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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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memory_manager.h
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2018-10-16
memory_manager: Add a method for querying the end of a mapped GPU region.
bunnei
1
-0
/
+1
2018-05-20
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
Subv
1
-0
/
+1
It removes a mapping previously created with the MapBufferEx ioctl.
2018-04-25
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
bunnei
1
-1
/
+0
2018-04-24
memory_manager: Add implement CpuToGpuAddress.
bunnei
1
-0
/
+10
2018-04-24
memory_manager: Make GpuToCpuAddress return an optional.
bunnei
1
-1
/
+4
2018-04-24
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
1
-8
/
+8
2018-04-23
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Subv
1
-1
/
+5
Also removed some dead code and added memory map consistency asserts.
2018-02-12
Make a GPU class in VideoCore to contain the GPU state.
Subv
1
-4
/
+5
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
2018-02-08
nvdrv: Add MemoryManager class to track GPU memory.
bunnei
1
-0
/
+48