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path: root/src/video_core/renderer_opengl/gl_compute_pipeline.h (unfollow)
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2023-01-30gl_compute_pipeline: Force context flush when loading shader cacheameerj1-1/+9
2022-10-06VideoCore: Fix channels with disk pipeline/shader cache.Fernando Sahmkow1-6/+10
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2022-03-19video_core: Reduce unused includesameerj1-1/+0
2021-07-23video_core: Enable GL SPIR-V shaderslat9nq1-1/+1
2021-07-23gl_shader_cache: Remove const from pipeline source argumentsameerj1-1/+1
2021-07-23gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructorameerj1-1/+1
2021-07-23buffer_cache: Reduce uniform buffer size from shader usageReinUsesLisp1-0/+1
2021-07-23glasm: Use storage buffers instead of global memory when possibleReinUsesLisp1-2/+10
2021-07-23gl_shader_cache: Rename Program abstractions into PipelineReinUsesLisp1-14/+14
2021-07-23glasm: Initial GLASM compute implementation for testingReinUsesLisp1-3/+4
2021-07-23shader: Initial OpenGL implementationReinUsesLisp1-0/+83