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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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gl_resource_manager.cpp
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Author
Files
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2021-11-16
gl_resource_manager: Ensure non EXT_framebuffer objects are created
ameerj
1
-1
/
+6
2021-11-16
OpenGL: Implement FXAA
Marshall Mohror
1
-1
/
+1
2021-07-23
gl_shader_util: Move shader utility code to a separate file
ReinUsesLisp
1
-27
/
+0
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
1
-6
/
+0
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
1
-1
/
+1
2020-08-24
gl_shader_util: Use std::string_view instead of star pointer
ReinUsesLisp
1
-3
/
+6
2020-05-19
renderer_opengl: Add assembly program code paths
ReinUsesLisp
1
-0
/
+9
2020-02-28
gl_state: Remove completely
ReinUsesLisp
1
-1
/
+0
2020-02-28
gl_state: Remove program tracking
ReinUsesLisp
1
-2
/
+0
2020-02-28
gl_state: Remove framebuffer tracking
ReinUsesLisp
1
-3
/
+1
2020-02-28
gl_state: Remove texture and sampler tracking
ReinUsesLisp
1
-3
/
+0
2020-02-28
gl_state: Remove VAO cache and tracking
ReinUsesLisp
1
-18
/
+0
2020-02-26
renderer_opengl: Add OGLRenderbuffer to resource/state management.
bunnei
1
-0
/
+18
2020-02-14
gl_resource_manager: Add managed query class
ReinUsesLisp
1
-0
/
+17
2019-06-26
gl_texture_cache: Correct asserts
Fernando Sahmkow
1
-1
/
+1
2019-06-25
gl_resource_manager: Correct MakeStreamCopy
Fernando Sahmkow
1
-2
/
+1
2019-06-21
gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.
Fernando Sahmkow
1
-3
/
+2
2019-06-21
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
Fernando Sahmkow
1
-0
/
+8
2019-06-21
Add OGLTextureView
Fernando Sahmkow
1
-0
/
+18
2019-02-07
gl_shader_util: Add parameter to handle retrievable programs
ReinUsesLisp
1
-2
/
+3
2019-01-30
gl_rasterizer: Use DSA for textures
ReinUsesLisp
1
-2
/
+2
2019-01-06
gl_rasterizer: Use DSA for vertex array objects
ReinUsesLisp
1
-3
/
+2
2018-11-08
gl_resource_manager: Amend clang-format discrepancies
Lioncash
1
-4
/
+2
2018-11-06
gl_resource_manager: Profile creation and deletion.
Markus Wick
1
-0
/
+42
2018-11-06
gl_resource_manager: Split implementations in .cpp file.
Markus Wick
1
-0
/
+146
2015-07-26
OpenGL: Make OpenGL object resource wrappers fully inline
Yuri Kunde Schlesner
1
-111
/
+0
2015-05-23
OpenGL renderer
tfarley
1
-0
/
+111