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* HWRasterizer: Texture forwardingtfarley2016-04-211-2/+0
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* Common: Remove Common::make_unique, use std::make_uniqueMerryMage2016-04-051-4/+2
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* VideoCore: Sync state after changing rasterizersYuri Kunde Schlesner2015-12-211-0/+1
| | | | | This fixes various bugs that appear in the HW rasterizer after switching between it and the SW one during emulation.
* VideoCore: Unify interface to OpenGL and SW rasterizersYuri Kunde Schlesner2015-12-081-0/+28
This removes explicit checks sprinkled all over the codebase to instead just have the SW rasterizer expose an implementation with no-ops for most operations.