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path: root/src/video_core/rasterizer_accelerated.cpp (follow)
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* code: dodge PAGE_SIZE #defineKyle Kienapfel2022-08-201-8/+9
| | | | | | | | | | | | | | | | | | | | | Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number This is great except in yuzu we're using PAGE_SIZE as a variable Specific example `static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;` PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables. Simply deleted the underscores, and then added YUZU_ prefix Might be worth noting that there are multiple uses in different classes/namespaces This list may not be exhaustive Core::Memory 12 bits (4096) QueryCacheBase 12 bits ShaderCache 14 bits (16384) TextureCache 20 bits (1048576, or 1MB) Fixes #8779
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* rasterizer: Update pages in batchesReinUsesLisp2021-06-111-15/+41
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* video_core: rasterizer_cache: Use u16 for cached page count.bunnei2021-05-271-3/+3
| | | | - Greatly reduces the risk of overflow, at the cost of doubling the size of this array.
* video_core: rasterizer_accelerated: Fix un/signed mismatch.bunnei2021-03-131-1/+2
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* video_core: rasterizer_accelerated: Fix delta check ordering.bunnei2021-03-031-3/+3
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* video_core: rasterizer_accelerated: Improve error handling & fix implicit conversion.bunnei2021-03-031-4/+8
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* video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.bunnei2021-03-031-38/+13
| | | | | | - Uses a fixed 64MB for the cache instead of an ever growing map. - Slightly faster by using atomics instead of a single mutex for access. - Thanks for Rodrigo for the idea.
* core: memory: Move to Core::Memory namespace.bunnei2020-04-171-5/+5
| | | | - helpful to disambiguate Kernel::Memory namespace.
* Added missing includeJoel Holdsworth2019-12-111-0/+1
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* core/memory: Migrate over RasterizerMarkRegionCached() to the Memory classLioncash2019-11-271-2/+2
| | | | | This is only used within the accelerated rasterizer in two places, so this is also a very trivial migration.
* core: Prepare various classes for memory read/write migrationLioncash2019-11-271-1/+2
| | | | | | | | | | Amends a few interfaces to be able to handle the migration over to the new Memory class by passing the class by reference as a function parameter where necessary. Notably, within the filesystem services, this eliminates two ReadBlock() calls by using the helper functions of HLERequestContext to do that for us.
* rasterizer_accelerated: Add intermediary for GPU rasterizersReinUsesLisp2019-10-271-0/+63
Add an intermediary class that implements common functions across GPU accelerated rasterizers. This avoids code repetition on different backends.