Commit message (Collapse) | Author | Files | Lines | ||
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2023-10-15 | Implement missing formats for Bravely Default 2 | Squall-Leonhart | 1 | -1/+2 | |
2023-10-07 | update shader to confirmed format copy | Squall Leonhart | 1 | -1/+1 | |
2023-10-04 | lets not convert depth to greyscale since this makes the exhaust and tire smoke light gray/white | Squall-Leonhart | 1 | -1/+1 | |
tiresmoke should be a darker gray. | |||||
2023-10-04 | Implements D32_Float to A8B8G8R8_UNORM format copy | Squall-Leonhart | 1 | -0/+14 | |
Corrects some visual issues in games such as Disney SpeedStorm |