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2020-04-06GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow1-9/+9
2020-03-25Frontend/GPU: Refactor context managementJames Rowe1-2/+5
2020-02-08gpu_thread: Use MPSCQueue for GPU commands.bunnei1-1/+1
2019-10-05Core: Wait for GPU to be idle before shutting down.Fernando Sahmkow1-0/+3
2019-10-05GPU_Async: Correct fences, display events and more.Fernando Sahmkow1-6/+0
2019-08-21gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfigReinUsesLisp1-2/+1
2019-07-05gpu_asynch: Simplify synchronization to a simpler consumer->producer scheme.Fernando Sahmkow1-32/+0
2019-05-14yuzu: Remove explicit types from locks where applicableLioncash1-1/+1
2019-05-14video_core/gpu_thread: Remove redundant copy constructor for CommandDataContainerLioncash1-6/+0
2019-04-12video_core/gpu: Create threads separately from initializationLioncash1-2/+4
2019-04-02gpu_thread: Improve synchronization by using CoreTiming.bunnei1-40/+31
2019-04-01general: Use deducation guides for std::lock_guard and std::unique_lockLioncash1-6/+6
2019-03-27gpu_thread: Remove unused dma_pusher class member variable from ThreadManagerLioncash1-3/+0
2019-03-15gpu: Use host address for caching instead of guest address.bunnei1-40/+92
2019-03-07video_core/gpu_thread: Remove unimplemented WaitForIdle function prototypeLioncash1-3/+0
2019-03-07video_core/gpu_thread: Amend constructor initializer list orderLioncash1-2/+2
2019-03-07gpu_thread: Fix deadlock with threading idle state check.bunnei1-3/+4
2019-03-07gpu: Move command processing to another thread.bunnei1-0/+135