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2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-1/+0
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner1-2/+1
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-6/+15
2016-04-21HWRasterizer: Texture forwardingtfarley1-12/+19
2015-12-08VideoCore: Unify interface to OpenGL and SW rasterizersYuri Kunde Schlesner1-3/+6
This removes explicit checks sprinkled all over the codebase to instead just have the SW rasterizer expose an implementation with no-ops for most operations.
2015-12-07VideoCore: Rename HWRasterizer methods to be less confusingYuri Kunde Schlesner1-5/+5
2015-08-15GPU: Refactor "VertexShader" namespace to "Shader".bunnei1-4/+4
- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-06-28Core: Cleanup hw includes.Emmanuel Gil Peyrot1-2/+7
2015-05-23OpenGL renderertfarley1-0/+40