VideoCore: Use union to index into Regs struct
Yuri Kunde Schlesner
1
-4
/
+8
2017-02-04
VideoCore: Move Regs to its own file
Yuri Kunde Schlesner
1
-1
/
+1
2017-02-04
VideoCore: Split geometry pipeline regs from Regs struct
Yuri Kunde Schlesner
1
-25
/
+26
2017-02-04
VideoCore: Split texturing regs from Regs struct
Yuri Kunde Schlesner
1
-12
/
+12
2017-02-04
VideoCore: Split rasterizer regs from Regs struct
Yuri Kunde Schlesner
1
-2
/
+3
2017-01-30
VideoCore: Split shader output writing from semantic loading
Yuri Kunde Schlesner
1
-6
/
+8
2017-01-30
VideoCore: Consistently use shader configuration to load attributes
Yuri Kunde Schlesner
1
-2
/
+2
2017-01-30
VideoCore: Use correct register for immediate mode attribute count
Yuri Kunde Schlesner
1
-6
/
+7
2017-01-30
VideoCore: Rename some types to more accurate names
Yuri Kunde Schlesner
1
-6
/
+5
2017-01-30
VideoCore: Change misleading register names
Yuri Kunde Schlesner
1
-2
/
+3
2017-01-26
VideoCore/Shader: Move entry_point to SetupBatch
Yuri Kunde Schlesner
1
-4
/
+4
2017-01-26
VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup
Yuri Kunde Schlesner
1
-4
/
+4
2017-01-26
Shader: Remove OutputRegisters struct
Yuri Kunde Schlesner
1
-3
/
+4
2017-01-26
VideoCore/Shader: Split shader uniform state and shader engine
Yuri Kunde Schlesner
1
-5
/
+8
2017-01-26
VideoCore/Shader: Use only entry_point as ShaderSetup param
Yuri Kunde Schlesner
1
-2
/
+2
2017-01-26
VideoCore/Shader: Extract input vertex loading code into function
Yuri Kunde Schlesner
1
-2
/
+4
2016-12-16
VideoCore/Shader: Extract DebugData out from UnitState
Yuri Kunde Schlesner
1
-2
/
+2
2016-12-15
VideoCore: Make profiling scope more representative
Yuri Kunde Schlesner
1
-0
/
+3
2016-12-15
VideoCore: Inline IsPicaTracing
Yuri Kunde Schlesner
1
-1
/
+4
2016-12-15
VideoCore: Eliminate an unnecessary copy in the drawcall loop
Yuri Kunde Schlesner
1
-3
/
+1
2016-12-11
Add all services to the Service namespace
Lioncash
1
-1
/
+1
2016-11-27
GPU: Remove the broken frame_skip option.
Emmanuel Gil Peyrot
1
-4
/
+0
2016-11-24
Cache Vertices instead of Output registers (#2165)
jphalimi
1
-6
/
+7
2016-11-22
Fix format error from #2195
wwylele
1
-1
/
+1
2016-11-20
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
Subv
1
-6
/
+5
2016-10-20
Fix typos
Ricardo de Almeida Gonzaga
1
-1
/
+1
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
1
-1
/
+1
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
1
-4
/
+1
2016-09-19
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
1
-1
/
+2
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
1
-321
/
+328
2016-06-07
Pica: Add fog state
Jannik Vogel
1
-0
/
+14
2016-05-16
Retrieve shader result from new OutputRegisters-type
Jannik Vogel
1
-8
/
+13
2016-05-12
Move default_attributes into Pica state
Jannik Vogel
1
-1
/
+1
2016-05-11
Turn ShaderSetup into struct
Jannik Vogel
1
-4
/
+4
2016-05-09
vertex_loader: Add constructors to facilitate immediate and two-step initialization
Lioncash
1
-2
/
+1
2016-05-04
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
Jannik Vogel
1
-6
/
+4
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
1
-8
/
+14
2016-04-29
Common: Remove section measurement from profiler (#1731)
Yuri Kunde Schlesner
1
-4
/
+0
2016-04-29
Move and rename the MemoryAccesses class to MemoryAccessTracker.
