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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_base.cpp
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2018-08-21
renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves
Lioncash
1
-8
/
+0
2018-08-12
core: Namespace EmuWindow
Lioncash
1
-1
/
+1
2018-08-11
video_core; Get rid of global g_toggle_framelimit_enabled variable
Lioncash
1
-4
/
+15
2018-08-04
video_core: Eliminate the g_renderer global variable
Lioncash
1
-0
/
+4
2018-08-02
video_core: Make global EmuWindow instance part of the base renderer class
Lioncash
1
-3
/
+11
2018-03-23
renderer: Create rasterizer and cleanup.
bunnei
1
-1
/
+6
2018-01-13
Remove references to PICA and rasterizers in video_core
James Rowe
1
-14
/
+1
2017-02-13
VideoCore: Move software rasterizer files to sub-directory
Yuri Kunde Schlesner
1
-1
/
+1
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
1
-1
/
+1
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
1
-2
/
+1
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
1
-2
/
+2
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
1
-2
/
+1
2016-04-21
HWRasterizer: Texture forwarding
tfarley
1
-2
/
+0
2016-04-05
Common: Remove Common::make_unique, use std::make_unique
MerryMage
1
-4
/
+2
2015-12-21
VideoCore: Sync state after changing rasterizers
Yuri Kunde Schlesner
1
-0
/
+1
2015-12-08
VideoCore: Unify interface to OpenGL and SW rasterizers
Yuri Kunde Schlesner
1
-0
/
+28