index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
renderer_opengl
/
gl_shader_disk_cache.h
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2019-10-06
gl_shader_disk_cache: Properly ignore existing cache
ReinUsesLisp
1
-4
/
+1
2019-07-15
gl_rasterizer: Implement compute shaders
ReinUsesLisp
1
-27
/
+6
2019-06-24
gl_shader_disk_cache: Address feedback
ReinUsesLisp
1
-2
/
+3
2019-06-21
gl_shader_decompiler: Implement image binding settings
ReinUsesLisp
1
-15
/
+9
2019-06-21
gl_rasterizer: Track texture buffer usage
ReinUsesLisp
1
-13
/
+40
2019-05-21
gl_shader_cache: Fix clang strict standard build issues
ReinUsesLisp
1
-1
/
+6
2019-05-19
gl_shader_disk_cache: in-class initialize virtual file offset of ShaderDiskCacheOpenGL
Lioncash
1
-3
/
+2
2019-05-19
gl_shader_disk_cache: Default ShaderDiskCacheOpenGL's destructor in the cpp file
Lioncash
1
-0
/
+1
2019-05-19
gl_shader_disk_cache: Make hash specializations noexcept
Lioncash
1
-2
/
+2
2019-05-19
gl_shader_disk_cache: Special-case boolean handling
Lioncash
1
-1
/
+17
2019-04-23
gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file
unknown
1
-8
/
+45
2019-04-23
gl_shader_disk_cache: Remove per shader compression
unknown
1
-1
/
+0
2019-02-07
gl_shader_disk_cache: Use unordered containers
ReinUsesLisp
1
-37
/
+45
2019-02-07
gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
ReinUsesLisp
1
-1
/
+12
2019-02-07
gl_shader_disk_cache: Guard reads and writes against failure
ReinUsesLisp
1
-6
/
+24
2019-02-07
gl_shader_disk_cache: Address miscellaneous feedback
ReinUsesLisp
1
-25
/
+29
2019-02-07
gl_shader_disk_cache: Pass return values returning instead of by parameters
ReinUsesLisp
1
-7
/
+10
2019-02-07
gl_shader_disk_cache: Save GLSL and entries into the precompiled file
ReinUsesLisp
1
-7
/
+14
2019-02-07
gl_shader_disk_cache: Add transferable cache invalidation
ReinUsesLisp
1
-0
/
+3
2019-02-07
gl_shader_disk_cache: Add precompiled load
ReinUsesLisp
1
-0
/
+6
2019-02-07
gl_shader_disk_cache: Add precompiled save
ReinUsesLisp
1
-0
/
+14
2019-02-07
gl_shader_disk_cache: Add transferable load
ReinUsesLisp
1
-0
/
+4
2019-02-07
gl_shader_disk_cache: Add transferable stores
ReinUsesLisp
1
-0
/
+102
2019-02-07
gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers
ReinUsesLisp
1
-0
/
+24
2019-02-07
gl_shader_disk_cache: Add file and move BaseBindings declaration
ReinUsesLisp
1
-0
/
+41