Henrik Rydgard
1
-1
/
+1
2016-04-28
Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
Henrik Rydgard
1
-3
/
+4
2016-04-28
Refactor: Extract VertexLoader from command_processor.cpp.
Henrik Rydgard
1
-124
/
+10
2016-04-28
Remove late accesses to attribute_config
Henrik Rydgard
1
-5
/
+7
2016-04-14
shader: Remove unused 'state' argument from 'Setup' function.
bunnei
1
-2
/
+2
2016-04-10
Pica: Remove geometry dumper (PICA_DUMP_GEOMETRY)
Jannik Vogel
1
-19
/
+0
2016-03-24
Pica: Improve accuracy of immediate-mode support
Yuri Kunde Schlesner
1
-20
/
+26
2016-03-17
video_core: Don't cast away const
Lioncash
1
-5
/
+6
2016-03-17
PICA: Alignment happens locally in vertex
Jannik Vogel
1
-6
/
+6
2016-03-13
PICA: Align vertex attributes
Jannik Vogel
1
-1
/
+5
2016-03-09
renderer_base: Don't directly expose the rasterizer unique_ptr
Lioncash
1
-5
/
+5
2016-03-03
Add immediate mode vertex submission
Dwayne Slater
1
-1
/
+47
2016-02-21
Fix out of bounds array access when loading a component >= 12
Dwayne Slater
1
-1
/
+4
2016-02-21
Add support for padding vertex attributes
Dwayne Slater
1
-6
/
+13
2016-02-12
BitField: Make trivially copyable and remove assignment operator
MerryMage
1
-2
/
+2
2016-02-05
pica_types: Replace float24/20/16 with a template class.
bunnei
1
-8
/
+8
2016-02-05
command_processor: Add an assertion to ensure LUTs are not written past their boundaries.
bunnei
1
-0
/
+3
2016-02-05
pica: Implement fragment lighting LUTs.
bunnei
1
-0
/
+15
2016-01-17
command_processor: Get rid of variable shadowing
Lioncash
1
-2
/
+1
2015-12-08
VideoCore: Unify interface to OpenGL and SW rasterizers
Yuri Kunde Schlesner
1
-17
/
+10
2015-11-10
GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12).
Subv
1
-0
/
+2
2015-09-11
video_core: Reorganize headers
Lioncash
1
-11
/
+10
2015-09-02
video_core: Fix format specifiers warnings
aroulin
1
-1
/
+1
2015-08-30
GPU: Implemented register 0x22A.
Subv
1
-1
/
+2
2015-08-25
Integrate the MicroProfile profiling library
Yuri Kunde Schlesner
1
-0
/
+4
2015-08-16
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
Tony Wasserka
1
-1
/
+1
2015-08-15
Shader: Define a common interface for running vertex shader programs.
bunnei
1
-1
/
+4
2015-08-15
Shader: Move shader code to its own subdirectory, "shader".
bunnei
1
-1
/
+1
2015-08-15
GPU: Refactor "VertexShader" namespace to "Shader".
bunnei
1
-10
/
+9
2015-08-05
Videocore: Implement simple vertex caching
Yuri Kunde Schlesner
1
-62
/
+89
2015-07-26
citra-qt/command list: Add mask column
Lectem
1
-14
/
+17
2015-07-26
VideoCore: #ifdef out some debugging routines
Yuri Kunde Schlesner
1
-1
/
+9
2015-07-23
VideoCore: Fix values of unset components in input attribute arrays
Yuri Kunde Schlesner
1
-42
/
+38
2015-07-23
Qt/GPU Breakpoints: Added three more breakpoint types:
Subv
1
-2
/
+2
2015-07-19
Video_Core : Type fixes
zawata
1
-1
/
+1
2015-07-19
Video_Core : Fix Conversion Warnings
zawata
1
-1
/
+1
2015-07-15
Pica/Shader: Add geometry shader definitions.
Tony Wasserka
1
-39
/
+39
2015-07-15
Pica/CommandProcessor: Move default attribute setup to the proper position.
Tony Wasserka
1
-40
/
+40
2015-07-13
Clean up command_processor.cpp.
Tony Wasserka
1
-22
/
+27
2015-07-13
Add CiTrace recording support.
