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* GPU: Improved implementation of maxwell DMA (Subv).bunnei2018-10-191-15/+58
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* Propagate depth and depth_block on modules using decodersFernandoS272018-10-131-4/+6
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* Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi2018-09-151-1/+1
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* GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.Subv2018-09-081-2/+10
| | | | | | | When not set, this tells the GPU to only use the X size when performing a DMA copy. This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert. This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers.
* Rename logging macro back to LOG_*James Rowe2018-07-031-1/+1
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* GPU: Directly copy the pixels when performing a same-layout DMA.Subv2018-07-021-1/+5
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* GPU: Partially implemented the Maxwell DMA engine.Subv2018-06-121-0/+69
Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported.