Commit message (Collapse) | Author | Age | Files | Lines | |
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* | VideoCore: Fix channels with disk pipeline/shader cache. | Fernando Sahmkow | 2022-10-06 | 1 | -10/+9 |
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* | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
* | shader, video_core: Fix GCC build errors | ameerj | 2021-11-16 | 1 | -3/+0 |
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* | shader: Properly scale image reads and add GL SPIR-V support | ReinUsesLisp | 2021-11-16 | 1 | -7/+14 |
| | | | | Thanks for everything! | ||||
* | shader: Properly blacklist and scale image loads | ReinUsesLisp | 2021-11-16 | 1 | -1/+1 |
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* | texture_cache: Add getter to query if image view is rescaled | ReinUsesLisp | 2021-11-16 | 1 | -2/+1 |
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* | glsl/glasm: Pass and use scaling parameters in shaders | ReinUsesLisp | 2021-11-16 | 1 | -7/+16 |
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* | gl_compute_pipeline: Add downscale factor to shader uniforms | ameerj | 2021-11-16 | 1 | -0/+9 |
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* | texture_cache: Simplify image view queries and blacklisting | ReinUsesLisp | 2021-11-16 | 1 | -15/+21 |
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* | opengl: Use Shader::NumDescriptors when possible | ReinUsesLisp | 2021-11-16 | 1 | -14/+5 |
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* | renderer_opengl: Use ARB_separate_shader_objects | ReinUsesLisp | 2021-07-23 | 1 | -7/+3 |
| | | | | | Ensures that states set for a particular stage are not attached to other stages which may not need them. | ||||
* | video_core: Enable GL SPIR-V shaders | lat9nq | 2021-07-23 | 1 | -4/+13 |
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* | gl_shader_cache: Remove const from pipeline source arguments | ameerj | 2021-07-23 | 1 | -1/+1 |
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* | gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor | ameerj | 2021-07-23 | 1 | -3/+10 |
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* | gl_texture_cache: Create image storage views | ReinUsesLisp | 2021-07-23 | 1 | -1/+4 |
| | | | | Fixes SULD.D tests. | ||||
* | buffer_cache: Reduce uniform buffer size from shader usage | ReinUsesLisp | 2021-07-23 | 1 | -1/+3 |
| | | | | Increases performance significantly on certain titles. | ||||
* | glasm: Use storage buffers instead of global memory when possible | ReinUsesLisp | 2021-07-23 | 1 | -16/+26 |
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* | gl_shader_cache: Rename Program abstractions into Pipeline | ReinUsesLisp | 2021-07-23 | 1 | -0/+182 |