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* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-0/+3
| | | | | | | | | | | | | | The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.
* DirtyFlags: relax need to set render_targets as dirty Fernando Sahmkow2020-03-141-2/+0
| | | | | The texture cache already takes care of setting a render target to dirty when invalidated.
* video_core/dirty_flags: Address feedbackReinUsesLisp2020-02-281-4/+4
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* dirty_flags: Deduplicate code between OpenGL and VulkanReinUsesLisp2020-02-281-0/+23
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* video_core: Reintroduce dirty flags infrastructureReinUsesLisp2020-02-281-0/+28