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path: root/src/video_core/renderer_opengl/gl_framebuffer_cache.cpp (follow)
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* gl_framebuffer_cache: Optimize framebuffer keyReinUsesLisp2019-11-291-20/+37
| | | | | | Pack color attachment enumerations into a single u32. To determine the number of buffers, the highest color attachment with a shared pointer that doesn't point to null is used.
* gl_rasterizer: Remove unused code paths from ConfigureFramebuffersReinUsesLisp2019-09-171-16/+11
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* texture_cache: Fermi2D reform and implement View MirageFernando Sahmkow2019-06-211-3/+5
| | | | | This also does some fixes on compressed textures reinterpret and on the Fermi2D engine in general.
* gl_framebuffer_cache: Use a hashed struct to cache framebuffersReinUsesLisp2019-06-211-0/+73