Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2019-10-25 | Shader_IR: Clang format | Fernando Sahmkow | 1 | -2/+1 |
2019-10-25 | Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it | Fernando Sahmkow | 1 | -0/+18 |
2019-10-25 | VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. | Fernando Sahmkow | 1 | -1/+2 |
2019-09-06 | kepler_compute: Implement texture queries | ReinUsesLisp | 1 | -0/+53 |
2019-07-17 | Maxwell3D: Rework the dirty system to be more consistant and scaleable | Fernando Sahmkow | 1 | -1/+1 |
2019-07-15 | gl_rasterizer: Implement compute shaders | ReinUsesLisp | 1 | -3/+4 |
2019-04-23 | Corrections and styling | Fernando Sahmkow | 1 | -1/+1 |
2019-04-23 | Introduce skeleton of the GPU Compute Engine. | Fernando Sahmkow | 1 | -4/+33 |
2019-03-06 | video_core/engines: Remove unnecessary includes | Lioncash | 1 | -2/+1 |
2019-02-10 | kepler_compute: Fixup assert and rename engines | ReinUsesLisp | 1 | -0/+34 |