summaryrefslogtreecommitdiffstats
path: root/src/video_core/host_shaders/convert_d32f_to_abgr8.frag (follow)
Commit message (Collapse)AuthorAgeFilesLines
* update shader to confirmed format copySquall Leonhart2023-10-071-1/+1
|
* lets not convert depth to greyscale since this makes the exhaust and tire smoke light gray/whiteSquall-Leonhart2023-10-041-1/+1
| | | | tiresmoke should be a darker gray.
* Implements D32_Float to A8B8G8R8_UNORM format copySquall-Leonhart2023-10-041-0/+14
Corrects some visual issues in games such as Disney SpeedStorm