Commit message (Collapse) | Author | Files | Lines | ||
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2015-08-15 | Shader: Move shader code to its own subdirectory, "shader". | bunnei | 1 | -1/+1 | |
2015-08-15 | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | 1 | -2/+2 | |
- Also renames "vertex_shader.*" to "shader_interpreter.*" | |||||
2015-07-15 | Pica/Shader: Add geometry shader definitions. | Tony Wasserka | 1 | -1/+2 | |
2015-03-09 | Pica/PrimitiveAssembly: Fix triangle strips and fans being generated with incorrect winding order. | Tony Wasserka | 1 | -6/+3 | |
2015-02-11 | Asserts: break/crash program, fit to style guide; log.h->assert.h | archshift | 1 | -0/+1 | |
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft. | |||||
2014-12-21 | License change | purpasmart96 | 1 | -1/+1 | |
2014-12-20 | Pica/PrimitiveAssembly: Implement triangle strips. | Tony Wasserka | 1 | -8/+15 | |
2014-12-13 | Convert old logging calls to new logging macros | Yuri Kunde Schlesner | 1 | -1/+1 | |
2014-08-25 | Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. | Tony Wasserka | 1 | -11/+17 | |
2014-08-12 | Pica: Add triangle clipper. | Tony Wasserka | 1 | -4/+3 | |
2014-08-12 | Pica: Add primitive assembly stage. | Tony Wasserka | 1 | -0/+52 | |