Commit message (Collapse) | Author | Files | Lines | ||
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2018-01-13 | Remove references to PICA and rasterizers in video_core | James Rowe | 1 | -488/+0 | |
2017-02-09 | Pica/Regs: Use binary search to look up reg names | Yuri Kunde Schlesner | 1 | -13/+8 | |
This gets rid of the static unordered_map. Also changes the return type const char*, avoiding unnecessary allocations (the result was only used by calling .c_str() on it.) | |||||
2017-02-04 | VideoCore: Move Regs to its own file | Yuri Kunde Schlesner | 1 | -29/+4 | |
2017-02-04 | VideoCore: Split geometry pipeline regs from Regs struct | Yuri Kunde Schlesner | 1 | -1/+1 | |
2017-01-26 | VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines | Yuri Kunde Schlesner | 1 | -1/+1 | |
2016-09-21 | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | 1 | -1/+1 | |
2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 1 | -2/+1 | |
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||||
2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 1 | -461/+460 | |
2016-05-11 | Turn ShaderSetup into struct | Jannik Vogel | 1 | -1/+1 | |
2016-04-30 | VideoCore: Run include-what-you-use and fix most includes. | Emmanuel Gil Peyrot | 1 | -1/+4 | |
2016-03-24 | Pica: Improve accuracy of immediate-mode support | Yuri Kunde Schlesner | 1 | -1/+14 | |
This partially fixes Etrian Odyssey IV. | |||||
2016-03-03 | Add immediate mode vertex submission | Dwayne Slater | 1 | -0/+1 | |
2016-01-25 | Debugger: Use 3dbrew names for GPU registers | Yuri Kunde Schlesner | 1 | -57/+465 | |
This list was imported from the 3dbrew wiki page and is pretty much complete. | |||||
2015-09-11 | video_core: Reorganize headers | Lioncash | 1 | -2/+2 | |
2015-08-31 | Pica: Added the primitive_restart register (0x25f) to the registers map. | Subv | 1 | -0/+1 | |
2015-08-31 | Pica: Add the vertex_offset register to the Pica registers map. | Subv | 1 | -0/+1 | |
2015-08-16 | Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. | bunnei | 1 | -0/+3 | |
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT. | |||||
2015-07-26 | Videocore: Don't reinitialize register name map on every query | Yuri Kunde Schlesner | 1 | -1/+71 | |
This greatly speeds up the command list debug widget. | |||||
2015-05-23 | Pica: Create 'State' structure and move state memory there. | bunnei | 1 | -0/+20 | |