Commit message (Collapse) | Author | Age | Files | Lines | |
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* | video_core: Remove all Core::System references in renderer | ReinUsesLisp | 2020-09-06 | 1 | -15/+12 |
| | | | | | | | | | Now that the GPU is initialized when video backends are initialized, it's no longer needed to query components once the game is running: it can be done when yuzu is booting. This allows us to pass components between constructors and in the process remove all Core::System references in the video backend. | ||||
* | video_core/fence_manager: Remove unnecessary includes | Lioncash | 2020-08-24 | 1 | -5/+0 |
| | | | | | Avoids pulling in unnecessary things that can cause rebuilds when they aren't required. | ||||
* | fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a55 | Jan Beich | 2020-05-02 | 1 | -2/+4 |
| | | | | | | | | | | | | | | | | In file included from src/video_core/renderer_opengl/renderer_opengl.cpp:25: In file included from src/./video_core/renderer_opengl/gl_rasterizer.h:26: In file included from src/./video_core/renderer_opengl/gl_fence_manager.h:11: src/./video_core/fence_manager.h:91:32: error: use 'template' keyword to treat 'Write' as a dependent template name memory_manager.Write<u32>(current_fence->GetAddress(), current_fence->GetPayload()); ^ template src/./video_core/fence_manager.h:137:32: error: use 'template' keyword to treat 'Write' as a dependent template name memory_manager.Write<u32>(current_fence->GetAddress(), current_fence->GetPayload()); ^ template | ||||
* | Address Feedback. | Fernando Sahmkow | 2020-04-22 | 1 | -6/+6 |
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* | Address Feedback. | Fernando Sahmkow | 2020-04-22 | 1 | -30/+42 |
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* | QueryCache: Implement Async Flushes. | Fernando Sahmkow | 2020-04-22 | 1 | -4/+14 |
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* | FenceManager: Manage syncpoints and rename fences to semaphores. | Fernando Sahmkow | 2020-04-22 | 1 | -9/+49 |
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* | BufferCache: Refactor async managing. | Fernando Sahmkow | 2020-04-22 | 1 | -3/+3 |
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* | FenceManager: Implement async buffer cache flushes on High settings | Fernando Sahmkow | 2020-04-22 | 1 | -4/+11 |
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* | FenceManager: Implement should wait. | Fernando Sahmkow | 2020-04-22 | 1 | -2/+6 |
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* | GPU: Implement a Fence Manager. | Fernando Sahmkow | 2020-04-22 | 1 | -0/+97 |