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* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-18/+0
| | | | | | | | | | | | | | The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.
* renderer_opengl: Use block linear swizzling for CPU framebuffersReinUsesLisp2019-08-211-3/+0
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* video_core: Refactor to use MemoryManager interface for all memory access.bunnei2019-03-161-1/+1
| | | | | | | | | | | # Conflicts: # src/video_core/engines/kepler_memory.cpp # src/video_core/engines/maxwell_3d.cpp # src/video_core/morton.cpp # src/video_core/morton.h # src/video_core/renderer_opengl/gl_global_cache.cpp # src/video_core/renderer_opengl/gl_global_cache.h # src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
* video_core/morton: Use enum to describe MortonCopyPixels128 modeReinUsesLisp2019-03-131-2/+2
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* video_core/morton: Remove unused parameter in MortonSwizzleReinUsesLisp2019-03-131-1/+1
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* Implemented Tile Width SpacingFernandoS272018-11-261-3/+3
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* video_core: Move morton functions to their own fileReinUsesLisp2018-11-251-0/+21