Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. | Subv | 2018-03-24 | 1 | -0/+5 |
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* | renderer_opengl: Better handling of framebuffer transform flags. | bunnei | 2018-03-23 | 1 | -1/+4 |
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* | video_core: Move FramebufferInfo to FramebufferConfig in GPU. | bunnei | 2018-03-23 | 1 | -0/+29 |
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* | gpu: Expose Maxwell3D engine. | bunnei | 2018-03-23 | 1 | -0/+4 |
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* | GPU: Move the GPU's class constructor and destructors to a cpp file. | Subv | 2018-03-18 | 1 | -10/+8 |
| | | | | This should reduce recompile times when editing the Maxwell3D register structure. | ||||
* | GPU: Store uploaded GPU macros and keep track of the number of method parameters. | Subv | 2018-03-18 | 1 | -1/+9 |
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* | GPU: Macros are specific to the Maxwell3D engine, so handle them internally. | Subv | 2018-03-18 | 1 | -3/+0 |
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* | GPU: Process command mode 5 (IncreaseOnce) differently from other commands. | Subv | 2018-03-17 | 1 | -0/+3 |
| | | | | | | Accumulate all arguments before calling the desired method. Note: Maybe we should do the same for the NonIncreasing mode? | ||||
* | GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine. | Subv | 2018-02-12 | 1 | -1/+1 |
| | | | | Only QueryMode::Write is supported at the moment. | ||||
* | Make a GPU class in VideoCore to contain the GPU state. | Subv | 2018-02-12 | 1 | -0/+55 |
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there. |