Tony Wasserka
1
-2
/
+53
2015-06-28
CitraQt: Cleanup includes.
Emmanuel Gil Peyrot
1
-5
/
+7
2015-05-31
Pica: Implement command buffer execution registers.
bunnei
1
-32
/
+38
2015-05-29
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
1
-4
/
+4
2015-05-23
Pica: Create 'State' structure and move state memory there.
bunnei
1
-24
/
+23
2015-05-23
OpenGL renderer
tfarley
1
-3
/
+23
2015-05-17
GPU/DefaultAttributes: Clear up a comment in command_processor
Subv
1
-2
/
+2
2015-05-17
GPU/DefaultAttributes: Let the attribute data from the loaders overwrite the default attributes, if set.
Subv
1
-21
/
+23
2015-05-09
Memory: Add GetPhysicalPointer helper function
Yuri Kunde Schlesner
1
-2
/
+2
2015-05-09
Memory: Support more regions in the VAddr-PAddr translation functions
Yuri Kunde Schlesner
1
-2
/
+2
2015-05-07
GPU: Implemented default vertex shader attributes.
Subv
1
-27
/
+71
2015-03-02
Add profiling infrastructure and widget
Yuri Kunde Schlesner
1
-0
/
+6
2015-02-18
Pica/CommandProcessor: Properly implement shader load destination offset registers.
Tony Wasserka
1
-18
/
+4
2015-02-18
Pica/CommandProcessor: Work around initialized vertex attributes some more.
Tony Wasserka
1
-2
/
+8
2014-12-31
Pica/CommandProcessor: Cleanups.
Tony Wasserka
1
-3
/
+4
2014-12-31
Pica/CommandProcessor: Workaround games not setting the input position's w component.
Tony Wasserka
1
-0
/
+14
2014-12-31
Pica/CommandProcessor: Add support for integer uniforms.
Tony Wasserka
1
-0
/
+13
2014-12-29
GPU: Implement frameskip and remove forced framebuffer swap hack.
bunnei
1
-0
/
+5
2014-12-21
More warning cleanups
Chin
1
-2
/
+2
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-12-20
Pica: Add support for boolean uniforms.
Tony Wasserka
1
-0
/
+6
2014-12-20
Pica/DebugUtils: Add an event triggered after loading a vertex.
Tony Wasserka
1
-0
/
+3
2014-12-20
Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations.
Tony Wasserka
1
-0
/
+7
2014-12-20
Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes.
Tony Wasserka
1
-7
/
+8
2014-12-20
Pica: Unify ugly address translation hacks.
Tony Wasserka
1
-2
/
+2
2014-12-13
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
1
-3
/
+3
2014-12-10
GSP: Trigger GPU interrupts at more accurate locations.
bunnei
1
-0
/
+6
2014-12-10
GPU: Fixed bug in command list size decoding.
bunnei
1
-1
/
+2
2014-12-09
Pica/DebugUtils: Add breakpoint functionality.
Tony Wasserka
1
-0
/
+13
2014-12-01
Silence a few -Wsign-compare warnings.
Rohit Nirmal
1
-1
/
+1
2014-10-30
Fix some warnings
Sean
1
-1
/
+1
2014-10-08
Fix warnings in video_core
Lioncash
1
-6
/
+6
2014-08-25
Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.
Tony Wasserka
1
-4
/
+16
2014-08-25
Pica/DebugUtils: Add convenient tev setup printer.
Tony Wasserka
1
-0
/
+2
2014-08-25
Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.
Tony Wasserka
1
-0
/
+2
2014-08-25
Pica/CommandProcessor: Implement parameter masking.
Tony Wasserka
1
-5
/
+13
2014-08-25
Pica: Add debug utility functions for dumping geometry data.
Tony Wasserka
1
-0
/
+8
2014-08-12
Pica: Add primitive assembly stage.
Tony Wasserka
1
-1
/
+2
2014-08-12
Pica: Add vertex shader implementation.
Tony Wasserka
1
-5
/
+103
2014-08-12
Pica: Implement vertex loading.
Tony Wasserka
1
-1
/
+80
2014-08-12
Pica: Add command processor.
Tony Wasserka
1
-0
/
+60